mirror of
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Merge branch 'master' into update-osu-stable-from-registry
This commit is contained in:
commit
fef81781e7
@ -88,10 +88,9 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
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switch (PlacementActive)
|
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{
|
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case PlacementState.Waiting:
|
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if (!(result.Time is double snappedTime)) return;
|
||||
|
||||
HitObject.OriginalX = ToLocalSpace(result.ScreenSpacePosition).X;
|
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HitObject.StartTime = snappedTime;
|
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if (result.Time is double snappedTime)
|
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HitObject.StartTime = snappedTime;
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break;
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case PlacementState.Active:
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@ -107,21 +106,13 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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Vector2 startPosition = CatchHitObjectUtils.GetStartPosition(HitObjectContainer, HitObject);
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editablePath.Position = nestedOutlineContainer.Position = scrollingPath.Position = startPosition;
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updateHitObjectFromPath();
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}
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if (lastEditablePathId != editablePath.PathId)
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editablePath.UpdateHitObjectFromPath(HitObject);
|
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lastEditablePathId = editablePath.PathId;
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|
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private void updateHitObjectFromPath()
|
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{
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if (lastEditablePathId == editablePath.PathId)
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return;
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editablePath.UpdateHitObjectFromPath(HitObject);
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ApplyDefaultsToHitObject();
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scrollingPath.UpdatePathFrom(HitObjectContainer, HitObject);
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nestedOutlineContainer.UpdateNestedObjectsFrom(HitObjectContainer, HitObject);
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lastEditablePathId = editablePath.PathId;
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}
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private double positionToTime(float relativeYPosition)
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|
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Catch.Edit
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protected override Drawable CreateHitObjectInspector() => new CatchHitObjectInspector(DistanceSnapProvider);
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protected override IEnumerable<TernaryButton> CreateTernaryButtons()
|
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protected override IEnumerable<DrawableTernaryButton> CreateTernaryButtons()
|
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=> base.CreateTernaryButtons()
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.Concat(DistanceSnapProvider.CreateTernaryButtons());
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||||
|
@ -53,9 +53,14 @@ namespace osu.Game.Rulesets.Osu.Edit
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protected override Drawable CreateHitObjectInspector() => new OsuHitObjectInspector();
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protected override IEnumerable<TernaryButton> CreateTernaryButtons()
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protected override IEnumerable<DrawableTernaryButton> CreateTernaryButtons()
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=> base.CreateTernaryButtons()
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.Append(new TernaryButton(rectangularGridSnapToggle, "Grid Snap", () => new SpriteIcon { Icon = OsuIcon.EditorGridSnap }))
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.Append(new DrawableTernaryButton
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{
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Current = rectangularGridSnapToggle,
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Description = "Grid Snap",
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CreateIcon = () => new SpriteIcon { Icon = OsuIcon.EditorGridSnap },
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})
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.Concat(DistanceSnapProvider.CreateTernaryButtons());
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private BindableList<HitObject> selectedHitObjects;
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|
@ -7,16 +7,15 @@ using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens;
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using osu.Game.Screens.Backgrounds;
|
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Components;
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@ -43,14 +42,6 @@ namespace osu.Game.Tests.Visual.Editing
|
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|
||||
private BeatmapSetInfo importedBeatmapSet;
|
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|
||||
private Bindable<float> editorDim;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
editorDim = config.GetBindable<float>(OsuSetting.EditorDim);
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
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AddStep("import test beatmap", () => importedBeatmapSet = BeatmapImportHelper.LoadOszIntoOsu(game).GetResultSafely());
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||||
@ -81,15 +72,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddUntilStep("player pushed", () => (editorPlayer = Stack.CurrentScreen as EditorPlayer) != null);
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||||
AddStep("exit player", () => editorPlayer.Exit());
|
||||
AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor);
|
||||
AddUntilStep("background has correct params", () =>
|
||||
{
|
||||
// the test gameplay player's beatmap may be the "same" beatmap as the one being edited, *but* the `BeatmapInfo` references may differ
|
||||
// due to the beatmap refetch logic ran on editor suspend.
|
||||
// this test cares about checking the background belonging to the editor specifically, so check that using reference equality
|
||||
// (as `.Equals()` cannot discern between the two, as they technically share the same database GUID).
