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https://github.com/ppy/osu.git
synced 2025-01-12 20:22:55 +08:00
Provide a realm factory to usages of ToLive
/RealmLive
This commit is contained in:
parent
f9a2db5ec6
commit
441b7baa93
@ -56,13 +56,13 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
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[Test]
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public void TestDefaultSkin()
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{
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AddStep("set default skin", () => skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLive());
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AddStep("set default skin", () => skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLiveUnmanaged());
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}
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[Test]
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public void TestLegacySkin()
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{
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AddStep("set legacy skin", () => skins.CurrentSkinInfo.Value = DefaultLegacySkin.CreateInfo().ToLive());
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AddStep("set legacy skin", () => skins.CurrentSkinInfo.Value = DefaultLegacySkin.CreateInfo().ToLiveUnmanaged());
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}
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}
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}
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@ -22,9 +22,9 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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ILive<RealmBeatmap> beatmap = realmFactory.CreateContext().Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata()))).ToLive();
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ILive<RealmBeatmap> beatmap = realmFactory.CreateContext().Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata()))).ToLive(realmFactory);
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ILive<RealmBeatmap> beatmap2 = realmFactory.CreateContext().All<RealmBeatmap>().First().ToLive();
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ILive<RealmBeatmap> beatmap2 = realmFactory.CreateContext().All<RealmBeatmap>().First().ToLive(realmFactory);
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Assert.AreEqual(beatmap, beatmap2);
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});
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@ -43,7 +43,7 @@ namespace osu.Game.Tests.Database
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{
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context.Write(r => r.Add(beatmap));
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liveBeatmap = beatmap.ToLive();
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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using (var migratedStorage = new TemporaryNativeStorage("realm-test-migration-target"))
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@ -64,7 +64,7 @@ namespace osu.Game.Tests.Database
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{
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var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
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var liveBeatmap = beatmap.ToLive();
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var liveBeatmap = beatmap.ToLive(realmFactory);
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using (var context = realmFactory.CreateContext())
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context.Write(r => r.Add(beatmap));
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@ -77,7 +77,7 @@ namespace osu.Game.Tests.Database
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public void TestAccessNonManaged()
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{
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var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
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var liveBeatmap = beatmap.ToLive();
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var liveBeatmap = beatmap.ToLiveUnmanaged();
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Assert.IsFalse(beatmap.Hidden);
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Assert.IsFalse(liveBeatmap.Value.Hidden);
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@ -102,7 +102,7 @@ namespace osu.Game.Tests.Database
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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@ -131,7 +131,7 @@ namespace osu.Game.Tests.Database
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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@ -151,7 +151,7 @@ namespace osu.Game.Tests.Database
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RunTestWithRealm((realmFactory, _) =>
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{
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var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
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var liveBeatmap = beatmap.ToLive();
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var liveBeatmap = beatmap.ToLive(realmFactory);
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Assert.DoesNotThrow(() =>
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{
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@ -173,7 +173,7 @@ namespace osu.Game.Tests.Database
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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@ -211,7 +211,7 @@ namespace osu.Game.Tests.Database
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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@ -250,7 +250,7 @@ namespace osu.Game.Tests.Database
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// not just a refresh from the resolved Live.
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threadContext.Write(r => r.Add(new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual.Background
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private void setCustomSkin()
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{
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// feign a skin switch. this doesn't do anything except force CurrentSkin to become a LegacySkin.
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AddStep("set custom skin", () => skins.CurrentSkinInfo.Value = new SkinInfo().ToLive());
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AddStep("set custom skin", () => skins.CurrentSkinInfo.Value = new SkinInfo().ToLiveUnmanaged());
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}
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private void setDefaultSkin() => AddStep("set default skin", () => skins.CurrentSkinInfo.SetDefault());
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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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AddStep("setup skins", () =>
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{
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skinManager.CurrentSkinInfo.Value = gameCurrentSkin.ToLive();
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skinManager.CurrentSkinInfo.Value = gameCurrentSkin.ToLiveUnmanaged();
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currentBeatmapSkin = getBeatmapSkin();
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});
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});
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@ -24,14 +24,22 @@ namespace osu.Game.Database
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/// </summary>
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private readonly T data;
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private readonly RealmContextFactory? realmFactory;
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/// <summary>
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/// Construct a new instance of live realm data.
