mirror of
https://github.com/ppy/osu.git
synced 2026-05-18 19:50:31 +08:00
Compare commits
2109 Commits
2024.906.1
...
2025.118.1
@@ -9,7 +9,7 @@
|
||||
]
|
||||
},
|
||||
"nvika": {
|
||||
"version": "3.0.0",
|
||||
"version": "4.0.0",
|
||||
"commands": [
|
||||
"nvika"
|
||||
]
|
||||
|
||||
@@ -0,0 +1,228 @@
|
||||
name: "🔒diffcalc (do not use)"
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
id:
|
||||
type: string
|
||||
head-sha:
|
||||
type: string
|
||||
pr-url:
|
||||
type: string
|
||||
pr-text:
|
||||
type: string
|
||||
dispatch-inputs:
|
||||
type: string
|
||||
outputs:
|
||||
target:
|
||||
description: The comparison target.
|
||||
value: ${{ jobs.generator.outputs.target }}
|
||||
sheet:
|
||||
description: The comparison spreadsheet.
|
||||
value: ${{ jobs.generator.outputs.sheet }}
|
||||
secrets:
|
||||
DIFFCALC_GOOGLE_CREDENTIALS:
|
||||
required: true
|
||||
|
||||
env:
|
||||
GENERATOR_DIR: ${{ github.workspace }}/${{ inputs.id }}
|
||||
GENERATOR_ENV: ${{ github.workspace }}/${{ inputs.id }}/.env
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: bash -euo pipefail {0}
|
||||
|
||||
jobs:
|
||||
generator:
|
||||
name: Run
|
||||
runs-on: self-hosted
|
||||
timeout-minutes: 720
|
||||
|
||||
outputs:
|
||||
target: ${{ steps.run.outputs.target }}
|
||||
sheet: ${{ steps.run.outputs.sheet }}
|
||||
|
||||
steps:
|
||||
- name: Checkout diffcalc-sheet-generator
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: ${{ inputs.id }}
|
||||
repository: 'smoogipoo/diffcalc-sheet-generator'
|
||||
|
||||
- name: Add base environment
|
||||
env:
|
||||
GOOGLE_CREDS_FILE: ${{ github.workspace }}/${{ inputs.id }}/google-credentials.json
|
||||
VARS_JSON: ${{ (vars != null && toJSON(vars)) || '' }}
|
||||
run: |
|
||||
# Required by diffcalc-sheet-generator
|
||||
cp '${{ env.GENERATOR_DIR }}/.env.sample' "${{ env.GENERATOR_ENV }}"
|
||||
|
||||
# Add Google credentials
|
||||
echo '${{ secrets.DIFFCALC_GOOGLE_CREDENTIALS }}' | base64 -d > "${{ env.GOOGLE_CREDS_FILE }}"
|
||||
|
||||
# Add repository variables
|
||||
echo "${VARS_JSON}" | jq -c '. | to_entries | .[]' | while read -r line; do
|
||||
opt=$(jq -r '.key' <<< ${line})
|
||||
val=$(jq -r '.value' <<< ${line})
|
||||
|
||||
if [[ "${opt}" =~ ^DIFFCALC_ ]]; then
|
||||
optNoPrefix=$(echo "${opt}" | cut -d '_' -f2-)
|
||||
sed -i "s;^${optNoPrefix}=.*$;${optNoPrefix}=${val};" "${{ env.GENERATOR_ENV }}"
|
||||
fi
|
||||
done
|
||||
|
||||
- name: Add HEAD environment
|
||||
run: |
|
||||
sed -i "s;^OSU_A=.*$;OSU_A=${{ inputs.head-sha }};" "${{ env.GENERATOR_ENV }}"
|
||||
|
||||
- name: Add pull-request environment
|
||||
if: ${{ inputs.pr-url != '' }}
|
||||
run: |
|
||||
sed -i "s;^OSU_B=.*$;OSU_B=${{ inputs.pr-url }};" "${{ env.GENERATOR_ENV }}"
|
||||
|
||||
- name: Add comment environment
|
||||
if: ${{ inputs.pr-text != '' }}
|
||||
env:
|
||||
PR_TEXT: ${{ inputs.pr-text }}
|
||||
run: |
|
||||
# Add comment environment
|
||||
echo "${PR_TEXT}" | sed -r 's/\r$//' | { grep -E '^\w+=' || true; } | while read -r line; do
|
||||
opt=$(echo "${line}" | cut -d '=' -f1)
|
||||
sed -i "s;^${opt}=.*$;${line};" "${{ env.GENERATOR_ENV }}"
|
||||
done
|
||||
|
||||
- name: Add dispatch environment
|
||||
if: ${{ inputs.dispatch-inputs != '' }}
|
||||
env:
|
||||
DISPATCH_INPUTS_JSON: ${{ inputs.dispatch-inputs }}
|
||||
run: |
|
||||
function get_input() {
|
||||
echo "${DISPATCH_INPUTS_JSON}" | jq -r ".\"$1\""
|
||||
}
|
||||
|
||||
osu_a=$(get_input 'osu-a')
|
||||
osu_b=$(get_input 'osu-b')
|
||||
ruleset=$(get_input 'ruleset')
|
||||
generators=$(get_input 'generators')
|
||||
difficulty_calculator_a=$(get_input 'difficulty-calculator-a')
|
||||
difficulty_calculator_b=$(get_input 'difficulty-calculator-b')
|
||||
score_processor_a=$(get_input 'score-processor-a')
|
||||
score_processor_b=$(get_input 'score-processor-b')
|
||||
converts=$(get_input 'converts')
|
||||
ranked_only=$(get_input 'ranked-only')
|
||||
|
||||
sed -i "s;^OSU_B=.*$;OSU_B=${osu_b};" "${{ env.GENERATOR_ENV }}"
|
||||
sed -i "s/^RULESET=.*$/RULESET=${ruleset}/" "${{ env.GENERATOR_ENV }}"
|
||||
sed -i "s/^GENERATORS=.*$/GENERATORS=${generators}/" "${{ env.GENERATOR_ENV }}"
|
||||
|
||||
if [[ "${osu_a}" != 'latest' ]]; then
|
||||
sed -i "s;^OSU_A=.*$;OSU_A=${osu_a};" "${{ env.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ "${difficulty_calculator_a}" != 'latest' ]]; then
|
||||
sed -i "s;^DIFFICULTY_CALCULATOR_A=.*$;DIFFICULTY_CALCULATOR_A=${difficulty_calculator_a};" "${{ env.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ "${difficulty_calculator_b}" != 'latest' ]]; then
|
||||
sed -i "s;^DIFFICULTY_CALCULATOR_B=.*$;DIFFICULTY_CALCULATOR_B=${difficulty_calculator_b};" "${{ env.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ "${score_processor_a}" != 'latest' ]]; then
|
||||
sed -i "s;^SCORE_PROCESSOR_A=.*$;SCORE_PROCESSOR_A=${score_processor_a};" "${{ env.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ "${score_processor_b}" != 'latest' ]]; then
|
||||
sed -i "s;^SCORE_PROCESSOR_B=.*$;SCORE_PROCESSOR_B=${score_processor_b};" "${{ env.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ "${converts}" == 'true' ]]; then
|
||||
sed -i 's/^NO_CONVERTS=.*$/NO_CONVERTS=0/' "${{ env.GENERATOR_ENV }}"
|
||||
else
|
||||
sed -i 's/^NO_CONVERTS=.*$/NO_CONVERTS=1/' "${{ env.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ "${ranked_only}" == 'true' ]]; then
|
||||
sed -i 's/^RANKED_ONLY=.*$/RANKED_ONLY=1/' "${{ env.GENERATOR_ENV }}"
|
||||
else
|
||||
sed -i 's/^RANKED_ONLY=.*$/RANKED_ONLY=0/' "${{ env.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
- name: Query latest scores
|
||||
id: query-scores
|
||||
run: |
|
||||
ruleset=$(cat ${{ env.GENERATOR_ENV }} | grep -E '^RULESET=' | cut -d '=' -f2-)
|
||||
performance_data_name=$(curl -s "https://data.ppy.sh/" | grep "performance_${ruleset}_top_1000\b" | tail -1 | awk -F "'" '{print $2}' | sed 's/\.tar\.bz2//g')
|
||||
|
||||
echo "TARGET_DIR=${{ env.GENERATOR_DIR }}/sql/${ruleset}" >> "${GITHUB_OUTPUT}"
|
||||
echo "DATA_NAME=${performance_data_name}" >> "${GITHUB_OUTPUT}"
|
||||
echo "DATA_PKG=${performance_data_name}.tar.bz2" >> "${GITHUB_OUTPUT}"
|
||||
|
||||
- name: Restore score cache
|
||||
id: restore-score-cache
|
||||
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
|
||||
with:
|
||||
path: ${{ steps.query-scores.outputs.DATA_PKG }}
|
||||
key: ${{ steps.query-scores.outputs.DATA_NAME }}
|
||||
|
||||
- name: Download scores
|
||||
if: steps.restore-score-cache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
wget -q -O "${{ steps.query-scores.outputs.DATA_PKG }}" "https://data.ppy.sh/${{ steps.query-scores.outputs.DATA_PKG }}"
|
||||
|
||||
- name: Extract scores
|
||||
run: |
|
||||
tar -I lbzip2 -xf "${{ steps.query-scores.outputs.DATA_PKG }}"
|
||||
rm -r "${{ steps.query-scores.outputs.TARGET_DIR }}"
|
||||
mv "${{ steps.query-scores.outputs.DATA_NAME }}" "${{ steps.query-scores.outputs.TARGET_DIR }}"
|
||||
|
||||
- name: Query latest beatmaps
|
||||
id: query-beatmaps
|
||||
run: |
|
||||
beatmaps_data_name=$(curl -s "https://data.ppy.sh/" | grep "osu_files" | tail -1 | awk -F "'" '{print $2}' | sed 's/\.tar\.bz2//g')
|
||||
|
||||
echo "TARGET_DIR=${{ env.GENERATOR_DIR }}/beatmaps" >> "${GITHUB_OUTPUT}"
|
||||
echo "DATA_NAME=${beatmaps_data_name}" >> "${GITHUB_OUTPUT}"
|
||||
echo "DATA_PKG=${beatmaps_data_name}.tar.bz2" >> "${GITHUB_OUTPUT}"
|
||||
|
||||
- name: Restore beatmap cache
|
||||
id: restore-beatmap-cache
|
||||
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
|
||||
with:
|
||||
path: ${{ steps.query-beatmaps.outputs.DATA_PKG }}
|
||||
key: ${{ steps.query-beatmaps.outputs.DATA_NAME }}
|
||||
|
||||
- name: Download beatmap
|
||||
if: steps.restore-beatmap-cache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
wget -q -O "${{ steps.query-beatmaps.outputs.DATA_PKG }}" "https://data.ppy.sh/${{ steps.query-beatmaps.outputs.DATA_PKG }}"
|
||||
|
||||
- name: Extract beatmap
|
||||
run: |
|
||||
tar -I lbzip2 -xf "${{ steps.query-beatmaps.outputs.DATA_PKG }}"
|
||||
rm -r "${{ steps.query-beatmaps.outputs.TARGET_DIR }}"
|
||||
mv "${{ steps.query-beatmaps.outputs.DATA_NAME }}" "${{ steps.query-beatmaps.outputs.TARGET_DIR }}"
|
||||
|
||||
- name: Run
|
||||
id: run
|
||||
run: |
|
||||
# Add the GitHub token. This needs to be done here because it's unique per-job.
|
||||
sed -i 's/^GH_TOKEN=.*$/GH_TOKEN=${{ github.token }}/' "${{ env.GENERATOR_ENV }}"
|
||||
|
||||
cd "${{ env.GENERATOR_DIR }}"
|
||||
|
||||
docker compose up --build --detach
|
||||
docker compose logs --follow &
|
||||
docker compose wait generator
|
||||
|
||||
link=$(docker compose logs --tail 10 generator | grep 'http' | sed -E 's/^.*(http.*)$/\1/')
|
||||
target=$(cat "${{ env.GENERATOR_ENV }}" | grep -E '^OSU_B=' | cut -d '=' -f2-)
|
||||
|
||||
echo "target=${target}" >> "${GITHUB_OUTPUT}"
|
||||
echo "sheet=${link}" >> "${GITHUB_OUTPUT}"
|
||||
|
||||
- name: Shutdown
|
||||
if: ${{ always() }}
|
||||
run: |
|
||||
cd "${{ env.GENERATOR_DIR }}"
|
||||
docker compose down --volumes
|
||||
rm -rf "${{ env.GENERATOR_DIR }}"
|
||||
@@ -88,7 +88,7 @@ jobs:
|
||||
# Attempt to upload results even if test fails.
|
||||
# https://docs.github.com/en/actions/reference/context-and-expression-syntax-for-github-actions#always
|
||||
- name: Upload Test Results
|
||||
uses: actions/upload-artifact@v3
|
||||
uses: actions/upload-artifact@v4
|
||||
if: ${{ always() }}
|
||||
with:
|
||||
name: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
|
||||
@@ -114,7 +114,10 @@ jobs:
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install .NET workloads
|
||||
run: dotnet workload install maui-android
|
||||
# since windows image 20241113.3.0, not specifying a version here
|
||||
# installs the .NET 7 version of android workload for very unknown reasons.
|
||||
# revisit once we upgrade to .NET 9, it's probably fixed there.
|
||||
run: dotnet workload install android --version (dotnet --version)
|
||||
|
||||
- name: Compile
|
||||
run: dotnet build -c Debug osu.Android.slnf
|
||||
@@ -133,7 +136,7 @@ jobs:
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install .NET Workloads
|
||||
run: dotnet workload install maui-ios
|
||||
run: dotnet workload install ios --from-rollback-file https://raw.githubusercontent.com/ppy/osu-framework/refs/heads/master/workloads.json
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c Debug osu.iOS
|
||||
|
||||
+31
-221
@@ -103,6 +103,10 @@ permissions:
|
||||
env:
|
||||
EXECUTION_ID: execution-${{ github.run_id }}-${{ github.run_number }}-${{ github.run_attempt }}
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: bash -euo pipefail {0}
|
||||
|
||||
jobs:
|
||||
check-permissions:
|
||||
name: Check permissions
|
||||
@@ -111,7 +115,7 @@ jobs:
|
||||
steps:
|
||||
- name: Check permissions
|
||||
run: |
|
||||
ALLOWED_USERS=(smoogipoo peppy bdach frenzibyte)
|
||||
ALLOWED_USERS=(smoogipoo peppy bdach frenzibyte tsunyoku stanriders)
|
||||
for i in "${ALLOWED_USERS[@]}"; do
|
||||
if [[ "${{ github.actor }}" == "$i" ]]; then
|
||||
exit 0
|
||||
@@ -119,6 +123,20 @@ jobs:
|
||||
done
|
||||
exit 1
|
||||
|
||||
run-diffcalc:
|
||||
name: Run spreadsheet generator
|
||||
needs: check-permissions
|
||||
uses: ./.github/workflows/_diffcalc_processor.yml
|
||||
with:
|
||||
# Can't reference env... Why GitHub, WHY?
|
||||
id: execution-${{ github.run_id }}-${{ github.run_number }}-${{ github.run_attempt }}
|
||||
head-sha: https://github.com/${{ github.repository }}/commit/${{ github.event.pull_request.head.sha || github.sha }}
|
||||
pr-url: ${{ github.event.issue.pull_request.html_url || '' }}
|
||||
pr-text: ${{ github.event.comment.body || '' }}
|
||||
dispatch-inputs: ${{ (github.event.type == 'workflow_dispatch' && toJSON(inputs)) || '' }}
|
||||
secrets:
|
||||
DIFFCALC_GOOGLE_CREDENTIALS: ${{ secrets.DIFFCALC_GOOGLE_CREDENTIALS }}
|
||||
|
||||
create-comment:
|
||||
name: Create PR comment
|
||||
needs: check-permissions
|
||||
@@ -134,251 +152,43 @@ jobs:
|
||||
|
||||
*This comment will update on completion*
|
||||
|
||||
directory:
|
||||
name: Prepare directory
|
||||
needs: check-permissions
|
||||
runs-on: self-hosted
|
||||
outputs:
|
||||
GENERATOR_DIR: ${{ steps.set-outputs.outputs.GENERATOR_DIR }}
|
||||
GENERATOR_ENV: ${{ steps.set-outputs.outputs.GENERATOR_ENV }}
|
||||
GOOGLE_CREDS_FILE: ${{ steps.set-outputs.outputs.GOOGLE_CREDS_FILE }}
|
||||
steps:
|
||||
- name: Checkout diffcalc-sheet-generator
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: ${{ env.EXECUTION_ID }}
|
||||
repository: 'smoogipoo/diffcalc-sheet-generator'
|
||||
|
||||
- name: Set outputs
|
||||
id: set-outputs
|
||||
run: |
|
||||
echo "GENERATOR_DIR=${{ github.workspace }}/${{ env.EXECUTION_ID }}" >> "${GITHUB_OUTPUT}"
|
||||
echo "GENERATOR_ENV=${{ github.workspace }}/${{ env.EXECUTION_ID }}/.env" >> "${GITHUB_OUTPUT}"
|
||||
echo "GOOGLE_CREDS_FILE=${{ github.workspace }}/${{ env.EXECUTION_ID }}/google-credentials.json" >> "${GITHUB_OUTPUT}"
|
||||
|
||||
environment:
|
||||
name: Setup environment
|
||||
needs: directory
|
||||
runs-on: self-hosted
|
||||
env:
|
||||
VARS_JSON: ${{ toJSON(vars) }}
|
||||
steps:
|
||||
- name: Add base environment
|
||||
run: |
|
||||
# Required by diffcalc-sheet-generator
|
||||
cp '${{ needs.directory.outputs.GENERATOR_DIR }}/.env.sample' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
|
||||
# Add Google credentials
|
||||
echo '${{ secrets.DIFFCALC_GOOGLE_CREDENTIALS }}' | base64 -d > "${{ needs.directory.outputs.GOOGLE_CREDS_FILE }}"
|
||||
|
||||
# Add repository variables
|
||||
echo "${VARS_JSON}" | jq -c '. | to_entries | .[]' | while read -r line; do
|
||||
opt=$(jq -r '.key' <<< ${line})
|
||||
val=$(jq -r '.value' <<< ${line})
|
||||
|
||||
if [[ "${opt}" =~ ^DIFFCALC_ ]]; then
|
||||
optNoPrefix=$(echo "${opt}" | cut -d '_' -f2-)
|
||||
sed -i "s;^${optNoPrefix}=.*$;${optNoPrefix}=${val};" "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
fi
|
||||
done
|
||||
|
||||
- name: Add pull-request environment
|
||||
if: ${{ github.event_name == 'issue_comment' && github.event.issue.pull_request }}
|
||||
run: |
|
||||
sed -i "s;^OSU_B=.*$;OSU_B=${{ github.event.issue.pull_request.html_url }};" "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
|
||||
- name: Add comment environment
|
||||
if: ${{ github.event_name == 'issue_comment' }}
|
||||
env:
|
||||
COMMENT_BODY: ${{ github.event.comment.body }}
|
||||
run: |
|
||||
# Add comment environment
|
||||
echo "$COMMENT_BODY" | sed -r 's/\r$//' | grep -E '^\w+=' | while read -r line; do
|
||||
opt=$(echo "${line}" | cut -d '=' -f1)
|
||||
sed -i "s;^${opt}=.*$;${line};" "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
done
|
||||
|
||||
- name: Add dispatch environment
|
||||
if: ${{ github.event_name == 'workflow_dispatch' }}
|
||||
run: |
|
||||
sed -i 's;^OSU_B=.*$;OSU_B=${{ inputs.osu-b }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
sed -i 's/^RULESET=.*$/RULESET=${{ inputs.ruleset }}/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
sed -i 's/^GENERATORS=.*$/GENERATORS=${{ inputs.generators }}/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
|
||||
if [[ '${{ inputs.osu-a }}' != 'latest' ]]; then
|
||||
sed -i 's;^OSU_A=.*$;OSU_A=${{ inputs.osu-a }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ '${{ inputs.difficulty-calculator-a }}' != 'latest' ]]; then
|
||||
sed -i 's;^DIFFICULTY_CALCULATOR_A=.*$;DIFFICULTY_CALCULATOR_A=${{ inputs.difficulty-calculator-a }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ '${{ inputs.difficulty-calculator-b }}' != 'latest' ]]; then
|
||||
sed -i 's;^DIFFICULTY_CALCULATOR_B=.*$;DIFFICULTY_CALCULATOR_B=${{ inputs.difficulty-calculator-b }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ '${{ inputs.score-processor-a }}' != 'latest' ]]; then
|
||||
sed -i 's;^SCORE_PROCESSOR_A=.*$;SCORE_PROCESSOR_A=${{ inputs.score-processor-a }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ '${{ inputs.score-processor-b }}' != 'latest' ]]; then
|
||||
sed -i 's;^SCORE_PROCESSOR_B=.*$;SCORE_PROCESSOR_B=${{ inputs.score-processor-b }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ '${{ inputs.converts }}' == 'true' ]]; then
|
||||
sed -i 's/^NO_CONVERTS=.*$/NO_CONVERTS=0/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
else
|
||||
sed -i 's/^NO_CONVERTS=.*$/NO_CONVERTS=1/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
if [[ '${{ inputs.ranked-only }}' == 'true' ]]; then
|
||||
sed -i 's/^RANKED_ONLY=.*$/RANKED_ONLY=1/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
else
|
||||
sed -i 's/^RANKED_ONLY=.*$/RANKED_ONLY=0/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
fi
|
||||
|
||||
scores:
|
||||
name: Setup scores
|
||||
needs: [ directory, environment ]
|
||||
runs-on: self-hosted
|
||||
steps:
|
||||
- name: Query latest data
|
||||
id: query
|
||||
run: |
|
||||
ruleset=$(cat ${{ needs.directory.outputs.GENERATOR_ENV }} | grep -E '^RULESET=' | cut -d '=' -f2-)
|
||||
performance_data_name=$(curl -s "https://data.ppy.sh/" | grep "performance_${ruleset}_top_1000\b" | tail -1 | awk -F "'" '{print $2}' | sed 's/\.tar\.bz2//g')
|
||||
|
||||
echo "TARGET_DIR=${{ needs.directory.outputs.GENERATOR_DIR }}/sql/${ruleset}" >> "${GITHUB_OUTPUT}"
|
||||
echo "DATA_NAME=${performance_data_name}" >> "${GITHUB_OUTPUT}"
|
||||
|
||||
- name: Restore cache
|
||||
id: restore-cache
|
||||
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
|
||||
with:
|
||||
path: ${{ steps.query.outputs.DATA_NAME }}.tar.bz2
|
||||
key: ${{ steps.query.outputs.DATA_NAME }}
|
||||
|
||||
- name: Download
|
||||
if: steps.restore-cache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
wget -q -nc "https://data.ppy.sh/${{ steps.query.outputs.DATA_NAME }}.tar.bz2"
|
||||
|
||||
- name: Extract
|
||||
run: |
|
||||
tar -I lbzip2 -xf "${{ steps.query.outputs.DATA_NAME }}.tar.bz2"
|
||||
rm -r "${{ steps.query.outputs.TARGET_DIR }}"
|
||||
mv "${{ steps.query.outputs.DATA_NAME }}" "${{ steps.query.outputs.TARGET_DIR }}"
|
||||
|
||||
beatmaps:
|
||||
name: Setup beatmaps
|
||||
needs: directory
|
||||
runs-on: self-hosted
|
||||
steps:
|
||||
- name: Query latest data
|
||||
id: query
|
||||
run: |
|
||||
beatmaps_data_name=$(curl -s "https://data.ppy.sh/" | grep "osu_files" | tail -1 | awk -F "'" '{print $2}' | sed 's/\.tar\.bz2//g')
|
||||
|
||||
echo "TARGET_DIR=${{ needs.directory.outputs.GENERATOR_DIR }}/beatmaps" >> "${GITHUB_OUTPUT}"
|
||||
echo "DATA_NAME=${beatmaps_data_name}" >> "${GITHUB_OUTPUT}"
|
||||
|
||||
- name: Restore cache
|
||||
id: restore-cache
|
||||
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
|
||||
with:
|
||||
path: ${{ steps.query.outputs.DATA_NAME }}.tar.bz2
|
||||
key: ${{ steps.query.outputs.DATA_NAME }}
|
||||
|
||||
- name: Download
|
||||
if: steps.restore-cache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
wget -q -nc "https://data.ppy.sh/${{ steps.query.outputs.DATA_NAME }}.tar.bz2"
|
||||
|
||||
- name: Extract
|
||||
run: |
|
||||
tar -I lbzip2 -xf "${{ steps.query.outputs.DATA_NAME }}.tar.bz2"
|
||||
rm -r "${{ steps.query.outputs.TARGET_DIR }}"
|
||||
mv "${{ steps.query.outputs.DATA_NAME }}" "${{ steps.query.outputs.TARGET_DIR }}"
|
||||
|
||||
generator:
|
||||
name: Run generator
|
||||
needs: [ directory, environment, scores, beatmaps ]
|
||||
runs-on: self-hosted
|
||||
timeout-minutes: 720
|
||||
outputs:
|
||||
TARGET: ${{ steps.run.outputs.TARGET }}
|
||||
SPREADSHEET_LINK: ${{ steps.run.outputs.SPREADSHEET_LINK }}
|
||||
steps:
|
||||
- name: Run
|
||||
id: run
|
||||
run: |
|
||||
# Add the GitHub token. This needs to be done here because it's unique per-job.
|
||||
sed -i 's/^GH_TOKEN=.*$/GH_TOKEN=${{ github.token }}/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||
|
||||
cd "${{ needs.directory.outputs.GENERATOR_DIR }}"
|
||||
docker-compose up --build generator
|
||||
|
||||
link=$(docker-compose logs generator -n 10 | grep 'http' | sed -E 's/^.*(http.*)$/\1/')
|
||||
target=$(cat "${{ needs.directory.outputs.GENERATOR_ENV }}" | grep -E '^OSU_B=' | cut -d '=' -f2-)
|
||||
|
||||
echo "TARGET=${target}" >> "${GITHUB_OUTPUT}"
|
||||
echo "SPREADSHEET_LINK=${link}" >> "${GITHUB_OUTPUT}"
|
||||
|
||||
- name: Shutdown
|
||||
if: ${{ always() }}
|
||||
run: |
|
||||
cd "${{ needs.directory.outputs.GENERATOR_DIR }}"
|
||||
docker-compose down -v
|
||||
|
||||
output-cli:
|
||||
name: Output info
|
||||
needs: generator
|
||||
name: Info
|
||||
needs: run-diffcalc
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Output info
|
||||
run: |
|
||||
echo "Target: ${{ needs.generator.outputs.TARGET }}"
|
||||
echo "Spreadsheet: ${{ needs.generator.outputs.SPREADSHEET_LINK }}"
|
||||
|
||||
cleanup:
|
||||
name: Cleanup
|
||||
needs: [ directory, generator ]
|
||||
if: ${{ always() && needs.directory.result == 'success' }}
|
||||
runs-on: self-hosted
|
||||
steps:
|
||||
- name: Cleanup
|
||||
run: |
|
||||
rm -rf "${{ needs.directory.outputs.GENERATOR_DIR }}"
|
||||
echo "Target: ${{ needs.run-diffcalc.outputs.target }}"
|
||||
echo "Spreadsheet: ${{ needs.run-diffcalc.outputs.sheet }}"
|
||||
|
||||
update-comment:
|
||||
name: Update PR comment
|
||||
needs: [ create-comment, generator ]
|
||||
needs: [ create-comment, run-diffcalc ]
|
||||
runs-on: ubuntu-latest
|
||||
if: ${{ always() && needs.create-comment.result == 'success' }}
|
||||
steps:
|
||||
- name: Update comment on success
|
||||
if: ${{ needs.generator.result == 'success' }}
|
||||
if: ${{ needs.run-diffcalc.result == 'success' }}
|
||||
uses: thollander/actions-comment-pull-request@fabd468d3a1a0b97feee5f6b9e499eab0dd903f6 # v2.5.0
|
||||
with:
|
||||
comment_tag: ${{ env.EXECUTION_ID }}
|
||||
mode: upsert
|
||||
create_if_not_exists: false
|
||||
mode: recreate
|
||||
message: |
|
||||
Target: ${{ needs.generator.outputs.TARGET }}
|
||||
Spreadsheet: ${{ needs.generator.outputs.SPREADSHEET_LINK }}
|
||||
Target: ${{ needs.run-diffcalc.outputs.target }}
|
||||
Spreadsheet: ${{ needs.run-diffcalc.outputs.sheet }}
|
||||
|
||||
- name: Update comment on failure
|
||||
if: ${{ needs.generator.result == 'failure' }}
|
||||
if: ${{ needs.run-diffcalc.result == 'failure' }}
|
||||
uses: thollander/actions-comment-pull-request@fabd468d3a1a0b97feee5f6b9e499eab0dd903f6 # v2.5.0
|
||||
with:
|
||||
comment_tag: ${{ env.EXECUTION_ID }}
|
||||
mode: upsert
|
||||
create_if_not_exists: false
|
||||
mode: recreate
|
||||
message: |
|
||||
Difficulty calculation failed: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
|
||||
|
||||
- name: Update comment on cancellation
|
||||
if: ${{ needs.generator.result == 'cancelled' }}
|
||||
if: ${{ needs.run-diffcalc.result == 'cancelled' }}
|
||||
uses: thollander/actions-comment-pull-request@fabd468d3a1a0b97feee5f6b9e499eab0dd903f6 # v2.5.0
|
||||
with:
|
||||
comment_tag: ${{ env.EXECUTION_ID }}
|
||||
|
||||
@@ -5,33 +5,40 @@
|
||||
name: Annotate CI run with test results
|
||||
on:
|
||||
workflow_run:
|
||||
workflows: ["Continuous Integration"]
|
||||
workflows: [ "Continuous Integration" ]
|
||||
types:
|
||||
- completed
|
||||
permissions: {}
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
actions: read
|
||||
checks: write
|
||||
|
||||
jobs:
|
||||
annotate:
|
||||
permissions:
|
||||
checks: write # to create checks (dorny/test-reporter)
|
||||
|
||||
name: Annotate CI run with test results
|
||||
runs-on: ubuntu-latest
|
||||
if: ${{ github.event.workflow_run.conclusion != 'cancelled' }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os:
|
||||
- { prettyname: Windows }
|
||||
- { prettyname: macOS }
|
||||
- { prettyname: Linux }
|
||||
threadingMode: ['SingleThread', 'MultiThreaded']
|
||||
timeout-minutes: 5
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: ${{ github.event.workflow_run.repository.full_name }}
|
||||
ref: ${{ github.event.workflow_run.head_sha }}
|
||||
|
||||
- name: Download results
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
pattern: osu-test-results-*
|
||||
merge-multiple: true
|
||||
run-id: ${{ github.event.workflow_run.id }}
|
||||
github-token: ${{ github.token }}
|
||||
|
||||
- name: Annotate CI run with test results
|
||||
uses: dorny/test-reporter@v1.8.0
|
||||
with:
|
||||
artifact: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
|
||||
name: Test Results (${{matrix.os.prettyname}}, ${{matrix.threadingMode}})
|
||||
name: Results
|
||||
path: "*.trx"
|
||||
reporter: dotnet-trx
|
||||
list-suites: 'failed'
|
||||
|
||||
@@ -1,57 +0,0 @@
|
||||
# .NET Code Style
|
||||
# IDE styles reference: https://docs.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/
|
||||
|
||||
# IDE0001: Simplify names
|
||||
dotnet_diagnostic.IDE0001.severity = warning
|
||||
|
||||
# IDE0002: Simplify member access
|
||||
dotnet_diagnostic.IDE0002.severity = warning
|
||||
|
||||
# IDE0003: Remove qualification
|
||||
dotnet_diagnostic.IDE0003.severity = warning
|
||||
|
||||
# IDE0004: Remove unnecessary cast
|
||||
dotnet_diagnostic.IDE0004.severity = warning
|
||||
|
||||
# IDE0005: Remove unnecessary imports
|
||||
dotnet_diagnostic.IDE0005.severity = warning
|
||||
|
||||
# IDE0034: Simplify default literal
|
||||
dotnet_diagnostic.IDE0034.severity = warning
|
||||
|
||||
# IDE0036: Sort modifiers
|
||||
dotnet_diagnostic.IDE0036.severity = warning
|
||||
|
||||
# IDE0040: Add accessibility modifier
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0049: Use keyword for type name
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0055: Fix formatting
|
||||
dotnet_diagnostic.IDE0055.severity = warning
|
||||
|
||||
# IDE0051: Private method is unused
|
||||
dotnet_diagnostic.IDE0051.severity = silent
|
||||
|
||||
# IDE0052: Private member is unused
|
||||
dotnet_diagnostic.IDE0052.severity = silent
|
||||
|
||||
# IDE0073: File header
|
||||
dotnet_diagnostic.IDE0073.severity = warning
|
||||
|
||||
# IDE0130: Namespace mismatch with folder
|
||||
dotnet_diagnostic.IDE0130.severity = warning
|
||||
|
||||
# IDE1006: Naming style
|
||||
dotnet_diagnostic.IDE1006.severity = warning
|
||||
|
||||
#Disable operator overloads requiring alternate named methods
|
||||
dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
|
||||
# See: https://github.com/ppy/osu/pull/19677
|
||||
dotnet_diagnostic.OSUF001.severity = none
|
||||
Vendored
+2
-1
@@ -1,5 +1,6 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"ms-dotnettools.csharp"
|
||||
"editorconfig.editorconfig",
|
||||
"ms-dotnettools.csdevkit"
|
||||
]
|
||||
}
|
||||
|
||||
@@ -14,10 +14,6 @@ M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Gen
|
||||
M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
|
||||
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.
|
||||
M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever.
|
||||
M:System.Char.ToLower(System.Char);char.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||
M:System.Char.ToUpper(System.Char);char.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||
M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Camelize(System.String);Humanizer's .Camelize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToCamelCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Underscore(System.String);Humanizer's .Underscore() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToSnakeCase() instead.