|
||||
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single(b => ReferenceEquals(b.Beatmap.BeatmapInfo, EditorBeatmap.BeatmapInfo));
|
||||
return background.DimWhenUserSettingsIgnored.Value == editorDim.Value && background.BlurAmount.Value == 0;
|
||||
});
|
||||
AddUntilStep("background is correct", () => this.ChildrenOfType<BackgroundScreenStack>().Single().CurrentScreen is EditorBackgroundScreen);
|
||||
AddAssert("no mods selected", () => SelectedMods.Value.Count == 0);
|
||||
}
|
||||
|
||||
@ -114,15 +97,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddStep("exit player", () => editorPlayer.Exit());
|
||||
AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor);
|
||||
AddUntilStep("background has correct params", () =>
|
||||
{
|
||||
// the test gameplay player's beatmap may be the "same" beatmap as the one being edited, *but* the `BeatmapInfo` references may differ
|
||||
// due to the beatmap refetch logic ran on editor suspend.
|
||||
// this test cares about checking the background belonging to the editor specifically, so check that using reference equality
|
||||
// (as `.Equals()` cannot discern between the two, as they technically share the same database GUID).
|
||||
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single(b => ReferenceEquals(b.Beatmap.BeatmapInfo, EditorBeatmap.BeatmapInfo));
|
||||
return background.DimWhenUserSettingsIgnored.Value == editorDim.Value && background.BlurAmount.Value == 0;
|
||||
});
|
||||
AddUntilStep("background is correct", () => this.ChildrenOfType<BackgroundScreenStack>().Single().CurrentScreen is EditorBackgroundScreen);
|
||||
|
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AddStep("start track", () => EditorClock.Start());
|
||||
AddAssert("sample playback re-enabled", () => !Editor.SamplePlaybackDisabled.Value);
|
||||
|
@ -220,6 +220,7 @@ namespace osu.Game.Configuration
|
||||
|
||||
SetDefault(OsuSetting.AlwaysShowHoldForMenuButton, false);
|
||||
SetDefault(OsuSetting.AlwaysRequireHoldingForPause, false);
|
||||
SetDefault(OsuSetting.EditorShowStoryboard, true);
|
||||
}
|
||||
|
||||
protected override bool CheckLookupContainsPrivateInformation(OsuSetting lookup)
|
||||
@ -455,5 +456,6 @@ namespace osu.Game.Configuration
|
||||
MultiplayerShowInProgressFilter,
|
||||
BeatmapListingFeaturedArtistFilter,
|
||||
ShowMobileDisclaimer,
|
||||
EditorShowStoryboard,
|
||||
}
|
||||
}
|
||||
|
@ -191,9 +191,14 @@ namespace osu.Game.Rulesets.Edit
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<TernaryButton> CreateTernaryButtons() => new[]
|
||||
public IEnumerable<DrawableTernaryButton> CreateTernaryButtons() => new[]
|
||||
{
|
||||
new TernaryButton(DistanceSnapToggle, "Distance Snap", () => new SpriteIcon { Icon = OsuIcon.EditorDistanceSnap })
|
||||
new DrawableTernaryButton
|
||||
{
|
||||
Current = DistanceSnapToggle,
|
||||
Description = "Distance Snap",
|
||||
CreateIcon = () => new SpriteIcon { Icon = OsuIcon.EditorDistanceSnap },
|
||||
}
|
||||
};
|
||||
|
||||
public void HandleToggleViaKey(KeyboardEvent key)
|
||||
|
@ -269,10 +269,9 @@ namespace osu.Game.Rulesets.Edit
|
||||
};
|
||||
}
|
||||
|
||||
TernaryStates = CreateTernaryButtons().ToArray();
|
||||
togglesCollection.AddRange(TernaryStates.Select(b => new DrawableTernaryButton(b)));
|
||||
togglesCollection.AddRange(CreateTernaryButtons().ToArray());
|
||||
|
||||
sampleBankTogglesCollection.AddRange(BlueprintContainer.SampleBankTernaryStates.Zip(BlueprintContainer.SampleAdditionBankTernaryStates).Select(b => new SampleBankTernaryButton(b.First, b.Second)));
|
||||
sampleBankTogglesCollection.AddRange(BlueprintContainer.SampleBankTernaryStates);
|
||||
|
||||
SetSelectTool();
|
||||
|
||||
@ -368,15 +367,10 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// </remarks>
|
||||
protected abstract IReadOnlyList<CompositionTool> CompositionTools { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A collection of states which will be displayed to the user in the toolbox.
|
||||
/// </summary>
|
||||
public TernaryButton[] TernaryStates { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Create all ternary states required to be displayed to the user.