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/// </summary>
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/// <param name="data">The realm data.</param>
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public RealmLive(T data)
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/// <param name="realmFactory">The realm factory the data was sourced from. May be null for an unmanaged object.</param>
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public RealmLive(T data, RealmContextFactory? realmFactory)
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{
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this.data = data;
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if (IsManaged && realmFactory == null)
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throw new ArgumentException(@"Realm factory must be provided for a managed instance", nameof(realmFactory));
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this.realmFactory = realmFactory;
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ID = data.ID;
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}
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@ -47,7 +55,10 @@ namespace osu.Game.Database
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return;
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}
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using (var realm = Realm.GetInstance(data.Realm.Config))
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if (realmFactory == null)
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throw new ArgumentException(@"Realm factory must be provided for a managed instance", nameof(realmFactory));
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using (var realm = realmFactory.CreateContext())
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perform(realm.Find<T>(ID));
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}
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@ -58,12 +69,15 @@ namespace osu.Game.Database
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public TReturn PerformRead<TReturn>(Func<T, TReturn> perform)
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{
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if (typeof(RealmObjectBase).IsAssignableFrom(typeof(TReturn)))
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throw new InvalidOperationException($"Realm live objects should not exit the scope of {nameof(PerformRead)}.");
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throw new InvalidOperationException(@$"Realm live objects should not exit the scope of {nameof(PerformRead)}.");
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if (!IsManaged)
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return perform(data);
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using (var realm = Realm.GetInstance(data.Realm.Config))
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if (realmFactory == null)
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throw new ArgumentException(@"Realm factory must be provided for a managed instance", nameof(realmFactory));
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using (var realm = realmFactory.CreateContext())
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return perform(realm.Find<T>(ID));
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}
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@ -74,7 +88,7 @@ namespace osu.Game.Database
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public void PerformWrite(Action<T> perform)
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{
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if (!IsManaged)
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throw new InvalidOperationException("Can't perform writes on a non-managed underlying value");
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throw new InvalidOperationException(@"Can't perform writes on a non-managed underlying value");
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PerformRead(t =>
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{
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@ -94,11 +108,7 @@ namespace osu.Game.Database
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if (!ThreadSafety.IsUpdateThread)
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throw new InvalidOperationException($"Can't use {nameof(Value)} on managed objects from non-update threads");
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// When using Value, we rely on garbage collection for the realm instance used to retrieve the instance.
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// As we are sure that this is on the update thread, there should always be an open and constantly refreshing realm instance to ensure file size growth is a non-issue.
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var realm = Realm.GetInstance(data.Realm.Config);
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return realm.Find<T>(ID);
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return realmFactory!.Context.Find<T>(ID);
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}
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}
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@ -53,16 +53,28 @@ namespace osu.Game.Database
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return mapper.Map<T>(item);
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}
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public static List<ILive<T>> ToLive<T>(this IEnumerable<T> realmList)
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public static List<ILive<T>> ToLiveUnmanaged<T>(this IEnumerable<T> realmList)
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where T : RealmObject, IHasGuidPrimaryKey
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{
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return realmList.Select(l => new RealmLive<T>(l)).Cast<ILive<T>>().ToList();
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return realmList.Select(l => new RealmLive<T>(l, null)).Cast<ILive<T>>().ToList();
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}
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public static ILive<T> ToLive<T>(this T realmObject)
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public static ILive<T> ToLiveUnmanaged<T>(this T realmObject)
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where T : RealmObject, IHasGuidPrimaryKey
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{
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return new RealmLive<T>(realmObject);
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return new RealmLive<T>(realmObject, null);
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}
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public static List<ILive<T>> ToLive<T>(this IEnumerable<T> realmList, RealmContextFactory realmContextFactory)
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where T : RealmObject, IHasGuidPrimaryKey
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{
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return realmList.Select(l => new RealmLive<T>(l, realmContextFactory)).Cast<ILive<T>>().ToList();
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}
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public static ILive<T> ToLive<T>(this T realmObject, RealmContextFactory realmContextFactory)
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where T : RealmObject, IHasGuidPrimaryKey
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{
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return new RealmLive<T>(realmObject, realmContextFactory);
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}
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/// <summary>
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@ -255,10 +255,10 @@ namespace osu.Game
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if (skinInfo == null)
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{
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if (guid == SkinInfo.CLASSIC_SKIN)
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skinInfo = DefaultLegacySkin.CreateInfo().ToLive();
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skinInfo = DefaultLegacySkin.CreateInfo().ToLiveUnmanaged();
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}
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SkinManager.CurrentSkinInfo.Value = skinInfo ?? DefaultSkin.CreateInfo().ToLive();
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SkinManager.CurrentSkinInfo.Value = skinInfo ?? DefaultSkin.CreateInfo().ToLiveUnmanaged();
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};
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configSkin.TriggerChange();