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
# .NET Code Style
|
||||
# IDE styles reference: https://docs.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/
|
||||
is_global = true
|
||||
|
||||
# IDE0001: Simplify names
|
||||
dotnet_diagnostic.IDE0001.severity = warning
|
||||
|
||||
# IDE0002: Simplify member access
|
||||
dotnet_diagnostic.IDE0002.severity = warning
|
||||
|
||||
# IDE0003: Remove qualification
|
||||
dotnet_diagnostic.IDE0003.severity = warning
|
||||
|
||||
# IDE0004: Remove unnecessary cast
|
||||
dotnet_diagnostic.IDE0004.severity = warning
|
||||
|
||||
# IDE0005: Remove unnecessary imports
|
||||
dotnet_diagnostic.IDE0005.severity = warning
|
||||
|
||||
# IDE0034: Simplify default literal
|
||||
dotnet_diagnostic.IDE0034.severity = warning
|
||||
|
||||
# IDE0036: Sort modifiers
|
||||
dotnet_diagnostic.IDE0036.severity = warning
|
||||
|
||||
# IDE0040: Add accessibility modifier
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0049: Use keyword for type name
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0055: Fix formatting
|
||||
dotnet_diagnostic.IDE0055.severity = warning
|
||||
|
||||
# IDE0051: Private method is unused
|
||||
dotnet_diagnostic.IDE0051.severity = silent
|
||||
|
||||
# IDE0052: Private member is unused
|
||||
dotnet_diagnostic.IDE0052.severity = silent
|
||||
|
||||
# IDE0073: File header
|
||||
dotnet_diagnostic.IDE0073.severity = warning
|
||||
|
||||
# IDE0130: Namespace mismatch with folder
|
||||
dotnet_diagnostic.IDE0130.severity = warning
|
||||
|
||||
# IDE1006: Naming style
|
||||
dotnet_diagnostic.IDE1006.severity = warning
|
||||
|
||||
# CA1305: Specify IFormatProvider
|
||||
# Too many noisy warnings for parsing/formatting numbers
|
||||
dotnet_diagnostic.CA1305.severity = none
|
||||
|
||||
# messagepack complains about "osu" not being title cased due to reserved words
|
||||
dotnet_diagnostic.CS8981.severity = none
|
||||
|
||||
# CA1507: Use nameof to express symbol names
|
||||
# Flags serialization name attributes
|
||||
dotnet_diagnostic.CA1507.severity = suggestion
|
||||
|
||||
# CA1806: Do not ignore method results
|
||||
# The usages for numeric parsing are explicitly optional
|
||||
dotnet_diagnostic.CA1806.severity = suggestion
|
||||
|
||||
# CA1822: Mark members as static
|
||||
# Potential false positive around reflection/too much noise
|
||||
dotnet_diagnostic.CA1822.severity = none
|
||||
|
||||
# CA1826: Do not use Enumerable method on indexable collections
|
||||
dotnet_diagnostic.CA1826.severity = suggestion
|
||||
|
||||
# CA1859: Use concrete types when possible for improved performance
|
||||
# Involves design considerations
|
||||
dotnet_diagnostic.CA1859.severity = suggestion
|
||||
|
||||
# CA1860: Avoid using 'Enumerable.Any()' extension method
|
||||
dotnet_diagnostic.CA1860.severity = suggestion
|
||||
|
||||
# CA1861: Avoid constant arrays as arguments
|
||||
# Outdated with collection expressions
|
||||
dotnet_diagnostic.CA1861.severity = suggestion
|
||||
|
||||
# CA2007: Consider calling ConfigureAwait on the awaited task
|
||||
dotnet_diagnostic.CA2007.severity = warning
|
||||
|
||||
# CA2016: Forward the 'CancellationToken' parameter to methods
|
||||
# Some overloads are having special handling for debugger
|
||||
dotnet_diagnostic.CA2016.severity = suggestion
|
||||
|
||||
# CA2021: Do not call Enumerable.Cast<T> or Enumerable.OfType<T> with incompatible types
|
||||
# Causing a lot of false positives with generics
|
||||
dotnet_diagnostic.CA2021.severity = none
|
||||
|
||||
# CA2101: Specify marshaling for P/Invoke string arguments
|
||||
# Reports warning for all non-UTF16 usages on DllImport; consider migrating to LibraryImport
|
||||
dotnet_diagnostic.CA2101.severity = none
|
||||
|
||||
# CA2201: Do not raise reserved exception types
|
||||
dotnet_diagnostic.CA2201.severity = warning
|
||||
|
||||
# CA2208: Instantiate argument exceptions correctly
|
||||
dotnet_diagnostic.CA2208.severity = suggestion
|
||||
|
||||
# CA2242: Test for NaN correctly
|
||||
dotnet_diagnostic.CA2242.severity = warning
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
|
||||
# See: https://github.com/ppy/osu/pull/19677
|
||||
dotnet_diagnostic.OSUF001.severity = none
|
||||
@@ -1,58 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RuleSet Name="osu! Rule Set" Description=" " ToolsVersion="16.0">
|
||||
<Rules AnalyzerId="Microsoft.CodeQuality.Analyzers" RuleNamespace="Microsoft.CodeQuality.Analyzers">
|
||||
<Rule Id="CA1016" Action="None" />
|
||||
<Rule Id="CA1028" Action="None" />
|
||||
<Rule Id="CA1031" Action="None" />
|
||||
<Rule Id="CA1034" Action="None" />
|
||||
<Rule Id="CA1036" Action="None" />
|
||||
<Rule Id="CA1040" Action="None" />
|
||||
<Rule Id="CA1044" Action="None" />
|
||||
<Rule Id="CA1051" Action="None" />
|
||||
<Rule Id="CA1054" Action="None" />
|
||||
<Rule Id="CA1056" Action="None" />
|
||||
<Rule Id="CA1062" Action="None" />
|
||||
<Rule Id="CA1063" Action="None" />
|
||||
<Rule Id="CA1067" Action="None" />
|
||||
<Rule Id="CA1707" Action="None" />
|
||||
<Rule Id="CA1710" Action="None" />
|
||||
<Rule Id="CA1714" Action="None" />
|
||||
<Rule Id="CA1716" Action="None" />
|
||||
<Rule Id="CA1717" Action="None" />
|
||||
<Rule Id="CA1720" Action="None" />
|
||||
<Rule Id="CA1721" Action="None" />
|
||||
<Rule Id="CA1724" Action="None" />
|
||||
<Rule Id="CA1801" Action="None" />
|
||||
<Rule Id="CA1806" Action="None" />
|
||||
<Rule Id="CA1812" Action="None" />
|
||||
<Rule Id="CA1814" Action="None" />
|
||||
<Rule Id="CA1815" Action="None" />
|
||||
<Rule Id="CA1819" Action="None" />
|
||||
<Rule Id="CA1822" Action="None" />
|
||||
<Rule Id="CA1823" Action="None" />
|
||||
<Rule Id="CA2007" Action="Warning" />
|
||||
<Rule Id="CA2214" Action="None" />
|
||||
<Rule Id="CA2227" Action="None" />
|
||||
</Rules>
|
||||
<Rules AnalyzerId="Microsoft.CodeQuality.CSharp.Analyzers" RuleNamespace="Microsoft.CodeQuality.CSharp.Analyzers">
|
||||
<Rule Id="CA1001" Action="None" />
|
||||
<Rule Id="CA1032" Action="None" />
|
||||
</Rules>
|
||||
<Rules AnalyzerId="Microsoft.NetCore.Analyzers" RuleNamespace="Microsoft.NetCore.Analyzers">
|
||||
<Rule Id="CA1303" Action="None" />
|
||||
<Rule Id="CA1304" Action="None" />
|
||||
<Rule Id="CA1305" Action="None" />
|
||||
<Rule Id="CA1307" Action="None" />
|
||||
<Rule Id="CA1308" Action="None" />
|
||||
<Rule Id="CA1816" Action="None" />
|
||||
<Rule Id="CA1826" Action="None" />
|
||||
<Rule Id="CA2000" Action="None" />
|
||||
<Rule Id="CA2008" Action="None" />
|
||||
<Rule Id="CA2213" Action="None" />
|
||||
<Rule Id="CA2235" Action="None" />
|
||||
</Rules>
|
||||
<Rules AnalyzerId="Microsoft.NetCore.CSharp.Analyzers" RuleNamespace="Microsoft.NetCore.CSharp.Analyzers">
|
||||
<Rule Id="CA1309" Action="Warning" />
|
||||
<Rule Id="CA2201" Action="Warning" />
|
||||
</Rules>
|
||||
</RuleSet>
|
||||
+13
-1
@@ -18,9 +18,21 @@
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.4" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<!-- Rider compatibility: .globalconfig needs to be explicitly referenced instead of using the global file name. -->
|
||||
<GlobalAnalyzerConfigFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\osu.globalconfig" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
||||
<AnalysisMode>Default</AnalysisMode>
|
||||
<AnalysisModeDesign>Default</AnalysisModeDesign>
|
||||
<AnalysisModeDocumentation>Recommended</AnalysisModeDocumentation>
|
||||
<AnalysisModeGlobalization>Recommended</AnalysisModeGlobalization>
|
||||
<AnalysisModeInteroperability>Recommended</AnalysisModeInteroperability>
|
||||
<AnalysisModeMaintainability>Recommended</AnalysisModeMaintainability>
|
||||
<AnalysisModeNaming>Default</AnalysisModeNaming>
|
||||
<AnalysisModePerformance>Minimum</AnalysisModePerformance>
|
||||
<AnalysisModeReliability>Recommended</AnalysisModeReliability>
|
||||
<AnalysisModeSecurity>Default</AnalysisModeSecurity>
|
||||
<AnalysisModeUsage>Default</AnalysisModeUsage>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
|
||||
@@ -37,7 +37,7 @@ You can also generally download a version for your current device from the [osu!
|
||||
|
||||
If your platform is unsupported or not listed above, there is still a chance you can run the release or manually build it by following the instructions below.
|
||||
|
||||
**For iOS/iPadOS users**: The iOS testflight link fills up very fast (Apple has a hard limit of 10,000 users). We reset it occasionally. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements. Our goal is to get the game on mobile app stores in early 2024.
|
||||
**For iOS/iPadOS users**: The iOS testflight link fills up very fast (Apple has a hard limit of 10,000 users). We reset it occasionally. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements. Our goal is to get the game on mobile app stores very soon so we don't have to live with this limitation.
|
||||
|
||||
## Developing a custom ruleset
|
||||
|
||||
@@ -53,7 +53,7 @@ Please make sure you have the following prerequisites:
|
||||
|
||||
- A desktop platform with the [.NET 8.0 SDK](https://dotnet.microsoft.com/download) installed.
|
||||
|
||||
When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/), or [Visual Studio Code](https://code.visualstudio.com/) with the [EditorConfig](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) and [C#](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp) plugin installed.
|
||||
When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/), or [Visual Studio Code](https://code.visualstudio.com/) with the [EditorConfig](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) and [C# Dev Kit](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csdevkit) plugin installed.
|
||||
|
||||
### Downloading the source code
|
||||
|
||||
|
||||
+2
-2
@@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" />
|
||||
|
||||
+11
-2
@@ -14,7 +14,16 @@ namespace osu.Game.Rulesets.EmptyFreeform.Objects
|
||||
|
||||
public Vector2 Position { get; set; }
|
||||
|
||||
public float X => Position.X;
|
||||
public float Y => Position.Y;
|
||||
public float X
|
||||
{
|
||||
get => Position.X;
|
||||
set => Position = new Vector2(value, Y);
|
||||
}
|
||||
|
||||
public float Y
|
||||
{
|
||||
get => Position.Y;
|
||||
set => Position = new Vector2(X, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-2
@@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
||||
+11
-2
@@ -14,7 +14,16 @@ namespace osu.Game.Rulesets.Pippidon.Objects
|
||||
|
||||
public Vector2 Position { get; set; }
|
||||
|
||||
public float X => Position.X;
|
||||
public float Y => Position.Y;
|
||||
public float X
|
||||
{
|
||||
get => Position.X;
|
||||
set => Position = new Vector2(value, Y);
|
||||
}
|
||||
|
||||
public float Y
|
||||
{
|
||||
get => Position.Y;
|
||||
set => Position = new Vector2(X, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-2
@@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
|
||||
|
||||
+2
-2
@@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.904.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.115.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
||||
@@ -5,29 +5,29 @@ using Android.Content.PM;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
public partial class GameplayScreenRotationLocker : Component
|
||||
{
|
||||
private Bindable<bool> localUserPlaying = null!;
|
||||
private IBindable<LocalUserPlayingState> localUserPlaying = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuGameActivity gameActivity { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGame game)
|
||||
private void load(ILocalUserPlayInfo localUserPlayInfo)
|
||||
{
|
||||
localUserPlaying = game.LocalUserPlaying.GetBoundCopy();
|
||||
localUserPlaying = localUserPlayInfo.PlayingState.GetBoundCopy();
|
||||
localUserPlaying.BindValueChanged(updateLock, true);
|
||||
}
|
||||
|
||||
private void updateLock(ValueChangedEvent<bool> userPlaying)
|
||||
private void updateLock(ValueChangedEvent<LocalUserPlayingState> userPlaying)
|
||||
{
|
||||
gameActivity.RunOnUiThread(() =>
|
||||
{
|
||||
gameActivity.RequestedOrientation = userPlaying.NewValue ? ScreenOrientation.Locked : gameActivity.DefaultOrientation;
|
||||
gameActivity.RequestedOrientation = userPlaying.NewValue == LocalUserPlayingState.Playing ? ScreenOrientation.Locked : gameActivity.DefaultOrientation;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,7 +13,6 @@ using Android.Graphics;
|
||||
using Android.OS;
|
||||
using Android.Views;
|
||||
using osu.Framework.Android;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Game.Database;
|
||||
using Debug = System.Diagnostics.Debug;
|
||||
using Uri = Android.Net.Uri;
|
||||
@@ -50,9 +49,23 @@ namespace osu.Android
|
||||
/// <remarks>Adjusted on startup to match expected UX for the current device type (phone/tablet).</remarks>
|
||||
public ScreenOrientation DefaultOrientation = ScreenOrientation.Unspecified;
|
||||
|
||||
private OsuGameAndroid game = null!;
|
||||
private readonly OsuGameAndroid game;
|
||||
|
||||
protected override Framework.Game CreateGame() => game = new OsuGameAndroid(this);
|
||||
private bool gameCreated;
|
||||
|
||||
protected override Framework.Game CreateGame()
|
||||
{
|
||||
if (gameCreated)
|
||||
throw new InvalidOperationException("Framework tried to create a game twice.");
|
||||
|
||||
gameCreated = true;
|
||||
return game;
|
||||
}
|
||||
|
||||
public OsuGameActivity()
|
||||
{
|
||||
game = new OsuGameAndroid(this);
|
||||
}
|
||||
|
||||
protected override void OnCreate(Bundle? savedInstanceState)
|
||||
{
|
||||
@@ -95,25 +108,38 @@ namespace osu.Android
|
||||
|
||||
private void handleIntent(Intent? intent)
|
||||
{
|
||||
switch (intent?.Action)
|
||||
if (intent == null)
|
||||
return;
|
||||
|
||||
switch (intent.Action)
|
||||
{
|
||||
case Intent.ActionDefault:
|
||||
if (intent.Scheme == ContentResolver.SchemeContent)
|
||||
handleImportFromUris(intent.Data.AsNonNull());
|
||||
{
|
||||
if (intent.Data != null)
|
||||
handleImportFromUris(intent.Data);
|
||||
}
|
||||
else if (osu_url_schemes.Contains(intent.Scheme))
|
||||
game.HandleLink(intent.DataString);
|
||||
{
|
||||
if (intent.DataString != null)
|
||||
game.HandleLink(intent.DataString);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case Intent.ActionSend:
|
||||
case Intent.ActionSendMultiple:
|
||||
{
|
||||
if (intent.ClipData == null)
|
||||
break;
|
||||
|
||||
var uris = new List<Uri>();
|
||||
|
||||
for (int i = 0; i < intent.ClipData?.ItemCount; i++)
|
||||
for (int i = 0; i < intent.ClipData.ItemCount; i++)
|
||||
{
|
||||
var content = intent.ClipData?.GetItemAt(i);
|
||||
if (content != null)
|
||||
uris.Add(content.Uri.AsNonNull());
|
||||
var item = intent.ClipData.GetItemAt(i);
|
||||
if (item?.Uri != null)
|
||||
uris.Add(item.Uri);
|
||||
}
|
||||
|
||||
handleImportFromUris(uris.ToArray());
|
||||
|
||||
@@ -15,6 +15,7 @@ using osu.Framework.Threading;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
@@ -48,11 +49,11 @@ namespace osu.Desktop
|
||||
private MultiplayerClient multiplayerClient { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; } = null!;
|
||||
private LocalUserStatisticsProvider statisticsProvider { get; set; } = null!;
|
||||
|
||||
private readonly IBindable<UserStatus?> status = new Bindable<UserStatus?>();
|
||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
private readonly Bindable<DiscordRichPresenceMode> privacyMode = new Bindable<DiscordRichPresenceMode>();
|
||||
private IBindable<DiscordRichPresenceMode> privacyMode = null!;
|
||||
private IBindable<UserStatus> userStatus = null!;
|
||||
private IBindable<UserActivity?> userActivity = null!;
|
||||
|
||||
private readonly RichPresence presence = new RichPresence
|
||||
{
|
||||
@@ -67,8 +68,12 @@ namespace osu.Desktop
|
||||
private IBindable<APIUser>? user;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OsuConfigManager config, SessionStatics session)
|
||||
{
|
||||
privacyMode = config.GetBindable<DiscordRichPresenceMode>(OsuSetting.DiscordRichPresence);
|
||||
userStatus = config.GetBindable<UserStatus>(OsuSetting.UserOnlineStatus);
|
||||
userActivity = session.GetBindable<UserActivity?>(Static.UserOnlineActivity);
|
||||
|
||||
client = new DiscordRpcClient(client_id)
|
||||
{
|
||||
// SkipIdenticalPresence allows us to fire SetPresence at any point and leave it to the underlying implementation
|
||||
@@ -101,23 +106,15 @@ namespace osu.Desktop
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
config.BindWith(OsuSetting.DiscordRichPresence, privacyMode);
|
||||
|
||||
user = api.LocalUser.GetBoundCopy();
|
||||
user.BindValueChanged(u =>
|
||||
{
|
||||
status.UnbindBindings();
|
||||
status.BindTo(u.NewValue.Status);
|
||||
|
||||
activity.UnbindBindings();
|
||||
activity.BindTo(u.NewValue.Activity);
|
||||
}, true);
|
||||
|
||||
ruleset.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
status.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
activity.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
userStatus.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
userActivity.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
privacyMode.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
|
||||
multiplayerClient.RoomUpdated += onRoomUpdated;
|
||||
statisticsProvider.StatisticsUpdated += onStatisticsUpdated;
|
||||
}
|
||||
|
||||
private void onReady(object _, ReadyMessage __)
|
||||
@@ -133,6 +130,8 @@ namespace osu.Desktop
|
||||
|
||||
private void onRoomUpdated() => schedulePresenceUpdate();
|
||||
|
||||
private void onStatisticsUpdated(UserStatisticsUpdate _) => schedulePresenceUpdate();
|
||||
|
||||
private ScheduledDelegate? presenceUpdateDelegate;
|
||||
|
||||
private void schedulePresenceUpdate()
|
||||
@@ -143,13 +142,13 @@ namespace osu.Desktop
|
||||
if (!client.IsInitialized)
|
||||
return;
|
||||
|
||||
if (status.Value == UserStatus.Offline || privacyMode.Value == DiscordRichPresenceMode.Off)
|
||||
if (!api.IsLoggedIn || userStatus.Value == UserStatus.Offline || privacyMode.Value == DiscordRichPresenceMode.Off)
|
||||
{
|
||||
client.ClearPresence();
|
||||
return;
|
||||
}
|
||||
|
||||
bool hideIdentifiableInformation = privacyMode.Value == DiscordRichPresenceMode.Limited || status.Value == UserStatus.DoNotDisturb;
|
||||
bool hideIdentifiableInformation = privacyMode.Value == DiscordRichPresenceMode.Limited || userStatus.Value == UserStatus.DoNotDisturb;
|
||||
|
||||
updatePresence(hideIdentifiableInformation);
|
||||
client.SetPresence(presence);
|
||||
@@ -162,12 +161,12 @@ namespace osu.Desktop
|
||||
return;
|
||||
|
||||
// user activity
|
||||
if (activity.Value != null)
|
||||
if (userActivity.Value != null)
|
||||
{
|
||||
presence.State = clampLength(activity.Value.GetStatus(hideIdentifiableInformation));
|
||||
presence.Details = clampLength(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
|
||||
presence.State = clampLength(userActivity.Value.GetStatus(hideIdentifiableInformation));
|
||||
presence.Details = clampLength(userActivity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
|
||||
|
||||
if (getBeatmapID(activity.Value) is int beatmapId && beatmapId > 0)
|
||||
if (userActivity.Value.GetBeatmapID(hideIdentifiableInformation) is int beatmapId && beatmapId > 0)
|
||||
{
|
||||
presence.Buttons = new[]
|
||||
{
|
||||
@@ -229,10 +228,8 @@ namespace osu.Desktop
|
||||
presence.Assets.LargeImageText = string.Empty;
|
||||
else
|
||||
{
|
||||
if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics? statistics))
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty);
|
||||
else
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
|
||||
var statistics = statisticsProvider.GetStatisticsFor(ruleset.Value);
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics?.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty);
|
||||
}
|
||||
|
||||
// small image
|
||||
@@ -279,10 +276,12 @@ namespace osu.Desktop
|
||||
|
||||
// As above, discord decides that *non-empty* strings shorter than 2 characters cannot possibly be valid input, because... reasons?
