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Fix test failures in skin editor test scene
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@ -37,6 +37,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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Player.ScaleTo(0.4f);
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LoadComponentAsync(skinEditor = new SkinEditor(Player), Add);
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});
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AddUntilStep("wait for loaded", () => skinEditor.IsLoaded);
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}
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[Test]
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