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Increase chat font size again
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54e68005ef
commit
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@ -205,7 +205,6 @@ namespace osu.Game.Online.Chat
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protected partial class StandAloneMessage : ChatLine
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{
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protected override float FontSize => 13;
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protected override float Spacing => 5;
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protected override float UsernameWidth => 90;
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@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Chat
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public IReadOnlyCollection<Drawable> DrawableContentFlow => drawableContentFlow;
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protected virtual float FontSize => 12;
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private const float font_size = 13;
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protected virtual float Spacing => 15;
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@ -183,13 +183,13 @@ namespace osu.Game.Overlays.Chat
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Spacing = new Vector2(-1, 0),
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Font = OsuFont.GetFont(size: FontSize, weight: FontWeight.SemiBold, fixedWidth: true),
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Font = OsuFont.GetFont(size: font_size, weight: FontWeight.SemiBold, fixedWidth: true),
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AlwaysPresent = true,
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},
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drawableUsername = new DrawableChatUsername(message.Sender)
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{
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Width = UsernameWidth,
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FontSize = FontSize,
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FontSize = font_size,
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AutoSizeAxes = Axes.Y,
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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@ -258,7 +258,7 @@ namespace osu.Game.Overlays.Chat
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private void styleMessageContent(SpriteText text)
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{
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text.Shadow = false;
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text.Font = text.Font.With(size: FontSize, italics: Message.IsAction, weight: isMention ? FontWeight.SemiBold : FontWeight.Medium);
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text.Font = text.Font.With(size: font_size, italics: Message.IsAction, weight: isMention ? FontWeight.SemiBold : FontWeight.Medium);
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Color4 messageColour = colourProvider?.Content1 ?? Colour4.White;
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