mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Merge branch 'master' into i-ruleset-store
This commit is contained in:
commit
38702beabf
@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
/// A difficulty calculation request from the legacy client.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Synchronise any changes with osu!stable.
|
||||
/// </remarks>
|
||||
public class LegacyIpcDifficultyCalculationRequest
|
||||
{
|
||||
public string BeatmapFile { get; set; }
|
||||
public int RulesetId { get; set; }
|
||||
public int Mods { get; set; }
|
||||
}
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
/// A difficulty calculation response returned to the legacy client.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Synchronise any changes with osu!stable.
|
||||
/// </remarks>
|
||||
public class LegacyIpcDifficultyCalculationResponse
|
||||
{
|
||||
public double StarRating { get; set; }
|
||||
}
|
||||
}
|
53
osu.Desktop/LegacyIpc/LegacyIpcMessage.cs
Normal file
53
osu.Desktop/LegacyIpc/LegacyIpcMessage.cs
Normal file
@ -0,0 +1,53 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
/// An <see cref="IpcMessage"/> that can be used to communicate to and from legacy clients.
|
||||
/// <para>
|
||||
/// In order to deserialise types at either end, types must be serialised as their <see cref="System.Type.AssemblyQualifiedName"/>,
|
||||
/// however this cannot be done since osu!stable and osu!lazer live in two different assemblies.
|
||||
/// <br />
|
||||
/// To get around this, this class exists which serialises a payload (<see cref="LegacyIpcMessage.Data"/>) as an <see cref="System.Object"/> type,
|
||||
/// which can be deserialised at either end because it is part of the core library (mscorlib / System.Private.CorLib).
|
||||
/// The payload contains the data to be sent over the IPC channel.
|
||||
/// <br />
|
||||
/// At either end, Json.NET deserialises the payload into a <see cref="JObject"/> which is manually converted back into the expected <see cref="LegacyIpcMessage.Data"/> type,
|
||||
/// which then further contains another <see cref="JObject"/> representing the data sent over the IPC channel whose type can likewise be lazily matched through
|
||||
/// <see cref="LegacyIpcMessage.Data.MessageType"/>.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Synchronise any changes with osu-stable.
|
||||
/// </remarks>
|
||||
public class LegacyIpcMessage : IpcMessage
|
||||
{
|
||||
public LegacyIpcMessage()
|
||||
{
|
||||
// Types/assemblies are not inter-compatible, so always serialise/deserialise into objects.
|
||||
base.Type = typeof(object).FullName;
|
||||
}
|
||||
|
||||
public new string Type => base.Type; // Hide setter.
|
||||
|
||||
public new object Value
|
||||
{
|
||||
get => base.Value;
|
||||
set => base.Value = new Data
|
||||
{
|
||||
MessageType = value.GetType().Name,
|
||||
MessageData = value
|
||||
};
|
||||
}
|
||||
|
||||
public class Data
|
||||
{
|
||||
public string MessageType { get; set; }
|
||||
public object MessageData { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
121
osu.Desktop/LegacyIpc/LegacyTcpIpcProvider.cs
Normal file
121
osu.Desktop/LegacyIpc/LegacyTcpIpcProvider.cs
Normal file
@ -0,0 +1,121 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides IPC to legacy osu! clients.
|
||||
/// </summary>
|
||||
public class LegacyTcpIpcProvider : TcpIpcProvider
|
||||
{
|
||||
private static readonly Logger logger = Logger.GetLogger("legacy-ipc");
|
||||
|
||||
public LegacyTcpIpcProvider()
|
||||
: base(45357)
|
||||
{
|
||||
MessageReceived += msg =>
|
||||
{
|
||||
try
|
||||
{
|
||||
logger.Add("Processing legacy IPC message...");
|
||||
logger.Add($" {msg.Value}", LogLevel.Debug);
|
||||
|
||||
// See explanation in LegacyIpcMessage for why this is done this way.
|
||||
var legacyData = ((JObject)msg.Value).ToObject<LegacyIpcMessage.Data>();
|
||||
object value = parseObject((JObject)legacyData!.MessageData, legacyData.MessageType);
|
||||
|
||||
return new LegacyIpcMessage
|
||||
{
|
||||
Value = onLegacyIpcMessageReceived(value)
|
||||
};
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
logger.Add($"Processing IPC message failed: {msg.Value}", exception: ex);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private object parseObject(JObject value, string type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case nameof(LegacyIpcDifficultyCalculationRequest):
|
||||
return value.ToObject<LegacyIpcDifficultyCalculationRequest>()
|
||||
?? throw new InvalidOperationException($"Failed to parse request {value}");
|
||||
|
||||
case nameof(LegacyIpcDifficultyCalculationResponse):
|
||||
return value.ToObject<LegacyIpcDifficultyCalculationResponse>()
|
||||
?? throw new InvalidOperationException($"Failed to parse request {value}");
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Unsupported object type {type}");
|
||||
}
|
||||
}
|
||||
|
||||
private object onLegacyIpcMessageReceived(object message)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case LegacyIpcDifficultyCalculationRequest req:
|
||||
try
|
||||
{
|
||||
var ruleset = getLegacyRulesetFromID(req.RulesetId);
|
||||
|
||||
Mod[] mods = ruleset.ConvertFromLegacyMods((LegacyMods)req.Mods).ToArray();
|
||||
WorkingBeatmap beatmap = new FlatFileWorkingBeatmap(req.BeatmapFile, _ => ruleset);
|
||||
|
||||
return new LegacyIpcDifficultyCalculationResponse
|
||||
{
|
||||
StarRating = ruleset.CreateDifficultyCalculator(beatmap).Calculate(mods).StarRating
|
||||
};
|
||||
}
|
||||
catch
|
||||
{
|
||||
return new LegacyIpcDifficultyCalculationResponse();
|
||||
}
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Unsupported message type {message}");
|
||||
}
|
||||
}
|
||||
|
||||
private static Ruleset getLegacyRulesetFromID(int rulesetId)
|
||||
{
|
||||
switch (rulesetId)
|
||||
{
|
||||
case 0:
|
||||
return new OsuRuleset();
|
||||
|
||||
case 1:
|
||||
return new TaikoRuleset();
|
||||
|
||||
case 2:
|
||||
return new CatchRuleset();
|
||||
|
||||
case 3:
|
||||
return new ManiaRuleset();
|
||||
|
||||
default:
|
||||
throw new ArgumentException("Invalid ruleset id");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Desktop.LegacyIpc;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Logging;
|
||||
@ -18,8 +19,10 @@ namespace osu.Desktop
|
||||
{
|
||||
private const string base_game_name = @"osu";
|
||||
|
||||
private static LegacyTcpIpcProvider legacyIpc;
|
||||
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
string cwd = Environment.CurrentDirectory;
|
||||
@ -69,14 +72,29 @@ namespace osu.Desktop
|
||||
throw new TimeoutException(@"IPC took too long to send");
|
||||
}
|
||||
|
||||
return 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// we want to allow multiple instances to be started when in debug.
