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Add test coverage
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Timing;
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namespace osu.Game.Tests.Editing
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{
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[TestFixture]
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public class TimingSectionAdjustmentsTest
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{
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[Test]
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public void TestOffsetAdjustment()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(100, new TimingControlPoint { BeatLength = 100 });
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controlPoints.Add(50_000, new TimingControlPoint { BeatLength = 200 });
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controlPoints.Add(100_000, new TimingControlPoint { BeatLength = 50 });
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var beatmap = new Beatmap
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{
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ControlPointInfo = controlPoints,
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HitObjects = new List<HitObject>
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{
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new HitCircle { StartTime = 0 },
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new HitCircle { StartTime = 200 },
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new HitCircle { StartTime = 49_900 },
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new HitCircle { StartTime = 50_000 },
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new HitCircle { StartTime = 50_200 },
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new HitCircle { StartTime = 99_800 },
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new HitCircle { StartTime = 100_000 },
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new HitCircle { StartTime = 100_050 },
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new HitCircle { StartTime = 100_550 },
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}
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};
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moveTimingPoint(beatmap, 100, -50);
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.HitObjects[0].StartTime, Is.EqualTo(-50));
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Assert.That(beatmap.HitObjects[1].StartTime, Is.EqualTo(150));
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Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(49_850));
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Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(50_000));
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});
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moveTimingPoint(beatmap, 50_000, 1_000);
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(49_850));
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Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(51_000));
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Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(51_200));
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Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(100_800));
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Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(100_000));
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});
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moveTimingPoint(beatmap, 100_000, 10_000);
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(51_200));
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Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(110_800));
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Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(110_000));
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Assert.That(beatmap.HitObjects[7].StartTime, Is.EqualTo(110_050));
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Assert.That(beatmap.HitObjects[8].StartTime, Is.EqualTo(110_550));
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});
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}
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[Test]
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public void TestBPMAdjustment()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(100, new TimingControlPoint { BeatLength = 100 });
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controlPoints.Add(50_000, new TimingControlPoint { BeatLength = 200 });
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controlPoints.Add(100_000, new TimingControlPoint { BeatLength = 50 });
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var beatmap = new Beatmap
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{
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ControlPointInfo = controlPoints,
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HitObjects = new List<HitObject>
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{
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new HitCircle { StartTime = 0 },
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new HitCircle { StartTime = 200 },
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new Spinner { StartTime = 500, EndTime = 1000 },
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new HitCircle { StartTime = 49_900 },
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new HitCircle { StartTime = 50_000 },
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new HitCircle { StartTime = 50_200 },
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new HitCircle { StartTime = 99_800 },
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new HitCircle { StartTime = 100_000 },
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new HitCircle { StartTime = 100_050 },
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new HitCircle { StartTime = 100_550 },
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}
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};
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adjustBeatLength(beatmap, 100, 50);
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.HitObjects[0].StartTime, Is.EqualTo(50));
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Assert.That(beatmap.HitObjects[1].StartTime, Is.EqualTo(150));
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Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(300));
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Assert.That(beatmap.HitObjects[2].GetEndTime(), Is.EqualTo(550));
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Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(25_000));
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Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(50_000));
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});
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adjustBeatLength(beatmap, 50_000, 400);
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(300));
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Assert.That(beatmap.HitObjects[2].GetEndTime(), Is.EqualTo(550));
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Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(25_000));
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Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(50_000));
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Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(50_400));
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Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(149_600));
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Assert.That(beatmap.HitObjects[7].StartTime, Is.EqualTo(100_000));
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});
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adjustBeatLength(beatmap, 100_000, 100);
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(50_400));
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Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(199_200));
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Assert.That(beatmap.HitObjects[7].StartTime, Is.EqualTo(100_000));
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Assert.That(beatmap.HitObjects[8].StartTime, Is.EqualTo(100_100));
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Assert.That(beatmap.HitObjects[9].StartTime, Is.EqualTo(101_100));
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});
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}
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private static void moveTimingPoint(IBeatmap beatmap, double originalTime, double adjustment)
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{
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var controlPoints = beatmap.ControlPointInfo;
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var controlPointGroup = controlPoints.GroupAt(originalTime);
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var timingPoint = controlPointGroup.ControlPoints.OfType<TimingControlPoint>().Single();
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controlPoints.RemoveGroup(controlPointGroup);
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TimingSectionAdjustments.AdjustHitObjectOffset(beatmap, timingPoint, adjustment);
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controlPoints.Add(originalTime - adjustment, timingPoint);
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}
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private static void adjustBeatLength(IBeatmap beatmap, double groupTime, double newBeatLength)
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{
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var controlPoints = beatmap.ControlPointInfo;
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var controlPointGroup = controlPoints.GroupAt(groupTime);
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var timingPoint = controlPointGroup.ControlPoints.OfType<TimingControlPoint>().Single();
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double oldBeatLength = timingPoint.BeatLength;
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timingPoint.BeatLength = newBeatLength;
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TimingSectionAdjustments.SetHitObjectBPM(beatmap, timingPoint, oldBeatLength);
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}
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}
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}
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