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Switch to using osuAttributes

This commit is contained in:
apollo-dw 2022-03-17 22:08:56 +00:00
parent 0d4fe96ddf
commit 2f335a76dc

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@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
aimValue *= lengthBonus;
if (effectiveMissCount > 0)
aimValue *= calculateMissPenalty(effectiveMissCount, Attributes.AimDifficultStrainCount);
aimValue *= calculateMissPenalty(effectiveMissCount, attributes.AimDifficultStrainCount);
double approachRateFactor = 0.0;
if (attributes.ApproachRate > 10.33)
@ -136,7 +136,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
speedValue *= lengthBonus;
if (effectiveMissCount > 0)
speedValue *= calculateMissPenalty(effectiveMissCount, Attributes.SpeedDifficultStrainCount);
speedValue *= calculateMissPenalty(effectiveMissCount, attributes.SpeedDifficultStrainCount);
double approachRateFactor = 0.0;
if (attributes.ApproachRate > 10.33)