|
||||
/// </summary>
|
||||
protected virtual IEnumerable<TernaryButton> CreateTernaryButtons() => BlueprintContainer.MainTernaryStates;
|
||||
protected virtual IEnumerable<DrawableTernaryButton> CreateTernaryButtons() => BlueprintContainer.MainTernaryStates;
|
||||
|
||||
/// <summary>
|
||||
/// Construct a relevant blueprint container. This will manage hitobject selection/placement input handling and display logic.
|
||||
@ -437,7 +431,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
if (togglesCollection.ElementAtOrDefault(rightIndex) is DrawableTernaryButton button)
|
||||
{
|
||||
button.Button.Toggle();
|
||||
button.Toggle();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -56,7 +56,12 @@ namespace osu.Game.Rulesets.Edit
|
||||
Spacing = new Vector2(0, 5),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableTernaryButton(new TernaryButton(showSpeedChanges, "Show speed changes", () => new SpriteIcon { Icon = FontAwesome.Solid.TachometerAlt }))
|
||||
new DrawableTernaryButton
|
||||
{
|
||||
Current = showSpeedChanges,
|
||||
Description = "Show speed changes",
|
||||
CreateIcon = () => new SpriteIcon { Icon = FontAwesome.Solid.TachometerAlt },
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
|
@ -101,18 +101,6 @@ namespace osu.Game.Screens.Backgrounds
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reloads beatmap's background.
|
||||
/// </summary>
|
||||
public void RefreshBackground()
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
cancellationSource?.Cancel();
|
||||
LoadComponentAsync(new BeatmapBackground(beatmap), switchBackground, (cancellationSource = new CancellationTokenSource()).Token);
|
||||
});
|
||||
}
|
||||
|
||||
private void switchBackground(BeatmapBackground b)
|
||||
{
|
||||
float newDepth = 0;
|
||||
|
117
osu.Game/Screens/Backgrounds/EditorBackgroundScreen.cs
Normal file
117
osu.Game/Screens/Backgrounds/EditorBackgroundScreen.cs
Normal file
@ -0,0 +1,117 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
|
||||
namespace osu.Game.Screens.Backgrounds
|
||||
{
|
||||
public partial class EditorBackgroundScreen : BackgroundScreen
|
||||
{
|
||||
private readonly WorkingBeatmap beatmap;
|
||||
private readonly Container dimContainer;
|
||||
|
||||
private CancellationTokenSource? cancellationTokenSource;
|
||||
private Bindable<float> dimLevel = null!;
|
||||
private Bindable<bool> showStoryboard = null!;
|
||||
|
||||
private BeatmapBackground background = null!;
|
||||
private Container storyboardContainer = null!;
|
||||
|
||||
private IFrameBasedClock? clockSource;
|
||||
|
||||
public EditorBackgroundScreen(WorkingBeatmap beatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
|
||||
InternalChild = dimContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
dimContainer.AddRange(createContent());
|
||||
background = dimContainer.OfType<BeatmapBackground>().Single();
|
||||
storyboardContainer = dimContainer.OfType<Container>().Single();
|
||||
|
||||
dimLevel = config.GetBindable<float>(OsuSetting.EditorDim);
|
||||
showStoryboard = config.GetBindable<bool>(OsuSetting.EditorShowStoryboard);
|
||||
}
|
||||
|
||||
private IEnumerable<Drawable> createContent() =>
|
||||
[
|
||||
new BeatmapBackground(beatmap) { RelativeSizeAxes = Axes.Both, },
|
||||
// this kooky container nesting is here because the storyboard needs a custom clock
|
||||
// but also needs it on an isolated-enough level that doesn't break screen stack expiry logic (which happens if the clock was put on `this`),
|
||||
// or doesn't make it literally impossible to fade the storyboard in/out in real time (which happens if the fade transforms were to be applied directly to the storyboard).