|
||||
// And yes, that is two *characters*, or *codepoints*, not *bytes* as further down below (as determined by empirical testing).
|
||||
// That seems very questionable, and isn't even documented anywhere. So to *make it* accept such valid input,
|
||||
// just tack on enough of U+200B ZERO WIDTH SPACEs at the end.
|
||||
if (str.Length < 2)
|
||||
return str.PadRight(2, '\u200B');
|
||||
// Also, spaces don't count. Because reasons, clearly.
|
||||
// That all seems very questionable, and isn't even documented anywhere. So to *make it* accept such valid input,
|
||||
// just tack on enough of U+200B ZERO WIDTH SPACEs at the end. After making sure to trim whitespace.
|
||||
string trimmed = str.Trim();
|
||||
if (trimmed.Length < 2)
|
||||
return trimmed.PadRight(2, '\u200B');
|
||||
|
||||
if (Encoding.UTF8.GetByteCount(str) <= 128)
|
||||
return str;
|
||||
@@ -325,25 +324,14 @@ namespace osu.Desktop
|
||||
return true;
|
||||
}
|
||||
|
||||
private static int? getBeatmapID(UserActivity activity)
|
||||
{
|
||||
switch (activity)
|
||||
{
|
||||
case UserActivity.InGame game:
|
||||
return game.BeatmapID;
|
||||
|
||||
case UserActivity.EditingBeatmap edit:
|
||||
return edit.BeatmapID;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (multiplayerClient.IsNotNull())
|
||||
multiplayerClient.RoomUpdated -= onRoomUpdated;
|
||||
|
||||
if (statisticsProvider.IsNotNull())
|
||||
statisticsProvider.StatisticsUpdated -= onStatisticsUpdated;
|
||||
|
||||
client.Dispose();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
+32
-22
@@ -141,12 +141,12 @@ namespace osu.Desktop
|
||||
|
||||
// Make sure that this is a laptop.
|
||||
IntPtr[] gpus = new IntPtr[64];
|
||||
if (checkError(EnumPhysicalGPUs(gpus, out int gpuCount)))
|
||||
if (checkError(EnumPhysicalGPUs(gpus, out int gpuCount), nameof(EnumPhysicalGPUs)))
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < gpuCount; i++)
|
||||
{
|
||||
if (checkError(GetSystemType(gpus[i], out var type)))
|
||||
if (checkError(GetSystemType(gpus[i], out var type), nameof(GetSystemType)))
|
||||
return false;
|
||||
|
||||
if (type == NvSystemType.LAPTOP)
|
||||
@@ -182,7 +182,7 @@ namespace osu.Desktop
|
||||
|
||||
bool success = setSetting(NvSettingID.OGL_THREAD_CONTROL_ID, (uint)value);
|
||||
|
||||
Logger.Log(success ? $"Threaded optimizations set to \"{value}\"!" : "Threaded optimizations set failed!");
|
||||
Logger.Log(success ? $"[NVAPI] Threaded optimizations set to \"{value}\"!" : "[NVAPI] Threaded optimizations set failed!");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -205,7 +205,7 @@ namespace osu.Desktop
|
||||
|
||||
uint numApps = profile.NumOfApps;
|
||||
|
||||
if (checkError(EnumApplications(sessionHandle, profileHandle, 0, ref numApps, applications)))
|
||||
if (checkError(EnumApplications(sessionHandle, profileHandle, 0, ref numApps, applications), nameof(EnumApplications)))
|
||||
return false;
|
||||
|
||||
for (uint i = 0; i < numApps; i++)
|
||||
@@ -236,10 +236,10 @@ namespace osu.Desktop
|
||||
|
||||
isApplicationSpecific = true;
|
||||
|
||||
if (checkError(FindApplicationByName(sessionHandle, osu_filename, out profileHandle, ref application)))
|
||||
if (checkError(FindApplicationByName(sessionHandle, osu_filename, out profileHandle, ref application), nameof(FindApplicationByName)))
|
||||
{
|
||||
isApplicationSpecific = false;
|
||||
if (checkError(GetCurrentGlobalProfile(sessionHandle, out profileHandle)))
|
||||
if (checkError(GetCurrentGlobalProfile(sessionHandle, out profileHandle), nameof(GetCurrentGlobalProfile)))
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -258,12 +258,10 @@ namespace osu.Desktop
|
||||
Version = NvProfile.Stride,
|
||||
IsPredefined = 0,
|
||||
ProfileName = PROFILE_NAME,
|
||||
GPUSupport = new uint[32]
|
||||
GpuSupport = NvDrsGpuSupport.Geforce
|
||||
};
|
||||
|
||||
newProfile.GPUSupport[0] = 1;
|
||||
|
||||
if (checkError(CreateProfile(sessionHandle, ref newProfile, out profileHandle)))
|
||||
if (checkError(CreateProfile(sessionHandle, ref newProfile, out profileHandle), nameof(CreateProfile)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@@ -284,7 +282,7 @@ namespace osu.Desktop
|
||||
SettingID = settingId
|
||||
};
|
||||
|
||||
if (checkError(GetSetting(sessionHandle, profileHandle, settingId, ref setting)))
|
||||
if (checkError(GetSetting(sessionHandle, profileHandle, settingId, ref setting), nameof(GetSetting)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@@ -313,7 +311,7 @@ namespace osu.Desktop
|
||||
};
|
||||
|
||||
// Set the thread state
|
||||
if (checkError(SetSetting(sessionHandle, profileHandle, ref newSetting)))
|
||||
if (checkError(SetSetting(sessionHandle, profileHandle, ref newSetting), nameof(SetSetting)))
|
||||
return false;
|
||||
|
||||
// Get the profile (needed to check app count)
|
||||
@@ -321,7 +319,7 @@ namespace osu.Desktop
|
||||
{
|
||||
Version = NvProfile.Stride
|
||||
};
|
||||
if (checkError(GetProfileInfo(sessionHandle, profileHandle, ref profile)))
|
||||
if (checkError(GetProfileInfo(sessionHandle, profileHandle, ref profile), nameof(GetProfileInfo)))
|
||||
return false;
|
||||
|
||||
if (!containsApplication(profileHandle, profile, out application))
|
||||
@@ -332,12 +330,12 @@ namespace osu.Desktop
|
||||
application.AppName = osu_filename;
|
||||
application.UserFriendlyName = APPLICATION_NAME;
|
||||
|
||||
if (checkError(CreateApplication(sessionHandle, profileHandle, ref application)))
|
||||
if (checkError(CreateApplication(sessionHandle, profileHandle, ref application), nameof(CreateApplication)))
|
||||
return false;
|
||||
}
|
||||
|
||||
// Save!
|
||||
return !checkError(SaveSettings(sessionHandle));
|
||||
return !checkError(SaveSettings(sessionHandle), nameof(SaveSettings));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -346,20 +344,25 @@ namespace osu.Desktop
|
||||
/// <returns>If the operation succeeded.</returns>
|
||||
private static bool createSession()
|
||||
{
|
||||
if (checkError(CreateSession(out sessionHandle)))
|
||||
if (checkError(CreateSession(out sessionHandle), nameof(CreateSession)))
|
||||
return false;
|
||||
|
||||
// Load settings into session
|
||||
if (checkError(LoadSettings(sessionHandle)))
|
||||
if (checkError(LoadSettings(sessionHandle), nameof(LoadSettings)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool checkError(NvStatus status)
|
||||
private static bool checkError(NvStatus status, string caller)
|
||||
{
|
||||
Status = status;
|
||||
return status != NvStatus.OK;
|
||||
|
||||
bool hasError = status != NvStatus.OK;
|
||||
if (hasError)
|
||||
Logger.Log($"[NVAPI] {caller} call failed with status code {status}");
|
||||
|
||||
return hasError;
|
||||
}
|
||||
|
||||
static NVAPI()
|
||||
@@ -458,9 +461,7 @@ namespace osu.Desktop
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = NVAPI.UNICODE_STRING_MAX)]
|
||||
public string ProfileName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
|
||||
public uint[] GPUSupport;
|
||||
|
||||
public NvDrsGpuSupport GpuSupport;
|
||||
public uint IsPredefined;
|
||||
public uint NumOfApps;
|
||||
public uint NumOfSettings;
|
||||
@@ -606,6 +607,7 @@ namespace osu.Desktop
|
||||
SYNC_NOT_ACTIVE = -194, // The requested action cannot be performed without Sync being enabled.
|
||||
SYNC_MASTER_NOT_FOUND = -195, // The requested action cannot be performed without Sync Master being enabled.
|
||||
INVALID_SYNC_TOPOLOGY = -196, // Invalid displays passed in the NV_GSYNC_DISPLAY pointer.
|
||||
|
||||
ECID_SIGN_ALGO_UNSUPPORTED = -197, // The specified signing algorithm is not supported. Either an incorrect value was entered or the current installed driver/hardware does not support the input value.
|
||||
ECID_KEY_VERIFICATION_FAILED = -198, // The encrypted public key verification has failed.
|
||||
FIRMWARE_OUT_OF_DATE = -199, // The device's firmware is out of date.
|
||||
@@ -744,4 +746,12 @@ namespace osu.Desktop
|
||||
OGL_THREAD_CONTROL_NUM_VALUES = 2,
|
||||
OGL_THREAD_CONTROL_DEFAULT = 0
|
||||
}
|
||||
|
||||
[Flags]
|
||||
internal enum NvDrsGpuSupport : uint
|
||||
{
|
||||
Geforce = 1 << 0,
|
||||
Quadro = 1 << 1,
|
||||
Nvs = 1 << 2
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,7 +67,12 @@ namespace osu.Desktop
|
||||
{
|
||||
try
|
||||
{
|
||||
stableInstallPath = getStableInstallPathFromRegistry();
|
||||
stableInstallPath = getStableInstallPathFromRegistry("osustable.File.osz");
|
||||
|
||||
if (!string.IsNullOrEmpty(stableInstallPath) && checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
stableInstallPath = getStableInstallPathFromRegistry("osu!");
|
||||
|
||||
if (!string.IsNullOrEmpty(stableInstallPath) && checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
@@ -89,17 +94,17 @@ namespace osu.Desktop
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
private string? getStableInstallPathFromRegistry()
|
||||
private string? getStableInstallPathFromRegistry(string progId)
|
||||
{
|
||||
using (RegistryKey? key = Registry.ClassesRoot.OpenSubKey("osu!"))
|
||||
using (RegistryKey? key = Registry.ClassesRoot.OpenSubKey(progId))
|
||||
return key?.OpenSubKey(WindowsAssociationManager.SHELL_OPEN_COMMAND)?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
|
||||
}
|
||||
|
||||
public static bool IsPackageManaged => !string.IsNullOrEmpty(Environment.GetEnvironmentVariable("OSU_EXTERNAL_UPDATE_PROVIDER"));
|
||||
|
||||
protected override UpdateManager CreateUpdateManager()
|
||||
{
|
||||
string? packageManaged = Environment.GetEnvironmentVariable("OSU_EXTERNAL_UPDATE_PROVIDER");
|
||||
|
||||
if (!string.IsNullOrEmpty(packageManaged))
|
||||
if (IsPackageManaged)
|
||||
return new NoActionUpdateManager();
|
||||
|
||||
return new VelopackUpdateManager();
|
||||
@@ -134,7 +139,6 @@ namespace osu.Desktop
|
||||
if (iconStream != null)
|
||||
host.Window.SetIconFromStream(iconStream);
|
||||
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
host.Window.Title = Name;
|
||||
}
|
||||
|
||||
|
||||
+22
-7
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.Versioning;
|
||||
using osu.Desktop.LegacyIpc;
|
||||
using osu.Desktop.Windows;
|
||||
using osu.Framework;
|
||||
@@ -98,7 +99,7 @@ namespace osu.Desktop
|
||||
|
||||
var hostOptions = new HostOptions
|
||||
{
|
||||
IPCPort = !tournamentClient ? OsuGame.IPC_PORT : null,
|
||||
IPCPipeName = !tournamentClient ? OsuGame.IPC_PIPE_NAME : null,
|
||||
FriendlyGameName = OsuGameBase.GAME_NAME,
|
||||
};
|
||||
|
||||
@@ -168,12 +169,26 @@ namespace osu.Desktop
|
||||
|
||||
private static void setupVelopack()
|
||||
{
|
||||
VelopackApp
|
||||
.Build()
|
||||
.WithFirstRun(v =>
|
||||
{
|
||||
if (OperatingSystem.IsWindows()) WindowsAssociationManager.InstallAssociations();
|
||||
}).Run();
|
||||
if (OsuGameDesktop.IsPackageManaged)
|
||||
{
|
||||
Logger.Log("Updates are being managed by an external provider. Skipping Velopack setup.");
|
||||
return;
|
||||
}
|
||||
|
||||
var app = VelopackApp.Build();
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
configureWindows(app);
|
||||
|
||||
app.Run();
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
private static void configureWindows(VelopackApp app)
|
||||
{
|
||||
app.WithFirstRun(_ => WindowsAssociationManager.InstallAssociations());
|
||||
app.WithAfterUpdateFastCallback(_ => WindowsAssociationManager.UpdateAssociations());
|
||||
app.WithBeforeUninstallFastCallback(_ => WindowsAssociationManager.UninstallAssociations());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,6 +25,8 @@ namespace osu.Desktop.Updater
|
||||
[Resolved]
|
||||
private ILocalUserPlayInfo? localUserInfo { get; set; }
|
||||
|
||||
private bool isInGameplay => localUserInfo?.PlayingState.Value != LocalUserPlayingState.NotPlaying;
|
||||
|
||||
private UpdateInfo? pendingUpdate;
|
||||
|
||||
public VelopackUpdateManager()
|
||||
@@ -43,16 +45,19 @@ namespace osu.Desktop.Updater
|
||||
|
||||
protected override async Task<bool> PerformUpdateCheck() => await checkForUpdateAsync().ConfigureAwait(false);
|
||||
|
||||
private async Task<bool> checkForUpdateAsync(UpdateProgressNotification? notification = null)
|
||||
private async Task<bool> checkForUpdateAsync()
|
||||
{
|
||||
// should we schedule a retry on completion of this check?
|
||||
bool scheduleRecheck = true;
|
||||
// whether to check again in 30 minutes. generally only if there's an error or no update was found (yet).
|
||||
bool scheduleRecheck = false;
|
||||
|
||||
try
|
||||
{
|
||||
// Avoid any kind of update checking while gameplay is running.
|
||||
if (localUserInfo?.IsPlaying.Value == true)
|
||||
return false;
|
||||
if (isInGameplay)
|
||||
{
|
||||
scheduleRecheck = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
// TODO: we should probably be checking if there's a more recent update, rather than shortcutting here.
|
||||
// Velopack does support this scenario (see https://github.com/ppy/osu/pull/28743#discussion_r1743495975).
|
||||
@@ -63,42 +68,45 @@ namespace osu.Desktop.Updater
|
||||
{
|
||||
Activated = () =>
|
||||
{
|
||||
restartToApplyUpdate();
|
||||
Task.Run(restartToApplyUpdate);
|
||||
return true;
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
pendingUpdate = await updateManager.CheckForUpdatesAsync().ConfigureAwait(false);
|
||||
|
||||
// Handle no updates available.
|
||||
// No update is available. We'll check again later.
|
||||
if (pendingUpdate == null)
|
||||
return false;
|
||||
|
||||
scheduleRecheck = false;
|
||||
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification
|
||||
{
|
||||
CompletionClickAction = restartToApplyUpdate,
|
||||
};
|
||||
|
||||
Schedule(() => notificationOverlay.Post(notification));
|
||||
scheduleRecheck = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// An update is found, let's notify the user and start downloading it.
|
||||
UpdateProgressNotification notification = new UpdateProgressNotification
|
||||
{
|
||||
CompletionClickAction = () =>
|
||||
{
|
||||
Task.Run(restartToApplyUpdate);
|
||||
return true;
|
||||
},
|
||||
};
|
||||
|
||||
runOutsideOfGameplay(() => notificationOverlay.Post(notification));
|
||||
notification.StartDownload();
|
||||
|
||||
try
|
||||
{
|
||||
await updateManager.DownloadUpdatesAsync(pendingUpdate, p => notification.Progress = p / 100f).ConfigureAwait(false);
|
||||
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
runOutsideOfGameplay(() => notification.State = ProgressNotificationState.Completed);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// In the case of an error, a separate notification will be displayed.
|
||||
scheduleRecheck = true;
|
||||
notification.FailDownload();
|
||||
Logger.Error(e, @"update failed!");
|
||||
}
|
||||
@@ -113,7 +121,6 @@ namespace osu.Desktop.Updater
|
||||
{
|
||||
if (scheduleRecheck)
|
||||
{
|
||||
// check again in 30 minutes.
|
||||
Scheduler.AddDelayed(() => Task.Run(async () => await checkForUpdateAsync().ConfigureAwait(false)), 60000 * 30);
|
||||
}
|
||||
}
|
||||
@@ -121,13 +128,21 @@ namespace osu.Desktop.Updater
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool restartToApplyUpdate()
|
||||
private void runOutsideOfGameplay(Action action)
|
||||
{
|
||||
// TODO: Migrate this to async flow whenever available (see https://github.com/ppy/osu/pull/28743#discussion_r1740505665).
|
||||
// Currently there's an internal Thread.Sleep(300) which will cause a stutter when the user clicks to restart.
