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Don't require track to be playing to fix test failures on some platforms

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Dean Herbert 2025-01-06 18:27:00 +09:00
parent 72dfdac2e2
commit ca9e16387a
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@ -28,7 +28,7 @@ namespace osu.Game.Tests.Visual.Menus
RestartIntro();
WaitForMenu();
AddUntilStep("wait for track playing", () => Intro.Beatmap.Value.Track is TrackBass trackBass && trackBass.IsRunning);
AddUntilStep("ensure track is not virtual", () => Intro.Beatmap.Value.Track is TrackBass);
}
protected override bool IntroReliesOnTrack => true;