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new DrawableStoryboard(beatmap.Storyboard)
|
||||
{
|
||||
Clock = clockSource ?? Clock,
|
||||
}
|
||||
}
|
||||
];
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
dimLevel.BindValueChanged(_ => dimContainer.FadeColour(OsuColour.Gray(1 - dimLevel.Value), 500, Easing.OutQuint), true);
|
||||
showStoryboard.BindValueChanged(_ => updateState());
|
||||
updateState(0);
|
||||
}
|
||||
|
||||
private void updateState(double duration = 500)
|
||||
{
|
||||
storyboardContainer.FadeTo(showStoryboard.Value ? 1 : 0, duration, Easing.OutQuint);
|
||||
// yes, this causes overdraw, but is also a (crude) fix for bad-looking transitions on screen entry
|
||||
// caused by the previous background on the background stack poking out from under this one and then instantly fading out
|
||||
background.FadeColour(beatmap.Storyboard.ReplacesBackground && showStoryboard.Value ? Colour4.Black : Colour4.White, duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public void ChangeClockSource(IFrameBasedClock frameBasedClock)
|
||||
{
|
||||
clockSource = frameBasedClock;
|
||||
if (IsLoaded)
|
||||
storyboardContainer.Child.Clock = frameBasedClock;
|
||||
}
|
||||
|
||||
public void RefreshBackground()
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
LoadComponentsAsync(createContent(), loaded =>
|
||||
{
|
||||
dimContainer.Clear();
|
||||
dimContainer.AddRange(loaded);
|
||||
|
||||
background = dimContainer.OfType<BeatmapBackground>().Single();
|
||||
storyboardContainer = dimContainer.OfType<Container>().Single();
|
||||
updateState(0);
|
||||
}, (cancellationTokenSource ??= new CancellationTokenSource()).Token);
|
||||
}
|
||||
|
||||
public override bool Equals(BackgroundScreen? other)
|
||||
{
|
||||
if (other is not EditorBackgroundScreen otherBeatmapBackground)
|
||||
return false;
|
||||
|
||||
return base.Equals(other) && beatmap == otherBeatmapBackground.beatmap;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,12 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -16,8 +19,29 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
{
|
||||
public partial class DrawableTernaryButton : OsuButton, IHasTooltip
|
||||
public partial class DrawableTernaryButton : OsuButton, IHasTooltip, IHasCurrentValue<TernaryState>
|
||||
{
|
||||
public Bindable<TernaryState> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
private readonly BindableWithCurrent<TernaryState> current = new BindableWithCurrent<TernaryState>();
|
||||
|
||||
public required LocalisableString Description
|
||||
{
|
||||
get => Text;
|
||||
set => Text = value;
|
||||
}
|
||||
|
||||
public LocalisableString TooltipText { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// A function which creates a drawable icon to represent this item. If null, a sane default should be used.
|
||||
/// </summary>
|
||||
public Func<Drawable>? CreateIcon { get; init; }
|
||||
|
||||
private Color4 defaultBackgroundColour;
|
||||
private Color4 defaultIconColour;
|
||||
private Color4 selectedBackgroundColour;
|
||||
@ -25,14 +49,8 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
|
||||
protected Drawable Icon { get; private set; } = null!;
|
||||
|
||||
public readonly TernaryButton Button;
|
||||
|
||||
public DrawableTernaryButton(TernaryButton button)
|
||||
public DrawableTernaryButton()
|
||||
{
|
||||
Button = button;
|
||||
|
||||
Text = button.Description;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
@ -45,7 +63,7 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
defaultIconColour = defaultBackgroundColour.Darken(0.5f);
|
||||
selectedIconColour = selectedBackgroundColour.Lighten(0.5f);
|
||||
|
||||
Add(Icon = (Button.CreateIcon?.Invoke() ?? new Circle()).With(b =>
|
||||
Add(Icon = (CreateIcon?.Invoke() ?? new Circle()).With(b =>
|
||||
{
|
||||
b.Blending = BlendingParameters.Additive;
|
||||
b.Anchor = Anchor.CentreLeft;
|
||||
@ -59,18 +77,32 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Button.Bindable.BindValueChanged(_ => updateSelectionState(), true);
|
||||
Button.Enabled.BindTo(Enabled);
|
||||
current.BindValueChanged(_ => updateSelectionState(), true);
|
||||
|
||||
Action = onAction;
|
||||
}
|
||||
|
||||
private void onAction()
|
||||
{
|
||||
if (!Button.Enabled.Value)
|
||||
if (!Enabled.Value)
|
||||
return;
|
||||
|
||||
Button.Toggle();
|
||||
Toggle();
|
||||
}
|
||||
|
||||
public void Toggle()
|
||||
{
|
||||
switch (Current.Value)
|
||||
{
|
||||
case TernaryState.False:
|
||||
case TernaryState.Indeterminate:
|
||||
Current.Value = TernaryState.True;
|
||||
break;
|
||||
|
||||
case TernaryState.True:
|
||||
Current.Value = TernaryState.False;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void updateSelectionState()
|
||||
@ -78,7 +110,7 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
switch (Button.Bindable.Value)
|
||||
switch (Current.Value)
|
||||
{
|
||||
case TernaryState.Indeterminate:
|
||||
Icon.Colour = selectedIconColour.Darken(0.5f);
|
||||