|
||||
if (!DebugUtils.IsDebugBuild)
|
||||
{
|
||||
Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
|
||||
return 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (host.IsPrimaryInstance)
|
||||
{
|
||||
try
|
||||
{
|
||||
Logger.Log("Starting legacy IPC provider...");
|
||||
legacyIpc = new LegacyTcpIpcProvider();
|
||||
legacyIpc.Bind();
|
||||
legacyIpc.StartAsync();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Error(ex, "Failed to start legacy IPC provider");
|
||||
}
|
||||
}
|
||||
|
||||
@ -84,8 +102,6 @@ namespace osu.Desktop
|
||||
host.Run(new TournamentGame());
|
||||
else
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
@ -46,12 +45,6 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IScrollingInfo scrollingInfo { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<WorkingBeatmap> working { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
|
@ -7,16 +7,12 @@ using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class ManiaSelectionHandler : EditorSelectionHandler
|
||||
{
|
||||
[Resolved]
|
||||
private IScrollingInfo scrollingInfo { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private HitObjectComposer composer { get; set; }
|
||||
|
||||
|
@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
public JudgementResult Result { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private Column column { get; set; }
|
||||
|
||||
private SkinnableDrawable skinnableExplosion;
|
||||
|
||||
public PoolableHitExplosion()
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
@ -149,9 +148,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
centreHit.Colour = colours.Pink;
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private GameplayClock gameplayClock { get; set; }
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
|
||||
{
|
||||
Drawable target = null;
|
||||
|
@ -25,9 +25,6 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
private TestBeatmapDifficultyCache difficultyCache;
|
||||
|
||||
private IBindable<StarDifficulty?> starDifficultyBindable;
|
||||
|
@ -18,9 +18,6 @@ namespace osu.Game.Tests.Input
|
||||
[Resolved]
|
||||
private FrameworkConfigManager frameworkConfigManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager osuConfigManager { get; set; }
|
||||
|
||||
[TestCase(WindowMode.Windowed)]
|
||||
[TestCase(WindowMode.Borderless)]
|
||||
public void TestDisableConfining(WindowMode windowMode)
|
||||
|
@ -2,12 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Skinning.Editor;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
@ -16,9 +14,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
private SkinEditor skinEditor;
|
||||
|
||||
[Resolved]
|
||||
private SkinManager skinManager { get; set; }
|
||||
|
||||
protected override bool Autoplay => true;
|
||||
|
||||
[SetUpSteps]
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -36,9 +35,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private Drawable hideTarget => hudOverlay.KeyCounter;
|
||||
private FillFlowContainer<KeyCounter> keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<KeyCounter>>().First();
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestComboCounterIncrementing()
|
||||
{
|
||||
|
@ -0,0 +1,234 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerPlaylist : MultiplayerTestScene
|
||||
{
|
||||
private MultiplayerPlaylist list;
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapSetInfo importedSet;
|
||||
private BeatmapInfo importedBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = list = new MultiplayerPlaylist
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.4f, 0.8f)
|
||||
};
|
||||
});
|
||||
|
||||
[SetUpSteps]
|
||||
public new void SetUpSteps()
|
||||
{
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
|
||||
});
|
||||
|
||||
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonExpiredItemsAddedToQueueList()
|
||||
{
|
||||
assertItemInQueueListStep(1, 0);
|
||||
|
||||
addItemStep();
|
||||
assertItemInQueueListStep(2, 1);
|
||||
|
||||
addItemStep();
|
||||
assertItemInQueueListStep(3, 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExpiredItemsAddedToHistoryList()
|
||||
{
|
||||
assertItemInQueueListStep(1, 0);
|
||||
|
||||
addItemStep(true);
|
||||
assertItemInHistoryListStep(2, 0);
|
||||
|
||||
addItemStep(true);
|
||||
assertItemInHistoryListStep(3, 0);
|
||||
assertItemInHistoryListStep(2, 1);
|
||||
|
||||
// Initial item is still in the queue.
|
||||
assertItemInQueueListStep(1, 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExpiredItemsMoveToQueueList()
|
||||
{
|
||||
addItemStep();
|
||||
addItemStep();
|
||||
|
||||
AddStep("finish current item", () => Client.FinishCurrentItem());
|
||||
|
||||
assertItemInHistoryListStep(1, 0);
|
||||
assertItemInQueueListStep(2, 0);
|
||||
assertItemInQueueListStep(3, 1);
|
||||
|
||||
AddStep("finish current item", () => Client.FinishCurrentItem());
|
||||
|
||||
assertItemInHistoryListStep(2, 0);
|
||||
assertItemInHistoryListStep(1, 1);
|
||||
assertItemInQueueListStep(3, 0);
|
||||
|
||||
AddStep("finish current item", () => Client.FinishCurrentItem());
|
||||
|
||||
assertItemInHistoryListStep(3, 0);
|
||||
assertItemInHistoryListStep(2, 1);
|
||||
assertItemInHistoryListStep(1, 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestListsClearedWhenRoomLeft()
|
||||
{
|
||||
addItemStep();
|
||||
AddStep("finish current item", () => Client.FinishCurrentItem());
|
||||
|
||||
AddStep("leave room", () => RoomManager.PartRoom());
|
||||
AddUntilStep("wait for room part", () => Client.Room == null);
|
||||
|
||||
AddUntilStep("item 0 not in lists", () => !inHistoryList(0) && !inQueueList(0));
|
||||
AddUntilStep("item 1 not in lists", () => !inHistoryList(0) && !inQueueList(0));
|
||||
}
|
||||
|
||||
[Ignore("Expired items are initially removed from the room.")]
|
||||
[Test]
|
||||
public void TestJoinRoomWithMixedItemsAddedInCorrectLists()
|
||||
{
|
||||
AddStep("leave room", () => RoomManager.PartRoom());
|
||||
AddUntilStep("wait for room part", () => Client.Room == null);
|
||||
|
||||
AddStep("join room with items", () =>
|
||||
{
|
||||
RoomManager.CreateRoom(new Room
|
||||
{
|
||||
Name = { Value = "test name" },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
|
||||
Ruleset = { Value = Ruleset.Value }
|
||||
},
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
|
||||
Ruleset = { Value = Ruleset.Value },
|
||||
Expired = true
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
AddUntilStep("wait for room join", () => RoomJoined);
|
||||
|
||||
assertItemInQueueListStep(1, 0);
|
||||
assertItemInHistoryListStep(2, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a step to create a new playlist item.
|
||||
/// </summary>
|
||||
private void addItemStep(bool expired = false) => AddStep("add item", () => Client.AddPlaylistItem(new MultiplayerPlaylistItem(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedBeatmap },
|
||||
BeatmapID = importedBeatmap.OnlineID ?? -1,
|
||||
Expired = expired,
|
||||
PlayedAt = DateTimeOffset.Now
|
||||
})));
|
||||
|
||||
/// <summary>
|
||||
/// Asserts the position of a given playlist item in the queue list.
|
||||
/// </summary>
|
||||
/// <param name="playlistItemId">The item id.</param>
|
||||
/// <param name="visualIndex">The index at which the item should appear visually. The item with index 0 is at the top of the list.</param>
|
||||
private void assertItemInQueueListStep(int playlistItemId, int visualIndex)
|
||||
{
|
||||
changeDisplayModeStep(MultiplayerPlaylistDisplayMode.Queue);
|
||||
|
||||
AddUntilStep($"{playlistItemId} in queue at pos = {visualIndex}", () =>
|
||||
{
|
||||
return !inHistoryList(playlistItemId)
|
||||
&& this.ChildrenOfType<MultiplayerQueueList>()
|
||||
.Single()
|
||||
.ChildrenOfType<DrawableRoomPlaylistItem>()
|
||||
.OrderBy(drawable => drawable.Position.Y)
|
||||
.TakeWhile(drawable => drawable.Item.ID != playlistItemId)
|
||||
.Count() == visualIndex;
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Asserts the position of a given playlist item in the history list.
