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mirror of https://github.com/ppy/osu.git synced 2024-12-15 22:22:55 +08:00

Add tests for shift and alt modifiers in select box

This commit is contained in:
Marvin Schürz 2024-09-24 13:35:56 +02:00
parent b54b4063be
commit 3ad7342964

View File

@ -4,6 +4,7 @@
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
@ -36,6 +37,9 @@ namespace osu.Game.Tests.Visual.Editing
private ContextMenuContainer contextMenuContainer
=> Editor.ChildrenOfType<ContextMenuContainer>().First();
private SelectionBoxScaleHandle getScaleHandle(Anchor anchor)
=> Editor.ChildrenOfType<SelectionBoxScaleHandle>().First(it => it.Anchor == anchor);
private void moveMouseToObject(Func<HitObject> targetFunc)
{
AddStep("move mouse to object", () =>
@ -519,5 +523,137 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
}
[Test]
public void TestShiftModifierMaintainsAspectRatio()
{
HitCircle[] addedObjects = null!;
float aspectRatioBeforeDrag = 0;
float getAspectRatio() => (addedObjects[1].X - addedObjects[0].X) / (addedObjects[1].Y - addedObjects[0].Y);
AddStep("add hitobjects", () =>
{
EditorBeatmap.AddRange(addedObjects = new[]
{
new HitCircle { StartTime = 100, Position = new Vector2(150, 150) },
new HitCircle { StartTime = 200, Position = new Vector2(250, 200) },
});
aspectRatioBeforeDrag = getAspectRatio();
});
AddStep("select objects", () => EditorBeatmap.SelectedHitObjects.AddRange(addedObjects));
AddStep("move mouse to handle", () => InputManager.MoveMouseTo(getScaleHandle(Anchor.BottomRight).ScreenSpaceDrawQuad.Centre));
AddStep("begin drag", () => InputManager.PressButton(MouseButton.Left));
AddStep("move mouse", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(50)));
AddStep("aspect ratio does not equal", () => Assert.AreNotEqual(aspectRatioBeforeDrag, getAspectRatio()));
AddStep("press shift", () => InputManager.PressKey(Key.ShiftLeft));
AddStep("aspect ratio does equal", () => Assert.AreEqual(aspectRatioBeforeDrag, getAspectRatio()));
AddStep("end drag", () => InputManager.ReleaseButton(MouseButton.Left));
AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
}
[Test]
public void TestAltModifierScalesAroundCenter()
{
HitCircle[] addedObjects = null!;
Vector2 centerBeforeDrag = Vector2.Zero;
Vector2 getCenter() => (addedObjects[0].Position + addedObjects[1].Position) / 2;
AddStep("add hitobjects", () =>
{
EditorBeatmap.AddRange(addedObjects = new[]
{
new HitCircle { StartTime = 100, Position = new Vector2(150, 150) },
new HitCircle { StartTime = 200, Position = new Vector2(250, 200) },
});
centerBeforeDrag = getCenter();
});
AddStep("select objects", () => EditorBeatmap.SelectedHitObjects.AddRange(addedObjects));
AddStep("move mouse to handle", () => InputManager.MoveMouseTo(getScaleHandle(Anchor.BottomRight).ScreenSpaceDrawQuad.Centre));
AddStep("begin drag", () => InputManager.PressButton(MouseButton.Left));
AddStep("move mouse", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(50)));
AddStep("center does not equal", () => Assert.AreNotEqual(centerBeforeDrag, getCenter()));
AddStep("press alt", () => InputManager.PressKey(Key.AltLeft));
AddStep("center does equal", () => Assert.AreEqual(centerBeforeDrag, getCenter()));
AddStep("end drag", () => InputManager.ReleaseButton(MouseButton.Left));
AddStep("release alt", () => InputManager.ReleaseKey(Key.AltLeft));
}
[Test]
public void TestShiftAndAltModifierKeys()
{
HitCircle[] addedObjects = null!;
float aspectRatioBeforeDrag = 0;
Vector2 centerBeforeDrag = Vector2.Zero;
float getAspectRatio() => (addedObjects[1].X - addedObjects[0].X) / (addedObjects[1].Y - addedObjects[0].Y);
Vector2 getCenter() => (addedObjects[0].Position + addedObjects[1].Position) / 2;
AddStep("add hitobjects", () =>
{
EditorBeatmap.AddRange(addedObjects = new[]
{
new HitCircle { StartTime = 100, Position = new Vector2(150, 150) },
new HitCircle { StartTime = 200, Position = new Vector2(250, 200) },
});
aspectRatioBeforeDrag = getAspectRatio();
centerBeforeDrag = getCenter();
});
AddStep("select objects", () => EditorBeatmap.SelectedHitObjects.AddRange(addedObjects));
AddStep("move mouse to handle", () => InputManager.MoveMouseTo(getScaleHandle(Anchor.BottomRight).ScreenSpaceDrawQuad.Centre));
AddStep("begin drag", () => InputManager.PressButton(MouseButton.Left));
AddStep("move mouse", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(50)));
AddStep("aspect ratio does not equal", () => Assert.AreNotEqual(aspectRatioBeforeDrag, getAspectRatio()));
AddStep("center does not equal", () => Assert.AreNotEqual(centerBeforeDrag, getCenter()));
AddStep("press shift", () => InputManager.PressKey(Key.ShiftLeft));
AddStep("aspect ratio does equal", () => Assert.AreEqual(aspectRatioBeforeDrag, getAspectRatio()));
AddStep("center does not equal", () => Assert.AreNotEqual(centerBeforeDrag, getCenter()));
AddStep("press alt", () => InputManager.PressKey(Key.AltLeft));
AddStep("center does equal", () => Assert.AreEqual(centerBeforeDrag, getCenter()));
AddStep("end drag", () => InputManager.ReleaseButton(MouseButton.Left));
AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
AddStep("release alt", () => InputManager.ReleaseKey(Key.AltLeft));
}
}
}