@ -104,7 +136,5 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
Anchor = Anchor.CentreLeft,
|
||||
X = 40f
|
||||
};
|
||||
|
||||
public LocalisableString TooltipText => Button.Tooltip;
|
||||
}
|
||||
}
|
||||
|
@ -1,23 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
{
|
||||
public partial class SampleBankTernaryButton : CompositeDrawable
|
||||
{
|
||||
public readonly TernaryButton NormalButton;
|
||||
public readonly TernaryButton AdditionsButton;
|
||||
public string BankName { get; }
|
||||
public Func<Drawable>? CreateIcon { get; init; }
|
||||
|
||||
public SampleBankTernaryButton(TernaryButton normalButton, TernaryButton additionsButton)
|
||||
public readonly BindableWithCurrent<TernaryState> NormalState = new BindableWithCurrent<TernaryState>();
|
||||
public readonly BindableWithCurrent<TernaryState> AdditionsState = new BindableWithCurrent<TernaryState>();
|
||||
|
||||
public DrawableTernaryButton NormalButton { get; private set; } = null!;
|
||||
public DrawableTernaryButton AdditionsButton { get; private set; } = null!;
|
||||
|
||||
public SampleBankTernaryButton(string bankName)
|
||||
{
|
||||
NormalButton = normalButton;
|
||||
AdditionsButton = additionsButton;
|
||||
BankName = bankName;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -36,7 +45,12 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 0.5f,
|
||||
Padding = new MarginPadding { Right = 1 },
|
||||
Child = new InlineDrawableTernaryButton(NormalButton),
|
||||
Child = NormalButton = new InlineDrawableTernaryButton
|
||||
{
|
||||
Current = NormalState,
|
||||
Description = BankName.Titleize(),
|
||||
CreateIcon = CreateIcon,
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -46,18 +60,18 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 0.5f,
|
||||
Padding = new MarginPadding { Left = 1 },
|
||||
Child = new InlineDrawableTernaryButton(AdditionsButton),
|
||||
Child = AdditionsButton = new InlineDrawableTernaryButton
|
||||
{
|
||||
Current = AdditionsState,
|
||||
Description = BankName.Titleize(),
|
||||
CreateIcon = CreateIcon,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private partial class InlineDrawableTernaryButton : DrawableTernaryButton
|
||||
{
|
||||
public InlineDrawableTernaryButton(TernaryButton button)
|
||||
: base(button)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -1,48 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
{
|
||||
public class TernaryButton
|
||||
{
|
||||
public readonly Bindable<TernaryState> Bindable;
|
||||
|
||||
public readonly Bindable<bool> Enabled = new Bindable<bool>(true);
|
||||
|
||||
public readonly string Description;
|
||||
|
||||
/// <summary>
|
||||
/// A function which creates a drawable icon to represent this item. If null, a sane default should be used.
|
||||
/// </summary>
|
||||
public readonly Func<Drawable>? CreateIcon;
|
||||
|
||||
public string Tooltip { get; set; } = string.Empty;
|
||||
|
||||
public TernaryButton(Bindable<TernaryState> bindable, string description, Func<Drawable>? createIcon = null)
|
||||
{
|
||||
Bindable = bindable;
|
||||
Description = description;
|
||||
CreateIcon = createIcon;
|
||||
}
|
||||
|
||||
public void Toggle()
|
||||
{
|
||||
switch (Bindable.Value)
|
||||
{
|
||||
case TernaryState.False:
|
||||
case TernaryState.Indeterminate:
|
||||
Bindable.Value = TernaryState.True;
|
||||
break;
|
||||
|
||||
case TernaryState.True:
|
||||
Bindable.Value = TernaryState.False;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -65,11 +65,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
private void load()
|
||||
{
|
||||
MainTernaryStates = CreateTernaryButtons().ToArray();
|
||||
SampleBankTernaryStates = createSampleBankTernaryButtons(SelectionHandler.SelectionBankStates).ToArray();
|
||||
SampleAdditionBankTernaryStates = createSampleBankTernaryButtons(SelectionHandler.SelectionAdditionBankStates).ToArray();
|
||||
|
||||
SelectionHandler.AutoSelectionBankEnabled.BindValueChanged(_ => updateAutoBankTernaryButtonTooltip(), true);
|
||||
SelectionHandler.SelectionAdditionBanksEnabled.BindValueChanged(_ => updateAdditionBankTernaryButtonTooltips(), true);
|
||||
SampleBankTernaryStates = createSampleBankTernaryButtons().ToArray();
|
||||
|
||||
AddInternal(new DrawableRulesetDependenciesProvidingContainer(Composer.Ruleset)
|
||||
{
|
||||
@ -98,6 +94,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
foreach (var kvp in SelectionHandler.SelectionAdditionBankStates)
|
||||
kvp.Value.BindValueChanged(_ => updatePlacementSamples());
|
||||
|
||||
SelectionHandler.AutoSelectionBankEnabled.BindValueChanged(_ => updateAutoBankTernaryButtonTooltip(), true);
|
||||
SelectionHandler.SelectionAdditionBanksEnabled.BindValueChanged(_ => updateAdditionBankTernaryButtonTooltips(), true);
|
||||
}
|
||||
|
||||
protected override void TransferBlueprintFor(HitObject hitObject, DrawableHitObject drawableObject)
|
||||
@ -238,28 +237,45 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// <summary>
|
||||
/// A collection of states which will be displayed to the user in the toolbox.
