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Rename container to make more sense

This commit is contained in:
Dean Herbert 2024-11-28 15:20:51 +09:00
parent 4d9d5adbf4
commit 32b34c1967
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@ -56,7 +56,7 @@ namespace osu.Game.Screens.Edit.Setup
public readonly Bindable<bool?> ApplyToAllDifficulties = new Bindable<bool?>();
private Container changeScopeContainer = null!;
private Container selectApplicationScopeContainer = null!;
public BeatmapFileChooserPopover(string[] handledExtensions, Bindable<FileInfo?> current, string? chooserPath, bool beatmapHasMultipleDifficulties)
: base(handledExtensions, current, chooserPath)
@ -67,7 +67,7 @@ namespace osu.Game.Screens.Edit.Setup
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider, OsuColour colours)
{
Add(changeScopeContainer = new InputBlockingContainer
Add(selectApplicationScopeContainer = new InputBlockingContainer
{
Alpha = 0f,
RelativeSizeAxes = Axes.Both,
@ -143,7 +143,7 @@ namespace osu.Game.Screens.Edit.Setup
protected override void OnFileSelected(FileInfo file)
{
if (beatmapHasMultipleDifficulties)
changeScopeContainer.FadeIn(200, Easing.InQuint);
selectApplicationScopeContainer.FadeIn(200, Easing.InQuint);
else
base.OnFileSelected(file);
}