|
||||
updateManager.WaitExitThenApplyUpdates(pendingUpdate?.TargetFullRelease);
|
||||
if (isInGameplay)
|
||||
{
|
||||
Scheduler.AddDelayed(() => runOutsideOfGameplay(action), 1000);
|
||||
return;
|
||||
}
|
||||
|
||||
action();
|
||||
}
|
||||
|
||||
private async Task restartToApplyUpdate()
|
||||
{
|
||||
await updateManager.WaitExitThenApplyUpdatesAsync(pendingUpdate?.TargetFullRelease).ConfigureAwait(false);
|
||||
Schedule(() => game.AttemptExit());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace osu.Desktop.Windows
|
||||
public partial class GameplayWinKeyBlocker : Component
|
||||
{
|
||||
private Bindable<bool> disableWinKey = null!;
|
||||
private IBindable<bool> localUserPlaying = null!;
|
||||
private IBindable<LocalUserPlayingState> localUserPlaying = null!;
|
||||
private IBindable<bool> isActive = null!;
|
||||
|
||||
[Resolved]
|
||||
@@ -22,7 +22,7 @@ namespace osu.Desktop.Windows
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ILocalUserPlayInfo localUserInfo, OsuConfigManager config)
|
||||
{
|
||||
localUserPlaying = localUserInfo.IsPlaying.GetBoundCopy();
|
||||
localUserPlaying = localUserInfo.PlayingState.GetBoundCopy();
|
||||
localUserPlaying.BindValueChanged(_ => updateBlocking());
|
||||
|
||||
isActive = host.IsActive.GetBoundCopy();
|
||||
@@ -34,7 +34,7 @@ namespace osu.Desktop.Windows
|
||||
|
||||
private void updateBlocking()
|
||||
{
|
||||
bool shouldDisable = isActive.Value && disableWinKey.Value && localUserPlaying.Value;
|
||||
bool shouldDisable = isActive.Value && disableWinKey.Value && localUserPlaying.Value == LocalUserPlayingState.Playing;
|
||||
|
||||
if (shouldDisable)
|
||||
host.InputThread.Scheduler.Add(WindowsKey.Disable);
|
||||
|
||||
@@ -13,5 +13,7 @@ namespace osu.Desktop.Windows
|
||||
private static readonly string icon_directory = Path.GetDirectoryName(typeof(Icons).Assembly.Location)!;
|
||||
|
||||
public static string Lazer => Path.Join(icon_directory, "lazer.ico");
|
||||
|
||||
public static string Beatmap => Path.Join(icon_directory, "beatmap.ico");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ namespace osu.Desktop.Windows
|
||||
public static class WindowsAssociationManager
|
||||
{
|
||||
private const string software_classes = @"Software\Classes";
|
||||
private const string software_registered_applications = @"Software\RegisteredApplications";
|
||||
|
||||
/// <summary>
|
||||
/// Sub key for setting the icon.
|
||||
@@ -36,14 +37,18 @@ namespace osu.Desktop.Windows
|
||||
/// Program ID prefix used for file associations. Should be relatively short since the full program ID has a 39 character limit,
|
||||
/// see https://learn.microsoft.com/en-us/windows/win32/com/-progid--key.
|
||||
/// </summary>
|
||||
private const string program_id_prefix = "osu.File";
|
||||
private const string program_id_file_prefix = "osu.File";
|
||||
|
||||
private const string program_id_protocol_prefix = "osu.Uri";
|
||||
|
||||
private static readonly ApplicationCapability application_capability = new ApplicationCapability(@"osu", @"Software\ppy\osu\Capabilities", "osu!(lazer)");
|
||||
|
||||
private static readonly FileAssociation[] file_associations =
|
||||
{
|
||||
new FileAssociation(@".osz", WindowsAssociationManagerStrings.OsuBeatmap, Icons.Lazer),
|
||||
new FileAssociation(@".olz", WindowsAssociationManagerStrings.OsuBeatmap, Icons.Lazer),
|
||||
new FileAssociation(@".osr", WindowsAssociationManagerStrings.OsuReplay, Icons.Lazer),
|
||||
new FileAssociation(@".osk", WindowsAssociationManagerStrings.OsuSkin, Icons.Lazer),
|
||||
new FileAssociation(@".osz", WindowsAssociationManagerStrings.OsuBeatmap, Icons.Beatmap),
|
||||
new FileAssociation(@".olz", WindowsAssociationManagerStrings.OsuBeatmap, Icons.Beatmap),
|
||||
new FileAssociation(@".osr", WindowsAssociationManagerStrings.OsuReplay, Icons.Beatmap),
|
||||
new FileAssociation(@".osk", WindowsAssociationManagerStrings.OsuSkin, Icons.Beatmap),
|
||||
};
|
||||
|
||||
private static readonly UriAssociation[] uri_associations =
|
||||
@@ -56,14 +61,13 @@ namespace osu.Desktop.Windows
|
||||
/// Installs file and URI associations.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Call <see cref="UpdateDescriptions"/> in a timely fashion to keep descriptions up-to-date and localised.
|
||||
/// Call <see cref="LocaliseDescriptions"/> in a timely fashion to keep descriptions up-to-date and localised.
|
||||
/// </remarks>
|
||||
public static void InstallAssociations()
|
||||
{
|
||||
try
|
||||
{
|
||||
updateAssociations();
|
||||
updateDescriptions(null); // write default descriptions in case `UpdateDescriptions()` is not called.
|
||||
NotifyShellUpdate();
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -76,17 +80,13 @@ namespace osu.Desktop.Windows
|
||||
/// Updates associations with latest definitions.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Call <see cref="UpdateDescriptions"/> in a timely fashion to keep descriptions up-to-date and localised.
|
||||
/// Call <see cref="LocaliseDescriptions"/> in a timely fashion to keep descriptions up-to-date and localised.
|
||||
/// </remarks>
|
||||
public static void UpdateAssociations()
|
||||
{
|
||||
try
|
||||
{
|
||||
updateAssociations();
|
||||
|
||||
// TODO: Remove once UpdateDescriptions() is called as specified in the xmldoc.
|
||||
updateDescriptions(null); // always write default descriptions, in case of updating from an older version in which file associations were not implemented/installed
|
||||
|
||||
NotifyShellUpdate();
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -95,11 +95,19 @@ namespace osu.Desktop.Windows
|
||||
}
|
||||
}
|
||||
|
||||
public static void UpdateDescriptions(LocalisationManager localisationManager)
|
||||
// TODO: call this sometime.
|
||||
public static void LocaliseDescriptions(LocalisationManager localisationManager)
|
||||
{
|
||||
try
|
||||
{
|
||||
updateDescriptions(localisationManager);
|
||||
application_capability.LocaliseDescription(localisationManager);
|
||||
|
||||
foreach (var association in file_associations)
|
||||
association.LocaliseDescription(localisationManager);
|
||||
|
||||
foreach (var association in uri_associations)
|
||||
association.LocaliseDescription(localisationManager);
|
||||
|
||||
NotifyShellUpdate();
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -112,6 +120,8 @@ namespace osu.Desktop.Windows
|
||||
{
|
||||
try
|
||||
{
|
||||
application_capability.Uninstall();
|
||||
|
||||
foreach (var association in file_associations)
|
||||
association.Uninstall();
|
||||
|
||||
@@ -133,30 +143,16 @@ namespace osu.Desktop.Windows
|
||||
/// </summary>
|
||||
private static void updateAssociations()
|
||||
{
|
||||
application_capability.Install();
|
||||
|
||||
foreach (var association in file_associations)
|
||||
association.Install();
|
||||
|
||||
foreach (var association in uri_associations)
|
||||
association.Install();
|
||||
}
|
||||
|
||||
private static void updateDescriptions(LocalisationManager? localisation)
|
||||
{
|
||||
foreach (var association in file_associations)
|
||||
association.UpdateDescription(getLocalisedString(association.Description));
|
||||
|
||||
foreach (var association in uri_associations)
|
||||
association.UpdateDescription(getLocalisedString(association.Description));
|
||||
|
||||
string getLocalisedString(LocalisableString s)
|
||||
{
|
||||
if (localisation == null)
|
||||
return s.ToString();
|
||||
|
||||
var b = localisation.GetLocalisedBindableString(s);
|
||||
b.UnbindAll();
|
||||
return b.Value;
|
||||
}
|
||||
application_capability.RegisterFileAssociations(file_associations);
|
||||
application_capability.RegisterUriAssociations(uri_associations);
|
||||
}
|
||||
|
||||
#region Native interop
|
||||
@@ -182,9 +178,87 @@ namespace osu.Desktop.Windows
|
||||
|
||||
#endregion
|
||||
|
||||
private record FileAssociation(string Extension, LocalisableString Description, string IconPath)
|
||||
private class ApplicationCapability
|
||||
{
|
||||
private string programId => $@"{program_id_prefix}{Extension}";
|
||||
private string uniqueName { get; }
|
||||
private string capabilityPath { get; }
|
||||
private LocalisableString description { get; }
|
||||
|
||||
public ApplicationCapability(string uniqueName, string capabilityPath, LocalisableString description)
|
||||
{
|
||||
this.uniqueName = uniqueName;
|
||||
this.capabilityPath = capabilityPath;
|
||||
this.description = description;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers an application capability according to <see href="https://learn.microsoft.com/en-us/windows/win32/shell/default-programs#registering-an-application-for-use-with-default-programs">
|
||||
/// Registering an Application for Use with Default Programs</see>.
|
||||
/// </summary>
|
||||
public void Install()
|
||||
{
|
||||
using (var capability = Registry.CurrentUser.CreateSubKey(capabilityPath))
|
||||
{
|
||||
capability.SetValue(@"ApplicationDescription", description.ToString());
|
||||
}
|
||||
|
||||
using (var registeredApplications = Registry.CurrentUser.OpenSubKey(software_registered_applications, true))
|
||||
registeredApplications?.SetValue(uniqueName, capabilityPath);
|
||||
}
|
||||
|
||||
public void RegisterFileAssociations(FileAssociation[] associations)
|
||||
{
|
||||
using var capability = Registry.CurrentUser.OpenSubKey(capabilityPath, true);
|
||||
if (capability == null) return;
|
||||
|
||||
using var fileAssociations = capability.CreateSubKey(@"FileAssociations");
|
||||
|
||||
foreach (var association in associations)
|
||||
fileAssociations.SetValue(association.Extension, association.ProgramId);
|
||||
}
|
||||
|
||||
public void RegisterUriAssociations(UriAssociation[] associations)
|
||||
{
|
||||
using var capability = Registry.CurrentUser.OpenSubKey(capabilityPath, true);
|
||||
if (capability == null) return;
|
||||
|
||||
using var urlAssociations = capability.CreateSubKey(@"UrlAssociations");
|
||||
|
||||
foreach (var association in associations)
|
||||
urlAssociations.SetValue(association.Protocol, association.ProgramId);
|
||||
}
|
||||
|
||||
public void LocaliseDescription(LocalisationManager localisationManager)
|
||||
{
|
||||
using (var capability = Registry.CurrentUser.OpenSubKey(capabilityPath, true))
|
||||
{
|
||||
capability?.SetValue(@"ApplicationDescription", localisationManager.GetLocalisedString(description));
|
||||
}
|
||||
}
|
||||
|
||||
public void Uninstall()
|
||||
{
|
||||
using (var registeredApplications = Registry.CurrentUser.OpenSubKey(software_registered_applications, true))
|
||||
registeredApplications?.DeleteValue(uniqueName, throwOnMissingValue: false);
|
||||
|
||||
Registry.CurrentUser.DeleteSubKeyTree(capabilityPath, throwOnMissingSubKey: false);
|
||||
}
|
||||
}
|
||||
|
||||
private class FileAssociation
|
||||
{
|
||||
public string ProgramId => $@"{program_id_file_prefix}{Extension}";
|
||||
|
||||
public string Extension { get; }
|
||||
private LocalisableString description { get; }
|
||||
private string iconPath { get; }
|
||||
|
||||
public FileAssociation(string extension, LocalisableString description, string iconPath)
|
||||
{
|
||||
Extension = extension;
|
||||
this.description = description;
|
||||
this.iconPath = iconPath;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Installs a file extension association in accordance with https://learn.microsoft.com/en-us/windows/win32/com/-progid--key
|
||||
@@ -195,10 +269,12 @@ namespace osu.Desktop.Windows
|
||||
if (classes == null) return;
|
||||
|
||||
// register a program id for the given extension
|
||||
using (var programKey = classes.CreateSubKey(programId))
|
||||
using (var programKey = classes.CreateSubKey(ProgramId))
|
||||
{
|
||||
programKey.SetValue(null, description.ToString());
|
||||
|
||||
using (var defaultIconKey = programKey.CreateSubKey(default_icon))
|
||||
defaultIconKey.SetValue(null, IconPath);
|
||||
defaultIconKey.SetValue(null, iconPath);
|
||||
|
||||
using (var openCommandKey = programKey.CreateSubKey(SHELL_OPEN_COMMAND))
|
||||
openCommandKey.SetValue(null, $@"""{exe_path}"" ""%1""");
|
||||
@@ -206,23 +282,25 @@ namespace osu.Desktop.Windows
|
||||
|
||||
using (var extensionKey = classes.CreateSubKey(Extension))
|
||||
{
|
||||
// set ourselves as the default program
|
||||
extensionKey.SetValue(null, programId);
|
||||
// Clear out our existing default ProgramID. Default programs in Windows are handled internally by Explorer,
|
||||
// so having it here is just confusing and may override user preferences.
|
||||
if (extensionKey.GetValue(null) is string s && s == ProgramId)
|
||||
extensionKey.SetValue(null, string.Empty);
|
||||
|
||||
// add to the open with dialog
|
||||
// https://learn.microsoft.com/en-us/windows/win32/shell/how-to-include-an-application-on-the-open-with-dialog-box
|
||||
using (var openWithKey = extensionKey.CreateSubKey(@"OpenWithProgIds"))
|
||||
openWithKey.SetValue(programId, string.Empty);
|
||||
openWithKey.SetValue(ProgramId, string.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateDescription(string description)
|
||||
public void LocaliseDescription(LocalisationManager localisationManager)
|
||||
{
|
||||
using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true);
|
||||
if (classes == null) return;
|
||||
|
||||
using (var programKey = classes.OpenSubKey(programId, true))
|
||||
programKey?.SetValue(null, description);
|
||||
using (var programKey = classes.OpenSubKey(ProgramId, true))
|
||||
programKey?.SetValue(null, localisationManager.GetLocalisedString(description));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -235,26 +313,34 @@ namespace osu.Desktop.Windows
|
||||
|
||||
using (var extensionKey = classes.OpenSubKey(Extension, true))
|
||||
{
|
||||
// clear our default association so that Explorer doesn't show the raw programId to users
|
||||
// the null/(Default) entry is used for both ProdID association and as a fallback friendly name, for legacy reasons
|
||||
if (extensionKey?.GetValue(null) is string s && s == programId)
|
||||
extensionKey.SetValue(null, string.Empty);
|
||||
|
||||
using (var openWithKey = extensionKey?.CreateSubKey(@"OpenWithProgIds"))
|
||||
openWithKey?.DeleteValue(programId, throwOnMissingValue: false);
|
||||
openWithKey?.DeleteValue(ProgramId, throwOnMissingValue: false);
|
||||
}
|
||||
|
||||
classes.DeleteSubKeyTree(programId, throwOnMissingSubKey: false);
|
||||
classes.DeleteSubKeyTree(ProgramId, throwOnMissingSubKey: false);
|
||||
}
|
||||
}
|
||||
|
||||
private record UriAssociation(string Protocol, LocalisableString Description, string IconPath)
|
||||
private class UriAssociation
|
||||
{
|
||||
/// <summary>
|
||||
/// "The <c>URL Protocol</c> string value indicates that this key declares a custom pluggable protocol handler."
|
||||
/// See https://learn.microsoft.com/en-us/previous-versions/windows/internet-explorer/ie-developer/platform-apis/aa767914(v=vs.85).
|
||||
/// </summary>
|
||||
public const string URL_PROTOCOL = @"URL Protocol";
|
||||
private const string url_protocol = @"URL Protocol";
|
||||
|
||||
public string Protocol { get; }
|
||||
private LocalisableString description { get; }
|
||||
private string iconPath { get; }
|
||||
|
||||
public UriAssociation(string protocol, LocalisableString description, string iconPath)
|
||||
{
|
||||
Protocol = protocol;
|
||||
this.description = description;
|
||||
this.iconPath = iconPath;
|
||||
}
|
||||
|
||||
public string ProgramId => $@"{program_id_protocol_prefix}.{Protocol}";
|
||||
|
||||
/// <summary>
|
||||
/// Registers an URI protocol handler in accordance with https://learn.microsoft.com/en-us/previous-versions/windows/internet-explorer/ie-developer/platform-apis/aa767914(v=vs.85).
|
||||
@@ -266,29 +352,38 @@ namespace osu.Desktop.Windows
|
||||
|
||||
using (var protocolKey = classes.CreateSubKey(Protocol))
|
||||
{
|
||||
protocolKey.SetValue(URL_PROTOCOL, string.Empty);
|
||||
protocolKey.SetValue(null, $@"URL:{description}");
|
||||
protocolKey.SetValue(url_protocol, string.Empty);
|
||||
|
||||
using (var defaultIconKey = protocolKey.CreateSubKey(default_icon))
|
||||
defaultIconKey.SetValue(null, IconPath);
|
||||
// clear out old data
|
||||
protocolKey.DeleteSubKeyTree(default_icon, throwOnMissingSubKey: false);
|
||||
protocolKey.DeleteSubKeyTree(@"Shell", throwOnMissingSubKey: false);
|
||||
}
|
||||
|
||||
using (var openCommandKey = protocolKey.CreateSubKey(SHELL_OPEN_COMMAND))
|
||||
// register a program id for the given protocol
|
||||
using (var programKey = classes.CreateSubKey(ProgramId))
|
||||
{
|
||||
using (var defaultIconKey = programKey.CreateSubKey(default_icon))
|
||||
defaultIconKey.SetValue(null, iconPath);
|
||||
|
||||
using (var openCommandKey = programKey.CreateSubKey(SHELL_OPEN_COMMAND))
|
||||
openCommandKey.SetValue(null, $@"""{exe_path}"" ""%1""");
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateDescription(string description)
|
||||
public void LocaliseDescription(LocalisationManager localisationManager)
|
||||
{
|
||||
using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true);
|
||||
if (classes == null) return;
|
||||
|
||||
using (var protocolKey = classes.OpenSubKey(Protocol, true))
|
||||
protocolKey?.SetValue(null, $@"URL:{description}");
|
||||
protocolKey?.SetValue(null, $@"URL:{localisationManager.GetLocalisedString(description)}");
|
||||
}
|
||||
|
||||
public void Uninstall()
|
||||
{
|
||||
using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true);
|
||||
classes?.DeleteSubKeyTree(Protocol, throwOnMissingSubKey: false);
|
||||
classes?.DeleteSubKeyTree(ProgramId, throwOnMissingSubKey: false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 349 KiB |
@@ -5,6 +5,7 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
||||
<AssemblyName>osu!</AssemblyName>
|
||||
<AssemblyTitle>osu!(lazer)</AssemblyTitle>
|
||||
<Title>osu!</Title>
|
||||
<Product>osu!(lazer)</Product>
|
||||
<ApplicationIcon>lazer.ico</ApplicationIcon>
|
||||
@@ -23,9 +24,9 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="8.0.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="9.0.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageReference Include="Velopack" Version="0.0.598-g933b2ab" />
|
||||
<PackageReference Include="Velopack" Version="0.0.1053" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public class BenchmarkGeometryUtils : BenchmarkTest
|
||||
{
|
||||
[Params(100, 1000, 2000, 4000, 8000, 10000)]
|
||||
public int N;
|
||||
|
||||
private Vector2[] points = null!;
|
||||
|
||||
public override void SetUp()
|
||||
{
|
||||
points = new Vector2[N];
|
||||
|
||||
for (int i = 0; i < points.Length; ++i)
|
||||
points[i] = new Vector2(RNG.Next(512), RNG.Next(384));
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void MinimumEnclosingCircle() => GeometryUtils.MinimumEnclosingCircle(points);
|
||||
}
|
||||
}
|
||||
@@ -4,28 +4,54 @@
|
||||
using System.Collections.Generic;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public class BenchmarkUnstableRate : BenchmarkTest
|
||||
{
|
||||
private List<HitEvent> events = null!;
|
||||
private readonly List<List<HitEvent>> incrementalEventLists = new List<List<HitEvent>>();
|
||||
|
||||
public override void SetUp()
|
||||
{
|
||||
base.SetUp();
|
||||
events = new List<HitEvent>();
|
||||
|
||||
for (int i = 0; i < 1000; i++)
|
||||
events.Add(new HitEvent(RNG.NextDouble(-200.0, 200.0), RNG.NextDouble(1.0, 2.0), HitResult.Great, new HitObject(), null, null));
|
||||
var events = new List<HitEvent>();
|
||||
|
||||
for (int i = 0; i < 2048; i++)
|
||||
{
|
||||
// Ensure the object has hit windows populated.