|
||||
/// </summary>
|
||||
public TernaryButton[] MainTernaryStates { get; private set; }
|
||||
public DrawableTernaryButton[] MainTernaryStates { get; private set; }
|
||||
|
||||
public TernaryButton[] SampleBankTernaryStates { get; private set; }
|
||||
|
||||
public TernaryButton[] SampleAdditionBankTernaryStates { get; private set; }
|
||||
public SampleBankTernaryButton[] SampleBankTernaryStates { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Create all ternary states required to be displayed to the user.
|
||||
/// </summary>
|
||||
protected virtual IEnumerable<TernaryButton> CreateTernaryButtons()
|
||||
protected virtual IEnumerable<DrawableTernaryButton> CreateTernaryButtons()
|
||||
{
|
||||
//TODO: this should only be enabled (visible?) for rulesets that provide combo-supporting HitObjects.
|
||||
yield return new TernaryButton(NewCombo, "New combo", () => new SpriteIcon { Icon = OsuIcon.EditorNewComboA });
|
||||
yield return new DrawableTernaryButton
|
||||
{
|
||||
Current = NewCombo,
|
||||
Description = "New combo",
|
||||
CreateIcon = () => new SpriteIcon { Icon = OsuIcon.EditorNewComboA },
|
||||
};
|
||||
|
||||
foreach (var kvp in SelectionHandler.SelectionSampleStates)
|
||||
yield return new TernaryButton(kvp.Value, kvp.Key.Replace("hit", string.Empty).Titleize(), () => GetIconForSample(kvp.Key));
|
||||
{
|
||||
yield return new DrawableTernaryButton
|
||||
{
|
||||
Current = kvp.Value,
|
||||
Description = kvp.Key.Replace(@"hit", string.Empty).Titleize(),
|
||||
CreateIcon = () => GetIconForSample(kvp.Key),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<TernaryButton> createSampleBankTernaryButtons(Dictionary<string, Bindable<TernaryState>> sampleBankStates)
|
||||
private IEnumerable<SampleBankTernaryButton> createSampleBankTernaryButtons()
|
||||
{
|
||||
foreach (var kvp in sampleBankStates)
|
||||
yield return new TernaryButton(kvp.Value, kvp.Key.Titleize(), () => getIconForBank(kvp.Key));
|
||||
foreach (string bankName in HitSampleInfo.ALL_BANKS.Prepend(EditorSelectionHandler.HIT_BANK_AUTO))
|
||||
{
|
||||
yield return new SampleBankTernaryButton(bankName)
|
||||
{
|
||||
NormalState = { Current = SelectionHandler.SelectionBankStates[bankName], },
|
||||
AdditionsState = { Current = SelectionHandler.SelectionAdditionBankStates[bankName], },
|
||||
CreateIcon = () => getIconForBank(bankName)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private Drawable getIconForBank(string sampleName)
|
||||
@ -295,19 +311,19 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
bool enabled = SelectionHandler.AutoSelectionBankEnabled.Value;
|
||||
|
||||
var autoBankButton = SampleBankTernaryStates.Single(t => t.Bindable == SelectionHandler.SelectionBankStates[EditorSelectionHandler.HIT_BANK_AUTO]);
|
||||
autoBankButton.Enabled.Value = enabled;
|
||||
autoBankButton.Tooltip = !enabled ? "Auto normal bank can only be used during hit object placement" : string.Empty;
|
||||
var autoBankButton = SampleBankTernaryStates.Single(t => t.BankName == EditorSelectionHandler.HIT_BANK_AUTO);
|
||||
autoBankButton.NormalButton.Enabled.Value = enabled;
|
||||
autoBankButton.NormalButton.TooltipText = !enabled ? "Auto normal bank can only be used during hit object placement" : string.Empty;