|
||||
/// </summary>
|
||||
/// <param name="playlistItemId">The item id.</param>
|
||||
/// <param name="visualIndex">The index at which the item should appear visually. The item with index 0 is at the top of the list.</param>
|
||||
private void assertItemInHistoryListStep(int playlistItemId, int visualIndex)
|
||||
{
|
||||
changeDisplayModeStep(MultiplayerPlaylistDisplayMode.History);
|
||||
|
||||
AddUntilStep($"{playlistItemId} in history at pos = {visualIndex}", () =>
|
||||
{
|
||||
return !inQueueList(playlistItemId)
|
||||
&& this.ChildrenOfType<MultiplayerHistoryList>()
|
||||
.Single()
|
||||
.ChildrenOfType<DrawableRoomPlaylistItem>()
|
||||
.OrderBy(drawable => drawable.Position.Y)
|
||||
.TakeWhile(drawable => drawable.Item.ID != playlistItemId)
|
||||
.Count() == visualIndex;
|
||||
});
|
||||
}
|
||||
|
||||
private void changeDisplayModeStep(MultiplayerPlaylistDisplayMode mode) => AddStep($"change list to {mode}", () => list.DisplayMode.Value = mode);
|
||||
|
||||
private bool inQueueList(int playlistItemId)
|
||||
{
|
||||
return this.ChildrenOfType<MultiplayerQueueList>()
|
||||
.Single()
|
||||
.Items.Any(i => i.ID == playlistItemId);
|
||||
}
|
||||
|
||||
private bool inHistoryList(int playlistItemId)
|
||||
{
|
||||
return this.ChildrenOfType<MultiplayerHistoryList>()
|
||||
.Single()
|
||||
.Items.Any(i => i.ID == playlistItemId);
|
||||
}
|
||||
}
|
||||
}
|
@ -24,9 +24,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestScenePlaylistsSongSelect : OnlinePlayTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
private BeatmapManager manager;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
@ -0,0 +1,99 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public class TestSceneMouseWheelVolumeAdjust : OsuGameTestScene
|
||||
{
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
// Headless tests are always at minimum volume. This covers interactive tests, matching that initial value.
|
||||
AddStep("Set volume to min", () => Game.Audio.Volume.Value = 0);
|
||||
AddAssert("Volume is min", () => Game.Audio.AggregateVolume.Value == 0);
|
||||
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAdjustVolumeFromMainMenu()
|
||||
{
|
||||
// First scroll makes volume controls appear, second adjusts volume.
|
||||
AddRepeatStep("Adjust volume using mouse wheel", () => InputManager.ScrollVerticalBy(5), 2);
|
||||
AddUntilStep("Volume is above zero", () => Game.Audio.AggregateVolume.Value > 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAdjustVolumeFromPlayerWheelEnabled()
|
||||
{
|
||||
loadToPlayerNonBreakTime();
|
||||
|
||||
// First scroll makes volume controls appear, second adjusts volume.
|
||||
AddRepeatStep("Adjust volume using mouse wheel", () => InputManager.ScrollVerticalBy(5), 2);
|
||||
AddAssert("Volume is above zero", () => Game.Audio.Volume.Value > 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAdjustVolumeFromPlayerWheelDisabled()
|
||||
{
|
||||
AddStep("disable wheel volume adjust", () => Game.LocalConfig.SetValue(OsuSetting.MouseDisableWheel, true));
|
||||
|
||||
loadToPlayerNonBreakTime();
|
||||
|
||||
// First scroll makes volume controls appear, second adjusts volume.
|
||||
AddRepeatStep("Adjust volume using mouse wheel", () => InputManager.ScrollVerticalBy(5), 2);
|
||||
AddAssert("Volume is still zero", () => Game.Audio.Volume.Value == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAdjustVolumeFromPlayerWheelDisabledHoldingAlt()
|
||||
{
|
||||
AddStep("disable wheel volume adjust", () => Game.LocalConfig.SetValue(OsuSetting.MouseDisableWheel, true));
|
||||
|
||||
loadToPlayerNonBreakTime();
|
||||
|
||||
// First scroll makes volume controls appear, second adjusts volume.
|
||||
AddRepeatStep("Adjust volume using mouse wheel holding alt", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.ScrollVerticalBy(5);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
}, 2);
|
||||
|
||||
AddAssert("Volume is above zero", () => Game.Audio.Volume.Value > 0);
|
||||
}
|
||||
|
||||
private void loadToPlayerNonBreakTime()
|
||||
{
|
||||
Player player = null;
|
||||
Screens.Select.SongSelect songSelect = null;
|
||||
PushAndConfirm(() => songSelect = new TestSceneScreenNavigation.TestPlaySongSelect());
|
||||
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
|
||||
|
||||
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).Wait());
|
||||
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("wait for player", () =>
|
||||
{
|
||||
// dismiss any notifications that may appear (ie. muted notification).
|
||||
clickMouseInCentre();
|
||||
return (player = Game.ScreenStack.CurrentScreen as Player) != null;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for play time active", () => !player.IsBreakTime.Value);
|
||||
}
|
||||
|
||||
private void clickMouseInCentre()
|
||||
{
|
||||
InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
}
|
||||
}
|
||||
}
|
@ -83,9 +83,6 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Resolved]
|
||||
private OsuGameBase gameBase { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestNullRulesetHandled()
|
||||
{
|
||||
|
@ -13,7 +13,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
@ -47,9 +46,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[CanBeNull]
|
||||
private Func<Channel, List<Message>> onGetMessages;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
public TestSceneChatOverlay()
|
||||
{
|
||||
channels = Enumerable.Range(1, 10)
|
||||
|
@ -4,8 +4,6 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Profile;
|
||||
@ -20,9 +18,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private readonly TestUserProfileOverlay profile;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
public static readonly APIUser TEST_USER = new APIUser
|
||||
{
|
||||
Username = @"Somebody",
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
@ -20,9 +19,6 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneContractedPanelMiddleContent : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private IRulesetStore rulesetStore { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestShowPanel()
|
||||
{
|
||||
|
@ -26,9 +26,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
private BeatmapSetInfo testBeatmap;
|
||||
private IAPIProvider api;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osu, IAPIProvider api, RulesetStore rulesets)
|
||||
{
|
||||
|
@ -25,9 +25,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
|
||||
protected override BindableList<SeedingResult> Storage => team.SeedingResults;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
|
||||
public SeedingEditorScreen(TournamentTeam team, TournamentScreen parentScreen)
|
||||
: base(parentScreen)
|
||||
{
|
||||
@ -38,9 +35,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
{
|
||||
public SeedingResult Model { get; }
|
||||
|
||||
[Resolved]
|
||||
private LadderInfo ladderInfo { get; set; }
|
||||
|
||||
public SeedingResultRow(TournamentTeam team, SeedingResult round)
|
||||
{
|
||||
Model = round;
|
||||
|
@ -21,9 +21,6 @@ namespace osu.Game.Tournament.Screens.Setup
|
||||
{
|
||||
public class StablePathSelectScreen : TournamentScreen
|
||||
{
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
|
||||
|
@ -18,9 +18,6 @@ namespace osu.Game.Audio
|
||||
|
||||
private readonly BindableDouble muteBindable = new BindableDouble();
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
private ITrackStore trackStore;
|
||||
|
||||
protected TrackManagerPreviewTrack CurrentTrack;
|
||||
|
52
osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs
Normal file
52
osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="WorkingBeatmap"/> which can be constructed directly from a .osu file, providing an implementation for
|
||||
/// <see cref="WorkingBeatmap.GetPlayableBeatmap(osu.Game.Rulesets.IRulesetInfo,System.Collections.Generic.IReadOnlyList{osu.Game.Rulesets.Mods.Mod})"/>.
