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fix dt
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@ -125,7 +125,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
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var track = new TrackVirtual(10000);
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score.Mods.OfType<IApplicableToTrack>().ForEach(m => m.ApplyToTrack(track));
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double clockRate = track.Rate;
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double overallDifficulty = (50 - attributes.GreatHitWindow) / 3 * clockRate;
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double overallDifficulty = (50 - attributes.GreatHitWindow * clockRate) / 3;
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double goodHitWindow = 0;
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if (overallDifficulty <= 5)
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goodHitWindow = (120 - 8 * overallDifficulty) / clockRate;
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