|
||||
var hitObject = new HitCircle();
|
||||
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
events.Add(new HitEvent(RNG.NextDouble(-200.0, 200.0), RNG.NextDouble(1.0, 2.0), HitResult.Great, hitObject, null, null));
|
||||
|
||||
incrementalEventLists.Add(new List<HitEvent>(events));
|
||||
}
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CalculateUnstableRate()
|
||||
{
|
||||
_ = events.CalculateUnstableRate();
|
||||
for (int i = 0; i < 2048; i++)
|
||||
{
|
||||
var events = incrementalEventLists[i];
|
||||
_ = events.CalculateUnstableRate();
|
||||
}
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CalculateUnstableRateUsingIncrementalCalculation()
|
||||
{
|
||||
HitEventExtensions.UnstableRateCalculationResult? last = null;
|
||||
|
||||
for (int i = 0; i < 2048; i++)
|
||||
{
|
||||
var events = incrementalEventLists[i];
|
||||
last = events.CalculateUnstableRate(last);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.12" />
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.14.0" />
|
||||
<PackageReference Include="nunit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,16 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
contentContainer.Playfield.HitObjectContainer.Add(hitObject);
|
||||
}
|
||||
|
||||
protected override SnapResult SnapForBlueprint(PlacementBlueprint blueprint)
|
||||
protected override SnapResult SnapForBlueprint(HitObjectPlacementBlueprint blueprint)
|
||||
{
|
||||
var result = base.SnapForBlueprint(blueprint);
|
||||
result.Time = Math.Round(HitObjectContainer.TimeAtScreenSpacePosition(result.ScreenSpacePosition) / TIME_SNAP) * TIME_SNAP;
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableBananaShower((BananaShower)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
|
||||
protected override void AddHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableFruit((Fruit)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new FruitPlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new FruitPlacementBlueprint();
|
||||
|
||||
[Test]
|
||||
public void TestFruitPlacementPosition()
|
||||
|
||||
@@ -114,7 +114,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableJuiceStream((JuiceStream)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new JuiceStreamPlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new JuiceStreamPlacementBlueprint();
|
||||
|
||||
private void addMoveAndClickSteps(double time, float position, bool end = false)
|
||||
{
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
@@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public partial class TestSceneJuiceStreamSelectionBlueprint : CatchSelectionBlueprintTestScene
|
||||
{
|
||||
private JuiceStream hitObject;
|
||||
private JuiceStream hitObject = null!;
|
||||
|
||||
private readonly ManualClock manualClock = new ManualClock();
|
||||
|
||||
@@ -193,6 +191,17 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
addVertexCheckStep(1, 0, times[0], positions[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeletingSecondVertexDeletesEntireJuiceStream()
|
||||
{
|
||||
double[] times = { 100, 400 };
|
||||
float[] positions = { 100, 150 };
|
||||
addBlueprintStep(times, positions);
|
||||
|
||||
addDeleteVertexSteps(times[1], positions[1]);
|
||||
AddAssert("juice stream deleted", () => EditorBeatmap.HitObjects, () => Is.Empty);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVertexResampling()
|
||||
{
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = () => Player.ScoreProcessor.Combo.Value == 2,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
@@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = () => true,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
@@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = () => true,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
Mod = new CatchModRelax(),
|
||||
Autoplay = false,
|
||||
PassCondition = passCondition,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Localisation;
|
||||
@@ -31,6 +32,7 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
@@ -223,10 +225,28 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this);
|
||||
|
||||
public override IEnumerable<SetupSection> CreateEditorSetupSections() =>
|
||||
public override IEnumerable<Drawable> CreateEditorSetupSections() =>
|
||||
[
|
||||
new MetadataSection(),
|
||||
new DifficultySection(),
|
||||
new ColoursSection(),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(SetupScreen.SPACING),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ResourcesSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
new ColoursSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
}
|
||||
}
|
||||
},
|
||||
new DesignSection(),
|
||||
];
|
||||
|
||||
public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier();
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
||||
@@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
public class CatchDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
private const double star_scaling_factor = 0.153;
|
||||
private const double difficulty_multiplier = 4.59;
|
||||
|
||||
private float halfCatcherWidth;
|
||||
|
||||
@@ -41,10 +40,10 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
CatchDifficultyAttributes attributes = new CatchDifficultyAttributes
|
||||
{
|
||||
StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor,
|
||||
StarRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier,
|
||||
Mods = mods,
|
||||
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
|
||||
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)),
|
||||
MaxCombo = beatmap.GetMaxCombo(),
|
||||
};
|
||||
|
||||
return attributes;
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
private const float normalized_hitobject_radius = 41.0f;
|
||||
private const double direction_change_bonus = 21.0;
|
||||
|
||||
protected override double SkillMultiplier => 900;
|
||||
protected override double SkillMultiplier => 1;
|
||||
protected override double StrainDecayBase => 0.2;
|
||||
|
||||
protected override double DecayWeight => 0.94;
|
||||
|
||||
@@ -10,7 +10,7 @@ using osu.Game.Rulesets.Edit.Tools;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class BananaShowerCompositionTool : HitObjectCompositionTool
|
||||
public class BananaShowerCompositionTool : CompositionTool
|
||||
{
|
||||
public BananaShowerCompositionTool()
|
||||
: base(nameof(BananaShower))
|
||||
@@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public partial class CatchPlacementBlueprint<THitObject> : PlacementBlueprint
|
||||
public partial class CatchPlacementBlueprint<THitObject> : HitObjectPlacementBlueprint
|
||||
where THitObject : CatchHitObject, new()
|
||||
{
|
||||
protected new THitObject HitObject => (THitObject)base.HitObject;
|
||||
|
||||
@@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
}));
|
||||
}
|
||||
|
||||
public void UpdateHitObjectFromPath(JuiceStream hitObject)
|
||||
public virtual void UpdateHitObjectFromPath(JuiceStream hitObject)
|
||||
{
|
||||
// The SV setting may need to be changed for the current path.
|
||||
var svBindable = hitObject.SliderVelocityMultiplierBindable;
|
||||
|
||||
@@ -138,5 +138,13 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
|
||||
EditorBeatmap?.EndChange();
|
||||
}
|
||||
|
||||
public override void UpdateHitObjectFromPath(JuiceStream hitObject)
|
||||
{
|
||||
base.UpdateHitObjectFromPath(hitObject);
|
||||
|
||||
if (hitObject.Path.ControlPoints.Count <= 1 || !hitObject.Path.HasValidLength)
|
||||
EditorBeatmap?.Remove(hitObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,10 +88,9 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
switch (PlacementActive)
|
||||
{
|
||||
case PlacementState.Waiting:
|
||||
if (!(result.Time is double snappedTime)) return;
|
||||
|
||||
HitObject.OriginalX = ToLocalSpace(result.ScreenSpacePosition).X;
|
||||
HitObject.StartTime = snappedTime;
|
||||
if (result.Time is double snappedTime)
|
||||
HitObject.StartTime = snappedTime;
|
||||
break;
|
||||
|
||||
case PlacementState.Active:
|
||||
@@ -107,21 +106,13 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
Vector2 startPosition = CatchHitObjectUtils.GetStartPosition(HitObjectContainer, HitObject);
|
||||
editablePath.Position = nestedOutlineContainer.Position = scrollingPath.Position = startPosition;
|
||||
|
||||
updateHitObjectFromPath();
|
||||
}
|
||||
if (lastEditablePathId != editablePath.PathId)
|
||||
editablePath.UpdateHitObjectFromPath(HitObject);
|
||||
lastEditablePathId = editablePath.PathId;
|
||||
|
||||
private void updateHitObjectFromPath()
|
||||
{
|
||||
if (lastEditablePathId == editablePath.PathId)
|
||||
return;
|
||||
|
||||
editablePath.UpdateHitObjectFromPath(HitObject);
|
||||
ApplyDefaultsToHitObject();
|
||||
|
||||
scrollingPath.UpdatePathFrom(HitObjectContainer, HitObject);
|
||||
nestedOutlineContainer.UpdateNestedObjectsFrom(HitObjectContainer, HitObject);
|
||||
|
||||
lastEditablePathId = editablePath.PathId;
|
||||
}
|
||||
|
||||
private double positionToTime(float relativeYPosition)
|
||||
|
||||
@@ -8,11 +8,14 @@ using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@@ -53,6 +56,12 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
[Resolved]
|
||||
private EditorBeatmap? editorBeatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IEditorChangeHandler? changeHandler { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor? beatDivisor { get; set; }
|
||||
|
||||
public JuiceStreamSelectionBlueprint(JuiceStream hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
@@ -118,6 +127,20 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!IsSelected)
|
||||
return false;
|
||||
|
||||
if (e.Key == Key.F && e.ControlPressed && e.ShiftPressed)
|
||||
{
|
||||
convertToStream();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void onDefaultsApplied(HitObject _)
|
||||
{
|
||||
computeObjectBounds();
|
||||
@@ -167,12 +190,64 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
lastSliderPathVersion = HitObject.Path.Version.Value;
|
||||
}
|
||||
|
||||
// duplicated in `SliderSelectionBlueprint.convertToStream()`
|
||||
// consider extracting common helper when applying changes here
|
||||
private void convertToStream()
|
||||
{
|
||||
if (editorBeatmap == null || beatDivisor == null)
|
||||
return;
|
||||
|
||||
var timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime);
|
||||
double streamSpacing = timingPoint.BeatLength / beatDivisor.Value;
|
||||
|
||||
changeHandler?.BeginChange();
|
||||
|
||||
int i = 0;
|
||||
double time = HitObject.StartTime;
|
||||
|
||||
while (!Precision.DefinitelyBigger(time, HitObject.GetEndTime(), 1))
|
||||
{
|
||||
// positionWithRepeats is a fractional number in the range of [0, HitObject.SpanCount()]
|
||||
// and indicates how many fractional spans of a slider have passed up to time.
|
||||
double positionWithRepeats = (time - HitObject.StartTime) / HitObject.Duration * HitObject.SpanCount();
|
||||
double pathPosition = positionWithRepeats - (int)positionWithRepeats;
|
||||
// every second span is in the reverse direction - need to reverse the path position.
|
||||
if (positionWithRepeats % 2 >= 1)
|
||||
pathPosition = 1 - pathPosition;
|
||||
|
||||
float fruitXValue = HitObject.OriginalX + HitObject.Path.PositionAt(pathPosition).X;
|
||||
|
||||
editorBeatmap.Add(new Fruit
|
||||
{
|
||||
StartTime = time,
|
||||
OriginalX = fruitXValue,
|
||||
NewCombo = i == 0 && HitObject.NewCombo,
|
||||
Samples = HitObject.Samples.Select(s => s.With()).ToList()
|
||||
});
|
||||
|
||||
i += 1;
|
||||
time = HitObject.StartTime + i * streamSpacing;
|
||||
}
|
||||
|
||||
editorBeatmap.Remove(HitObject);
|
||||
|
||||
changeHandler?.EndChange();
|
||||
}
|
||||
|
||||
private IEnumerable<MenuItem> getContextMenuItems()
|
||||
{
|
||||
yield return new OsuMenuItem("Add vertex", MenuItemType.Standard, () =>
|
||||
{
|
||||
editablePath.AddVertex(rightMouseDownPosition);
|
||||
});
|
||||
})
|
||||
{
|
||||
Hotkey = new Hotkey(new KeyCombination(InputKey.Control, InputKey.MouseLeft))
|
||||
};
|
||||
|
||||
yield return new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream)
|
||||
{
|
||||
Hotkey = new Hotkey(new KeyCombination(InputKey.Control, InputKey.Shift, InputKey.F))
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public partial class CatchDistanceSnapProvider : ComposerDistanceSnapProvider
|
||||
{
|
||||
protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
|
||||
public override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
|
||||
{
|
||||
// osu!catch's distance snap implementation is limited, in that a custom spacing cannot be specified.
|
||||
// Therefore this functionality is not currently used.
|
||||
|
||||
@@ -8,7 +8,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public partial class CatchEditorPlayfield : CatchPlayfield
|
||||
{
|
||||
// TODO fixme: the size of the catcher is not changed when circle size is changed in setup screen.
|
||||
public CatchEditorPlayfield(IBeatmapDifficultyInfo difficulty)
|
||||
: base(difficulty)
|
||||
{
|
||||
|
||||
@@ -18,7 +18,6 @@ using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Edit.Components.TernaryButtons;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
|
||||
@@ -70,7 +69,9 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
}));
|
||||
}
|
||||
|
||||
protected override IEnumerable<TernaryButton> CreateTernaryButtons()
|
||||
protected override Drawable CreateHitObjectInspector() => new CatchHitObjectInspector(DistanceSnapProvider);
|
||||
|
||||
protected override IEnumerable<Drawable> CreateTernaryButtons()
|
||||
=> base.CreateTernaryButtons()
|
||||
.Concat(DistanceSnapProvider.CreateTernaryButtons());
|
||||
|
||||
@@ -84,7 +85,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
protected override BeatSnapGrid CreateBeatSnapGrid() => new CatchBeatSnapGrid();
|
||||
|
||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||
protected override IReadOnlyList<CompositionTool> CompositionTools => new CompositionTool[]
|
||||
{
|
||||
new FruitCompositionTool(),
|
||||
new JuiceStreamCompositionTool(),
|
||||
@@ -114,6 +115,26 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
handleToggleViaKey(e);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
protected override void OnKeyUp(KeyUpEvent e)
|
||||
{
|
||||
handleToggleViaKey(e);
|
||||
base.OnKeyUp(e);
|
||||
}
|
||||
|
||||
private void handleToggleViaKey(KeyboardEvent key)
|
||||
{
|
||||
DistanceSnapProvider.HandleToggleViaKey(key);
|
||||
}
|
||||
|
||||
public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.All)
|
||||
{
|
||||
var result = base.FindSnappedPositionAndTime(screenSpacePosition, snapType);
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public partial class CatchHitObjectInspector(CatchDistanceSnapProvider snapProvider) : HitObjectInspector
|
||||
{
|
||||
protected override void AddInspectorValues(HitObject[] objects)
|
||||
{
|
||||
base.AddInspectorValues(objects);
|
||||
|
||||
if (objects.Length > 0)
|
||||
{
|
||||
HitObject firstSelectedHitObject = objects.MinBy(ho => ho.StartTime)!;
|
||||
HitObject lastSelectedHitObject = objects.MaxBy(ho => ho.GetEndTime())!;
|
||||
|
||||
HitObject? precedingObject = EditorBeatmap.HitObjects.LastOrDefault(ho => ho.GetEndTime() < firstSelectedHitObject.StartTime);
|
||||
HitObject? nextObject = EditorBeatmap.HitObjects.FirstOrDefault(ho => ho.StartTime > lastSelectedHitObject.GetEndTime());
|
||||
|
||||
if (precedingObject != null && precedingObject is not BananaShower)
|
||||
{
|
||||
double previousSnap = snapProvider.ReadCurrentDistanceSnap(precedingObject, firstSelectedHitObject);
|
||||
AddHeader("To previous");
|
||||
AddValue($"{previousSnap:#,0.##}x");
|
||||
}
|
||||
|
||||
if (nextObject != null && nextObject is not BananaShower)
|
||||
{
|
||||
double nextSnap = snapProvider.ReadCurrentDistanceSnap(lastSelectedHitObject, nextObject);
|
||||
AddHeader("To next");
|
||||
AddValue($"{nextSnap:#,0.##}x");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,16 +2,22 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Edit;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public partial class DrawableCatchEditorRuleset : DrawableCatchRuleset
|
||||
{
|
||||
[Resolved]
|
||||
private EditorBeatmap editorBeatmap { get; set; } = null!;
|
||||
|
||||
public readonly BindableDouble TimeRangeMultiplier = new BindableDouble(1);
|
||||
|
||||
public DrawableCatchEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod>? mods = null)
|
||||
@@ -28,6 +34,30 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
TimeRange.Value = gamePlayTimeRange * TimeRangeMultiplier.Value * playfieldStretch;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
editorBeatmap.BeatmapReprocessed += onBeatmapReprocessed;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (editorBeatmap.IsNotNull())
|
||||
editorBeatmap.BeatmapReprocessed -= onBeatmapReprocessed;
|
||||
}
|
||||
|
||||
private void onBeatmapReprocessed()
|
||||
{
|
||||
if (Playfield is CatchEditorPlayfield catchPlayfield)
|
||||
{
|
||||
catchPlayfield.Catcher.ApplyDifficulty(editorBeatmap.Difficulty);
|
||||
catchPlayfield.CatcherArea.CatcherTrails.UpdateCatcherTrailsScale(catchPlayfield.Catcher.BodyScale);
|
||||
}
|
||||
}
|
||||
|
||||
protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty);
|
||||
|
||||
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchEditorPlayfieldAdjustmentContainer();
|
||||
|
||||
@@ -10,7 +10,7 @@ using osu.Game.Rulesets.Edit.Tools;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class FruitCompositionTool : HitObjectCompositionTool
|
||||
public class FruitCompositionTool : CompositionTool
|
||||
{
|
||||
public FruitCompositionTool()
|
||||
: base(nameof(Fruit))
|
||||
@@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new FruitPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new FruitPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ using osu.Game.Rulesets.Edit.Tools;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class JuiceStreamCompositionTool : HitObjectCompositionTool
|
||||
public class JuiceStreamCompositionTool : CompositionTool
|
||||
{
|
||||
public JuiceStreamCompositionTool()
|
||||
: base(nameof(JuiceStream))
|
||||
@@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new JuiceStreamPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new JuiceStreamPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
}
|
||||
|
||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
|
||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
|
||||
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
|
||||
|
||||
public bool Equals(BananaHitSampleInfo? other)
|
||||
|
||||
@@ -159,27 +159,26 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
// Note that this implementation is shared with the osu! ruleset's implementation.
