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increase aim skill multiplier
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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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private double currentStrain;
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private double skillMultiplier => 24.963;
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private double skillMultiplier => 25.18;
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private double strainDecayBase => 0.15;
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private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000);
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