|
||||
/// </summary>
|
||||
public class FlatFileWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
private readonly Beatmap beatmap;
|
||||
|
||||
public FlatFileWorkingBeatmap(string file, Func<int, Ruleset> rulesetProvider, int? beatmapId = null)
|
||||
: this(readFromFile(file), rulesetProvider, beatmapId)
|
||||
{
|
||||
}
|
||||
|
||||
private FlatFileWorkingBeatmap(Beatmap beatmap, Func<int, Ruleset> rulesetProvider, int? beatmapId = null)
|
||||
: base(beatmap.BeatmapInfo, null)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
|
||||
beatmap.BeatmapInfo.Ruleset = rulesetProvider(beatmap.BeatmapInfo.RulesetID).RulesetInfo;
|
||||
|
||||
if (beatmapId.HasValue)
|
||||
beatmap.BeatmapInfo.OnlineID = beatmapId;
|
||||
}
|
||||
|
||||
private static Beatmap readFromFile(string filename)
|
||||
{
|
||||
using (var stream = File.OpenRead(filename))
|
||||
using (var reader = new LineBufferedReader(stream))
|
||||
return Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||
}
|
||||
|
||||
protected override IBeatmap GetBeatmap() => beatmap;
|
||||
protected override Texture GetBackground() => throw new NotImplementedException();
|
||||
protected override Track GetBeatmapTrack() => throw new NotImplementedException();
|
||||
protected internal override ISkin GetSkin() => throw new NotImplementedException();
|
||||
public override Stream GetStream(string storagePath) => throw new NotImplementedException();
|
||||
}
|
||||
}
|
@ -13,7 +13,6 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
@ -193,9 +192,6 @@ namespace osu.Game.Collections
|
||||
[NotNull]
|
||||
protected new CollectionFilterMenuItem Item => ((DropdownMenuItem<CollectionFilterMenuItem>)base.Item).Value;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
|
@ -40,9 +40,6 @@ namespace osu.Game.Collections
|
||||
|
||||
public readonly BindableList<BeatmapCollection> Collections = new BindableList<BeatmapCollection>();
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
|
@ -18,6 +18,7 @@ namespace osu.Game.IPC
|
||||
: base(host)
|
||||
{
|
||||
this.importer = importer;
|
||||
|
||||
MessageReceived += msg =>
|
||||
{
|
||||
Debug.Assert(importer != null);
|
||||
|
@ -35,9 +35,14 @@ namespace osu.Game.Localisation
|
||||
public static LocalisableString ConfineMouseMode => new TranslatableString(getKey(@"confine_mouse_mode"), @"Confine mouse cursor to window");
|
||||
|
||||
/// <summary>
|
||||
/// "Disable mouse wheel during gameplay"
|
||||
/// "Disable mouse wheel adjusting volume during gameplay"
|
||||
/// </summary>
|
||||
public static LocalisableString DisableMouseWheel => new TranslatableString(getKey(@"disable_mouse_wheel"), @"Disable mouse wheel during gameplay");
|
||||
public static LocalisableString DisableMouseWheelVolumeAdjust => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust"), @"Disable mouse wheel adjusting volume during gameplay");
|
||||
|
||||
/// <summary>
|
||||
/// "Volume can still be adjusted using the mouse wheel by holding "Alt""
|
||||
/// </summary>
|
||||
public static LocalisableString DisableMouseWheelVolumeAdjustTooltip => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust_tooltip"), @"Volume can still be adjusted using the mouse wheel by holding ""Alt""");
|
||||
|
||||
/// <summary>
|
||||
/// "Disable mouse buttons during gameplay"
|
||||
|
@ -65,9 +65,6 @@ namespace osu.Game.Online.Leaderboards
|
||||
[Resolved(CanBeNull = true)]
|
||||
private SongSelect songSelect { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Storage storage { get; set; }
|
||||
|
||||
|
@ -32,12 +32,36 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// </summary>
|
||||
public event Action? RoomUpdated;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a new user joins the room.
|
||||
/// </summary>
|
||||
public event Action<MultiplayerRoomUser>? UserJoined;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a user leaves the room of their own accord.
|
||||
/// </summary>
|
||||
public event Action<MultiplayerRoomUser>? UserLeft;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a user was kicked from the room forcefully.
|
||||
/// </summary>
|
||||
public event Action<MultiplayerRoomUser>? UserKicked;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a new item is added to the playlist.
|
||||
/// </summary>
|
||||
public event Action<MultiplayerPlaylistItem>? ItemAdded;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a playlist item is removed from the playlist. The provided <c>long</c> is the playlist's item ID.
|
||||
/// </summary>
|
||||
public event Action<long>? ItemRemoved;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a playlist item's details change.
|
||||
/// </summary>
|
||||
public event Action<MultiplayerPlaylistItem>? ItemChanged;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the multiplayer server requests the current beatmap to be loaded into play.
|
||||
/// </summary>
|
||||
@ -617,6 +641,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
Room.Playlist.Add(item);
|
||||
APIRoom.Playlist.Add(playlistItem);
|
||||
|
||||
ItemAdded?.Invoke(item);
|
||||
RoomUpdated?.Invoke();
|
||||
});
|
||||
}
|
||||
@ -636,6 +661,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
Room.Playlist.Remove(Room.Playlist.Single(existing => existing.ID == playlistItemId));
|
||||
APIRoom.Playlist.RemoveAll(existing => existing.ID == playlistItemId);
|
||||
|
||||
ItemRemoved?.Invoke(playlistItemId);
|
||||
RoomUpdated?.Invoke();
|
||||
});
|
||||
|
||||
@ -666,6 +692,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
if (CurrentMatchPlayingItem.Value?.ID == playlistItem.ID)
|
||||
CurrentMatchPlayingItem.Value = playlistItem;
|
||||
|
||||
ItemChanged?.Invoke(item);
|
||||
RoomUpdated?.Invoke();
|
||||
});
|
||||
}
|
||||
@ -717,7 +744,9 @@ namespace osu.Game.Online.Multiplayer
|
||||
OwnerID = item.OwnerID,
|
||||
Beatmap = { Value = apiBeatmap },
|
||||
Ruleset = { Value = ruleset },
|
||||
Expired = item.Expired
|
||||
Expired = item.Expired,
|
||||
PlaylistOrder = item.PlaylistOrder,
|
||||
PlayedAt = item.PlayedAt
|
||||
};
|
||||
|
||||
playlistItem.RequiredMods.AddRange(item.RequiredMods.Select(m => m.ToMod(rulesetInstance)));
|
||||
|
@ -39,6 +39,18 @@ namespace osu.Game.Online.Rooms
|
||||
[Key(7)]
|
||||
public bool Expired { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The order in which this <see cref="MultiplayerPlaylistItem"/> will be played, starting from 0 and increasing for items which will be played later.
|
||||
/// </summary>
|
||||
[Key(8)]
|
||||
public ushort PlaylistOrder { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The date when this <see cref="MultiplayerPlaylistItem"/> was played.
|
||||
/// </summary>
|
||||
[Key(9)]
|
||||
public DateTimeOffset? PlayedAt { get; set; }
|
||||
|
||||
public MultiplayerPlaylistItem()
|
||||
{
|
||||
}
|
||||
@ -52,6 +64,8 @@ namespace osu.Game.Online.Rooms
|
||||
RequiredMods = item.RequiredMods.Select(m => new APIMod(m)).ToArray();
|
||||
AllowedMods = item.AllowedMods.Select(m => new APIMod(m)).ToArray();
|
||||
Expired = item.Expired;
|
||||
PlaylistOrder = item.PlaylistOrder ?? 0;
|
||||
PlayedAt = item.PlayedAt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,6 +34,12 @@ namespace osu.Game.Online.Rooms
|
||||
[JsonProperty("expired")]
|
||||
public bool Expired { get; set; }
|
||||
|
||||
[JsonProperty("playlist_order")]
|
||||
public ushort? PlaylistOrder { get; set; }
|
||||
|
||||
[JsonProperty("played_at")]
|
||||
public DateTimeOffset? PlayedAt { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public IBindable<bool> Valid => valid;
|
||||
|
||||
|
@ -43,9 +43,6 @@ namespace osu.Game.Overlays.Dashboard
|
||||
};
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private UserLookupCache users { get; set; }
|
||||
|
||||
|
@ -67,7 +67,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = MouseSettingsStrings.DisableMouseWheel,
|
||||
LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
|
||||
TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
|
||||
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
|
@ -5,19 +5,14 @@ using System.Linq;
|
||||
using Markdig.Extensions.Yaml;
|
||||
using Markdig.Syntax;
|
||||
using Markdig.Syntax.Inlines;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Containers.Markdown;
|
||||
using osu.Game.Graphics.Containers.Markdown;
|
||||
using osu.Game.Online.API;
|
||||
|
||||
namespace osu.Game.Overlays.Wiki.Markdown
|
||||
{
|
||||
public class WikiMarkdownContainer : OsuMarkdownContainer
|
||||
{
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
public string CurrentPath
|
||||
{
|
||||
set => DocumentUrl = value;
|
||||
|
@ -19,7 +19,6 @@ using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Audio.Sample;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
@ -88,9 +87,6 @@ namespace osu.Game.Rulesets.UI
|
||||
[Resolved(CanBeNull = true)]
|
||||
private IReadOnlyList<Mod> mods { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private ISampleStore sampleStore { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="Playfield"/>.