|
||||
}
|
||||
|
||||
private void updateAdditionBankTernaryButtonTooltips()
|
||||
{
|
||||
bool enabled = SelectionHandler.SelectionAdditionBanksEnabled.Value;
|
||||
|
||||
foreach (var ternaryButton in SampleAdditionBankTernaryStates)
|
||||
foreach (var ternaryButton in SampleBankTernaryStates)
|
||||
{
|
||||
ternaryButton.Enabled.Value = enabled;
|
||||
ternaryButton.Tooltip = !enabled ? "Add an addition sample first to be able to set a bank" : string.Empty;
|
||||
ternaryButton.AdditionsButton.Enabled.Value = enabled;
|
||||
ternaryButton.AdditionsButton.TooltipText = !enabled ? "Add an addition sample first to be able to set a bank" : string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -300,7 +300,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
createStateBindables();
|
||||
updateTernaryStates();
|
||||
togglesCollection.AddRange(createTernaryButtons().Select(b => new DrawableTernaryButton(b) { RelativeSizeAxes = Axes.None, Size = new Vector2(40, 40) }));
|
||||
togglesCollection.AddRange(createTernaryButtons());
|
||||
}
|
||||
|
||||
private string? getCommonBank() => allRelevantSamples.Select(h => GetBankValue(h.samples)).Distinct().Count() == 1
|
||||
@ -444,10 +444,19 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<TernaryButton> createTernaryButtons()
|
||||
private IEnumerable<DrawableTernaryButton> createTernaryButtons()
|
||||
{
|
||||
foreach ((string sampleName, var bindable) in selectionSampleStates)
|
||||
yield return new TernaryButton(bindable, string.Empty, () => ComposeBlueprintContainer.GetIconForSample(sampleName));
|
||||
{
|
||||
yield return new DrawableTernaryButton
|
||||
{
|
||||
Current = bindable,
|
||||
Description = string.Empty,
|
||||
CreateIcon = () => ComposeBlueprintContainer.GetIconForSample(sampleName),
|
||||
RelativeSizeAxes = Axes.None,
|
||||
Size = new Vector2(40, 40),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private void addHitSample(string sampleName)
|
||||
@ -516,7 +525,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
if (item is not DrawableTernaryButton button) return base.OnKeyDown(e);
|
||||
|
||||
button.Button.Toggle();
|
||||
button.Toggle();
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -45,6 +45,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Edit.Components.Menus;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
@ -54,7 +55,6 @@ using osu.Game.Screens.Edit.Setup;
|
||||
using osu.Game.Screens.Edit.Timing;
|
||||
using osu.Game.Screens.Edit.Verify;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Input;
|
||||
using WebCommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
|
||||
@ -63,7 +63,7 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
[Cached(typeof(IBeatSnapProvider))]
|
||||
[Cached]
|
||||
public partial class Editor : ScreenWithBeatmapBackground, IKeyBindingHandler<GlobalAction>, IKeyBindingHandler<PlatformAction>, IBeatSnapProvider, ISamplePlaybackDisabler, IBeatSyncProvider
|
||||
public partial class Editor : OsuScreen, IKeyBindingHandler<GlobalAction>, IKeyBindingHandler<PlatformAction>, IBeatSnapProvider, ISamplePlaybackDisabler, IBeatSyncProvider
|
||||
{
|
||||
/// <summary>
|
||||
/// An offset applied to waveform visuals to align them with expectations.
