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Remove unnecessary runOutsideOfGameplay
call
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@ -63,17 +63,14 @@ namespace osu.Desktop.Updater
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// Velopack does support this scenario (see https://github.com/ppy/osu/pull/28743#discussion_r1743495975).
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if (pendingUpdate != null)
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{
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runOutsideOfGameplay(() =>
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// If there is an update pending restart, show the notification to restart again.
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notificationOverlay.Post(new UpdateApplicationCompleteNotification
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{
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// If there is an update pending restart, show the notification to restart again.
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notificationOverlay.Post(new UpdateApplicationCompleteNotification
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Activated = () =>
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{
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Activated = () =>
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{
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Task.Run(restartToApplyUpdate);
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return true;
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}
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});
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Task.Run(restartToApplyUpdate);
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return true;
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}
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});
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return true;
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