|
||||
/// </summary>
|
||||
|
@ -1,20 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
{
|
||||
public class GroupVisualisation : CompositeDrawable
|
||||
{
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public readonly ControlPointGroup Group;
|
||||
|
||||
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
|
||||
|
@ -279,9 +279,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
editorClock.Start();
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBeatSnapProvider beatSnapProvider { get; set; }
|
||||
|
||||
|
@ -1,12 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
@ -16,9 +14,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public TimelineControlPointGroup(ControlPointGroup group)
|
||||
{
|
||||
Group = group;
|
||||
|
@ -184,9 +184,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
private SamplePointPiece sampleOverrideDisplay;
|
||||
private DifficultyPointPiece difficultyOverrideDisplay;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
private DifficultyControlPoint difficultyControlPoint;
|
||||
private SampleControlPoint sampleControlPoint;
|
||||
|
||||
|
@ -109,9 +109,6 @@ namespace osu.Game.Screens.Edit
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private MusicController music { get; set; }
|
||||
|
||||
[Cached]
|
||||
public readonly EditorClipboard Clipboard = new EditorClipboard();
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
@ -14,9 +13,6 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public const int HORIZONTAL_PADDING = 100;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private Container roundedContent;
|
||||
|
||||
protected override Container<Drawable> Content => roundedContent;
|
||||
|
@ -62,9 +62,6 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
private readonly Box hoveredBackground;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; }
|
||||
|
||||
public RowBackground(object item)
|
||||
{
|
||||
Item = item;
|
||||
|
@ -15,7 +15,6 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osuTK;
|
||||
@ -36,9 +35,6 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private SectionsContainer<SetupSection> sectionsContainer { get; set; }
|
||||
|
||||
public FileChooserLabelledTextBox(params string[] handledExtensions)
|
||||
{
|
||||
this.handledExtensions = handledExtensions;
|
||||
|
@ -132,9 +132,6 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
controlPoints.BindTo(group.ControlPoints);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -23,9 +23,6 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
private IssueTable table;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||
|
||||
|
@ -15,9 +15,6 @@ namespace osu.Game.Screens.Menu
|
||||
[Resolved]
|
||||
private DialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase osuGame { get; set; }
|
||||
|
||||
public StorageErrorDialog(OsuStorage storage, OsuStorageError error)
|
||||
{
|
||||
HeaderText = "osu! storage error";
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
@ -30,9 +29,6 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
[Resolved]
|
||||
private IRulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Components
|
||||
@ -12,9 +11,6 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
/// </summary>
|
||||
public class SelectionPollingComponent : RoomPollingComponent
|
||||
{
|
||||
[Resolved]
|
||||
private IRoomManager roomManager { get; set; }
|
||||
|
||||
private readonly Room room;
|
||||
|
||||
public SelectionPollingComponent(Room room)
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -22,13 +20,11 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
private readonly bool allowSelection;
|
||||
private readonly bool showItemOwner;
|
||||
|
||||
public DrawableRoomPlaylist(bool allowEdit, bool allowSelection, bool reverse = false, bool showItemOwner = false)
|
||||
public DrawableRoomPlaylist(bool allowEdit, bool allowSelection, bool showItemOwner = false)
|
||||
{
|
||||
this.allowEdit = allowEdit;
|
||||
this.allowSelection = allowSelection;
|
||||
this.showItemOwner = showItemOwner;
|
||||
|
||||
((ReversibleFillFlowContainer)ListContainer).Reverse = reverse;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -53,7 +49,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
d.ScrollbarVisible = false;
|
||||
});
|
||||
|
||||
protected override FillFlowContainer<RearrangeableListItem<PlaylistItem>> CreateListFillFlowContainer() => new ReversibleFillFlowContainer
|
||||
protected override FillFlowContainer<RearrangeableListItem<PlaylistItem>> CreateListFillFlowContainer() => new FillFlowContainer<RearrangeableListItem<PlaylistItem>>
|
||||
{
|
||||
Spacing = new Vector2(0, 2)
|
||||
};
|
||||
@ -76,22 +72,5 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
|
||||
Items.Remove(item);
|
||||
}
|
||||
|
||||
private class ReversibleFillFlowContainer : FillFlowContainer<RearrangeableListItem<PlaylistItem>>
|
||||
{
|
||||
private bool reverse;
|
||||
|
||||
public bool Reverse
|
||||
{
|
||||
get => reverse;
|
||||
set
|
||||
{
|
||||
reverse = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
public override IEnumerable<Drawable> FlowingChildren => Reverse ? base.FlowingChildren.OrderBy(d => -GetLayoutPosition(d)) : base.FlowingChildren;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,9 +30,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
|
||||
public readonly Room Room;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
protected Container ButtonsContainer { get; private set; }
|
||||
|
||||
private readonly Bindable<MatchType> roomType = new Bindable<MatchType>();
|
||||
|
@ -33,9 +33,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
[Resolved]
|
||||
private IRoomManager roomManager { get; set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private LoungeSubScreen loungeSubScreen { get; set; }
|
||||
|
||||
// handle deselection
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -20,7 +19,6 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osuTK;
|
||||
|
||||
@ -84,12 +82,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
[Resolved]
|
||||
private MultiplayerClient client { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OngoingOperationTracker ongoingOperationTracker { get; set; }
|
||||
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osuTK;
|
||||
@ -25,9 +24,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
set => button.Action = value;
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
|
@ -0,0 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
|
||||
{
|
||||
/// <summary>
|
||||
/// A historically-ordered list of <see cref="DrawableRoomPlaylistItem"/>s.
|
||||
/// </summary>
|
||||
public class MultiplayerHistoryList : DrawableRoomPlaylist
|
||||
{
|
||||
public MultiplayerHistoryList()
|
||||
: base(false, false, true)
|
||||
{
|
||||
}
|
||||
|
||||
protected override FillFlowContainer<RearrangeableListItem<PlaylistItem>> CreateListFillFlowContainer() => new HistoryFillFlowContainer
|
||||
{
|
||||
Spacing = new Vector2(0, 2)
|
||||
};
|
||||
|
||||
private class HistoryFillFlowContainer : FillFlowContainer<RearrangeableListItem<PlaylistItem>>
|
||||
{
|
||||
public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.OfType<RearrangeableListItem<PlaylistItem>>().OrderByDescending(item => item.Model.PlayedAt);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,131 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
|
||||
{
|
||||
/// <summary>
|
||||
/// The multiplayer playlist, containing lists to show the items from a <see cref="MultiplayerRoom"/> in both gameplay-order and historical-order.
