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Fix logical error
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@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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// Total number of strains in a map can vary by clockrate, and this needs to be corrected for.
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aimDifficultyStrainCount = (int)(aimDifficultyStrainCount * clockRate);
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speedDifficultyStrainCount = (int)(aimDifficultyStrainCount * clockRate);
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speedDifficultyStrainCount = (int)(speedDifficultyStrainCount * clockRate);
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if (mods.Any(h => h is OsuModRelax))
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speedRating = 0.0;
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