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Fix light expiry

This commit is contained in:
Dean Herbert 2024-12-19 19:14:48 +09:00
parent 22f3831c0d
commit 4924a35c31
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@ -3,7 +3,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -137,9 +136,9 @@ namespace osu.Game.Screens.Menu
.FadeInFromZero(150)
.Then()
.FadeOutFromOne(1000, Easing.In);
light.Expire();
}
light.Expire();
}
public partial class Light : CompositeDrawable