|
||||
/// </summary>
|
||||
public class MultiplayerPlaylist : MultiplayerRoomComposite
|
||||
{
|
||||
public readonly Bindable<MultiplayerPlaylistDisplayMode> DisplayMode = new Bindable<MultiplayerPlaylistDisplayMode>();
|
||||
|
||||
private MultiplayerQueueList queueList;
|
||||
private MultiplayerHistoryList historyList;
|
||||
private bool firstPopulation = true;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
const float tab_control_height = 25;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new OsuTabControl<MultiplayerPlaylistDisplayMode>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = tab_control_height,
|
||||
Current = { BindTarget = DisplayMode }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = tab_control_height + 5 },
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
queueList = new MultiplayerQueueList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
SelectedItem = { BindTarget = SelectedItem }
|
||||
},
|
||||
historyList = new MultiplayerHistoryList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
SelectedItem = { BindTarget = SelectedItem }
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
DisplayMode.BindValueChanged(onDisplayModeChanged, true);
|
||||
}
|
||||
|
||||
private void onDisplayModeChanged(ValueChangedEvent<MultiplayerPlaylistDisplayMode> mode)
|
||||
{
|
||||
historyList.FadeTo(mode.NewValue == MultiplayerPlaylistDisplayMode.History ? 1 : 0, 100);
|
||||
queueList.FadeTo(mode.NewValue == MultiplayerPlaylistDisplayMode.Queue ? 1 : 0, 100);
|
||||
}
|
||||
|
||||
protected override void OnRoomUpdated()
|
||||
{
|
||||
base.OnRoomUpdated();
|
||||
|
||||
if (Room == null)
|
||||
{
|
||||
historyList.Items.Clear();
|
||||
queueList.Items.Clear();
|
||||
firstPopulation = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (firstPopulation)
|
||||
{
|
||||
foreach (var item in Room.Playlist)
|
||||
addItemToLists(item);
|
||||
|
||||
firstPopulation = false;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PlaylistItemAdded(MultiplayerPlaylistItem item)
|
||||
{
|
||||
base.PlaylistItemAdded(item);
|
||||
addItemToLists(item);
|
||||
}
|
||||
|
||||
protected override void PlaylistItemRemoved(long item)
|
||||
{
|
||||
base.PlaylistItemRemoved(item);
|
||||
removeItemFromLists(item);
|
||||
}
|
||||
|
||||
protected override void PlaylistItemChanged(MultiplayerPlaylistItem item)
|
||||
{
|
||||
base.PlaylistItemChanged(item);
|
||||
|
||||
removeItemFromLists(item.ID);
|
||||
addItemToLists(item);
|
||||
}
|
||||
|
||||
private void addItemToLists(MultiplayerPlaylistItem item)
|
||||
{
|
||||
var apiItem = Playlist.Single(i => i.ID == item.ID);
|
||||
|
||||
if (item.Expired)
|
||||
historyList.Items.Add(apiItem);
|
||||
else
|
||||
queueList.Items.Add(apiItem);
|
||||
}
|
||||
|
||||
private void removeItemFromLists(long item)
|
||||
{
|
||||
queueList.Items.RemoveAll(i => i.ID == item);
|
||||
historyList.Items.RemoveAll(i => i.ID == item);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
|
||||
{
|
||||
/// <summary>
|
||||
/// The type of list displayed in a <see cref="MultiplayerPlaylist"/>.
|
||||
/// </summary>
|
||||
public enum MultiplayerPlaylistDisplayMode
|
||||
{
|
||||
Queue,
|
||||
History,
|
||||
}
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
|
||||
{
|
||||
/// <summary>
|
||||
/// A gameplay-ordered list of <see cref="DrawableRoomPlaylistItem"/>s.
|
||||
/// </summary>
|
||||
public class MultiplayerQueueList : DrawableRoomPlaylist
|
||||
{
|
||||
public MultiplayerQueueList()
|
||||
: base(false, false, true)
|
||||
{
|
||||
}
|
||||
|
||||
protected override FillFlowContainer<RearrangeableListItem<PlaylistItem>> CreateListFillFlowContainer() => new QueueFillFlowContainer
|
||||
{
|
||||
Spacing = new Vector2(0, 2)
|
||||
};
|
||||
|
||||
private class QueueFillFlowContainer : FillFlowContainer<RearrangeableListItem<PlaylistItem>>
|
||||
{
|
||||
[Resolved(typeof(Room), nameof(Room.Playlist))]
|
||||
private BindableList<PlaylistItem> roomPlaylist { get; set; }
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
roomPlaylist.BindCollectionChanged((_, __) => InvalidateLayout());
|
||||
}
|
||||
|
||||
public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.OfType<RearrangeableListItem<PlaylistItem>>().OrderBy(item => item.Model.PlaylistOrder);
|
||||
}
|
||||
}
|
||||
}
|
@ -26,6 +26,7 @@ using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -56,8 +57,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
[CanBeNull]
|
||||
private IDisposable readyClickOperation;
|
||||
|
||||
private DrawableRoomPlaylist playlist;
|
||||
|
||||
public MultiplayerMatchSubScreen(Room room)
|
||||
: base(room)
|
||||
{
|
||||
@ -74,9 +73,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
BeatmapAvailability.BindValueChanged(updateBeatmapAvailability, true);
|
||||
UserMods.BindValueChanged(onUserModsChanged);
|
||||
|
||||
playlist.Items.BindTo(Room.Playlist);
|
||||
playlist.SelectedItem.BindTo(SelectedItem);
|
||||
|
||||
client.LoadRequested += onLoadRequested;
|
||||
client.RoomUpdated += onRoomUpdated;
|
||||
|
||||
@ -153,10 +149,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
null,
|
||||
new Drawable[]
|
||||
{
|
||||
playlist = new DrawableRoomPlaylist(false, false, true, true)
|
||||
new MultiplayerPlaylist
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
},
|
||||
new[]
|
||||
{
|
||||
|
@ -4,6 +4,7 @@
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
@ -23,6 +24,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
Client.UserLeft += invokeUserLeft;
|
||||
Client.UserKicked += invokeUserKicked;
|
||||
Client.UserJoined += invokeUserJoined;
|
||||
Client.ItemAdded += invokeItemAdded;
|
||||
Client.ItemRemoved += invokeItemRemoved;
|
||||
Client.ItemChanged += invokeItemChanged;
|
||||
|
||||
OnRoomUpdated();
|
||||
}
|
||||
@ -31,6 +35,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
private void invokeUserJoined(MultiplayerRoomUser user) => Scheduler.AddOnce(UserJoined, user);
|
||||
private void invokeUserKicked(MultiplayerRoomUser user) => Scheduler.AddOnce(UserKicked, user);
|
||||
private void invokeUserLeft(MultiplayerRoomUser user) => Scheduler.AddOnce(UserLeft, user);
|
||||
private void invokeItemAdded(MultiplayerPlaylistItem item) => Schedule(() => PlaylistItemAdded(item));
|
||||
private void invokeItemRemoved(long item) => Schedule(() => PlaylistItemRemoved(item));
|
||||
private void invokeItemChanged(MultiplayerPlaylistItem item) => Schedule(() => PlaylistItemChanged(item));
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a user has joined the room.
|
||||
@ -56,6 +63,30 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a playlist item is added to the room.
|
||||
/// </summary>
|
||||
/// <param name="item">The added playlist item.</param>
|
||||
protected virtual void PlaylistItemAdded(MultiplayerPlaylistItem item)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a playlist item is removed from the room.
|
||||
/// </summary>
|
||||
/// <param name="item">The ID of the removed playlist item.</param>
|
||||
protected virtual void PlaylistItemRemoved(long item)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a playlist item is changed in the room.