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@ -32,14 +32,14 @@ namespace osu.Game.Overlays.Settings.Sections
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Icon = FontAwesome.Solid.PaintBrush
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};
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private readonly Bindable<ILive<SkinInfo>> dropdownBindable = new Bindable<ILive<SkinInfo>> { Default = DefaultSkin.CreateInfo().ToLive() };
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private readonly Bindable<ILive<SkinInfo>> dropdownBindable = new Bindable<ILive<SkinInfo>> { Default = DefaultSkin.CreateInfo().ToLiveUnmanaged() };
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private readonly Bindable<string> configBindable = new Bindable<string>();
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private static readonly ILive<SkinInfo> random_skin_info = new SkinInfo
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{
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ID = SkinInfo.RANDOM_SKIN,
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Name = "<Random Skin>",
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}.ToLive();
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}.ToLiveUnmanaged();
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private List<ILive<SkinInfo>> skinItems;
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@ -133,7 +133,7 @@ namespace osu.Game.Overlays.Settings.Sections
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{
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int protectedCount = realmSkins.Count(s => s.Protected);
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skinItems = realmSkins.ToLive();
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skinItems = realmSkins.ToLive(realmFactory);
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skinItems.Insert(protectedCount, random_skin_info);
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@ -43,7 +43,7 @@ namespace osu.Game.Skinning
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protected Skin(SkinInfo skin, IStorageResourceProvider resources, [CanBeNull] Stream configurationStream = null)
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{
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SkinInfo = skin.ToLive();
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SkinInfo = skin.ToLive(resources.RealmContextFactory);
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this.resources = resources;
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configurationStream ??= getConfigurationStream();
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@ -47,9 +47,9 @@ namespace osu.Game.Skinning
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public readonly Bindable<Skin> CurrentSkin = new Bindable<Skin>();
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public readonly Bindable<ILive<SkinInfo>> CurrentSkinInfo = new Bindable<ILive<SkinInfo>>(Skinning.DefaultSkin.CreateInfo().ToLive())
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public readonly Bindable<ILive<SkinInfo>> CurrentSkinInfo = new Bindable<ILive<SkinInfo>>(Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged())
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{
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Default = Skinning.DefaultSkin.CreateInfo().ToLive()
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Default = Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged()
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};
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private readonly SkinModelManager skinModelManager;
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@ -119,13 +119,13 @@ namespace osu.Game.Skinning
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if (randomChoices.Length == 0)
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{
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CurrentSkinInfo.Value = Skinning.DefaultSkin.CreateInfo().ToLive();
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CurrentSkinInfo.Value = Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged();
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return;
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}
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var chosen = randomChoices.ElementAt(RNG.Next(0, randomChoices.Length));
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CurrentSkinInfo.Value = chosen.ToLive();
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CurrentSkinInfo.Value = chosen.ToLive(contextFactory);
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}
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}
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@ -182,7 +182,7 @@ namespace osu.Game.Skinning
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public ILive<SkinInfo> Query(Expression<Func<SkinInfo, bool>> query)
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{
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using (var context = contextFactory.CreateContext())
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return context.All<SkinInfo>().FirstOrDefault(query)?.ToLive();
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return context.All<SkinInfo>().FirstOrDefault(query)?.ToLive(contextFactory);
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}
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public event Action SourceChanged;
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@ -237,6 +237,7 @@ namespace osu.Game.Skinning
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AudioManager IStorageResourceProvider.AudioManager => audio;
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IResourceStore<byte[]> IStorageResourceProvider.Resources => resources;
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IResourceStore<byte[]> IStorageResourceProvider.Files => userFiles;
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RealmContextFactory IStorageResourceProvider.RealmContextFactory => contextFactory;
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IResourceStore<TextureUpload> IStorageResourceProvider.CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => host.CreateTextureLoaderStore(underlyingStore);
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#endregion
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@ -302,7 +303,7 @@ namespace osu.Game.Skinning
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Guid currentUserSkin = CurrentSkinInfo.Value.ID;
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if (items.Any(s => s.ID == currentUserSkin))
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scheduler.Add(() => CurrentSkinInfo.Value = Skinning.DefaultSkin.CreateInfo().ToLive());
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scheduler.Add(() => CurrentSkinInfo.Value = Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged());
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skinModelManager.Delete(items.ToList(), silent);
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}
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@ -352,7 +352,7 @@ namespace osu.Game.Stores
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transaction.Commit();
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}
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return existing.ToLive();
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return existing.ToLive(ContextFactory);
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}
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LogForModel(item, @"Found existing (optimised) but failed pre-check.");
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@ -387,7 +387,7 @@ namespace osu.Game.Stores
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existing.DeletePending = false;
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transaction.Commit();
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return existing.ToLive();
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return existing.ToLive(ContextFactory);
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}
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LogForModel(item, @"Found existing but failed re-use check.");
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@ -416,7 +416,7 @@ namespace osu.Game.Stores
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throw;
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}
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return item.ToLive();
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return item.ToLive(ContextFactory);
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}
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}
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