mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 11:47:24 +08:00
Add test scene
This commit is contained in:
parent
102f55a213
commit
f3178b1fef
@ -0,0 +1,98 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Skinning.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestSceneBeatmapAttributeText : OsuTestScene
|
||||
{
|
||||
private readonly BeatmapAttributeText text;
|
||||
|
||||
public TestSceneBeatmapAttributeText()
|
||||
{
|
||||
Child = text = new BeatmapAttributeText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
};
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
BPM = 100,
|
||||
DifficultyName = "_Difficulty",
|
||||
Status = BeatmapOnlineStatus.Loved,
|
||||
Metadata =
|
||||
{
|
||||
Title = "_Title",
|
||||
TitleUnicode = "_Title",
|
||||
Artist = "_Artist",
|
||||
ArtistUnicode = "_Artist",
|
||||
Author = new RealmUser { Username = "_Creator" },
|
||||
Source = "_Source",
|
||||
},
|
||||
Difficulty =
|
||||
{
|
||||
CircleSize = 1,
|
||||
DrainRate = 2,
|
||||
OverallDifficulty = 3,
|
||||
ApproachRate = 4,
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
[TestCase(BeatmapAttribute.CircleSize, "Circle Size: 1.00")]
|
||||
[TestCase(BeatmapAttribute.HPDrain, "HP Drain: 2.00")]
|
||||
[TestCase(BeatmapAttribute.Accuracy, "Accuracy: 3.00")]
|
||||
[TestCase(BeatmapAttribute.ApproachRate, "Approach Rate: 4.00")]
|
||||
[TestCase(BeatmapAttribute.Title, "Title: _Title")]
|
||||
[TestCase(BeatmapAttribute.Artist, "Artist: _Artist")]
|
||||
[TestCase(BeatmapAttribute.Creator, "Creator: _Creator")]
|
||||
[TestCase(BeatmapAttribute.DifficultyName, "Difficulty: _Difficulty")]
|
||||
[TestCase(BeatmapAttribute.Source, "Source: _Source")]
|
||||
[TestCase(BeatmapAttribute.RankedStatus, "Beatmap Status: Loved")]
|
||||
public void TestAttributeDisplay(BeatmapAttribute attribute, string expectedText)
|
||||
{
|
||||
AddStep($"set attribute: {attribute}", () => text.Attribute.Value = attribute);
|
||||
AddAssert("check correct text", getText, () => Is.EqualTo(expectedText));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeBeatmap()
|
||||
{
|
||||
AddStep("set title attribute", () => text.Attribute.Value = BeatmapAttribute.Title);
|
||||
AddAssert("check initial title", getText, () => Is.EqualTo("Title: _Title"));
|
||||
|
||||
AddStep("change to beatmap with another title", () => Beatmap.Value = CreateWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
Metadata =
|
||||
{
|
||||
Title = "Another"
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
AddAssert("check new title", getText, () => Is.EqualTo("Title: Another"));
|
||||
}
|
||||
|
||||
private string getText() => text.ChildrenOfType<SpriteText>().Single().Text.ToString();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user