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Fix beatmap options test failure due to no beatmap being selected

This commit is contained in:
Salman Ahmed 2022-11-18 07:07:56 +03:00
parent 1ff1738988
commit 82829867db

View File

@ -436,6 +436,8 @@ namespace osu.Game.Tests.Visual.Navigation
{
AddUntilStep("Wait for toolbar to load", () => Game.Toolbar.IsLoaded);
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
TestPlaySongSelect songSelect = null;
PushAndConfirm(() => songSelect = new TestPlaySongSelect());