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Fix song select crashes due to attempting to clear selection after load has already begun

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Dean Herbert 2024-09-18 15:50:55 +09:00
parent aae98e6906
commit c192a6a1d5
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@ -1036,7 +1036,7 @@ namespace osu.Game.Screens.Select
itemsCache.Validate();
// update and let external consumers know about selection loss.
if (BeatmapSetsLoaded)
if (BeatmapSetsLoaded && AllowSelection)
{
bool selectionLost = selectedBeatmapSet != null && selectedBeatmapSet.State.Value != CarouselItemState.Selected;