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remove other infinity reference
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@@ -122,7 +122,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
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if (greatProbability <= 0)
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{
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return double.PositiveInfinity;
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return null;
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}
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double deviation = attributes.GreatHitWindow / (Math.Sqrt(2) * SpecialFunctions.ErfInv(greatProbability));
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