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Merge pull request #18627 from Joehuu/always-show-mod-selector-beatmap-info
Always show mod selector on beatmap info leaderboards regardless of supporter
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commit
bc7262a3dd
@ -18,13 +18,10 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
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namespace osu.Game.Tests.Visual.Online
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{
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[TestFixture]
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public class TestSceneBeatmapSetOverlay : OsuTestScene
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{
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private readonly TestBeatmapSetOverlay overlay;
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protected override bool UseOnlineAPI => true;
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private int nextBeatmapSetId = 1;
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public TestSceneBeatmapSetOverlay()
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@ -41,12 +38,6 @@ namespace osu.Game.Tests.Visual.Online
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AddStep(@"show loading", () => overlay.ShowBeatmapSet(null));
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}
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[Test]
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public void TestOnline()
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{
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AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55));
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}
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[Test]
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public void TestLocalBeatmaps()
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{
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@ -107,6 +98,7 @@ namespace osu.Game.Tests.Visual.Online
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AddAssert("status is loved", () => overlay.ChildrenOfType<BeatmapSetOnlineStatusPill>().Single().Status == BeatmapOnlineStatus.Loved);
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AddAssert("scores container is visible", () => overlay.ChildrenOfType<ScoresContainer>().Single().Alpha == 1);
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AddAssert("mod selector is visible", () => overlay.ChildrenOfType<LeaderboardModSelector>().Single().Alpha == 1);
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AddStep("go to second beatmap", () => overlay.ChildrenOfType<BeatmapPicker.DifficultySelectorButton>().ElementAt(1).TriggerClick());
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@ -0,0 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneOnlineBeatmapSetOverlay : OsuTestScene
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{
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private readonly BeatmapSetOverlay overlay;
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protected override bool UseOnlineAPI => true;
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public TestSceneOnlineBeatmapSetOverlay()
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{
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Add(overlay = new BeatmapSetOverlay());
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}
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[Test]
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public void TestOnline()
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{
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AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55));
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}
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}
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}
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@ -242,8 +242,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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modSelector.DeselectAll();
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else
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getScores();
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modSelector.FadeTo(userIsSupporter ? 1 : 0);
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}
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private void getScores()
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@ -260,7 +258,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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return;
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}
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if (scope.Value != BeatmapLeaderboardScope.Global && !userIsSupporter)
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if ((scope.Value != BeatmapLeaderboardScope.Global || modSelector.SelectedMods.Count > 0) && !userIsSupporter)
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{
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Scores = null;
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notSupporterPlaceholder.Show();
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