|
||||
// If a change is made here, OsuHitObject.cs should also be updated.
|
||||
ComboIndex = lastObj?.ComboIndex ?? 0;
|
||||
ComboIndexWithOffsets = lastObj?.ComboIndexWithOffsets ?? 0;
|
||||
IndexInCurrentCombo = (lastObj?.IndexInCurrentCombo + 1) ?? 0;
|
||||
int index = lastObj?.ComboIndex ?? 0;
|
||||
int indexWithOffsets = lastObj?.ComboIndexWithOffsets ?? 0;
|
||||
int inCurrentCombo = (lastObj?.IndexInCurrentCombo + 1) ?? 0;
|
||||
|
||||
if (this is BananaShower)
|
||||
// - For the purpose of combo colours, spinners never start a new combo even if they are flagged as doing so.
|
||||
// - At decode time, the first hitobject in the beatmap and the first hitobject after a banana shower are both enforced to be a new combo,
|
||||
// but this isn't directly enforced by the editor so the extra checks against the last hitobject are duplicated here.
|
||||
if (this is not BananaShower && (NewCombo || lastObj == null || lastObj is BananaShower))
|
||||
{
|
||||
// For the purpose of combo colours, spinners never start a new combo even if they are flagged as doing so.
|
||||
return;
|
||||
}
|
||||
|
||||
// At decode time, the first hitobject in the beatmap and the first hitobject after a banana shower are both enforced to be a new combo,
|
||||
// but this isn't directly enforced by the editor so the extra checks against the last hitobject are duplicated here.
|
||||
if (NewCombo || lastObj == null || lastObj is BananaShower)
|
||||
{
|
||||
IndexInCurrentCombo = 0;
|
||||
ComboIndex++;
|
||||
ComboIndexWithOffsets += ComboOffset + 1;
|
||||
inCurrentCombo = 0;
|
||||
index++;
|
||||
indexWithOffsets += ComboOffset + 1;
|
||||
|
||||
if (lastObj != null)
|
||||
lastObj.LastInCombo = true;
|
||||
}
|
||||
|
||||
ComboIndex = index;
|
||||
ComboIndexWithOffsets = indexWithOffsets;
|
||||
IndexInCurrentCombo = inCurrentCombo;
|
||||
}
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
@@ -210,11 +209,27 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </summary>
|
||||
public float LegacyConvertedY { get; set; } = DEFAULT_LEGACY_CONVERT_Y;
|
||||
|
||||
float IHasXPosition.X => OriginalX;
|
||||
float IHasXPosition.X
|
||||
{
|
||||
get => OriginalX;
|
||||
set => OriginalX = value;
|
||||
}
|
||||
|
||||
float IHasYPosition.Y => LegacyConvertedY;
|
||||
float IHasYPosition.Y
|
||||
{
|
||||
get => LegacyConvertedY;
|
||||
set => LegacyConvertedY = value;
|
||||
}
|
||||
|
||||
Vector2 IHasPosition.Position => new Vector2(OriginalX, LegacyConvertedY);
|
||||
Vector2 IHasPosition.Position
|
||||
{
|
||||
get => new Vector2(OriginalX, LegacyConvertedY);
|
||||
set
|
||||
{
|
||||
((IHasXPosition)this).X = value.X;
|
||||
((IHasYPosition)this).Y = value.Y;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
@@ -36,23 +38,43 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
StartTimeBindable.BindValueChanged(_ => UpdateComboColour());
|
||||
}
|
||||
|
||||
private float startScale;
|
||||
private float endScale;
|
||||
|
||||
private float startAngle;
|
||||
private float endAngle;
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
{
|
||||
base.UpdateInitialTransforms();
|
||||
|
||||
// Important to have this in UpdateInitialTransforms() to it is re-triggered by RefreshStateTransforms().
|
||||
const float end_scale = 0.6f;
|
||||
const float random_scale_range = 1.6f;
|
||||
|
||||
ScalingContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RandomSingle(3)))
|
||||
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
|
||||
startScale = end_scale + random_scale_range * RandomSingle(3);
|
||||
endScale = end_scale;
|
||||
|
||||
ScalingContainer.RotateTo(getRandomAngle(1))
|
||||
.Then()
|
||||
.RotateTo(getRandomAngle(2), HitObject.TimePreempt);
|
||||
startAngle = getRandomAngle(1);
|
||||
endAngle = getRandomAngle(2);
|
||||
|
||||
float getRandomAngle(int series) => 180 * (RandomSingle(series) * 2 - 1);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
double preemptProgress = (Time.Current - (HitObject.StartTime - InitialLifetimeOffset)) / HitObject.TimePreempt;
|
||||
|
||||
// Clamp scale and rotation at the point of bananas being caught, else let them freely extrapolate.
|
||||
if (Result.IsHit)
|
||||
preemptProgress = Math.Min(1, preemptProgress);
|
||||
|
||||
ScalingContainer.Scale = new Vector2(HitObject.Scale * (float)Interpolation.Lerp(startScale, endScale, preemptProgress));
|
||||
ScalingContainer.Rotation = (float)Interpolation.Lerp(startAngle, endAngle, preemptProgress);
|
||||
}
|
||||
|
||||
public override void PlaySamples()
|
||||
{
|
||||
base.PlaySamples();
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
@@ -28,15 +28,24 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
_ => new DropletPiece());
|
||||
}
|
||||
|
||||
private float startRotation;
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
{
|
||||
base.UpdateInitialTransforms();
|
||||
|
||||
// roughly matches osu-stable
|
||||
float startRotation = RandomSingle(1) * 20;
|
||||
double duration = HitObject.TimePreempt + 2000;
|
||||
// Important to have this in UpdateInitialTransforms() to it is re-triggered by RefreshStateTransforms().
|
||||
startRotation = RandomSingle(1) * 20;
|
||||
}
|
||||
|
||||
ScalingContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
// No clamping for droplets. They should be considered indefinitely spinning regardless of time.
|
||||
// They also never end up on the plate, so they shouldn't stop spinning when caught.
|
||||
double preemptProgress = (Time.Current - (HitObject.StartTime - InitialLifetimeOffset)) / (HitObject.TimePreempt + 2000);
|
||||
ScalingContainer.Rotation = (float)Interpolation.Lerp(startRotation, startRotation + 720, preemptProgress);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
@@ -32,7 +31,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
base.UpdateInitialTransforms();
|
||||
|
||||
ScalingContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
|
||||
// Important to have this in UpdateInitialTransforms() to it is re-triggered by RefreshStateTransforms().
|
||||
ScalingContainer.Rotation = (RandomSingle(1) - 0.5f) * 40;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <summary>
|
||||
/// Width of the area that can be used to attempt catches during gameplay.
|
||||
/// </summary>
|
||||
public readonly float CatchWidth;
|
||||
public float CatchWidth { get; private set; }
|
||||
|
||||
private readonly SkinnableCatcher body;
|
||||
|
||||
@@ -142,10 +142,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
Size = new Vector2(BASE_SIZE);
|
||||
|
||||
if (difficulty != null)
|
||||
Scale = calculateScale(difficulty);
|
||||
|
||||
CatchWidth = CalculateCatchWidth(Scale);
|
||||
ApplyDifficulty(difficulty);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@@ -312,6 +309,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the scale and catch width.
|
||||
/// </summary>
|
||||
public void ApplyDifficulty(IBeatmapDifficultyInfo? difficulty)
|
||||
{
|
||||
if (difficulty != null)
|
||||
Scale = calculateScale(difficulty);
|
||||
|
||||
CatchWidth = CalculateCatchWidth(Scale);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Drop any fruit off the plate.
|
||||
/// </summary>
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
private readonly CatchComboDisplay comboDisplay;
|
||||
|
||||
private readonly CatcherTrailDisplay catcherTrails;
|
||||
public readonly CatcherTrailDisplay CatcherTrails;
|
||||
|
||||
private Catcher catcher = null!;
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
Children = new Drawable[]
|
||||
{
|
||||
catcherContainer = new Container<Catcher> { RelativeSizeAxes = Axes.Both },
|
||||
catcherTrails = new CatcherTrailDisplay(),
|
||||
CatcherTrails = new CatcherTrailDisplay(),
|
||||
comboDisplay = new CatchComboDisplay
|
||||
{
|
||||
RelativeSizeAxes = Axes.None,
|
||||
@@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
const double trail_generation_interval = 16;
|
||||
|
||||
if (Time.Current - catcherTrails.LastDashTrailTime >= trail_generation_interval)
|
||||
if (Time.Current - CatcherTrails.LastDashTrailTime >= trail_generation_interval)
|
||||
displayCatcherTrail(Catcher.HyperDashing ? CatcherTrailAnimation.HyperDashing : CatcherTrailAnimation.Dashing);
|
||||
}
|
||||
|
||||
@@ -170,6 +170,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
}
|
||||
}
|
||||
|
||||
private void displayCatcherTrail(CatcherTrailAnimation animation) => catcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
|
||||
private void displayCatcherTrail(CatcherTrailAnimation animation) => CatcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -10,6 +11,7 @@ using osu.Framework.Graphics.Pooling;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Rulesets.Objects.Pooling;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
@@ -55,6 +57,25 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update the scale of all trails.
|
||||
/// </summary>
|
||||
/// <param name="scale">The new body scale of the Catcher</param>
|
||||
public void UpdateCatcherTrailsScale(Vector2 scale)
|
||||
{
|
||||
var oldEntries = Entries.ToList();
|
||||
|
||||
Clear();
|
||||
|
||||
foreach (var oldEntry in oldEntries)
|
||||
{
|
||||
// use magnitude of the new scale while preserving the sign of the old one in the X direction.
|
||||
// the end effect is preserving the direction in which the trail sprites face, which is important.
|
||||
var targetScale = new Vector2(Math.Abs(scale.X) * Math.Sign(oldEntry.Scale.X), Math.Abs(scale.Y));
|
||||
Add(new CatcherTrailEntry(oldEntry.LifetimeStart, oldEntry.CatcherState, oldEntry.Position, targetScale, oldEntry.Animation));
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,16 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
});
|
||||
}
|
||||
|
||||
protected override SnapResult SnapForBlueprint(PlacementBlueprint blueprint)
|
||||
protected override SnapResult SnapForBlueprint(HitObjectPlacementBlueprint blueprint)
|
||||
{
|
||||
double time = column.TimeAtScreenSpacePosition(InputManager.CurrentState.Mouse.Position);
|
||||
var pos = column.ScreenSpacePositionAtTime(time);
|
||||
|
||||
@@ -13,6 +13,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
public partial class TestSceneHoldNotePlacementBlueprint : ManiaPlacementBlueprintTestScene
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHoldNote((HoldNote)hitObject);
|
||||
protected override PlacementBlueprint CreateBlueprint() => new HoldNotePlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new HoldNotePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,10 +20,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
[Test]
|
||||
public void TestKeyCountChange()
|
||||
{
|
||||
LabelledSliderBar<float> keyCount = null!;
|
||||
FormSliderBar<float> keyCount = null!;
|
||||
|
||||
AddStep("go to setup screen", () => InputManager.Key(Key.F4));
|
||||
AddUntilStep("retrieve key count slider", () => keyCount = Editor.ChildrenOfType<SetupScreen>().Single().ChildrenOfType<LabelledSliderBar<float>>().First(), () => Is.Not.Null);
|
||||
AddUntilStep("retrieve key count slider", () => keyCount = Editor.ChildrenOfType<SetupScreen>().Single().ChildrenOfType<FormSliderBar<float>>().First(), () => Is.Not.Null);
|
||||
AddAssert("key count is 5", () => keyCount.Current.Value, () => Is.EqualTo(5));
|
||||
AddStep("change key count to 8", () =>
|
||||
{
|
||||
|
||||
@@ -5,7 +5,9 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual;
|
||||
@@ -92,5 +94,70 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
AddAssert("second object flipped", () => second.StartTime, () => Is.EqualTo(250));
|
||||
AddAssert("third object flipped", () => third.StartTime, () => Is.EqualTo(1250));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOffScreenObjectsRemainSelectedOnColumnChange()
|
||||
{
|
||||
AddStep("create objects", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; ++i)
|
||||
EditorBeatmap.Add(new Note { StartTime = 1000 * i, Column = 0 });
|
||||
});
|
||||
|
||||
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||
AddStep("start drag", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<NoteSelectionBlueprint>().Single(blueprint => blueprint.IsSelected && blueprint.HitObject.StartTime == 0));
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
AddStep("end drag", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<Column>().Last());
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("all objects in last column", () => EditorBeatmap.HitObjects.All(ho => ((ManiaHitObject)ho).Column == 3));
|
||||
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOffScreenObjectsRemainSelectedOnHorizontalFlip()
|
||||
{
|
||||
AddStep("create objects", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; ++i)
|
||||
EditorBeatmap.Add(new Note { StartTime = 1000 * i, Column = i % 4 });
|
||||
});
|
||||
|
||||
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||
AddStep("flip", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.Key(Key.H);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
});
|
||||
|
||||
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOffScreenObjectsRemainSelectedOnVerticalFlip()
|
||||
{
|
||||
AddStep("create objects", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; ++i)
|
||||
EditorBeatmap.Add(new Note { StartTime = 1000 * i, Column = i % 4 });
|
||||
});
|
||||
|
||||
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||
AddStep("flip", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.Key(Key.J);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
});
|
||||
|
||||
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects.Reverse()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,6 +64,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
private Note getNote() => this.ChildrenOfType<DrawableNote>().FirstOrDefault()?.HitObject;
|
||||
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableNote((Note)hitObject);
|
||||
protected override PlacementBlueprint CreateBlueprint() => new NotePlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new NotePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,9 +22,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
[TestCase("basic")]
|
||||
[TestCase("zero-length-slider")]
|
||||
[TestCase("mania-specific-spinner")]
|
||||
[TestCase("20544")]
|
||||
[TestCase("100374")]
|
||||
[TestCase("1450162")]
|
||||
[TestCase("4869637")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class ManiaScoreProcessorTest
|
||||
{
|
||||
[TestCase(ScoreRank.X, 1, HitResult.Perfect)]
|
||||
[TestCase(ScoreRank.X, 0.99, HitResult.Great)]
|
||||
[TestCase(ScoreRank.D, 0.1, HitResult.Great)]
|
||||
[TestCase(ScoreRank.X, 0.99, HitResult.Perfect, HitResult.Great)]
|
||||
[TestCase(ScoreRank.X, 0.99, HitResult.Great, HitResult.Great)]
|
||||
[TestCase(ScoreRank.S, 0.99, HitResult.Perfect, HitResult.Good)]
|
||||
[TestCase(ScoreRank.S, 0.99, HitResult.Perfect, HitResult.Ok)]
|
||||
[TestCase(ScoreRank.S, 0.99, HitResult.Perfect, HitResult.Meh)]
|
||||
[TestCase(ScoreRank.S, 0.99, HitResult.Perfect, HitResult.Miss)]
|
||||
[TestCase(ScoreRank.S, 0.99, HitResult.Great, HitResult.Good)]
|
||||
[TestCase(ScoreRank.S, 0.99, HitResult.Great, HitResult.Ok)]
|
||||
[TestCase(ScoreRank.S, 0.99, HitResult.Great, HitResult.Meh)]
|
||||
[TestCase(ScoreRank.S, 0.99, HitResult.Great, HitResult.Miss)]
|
||||
public void TestRanks(ScoreRank expected, double accuracy, params HitResult[] results)
|
||||
{
|
||||
var scoreProcessor = new ManiaScoreProcessor();
|
||||
|
||||
Dictionary<HitResult, int> resultsDict = new Dictionary<HitResult, int>();
|
||||
foreach (var result in results)
|
||||
resultsDict[result] = resultsDict.GetValueOrDefault(result) + 1;
|
||||
|
||||
Assert.That(scoreProcessor.RankFromScore(accuracy, resultsDict), Is.EqualTo(expected));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Autoplay = true,
|
||||
Beatmap = new ManiaBeatmap(new StageDefinition(1))
|
||||
CreateBeatmap = () => new ManiaBeatmap(new StageDefinition(1))
|
||||
{
|
||||
HitObjects = new List<ManiaHitObject>
|
||||
{
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
&& Precision.AlmostEquals(Player.ScoreProcessor.Accuracy.Value, 0.9836, 0.01)
|
||||
&& Player.ScoreProcessor.TotalScore.Value == 946_049,
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
||||
Difficulty = { OverallDifficulty = 10 },
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
&& Player.ScoreProcessor.Accuracy.Value == 1
|
||||
&& Player.ScoreProcessor.TotalScore.Value == (long)(1_000_000 * doubleTime.ScoreMultiplier),
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
||||
Difficulty = { OverallDifficulty = 10 },
|
||||
|
||||
@@ -74,7 +74,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new ManiaModHidden(),
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = Enumerable.Range(1, 100).Select(i => (HitObject)new Note { StartTime = 1000 + 200 * i }).ToList(),
|
||||
Breaks = { new BreakPeriod(2000, 28000) }
|
||||
|
||||
@@ -74,7 +74,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new ManiaModHidden(),
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = Enumerable.Range(1, 100).Select(i => (HitObject)new Note { StartTime = 1000 + 200 * i }).ToList(),
|
||||
Breaks = { new BreakPeriod(2000, 28000) }
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
Mod = new ManiaModPerfect(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
@@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
Mod = new ManiaModPerfect(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true) && Player.Results.Count == 2,
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
Mod = new ManiaModSuddenDeath(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
@@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
Mod = new ManiaModSuddenDeath(),
|
||||
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true) && Player.Results.Count == 2,
|
||||
Autoplay = false,
|
||||
Beatmap = new Beatmap
|
||||
CreateBeatmap = () => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
|
||||
+1
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
+60
@@ -0,0 +1,60 @@
|
||||
{
|
||||
"Mappings": [
|
||||
{
|
||||
"RandomW": 273071671,
|
||||
"RandomX": 842502087,
|
||||
"RandomY": 3579807591,
|
||||
"RandomZ": 273326509,
|
||||
"StartTime": 11783.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 11783.0,
|
||||
"EndTime": 15116.0,
|
||||
"Column": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 2659271247,
|
||||
"RandomX": 3579807591,
|
||||
"RandomY": 273326509,
|
||||
"RandomZ": 273071671,
|
||||
"StartTime": 91545.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 91545.0,
|
||||
"EndTime": 92735.0,
|
||||
"Column": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 3083635271,
|
||||
"RandomX": 273326509,
|
||||
"RandomY": 273071671,
|
||||
"RandomZ": 2659271247,
|
||||
"StartTime": 152497.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 152497.0,
|
||||
"EndTime": 153687.0,
|
||||
"Column": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 4073591514,
|
||||
"RandomX": 273071671,
|
||||
"RandomY": 2659271247,
|
||||
"RandomZ": 3083635271,
|
||||
"StartTime": 231545.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 231545.0,
|
||||
"EndTime": 232974.0,
|
||||
"Column": 3
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 3
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:5
|
||||
CircleSize:4
|
||||
OverallDifficulty:5
|
||||
ApproachRate:0
|
||||
SliderMultiplier:2.6
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
355,476.190476190476,4,2,1,60,1,0
|
||||
60652,-100,4,2,1,60,0,1
|
||||
92735,-100,4,2,1,60,0,0
|
||||
121485,-100,4,2,1,60,0,1
|
||||
153688,-100,4,2,1,60,0,0
|
||||
182497,-100,4,2,1,60,0,1
|
||||
213688,-100,4,2,1,60,0,0
|
||||
|
||||
[HitObjects]
|
||||
256,192,11783,12,0,15116,0:0:0:0:
|
||||
256,192,91545,12,0,92735,0:0:0:0:
|
||||
256,192,152497,12,0,153687,0:0:0:0:
|
||||
256,192,231545,12,0,232974,0:0:0:0:
|
||||
@@ -1,9 +1,9 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
||||
@@ -7,11 +7,13 @@ using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Scoring.Legacy;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
@@ -124,16 +126,109 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
|
||||
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
||||
{
|
||||
if (original is ManiaHitObject maniaOriginal)
|
||||
{
|
||||
yield return maniaOriginal;
|
||||
LegacyHitObjectType legacyType;
|
||||
|
||||
yield break;
|
||||
switch (original)
|
||||
{
|
||||
case ManiaHitObject maniaObj:
|
||||
{
|
||||
yield return maniaObj;
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
case IHasLegacyHitObjectType legacy:
|
||||
legacyType = legacy.LegacyType & LegacyHitObjectType.ObjectTypes;
|
||||
break;
|
||||
|
||||
case IHasPath:
|
||||
legacyType = LegacyHitObjectType.Slider;
|
||||
break;
|
||||
|
||||
case IHasDuration:
|
||||
legacyType = LegacyHitObjectType.Hold;
|
||||
break;
|
||||
|
||||
default:
|
||||
legacyType = LegacyHitObjectType.Circle;
|
||||
break;
|
||||
}
|
||||
|
||||
var objects = IsForCurrentRuleset ? generateSpecific(original, beatmap) : generateConverted(original, beatmap);
|
||||
foreach (ManiaHitObject obj in objects)
|
||||
yield return obj;
|
||||
double startTime = original.StartTime;
|
||||
double endTime = (original as IHasDuration)?.EndTime ?? startTime;
|
||||
Vector2 position = (original as IHasPosition)?.Position ?? Vector2.Zero;
|
||||
|
||||
PatternGenerator conversion;
|
||||
|
||||
switch (legacyType)
|
||||
{
|
||||
case LegacyHitObjectType.Circle:
|
||||
if (IsForCurrentRuleset)
|
||||
{
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(startTime, position);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Note: The density is used during the pattern generator constructor, and intentionally computed first.