|
||||
/// </summary>
|
||||
/// <param name="item">The new playlist item, with an existing item's ID.</param>
|
||||
protected virtual void PlaylistItemChanged(MultiplayerPlaylistItem item)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when any change occurs to the multiplayer room.
|
||||
/// </summary>
|
||||
@ -71,6 +102,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
Client.UserLeft -= invokeUserLeft;
|
||||
Client.UserKicked -= invokeUserKicked;
|
||||
Client.UserJoined -= invokeUserJoined;
|
||||
Client.ItemAdded -= invokeItemAdded;
|
||||
Client.ItemRemoved -= invokeItemRemoved;
|
||||
Client.ItemChanged -= invokeItemChanged;
|
||||
}
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
|
@ -36,9 +36,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private SpectatorClient spectatorClient { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private MultiplayerClient multiplayerClient { get; set; }
|
||||
|
||||
|
@ -40,18 +40,9 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
[Cached]
|
||||
private readonly OngoingOperationTracker ongoingOperationTracker = new OngoingOperationTracker();
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private MusicController music { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
|
||||
[Resolved]
|
||||
protected IAPIProvider API { get; private set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private OsuLogo logo { get; set; }
|
||||
|
||||
protected OnlinePlayScreen()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match;
|
||||
@ -29,9 +28,6 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
|
||||
public override string ShortTitle => "playlist";
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private readonly IBindable<bool> isIdle = new BindableBool();
|
||||
|
||||
private MatchLeaderboard leaderboard;
|
||||
|
@ -2,9 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.Select;
|
||||
@ -13,9 +11,6 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
{
|
||||
public class PlaylistsSongSelect : OnlinePlaySongSelect
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
public PlaylistsSongSelect(Room room)
|
||||
: base(room)
|
||||
{
|
||||
|
@ -9,9 +9,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class DefaultAccuracyCounter : GameplayAccuracyCounter, ISkinnableDrawable
|
||||
{
|
||||
[Resolved(canBeNull: true)]
|
||||
private HUDOverlay hud { get; set; }
|
||||
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -15,9 +15,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class DefaultComboCounter : RollingCounter<int>, ISkinnableDrawable
|
||||
{
|
||||
[Resolved(canBeNull: true)]
|
||||
private HUDOverlay hud { get; set; }
|
||||
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
public DefaultComboCounter()
|
||||
|
@ -16,9 +16,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Origin = Anchor.TopCentre;
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private HUDOverlay hud { get; set; }
|
||||
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -40,9 +40,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
private bool isRolling;
|
||||
|
||||
[Resolved]
|
||||
private ISkinSource skin { get; set; }
|
||||
|
||||
private readonly Container counterContainer;
|
||||
|
||||
/// <summary>
|
||||
|
@ -768,7 +768,15 @@ namespace osu.Game.Screens.Play
|
||||
Scheduler.Add(resultsDisplayDelegate);
|
||||
}
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !GameplayClockContainer.IsPaused.Value;
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
// During pause, allow global volume adjust regardless of settings.
|
||||
if (GameplayClockContainer.IsPaused.Value)
|
||||
return false;
|
||||
|
||||
// Block global volume adjust if the user has asked for it (special case when holding "Alt").
|
||||
return mouseWheelDisabled.Value && !e.AltPressed;
|
||||
}
|
||||
|
||||
#region Fail Logic
|
||||
|
||||
|
@ -13,7 +13,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
@ -70,9 +69,6 @@ namespace osu.Game.Screens.Ranking
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapDifficultyCache difficultyCache { get; set; }
|
||||
|
||||
private readonly CancellationTokenSource loadCancellationSource = new CancellationTokenSource();
|
||||
private readonly Flow flow;
|
||||
private readonly Scroll scroll;
|
||||
|
@ -64,9 +64,6 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapDifficultyCache difficultyCache { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
|
@ -3,13 +3,11 @@
|
||||
|
||||
using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
@ -28,9 +26,6 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
public const float VISIBLE_TARGET_SCALE = 0.8f;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public SkinEditorOverlay(ScalingContainer target)
|
||||
{
|
||||
this.target = target;
|
||||
|
@ -1,10 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osuTK;
|
||||
|
||||
@ -23,9 +21,6 @@ namespace osu.Game.Skinning
|
||||
Margin = new MarginPadding(10);
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private HUDOverlay hud { get; set; }
|
||||
|
||||
protected sealed override OsuSpriteText CreateSpriteText() => new LegacySpriteText(LegacyFont.Score)
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
@ -30,9 +29,6 @@ namespace osu.Game.Skinning
|
||||
private ISampleInfo sampleInfo;
|
||||
private SampleChannel activeChannel;
|
||||
|
||||
[Resolved]
|
||||
private ISampleStore sampleStore { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="PoolableSkinnableSample"/> with no applied <see cref="ISampleInfo"/>.
|
||||
/// An <see cref="ISampleInfo"/> can be applied later via <see cref="Apply"/>.
|
||||
|
@ -7,7 +7,6 @@ using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -43,9 +42,6 @@ namespace osu.Game.Skinning
|
||||
|
||||
private readonly AudioContainer<PoolableSkinnableSample> samplesContainer;
|
||||
|
||||
[Resolved]
|
||||
private ISampleStore sampleStore { get; set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private IPooledSampleProvider samplePool { get; set; }
|
||||
|
||||
|
@ -50,6 +50,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private MultiplayerPlaylistItem? currentItem => Room?.Playlist[currentIndex];
|
||||
private int currentIndex;
|
||||
|
||||
private long lastPlaylistItemId;
|
||||
|
||||
public TestMultiplayerClient(TestMultiplayerRoomManager roomManager)
|
||||
{
|
||||
this.roomManager = roomManager;
|
||||
@ -145,7 +147,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
((IMultiplayerClient)this).ResultsReady();
|
||||
|
||||
finishCurrentItem().Wait();
|
||||
FinishCurrentItem().Wait();
|
||||
}
|
||||
|
||||
break;
|
||||
@ -169,6 +171,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
serverSidePlaylist.Clear();
|
||||
serverSidePlaylist.AddRange(apiRoom.Playlist.Select(item => new MultiplayerPlaylistItem(item)));
|
||||
lastPlaylistItemId = serverSidePlaylist.Max(item => item.ID);
|
||||
|
||||
var localUser = new MultiplayerRoomUser(api.LocalUser.Value.Id)
|
||||
{
|
||||
@ -189,6 +192,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Host = localUser
|
||||
};
|
||||
|
||||
await updatePlaylistOrder(room).ConfigureAwait(false);
|
||||
await updateCurrentItem(room, false).ConfigureAwait(false);
|
||||
|
||||
RoomSetupAction?.Invoke(room);
|
||||
@ -308,12 +312,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
if (Room.Settings.QueueMode == QueueMode.HostOnly && Room.Host?.UserID != LocalUser?.UserID)
|
||||
throw new InvalidOperationException("Local user is not the room host.");
|
||||
|
||||
item.OwnerID = userId;
|
||||
|
||||
switch (Room.Settings.QueueMode)
|
||||
{
|
||||
case QueueMode.HostOnly:
|
||||
// In host-only mode, the current item is re-used.
|
||||
item.ID = currentItem.ID;
|
||||
item.OwnerID = currentItem.OwnerID;
|
||||
item.PlaylistOrder = currentItem.PlaylistOrder;
|
||||
|
||||
serverSidePlaylist[currentIndex] = item;
|
||||
await ((IMultiplayerClient)this).PlaylistItemChanged(item).ConfigureAwait(false);
|
||||
@ -323,12 +329,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
break;
|
||||
|
||||
default:
|
||||
item.ID = serverSidePlaylist.Last().ID + 1;
|
||||
item.OwnerID = userId;
|
||||
|
||||
serverSidePlaylist.Add(item);
|
||||
await ((IMultiplayerClient)this).PlaylistItemAdded(item).ConfigureAwait(false);
|
||||
await addItem(item).ConfigureAwait(false);
|
||||
|
||||
// The current item can change as a result of an item being added. For example, if all items earlier in the queue were expired.
