diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs index c27efb518d..4fba926205 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs @@ -122,7 +122,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty if (greatProbability <= 0) { - return double.PositiveInfinity; + return null; } double deviation = attributes.GreatHitWindow / (Math.Sqrt(2) * SpecialFunctions.ErfInv(greatProbability));