|
||||
computeDensity(startTime);
|
||||
conversion = new HitCirclePatternGenerator(Random, original, beatmap, TotalColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
recordNote(startTime, position);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Slider:
|
||||
if (IsForCurrentRuleset)
|
||||
{
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(original.StartTime, position);
|
||||
}
|
||||
else
|
||||
{
|
||||
var generator = new SliderPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
conversion = generator;
|
||||
|
||||
for (int i = 0; i <= generator.SpanCount; i++)
|
||||
{
|
||||
double time = original.StartTime + generator.SegmentDuration * i;
|
||||
|
||||
recordNote(time, position);
|
||||
computeDensity(time);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Spinner:
|
||||
// Note: Some older mania-specific beatmaps can have spinners that are converted rather than passed through.
|
||||
// Newer beatmaps will usually use the "hold" hitobject type below.
|
||||
conversion = new SpinnerPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(endTime, new Vector2(256, 192));
|
||||
computeDensity(endTime);
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Hold:
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(endTime, position);
|
||||
computeDensity(endTime);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Invalid legacy object type: {legacyType}", nameof(original));
|
||||
}
|
||||
|
||||
foreach (var newPattern in conversion.Generate())
|
||||
{
|
||||
if (conversion is HitCirclePatternGenerator circleGenerator)
|
||||
lastStair = circleGenerator.StairType;
|
||||
|
||||
if (conversion is HitCirclePatternGenerator || conversion is SliderPatternGenerator)
|
||||
lastPattern = newPattern;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly LimitedCapacityQueue<double> prevNoteTimes = new LimitedCapacityQueue<double>(max_notes_for_density);
|
||||
@@ -156,135 +251,5 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
lastTime = time;
|
||||
lastPosition = position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for osu!mania specific beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original, IBeatmap originalBeatmap)
|
||||
{
|
||||
var generator = new SpecificBeatmapPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
|
||||
foreach (var newPattern in generator.Generate())
|
||||
{
|
||||
lastPattern = newPattern;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for non-osu!mania beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateConverted(HitObject original, IBeatmap originalBeatmap)
|
||||
{
|
||||
Patterns.PatternGenerator? conversion = null;
|
||||
|
||||
switch (original)
|
||||
{
|
||||
case IHasPath:
|
||||
{
|
||||
var generator = new PathObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
conversion = generator;
|
||||
|
||||
var positionData = original as IHasPosition;
|
||||
|
||||
for (int i = 0; i <= generator.SpanCount; i++)
|
||||
{
|
||||
double time = original.StartTime + generator.SegmentDuration * i;
|
||||
|
||||
recordNote(time, positionData?.Position ?? Vector2.Zero);
|
||||
computeDensity(time);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case IHasDuration endTimeData:
|
||||
{
|
||||
conversion = new EndTimeObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
|
||||
recordNote(endTimeData.EndTime, new Vector2(256, 192));
|
||||
computeDensity(endTimeData.EndTime);
|
||||
break;
|
||||
}
|
||||
|
||||
case IHasPosition positionData:
|
||||
{
|
||||
computeDensity(original.StartTime);
|
||||
|
||||
conversion = new HitObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
|
||||
recordNote(original.StartTime, positionData.Position);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (conversion == null)
|
||||
yield break;
|
||||
|
||||
foreach (var newPattern in conversion.Generate())
|
||||
{
|
||||
lastPattern = conversion is EndTimeObjectPatternGenerator ? lastPattern : newPattern;
|
||||
lastStair = (conversion as HitObjectPatternGenerator)?.StairType ?? lastStair;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A pattern generator for osu!mania-specific beatmaps.
|
||||
/// </summary>
|
||||
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
|
||||
{
|
||||
public SpecificBeatmapPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<Pattern> Generate()
|
||||
{
|
||||
yield return generate();
|
||||
}
|
||||
|
||||
private Pattern generate()
|
||||
{
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (HitObject is IHasDuration endTimeData)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples ?? HoldNote.CreateDefaultNodeSamples(HitObject)
|
||||
});
|
||||
}
|
||||
else if (HitObject is IHasXPosition)
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+9
-6
@@ -16,13 +16,16 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class HitObjectPatternGenerator : PatternGenerator
|
||||
/// <summary>
|
||||
/// Converter for legacy "HitCircle" hit objects.
|
||||
/// </summary>
|
||||
internal class HitCirclePatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public PatternType StairType { get; private set; }
|
||||
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public HitObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition,
|
||||
public HitCirclePatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition,
|
||||
double density, PatternType lastStair)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
@@ -114,10 +117,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
}
|
||||
|
||||
if (convertType.HasFlag(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1
|
||||
// If we convert to 7K + 1, let's not overload the special key
|
||||
&& (TotalColumns != 8 || lastColumn != 0)
|
||||
// Make sure the last column was not the centre column
|
||||
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
|
||||
// If we convert to 7K + 1, let's not overload the special key
|
||||
&& (TotalColumns != 8 || lastColumn != 0)
|
||||
// Make sure the last column was not the centre column
|
||||
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
|
||||
{
|
||||
// Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object)
|
||||
int column = RandomStart + TotalColumns - lastColumn - 1;
|
||||
+7
-9
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
@@ -15,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <summary>
|
||||
/// A pattern generator for legacy hit objects.
|
||||
/// </summary>
|
||||
internal abstract class PatternGenerator : Patterns.PatternGenerator
|
||||
internal abstract class LegacyPatternGenerator : PatternGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// The column index at which to start generating random notes.
|
||||
@@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// </summary>
|
||||
protected readonly LegacyRandom Random;
|
||||
|
||||
protected PatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, Pattern previousPattern, int totalColumns)
|
||||
protected LegacyPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, Pattern previousPattern, int totalColumns)
|
||||
: base(hitObject, beatmap, totalColumns, previousPattern)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(random);
|
||||
@@ -96,8 +94,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
if (conversionDifficulty != null)
|
||||
return conversionDifficulty.Value;
|
||||
|
||||
HitObject lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
HitObject firstObject = Beatmap.HitObjects.FirstOrDefault();
|
||||
HitObject? lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
HitObject? firstObject = Beatmap.HitObjects.FirstOrDefault();
|
||||
|
||||
// Drain time in seconds
|
||||
int drainTime = (int)(((lastObject?.StartTime ?? 0) - (firstObject?.StartTime ?? 0) - Beatmap.TotalBreakTime) / 1000);
|
||||
@@ -132,13 +130,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <param name="nextColumn">A function to retrieve the next column. If null, a randomisation scheme will be used.</param>
|
||||
/// <param name="validation">A function to perform additional validation checks to determine if a column is a valid candidate for a <see cref="HitObject"/>.</param>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="patterns">A list of patterns for which the validity of a column should be checked against.
|
||||
/// A column is not a valid candidate if a <see cref="HitObject"/> occupies the same column in any of the patterns.</param>
|
||||
/// <returns>A column which has passed the <paramref name="validation"/> check and for which there are no
|
||||
/// <see cref="HitObject"/>s in any of <paramref name="patterns"/> occupying the same column.</returns>
|
||||
/// <exception cref="NotEnoughColumnsException">If there are no valid candidate columns.</exception>
|
||||
protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int> nextColumn = null, [InstantHandle] Func<int, bool> validation = null,
|
||||
protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int>? nextColumn = null, [InstantHandle] Func<int, bool>? validation = null,
|
||||
params Pattern[] patterns)
|
||||
{
|
||||
lowerBound ??= RandomStart;
|
||||
@@ -189,7 +187,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Returns a random column index in the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns);
|
||||
|
||||
/// <summary>
|
||||
@@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A simple generator which, for any object, if the hitobject has an end time
|
||||
/// it becomes a <see cref="HoldNote"/> or otherwise a <see cref="Note"/>.
|
||||
/// </summary>
|
||||
internal class PassThroughPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public PassThroughPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<Pattern> Generate()
|
||||
{
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (HitObject is IHasDuration endTimeData)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples ?? HoldNote.CreateDefaultNodeSamples(HitObject)
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
|
||||
yield return pattern;
|
||||
}
|
||||
}
|
||||
}
|
||||
+5
-7
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@@ -19,9 +17,9 @@ using osu.Game.Utils;
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A pattern generator for IHasDistance hit objects.
|
||||
/// Converter for legacy "Slider" hit objects.
|
||||
/// </summary>
|
||||
internal class PathObjectPatternGenerator : PatternGenerator
|
||||
internal class SliderPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public readonly int StartTime;
|
||||
public readonly int EndTime;
|
||||
@@ -30,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
private PatternType convertType;
|
||||
|
||||
public PathObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
public SliderPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
convertType = PatternType.None;
|
||||
@@ -484,9 +482,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Retrieves the list of node samples that occur at time greater than or equal to <paramref name="time"/>.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to retrieve node samples at.</param>
|
||||
private IList<IList<HitSampleInfo>> nodeSamplesAt(int time)
|
||||
private IList<IList<HitSampleInfo>>? nodeSamplesAt(int time)
|
||||
{
|
||||
if (!(HitObject is IHasPathWithRepeats curveData))
|
||||
if (HitObject is not IHasPathWithRepeats curveData)
|
||||
return null;
|
||||
|
||||
int index = SegmentDuration == 0 ? 0 : (time - StartTime) / SegmentDuration;
|
||||
+5
-2
@@ -12,12 +12,15 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class EndTimeObjectPatternGenerator : PatternGenerator
|
||||
/// <summary>
|
||||
/// Converter for legacy "Spinner" hit objects.
|
||||
/// </summary>
|
||||
internal class SpinnerPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
private readonly int endTime;
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public EndTimeObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
public SpinnerPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
endTime = (int)((HitObject as IHasDuration)?.EndTime ?? 0);
|
||||
@@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
@@ -14,8 +13,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
/// </summary>
|
||||
internal class Pattern
|
||||
{
|
||||
private List<ManiaHitObject> hitObjects;
|
||||
private HashSet<int> containedColumns;
|
||||
private List<ManiaHitObject>? hitObjects;
|
||||
private HashSet<int>? containedColumns;
|
||||
|
||||
/// <summary>
|
||||
/// All the hit objects contained in this pattern.
|
||||
@@ -72,6 +71,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
containedColumns?.Clear();
|
||||
}
|
||||
|
||||
[MemberNotNull(nameof(hitObjects), nameof(containedColumns))]
|
||||
private void prepareStorage()
|
||||
{
|
||||
hitObjects ??= new List<ManiaHitObject>();
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
{
|
||||
base.InitialiseDefaults();
|
||||
|
||||
SetDefault(ManiaRulesetSetting.ScrollSpeed, 8, 1, 40);
|
||||
SetDefault(ManiaRulesetSetting.ScrollSpeed, 8.0, 1.0, 40.0, 0.1);
|
||||
SetDefault(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
|
||||
SetDefault(ManiaRulesetSetting.TimingBasedNoteColouring, false);
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
|
||||
if (Get<double?>(ManiaRulesetSetting.ScrollTime) is double scrollTime)
|
||||
{
|
||||
SetValue(ManiaRulesetSetting.ScrollSpeed, (int)Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / scrollTime));
|
||||
SetValue(ManiaRulesetSetting.ScrollSpeed, Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / scrollTime));
|
||||
SetValue<double?>(ManiaRulesetSetting.ScrollTime, null);
|
||||
}
|
||||
#pragma warning restore CS0618
|
||||
@@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
|
||||
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
|
||||
{
|
||||
new TrackedSetting<int>(ManiaRulesetSetting.ScrollSpeed,
|
||||
new TrackedSetting<double>(ManiaRulesetSetting.ScrollSpeed,
|
||||
speed => new SettingDescription(
|
||||
rawValue: speed,
|
||||
name: RulesetSettingsStrings.ScrollSpeed,
|
||||
|
||||
@@ -24,12 +24,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
{
|
||||
public class ManiaDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
private const double star_scaling_factor = 0.018;
|
||||
private const double difficulty_multiplier = 0.018;
|
||||
|
||||
private readonly bool isForCurrentRuleset;
|
||||
private readonly double originalOverallDifficulty;
|
||||
|
||||
public override int Version => 20230817;
|
||||
public override int Version => 20241007;
|
||||
|
||||
public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
@@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
|
||||
ManiaDifficultyAttributes attributes = new ManiaDifficultyAttributes
|
||||
{
|
||||
StarRating = skills[0].DifficultyValue() * star_scaling_factor,
|
||||
StarRating = skills[0].DifficultyValue() * difficulty_multiplier,
|
||||
Mods = mods,
|
||||
// In osu-stable mania, rate-adjustment mods don't affect the hit window.
|
||||
// This is done the way it is to introduce fractional differences in order to match osu-stable for the time being.
|
||||
|
||||
@@ -38,9 +38,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss);
|
||||
scoreAccuracy = calculateCustomAccuracy();
|
||||
|
||||
// Arbitrary initial value for scaling pp in order to standardize distributions across game modes.
|
||||
// The specific number has no intrinsic meaning and can be adjusted as needed.
|
||||
double multiplier = 8.0;
|
||||
double multiplier = 1.0;
|
||||
|
||||
if (score.Mods.Any(m => m is ModNoFail))
|
||||
multiplier *= 0.75;
|
||||
@@ -59,9 +57,9 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
|
||||
private double computeDifficultyValue(ManiaDifficultyAttributes attributes)
|
||||
{
|
||||
double difficultyValue = Math.Pow(Math.Max(attributes.StarRating - 0.15, 0.05), 2.2) // Star rating to pp curve
|
||||
* Math.Max(0, 5 * scoreAccuracy - 4) // From 80% accuracy, 1/20th of total pp is awarded per additional 1% accuracy
|
||||
* (1 + 0.1 * Math.Min(1, totalHits / 1500)); // Length bonus, capped at 1500 notes
|
||||
double difficultyValue = 8.0 * Math.Pow(Math.Max(attributes.StarRating - 0.15, 0.05), 2.2) // Star rating to pp curve
|
||||
* Math.Max(0, 5 * scoreAccuracy - 4) // From 80% accuracy, 1/20th of total pp is awarded per additional 1% accuracy
|
||||
* (1 + 0.1 * Math.Min(1, totalHits / 1500)); // Length bonus, capped at 1500 notes
|
||||
|
||||
return difficultyValue;
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ using System;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
using osu.Game.Rulesets.Difficulty.Utils;
|
||||
using osu.Game.Rulesets.Mania.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@@ -73,7 +74,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
||||
// 0.0 +--------+-+---------------> Release Difference / ms
|
||||
// release_threshold
|
||||
if (isOverlapping)
|
||||
holdAddition = 1 / (1 + Math.Exp(0.27 * (release_threshold - closestEndTime)));
|
||||
holdAddition = DifficultyCalculationUtils.Logistic(x: closestEndTime, multiplier: 0.27, midpointOffset: release_threshold);
|
||||
|
||||
// Decay and increase individualStrains in own column
|
||||
individualStrains[column] = applyDecay(individualStrains[column], startTime - startTimes[column], individual_decay_base);
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user