|
||||
await updateCurrentItem(Room).ConfigureAwait(false);
|
||||
break;
|
||||
}
|
||||
@ -385,11 +388,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
if (newMode == QueueMode.HostOnly && serverSidePlaylist.All(item => item.Expired))
|
||||
await duplicateCurrentItem().ConfigureAwait(false);
|
||||
|
||||
// When changing modes, items could have been added (above) or the queueing order could have changed.
|
||||
await updatePlaylistOrder(Room).ConfigureAwait(false);
|
||||
await updateCurrentItem(Room).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task finishCurrentItem()
|
||||
public async Task FinishCurrentItem()
|
||||
{
|
||||
Debug.Assert(Room != null);
|
||||
Debug.Assert(APIRoom != null);
|
||||
@ -397,10 +400,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
// Expire the current playlist item.
|
||||
currentItem.Expired = true;
|
||||
currentItem.PlayedAt = DateTimeOffset.Now;
|
||||
|
||||
await ((IMultiplayerClient)this).PlaylistItemChanged(currentItem).ConfigureAwait(false);
|
||||
await updatePlaylistOrder(Room).ConfigureAwait(false);
|
||||
|
||||
// In host-only mode, a duplicate playlist item will be used for the next round.
|
||||
if (Room.Settings.QueueMode == QueueMode.HostOnly)
|
||||
if (Room.Settings.QueueMode == QueueMode.HostOnly && serverSidePlaylist.All(item => item.Expired))
|
||||
await duplicateCurrentItem().ConfigureAwait(false);
|
||||
|
||||
await updateCurrentItem(Room).ConfigureAwait(false);
|
||||
@ -408,47 +414,102 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private async Task duplicateCurrentItem()
|
||||
{
|
||||
Debug.Assert(Room != null);
|
||||
Debug.Assert(APIRoom != null);
|
||||
Debug.Assert(currentItem != null);
|
||||
|
||||
var newItem = new MultiplayerPlaylistItem
|
||||
await addItem(new MultiplayerPlaylistItem
|
||||
{
|
||||
ID = serverSidePlaylist.Last().ID + 1,
|
||||
BeatmapID = currentItem.BeatmapID,
|
||||
BeatmapChecksum = currentItem.BeatmapChecksum,
|
||||
RulesetID = currentItem.RulesetID,
|
||||
RequiredMods = currentItem.RequiredMods,
|
||||
AllowedMods = currentItem.AllowedMods
|
||||
};
|
||||
}).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
serverSidePlaylist.Add(newItem);
|
||||
await ((IMultiplayerClient)this).PlaylistItemAdded(newItem).ConfigureAwait(false);
|
||||
private async Task addItem(MultiplayerPlaylistItem item)
|
||||
{
|
||||
Debug.Assert(Room != null);
|
||||
|
||||
// Add the item to the list first in order to compute gameplay order.
|
||||
serverSidePlaylist.Add(item);
|
||||
await updatePlaylistOrder(Room).ConfigureAwait(false);
|
||||
|
||||
item.ID = ++lastPlaylistItemId;
|
||||
await ((IMultiplayerClient)this).PlaylistItemAdded(item).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task updateCurrentItem(MultiplayerRoom room, bool notify = true)
|
||||
{
|
||||
MultiplayerPlaylistItem newItem;
|
||||
MultiplayerPlaylistItem nextItem = serverSidePlaylist
|
||||
.Where(i => !i.Expired)
|
||||
.OrderBy(i => i.PlaylistOrder)
|
||||
.FirstOrDefault()
|
||||
?? room.Playlist.Last();
|
||||
|
||||
currentIndex = serverSidePlaylist.IndexOf(nextItem);
|
||||
|
||||
long lastItem = room.Settings.PlaylistItemId;
|
||||
room.Settings.PlaylistItemId = nextItem.ID;
|
||||
|
||||
if (notify && nextItem.ID != lastItem)
|
||||
await ((IMultiplayerClient)this).SettingsChanged(room.Settings).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task updatePlaylistOrder(MultiplayerRoom room)
|
||||
{
|
||||
List<MultiplayerPlaylistItem> orderedActiveItems;
|
||||
|
||||
switch (room.Settings.QueueMode)
|
||||
{
|
||||
default:
|
||||
// Pick the single non-expired playlist item.
|
||||
newItem = serverSidePlaylist.FirstOrDefault(i => !i.Expired) ?? serverSidePlaylist.Last();
|
||||
orderedActiveItems = serverSidePlaylist.Where(item => !item.Expired).OrderBy(item => item.ID == 0 ? int.MaxValue : item.ID).ToList();
|
||||
break;
|
||||
|
||||
case QueueMode.AllPlayersRoundRobin:
|
||||
// Group playlist items by (user_id -> count_expired), and select the first available playlist item from a user that has available beatmaps where count_expired is the lowest.
|
||||
throw new NotImplementedException();
|
||||
orderedActiveItems = new List<MultiplayerPlaylistItem>();
|
||||
|
||||
// Todo: This could probably be more efficient, likely at the cost of increased complexity.
|
||||
// Number of "expired" or "used" items per player.
|
||||
Dictionary<int, int> perUserCounts = serverSidePlaylist
|
||||
.GroupBy(item => item.OwnerID)
|
||||
.ToDictionary(group => group.Key, group => group.Count(item => item.Expired));
|
||||
|
||||
// We'll run a simulation over all items which are not expired ("unprocessed"). Expired items will not have their ordering updated.
|
||||
List<MultiplayerPlaylistItem> unprocessedItems = serverSidePlaylist.Where(item => !item.Expired).ToList();
|
||||
|
||||
// In every iteration of the simulation, pick the first available item from the user with the lowest number of items in the queue to add to the result set.
|
||||
// If multiple users have the same number of items in the queue, then the item with the lowest ID is chosen.
|
||||
while (unprocessedItems.Count > 0)
|
||||
{
|
||||
MultiplayerPlaylistItem candidateItem = unprocessedItems
|
||||
.OrderBy(item => perUserCounts[item.OwnerID])
|
||||
.ThenBy(item => item.ID == 0 ? int.MaxValue : item.ID)
|
||||
.First();
|
||||
|
||||
unprocessedItems.Remove(candidateItem);
|
||||
orderedActiveItems.Add(candidateItem);
|
||||
|
||||
perUserCounts[candidateItem.OwnerID]++;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
currentIndex = serverSidePlaylist.IndexOf(newItem);
|
||||
for (int i = 0; i < orderedActiveItems.Count; i++)
|
||||
{
|
||||
var item = orderedActiveItems[i];
|
||||
|
||||
long lastItem = room.Settings.PlaylistItemId;
|
||||
room.Settings.PlaylistItemId = newItem.ID;
|
||||
if (item.PlaylistOrder == i)
|
||||
continue;
|
||||
|
||||
if (notify && newItem.ID != lastItem)
|
||||
await ((IMultiplayerClient)this).SettingsChanged(room.Settings).ConfigureAwait(false);
|
||||
item.PlaylistOrder = (ushort)i;
|
||||
|
||||
// Items which have an ID of 0 are not in the database, so avoid propagating database/hub events for them.
|
||||
if (item.ID <= 0)
|
||||
continue;
|
||||
|
||||
await ((IMultiplayerClient)this).PlaylistItemChanged(item).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
||||
@ -19,9 +18,6 @@ namespace osu.Game.Updater
|
||||
{
|
||||
private string version;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user