|
||||
@ -210,6 +210,7 @@ namespace osu.Game.Screens.Edit
|
||||
private OnScreenDisplay onScreenDisplay { get; set; }
|
||||
|
||||
private Bindable<float> editorBackgroundDim;
|
||||
private Bindable<bool> editorShowStoryboard;
|
||||
private Bindable<bool> editorHitMarkers;
|
||||
private Bindable<bool> editorAutoSeekOnPlacement;
|
||||
private Bindable<bool> editorLimitedDistanceSnap;
|
||||
@ -320,6 +321,7 @@ namespace osu.Game.Screens.Edit
|
||||
OsuMenuItem redoMenuItem;
|
||||
|
||||
editorBackgroundDim = config.GetBindable<float>(OsuSetting.EditorDim);
|
||||
editorShowStoryboard = config.GetBindable<bool>(OsuSetting.EditorShowStoryboard);
|
||||
editorHitMarkers = config.GetBindable<bool>(OsuSetting.EditorShowHitMarkers);
|
||||
editorAutoSeekOnPlacement = config.GetBindable<bool>(OsuSetting.EditorAutoSeekOnPlacement);
|
||||
editorLimitedDistanceSnap = config.GetBindable<bool>(OsuSetting.EditorLimitedDistanceSnap);
|
||||
@ -398,7 +400,13 @@ namespace osu.Game.Screens.Edit
|
||||
},
|
||||
]
|
||||
},
|
||||
new OsuMenuItemSpacer(),
|
||||
new BackgroundDimMenuItem(editorBackgroundDim),
|
||||
new ToggleMenuItem("Show storyboard")
|
||||
{
|
||||
State = { BindTarget = editorShowStoryboard },
|
||||
},
|
||||
new OsuMenuItemSpacer(),
|
||||
new ToggleMenuItem(EditorStrings.ShowHitMarkers)
|
||||
{
|
||||
State = { BindTarget = editorHitMarkers },
|
||||
@ -466,12 +474,14 @@ namespace osu.Game.Screens.Edit
|
||||
changeHandler?.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true);
|
||||
changeHandler?.CanRedo.BindValueChanged(v => redoMenuItem.Action.Disabled = !v.NewValue, true);
|
||||
|
||||
editorBackgroundDim.BindValueChanged(_ => dimBackground());
|
||||
editorBackgroundDim.BindValueChanged(_ => setUpBackground());
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private MusicController musicController { get; set; }
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new EditorBackgroundScreen(Beatmap.Value);
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -853,24 +863,23 @@ namespace osu.Game.Screens.Edit
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnEntering(e);
|
||||
dimBackground();
|
||||
setUpBackground();
|
||||
resetTrack(true);
|
||||
}
|
||||
|
||||
public override void OnResuming(ScreenTransitionEvent e)
|
||||
{
|
||||
base.OnResuming(e);
|
||||
dimBackground();
|
||||
setUpBackground();
|
||||
clock.BindAdjustments();
|
||||
}
|
||||
|
||||
private void dimBackground()
|
||||
private void setUpBackground()
|
||||
{
|
||||
ApplyToBackground(b =>
|
||||
{
|
||||
b.IgnoreUserSettings.Value = true;
|
||||
b.DimWhenUserSettingsIgnored.Value = editorBackgroundDim.Value;
|
||||
b.BlurAmount.Value = 0;
|
||||
var editorBackground = (EditorBackgroundScreen)b;
|
||||
editorBackground.ChangeClockSource(clock);
|
||||
});
|
||||
}
|
||||
|
||||
@ -909,11 +918,6 @@ namespace osu.Game.Screens.Edit
|
||||
beatmap.EditorTimestamp = clock.CurrentTime;
|
||||
});
|
||||
|
||||
ApplyToBackground(b =>
|
||||
{
|
||||
b.DimWhenUserSettingsIgnored.Value = 0;
|
||||
});
|
||||
|
||||
resetTrack();
|
||||
|
||||
refetchBeatmap();
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Setup
|
||||
@ -87,7 +88,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
(metadata, name) => metadata.BackgroundFile = name);
|
||||
|
||||
headerBackground.UpdateBackground();
|
||||
editor?.ApplyToBackground(bg => bg.RefreshBackground());
|
||||
editor?.ApplyToBackground(bg => ((EditorBackgroundScreen)bg).RefreshBackground());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -840,6 +840,7 @@ See the LICENCE file in the repository root for full licence text.
|
||||
<s:Boolean x:Key="/Default/Environment/AutoImport2/=CSHARP/BlackLists/=Microsoft_002EToolkit_002EHighPerformance_002EBox_002A/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/AutoImport2/=CSHARP/BlackLists/=OpenTabletDriver_002EPlugin_002EDependencyInjection_002E_002A/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/AutoImport2/=CSHARP/BlackLists/=Realms_002ELogging_002ELogger/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/AutoImport2/=CSHARP/BlackLists/=Realms_002EThreadSafe_002A/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/AutoImport2/=CSHARP/BlackLists/=System_002EComponentModel_002EComponent/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/AutoImport2/=CSHARP/BlackLists/=System_002EComponentModel_002EContainer/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/AutoImport2/=CSHARP/BlackLists/=System_002ENumerics_002E_002A/@EntryIndexedValue">True</s:Boolean>
|
||||
|
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Reference in New Issue
Block a user