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Reword comment to hopefully be more understandable
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@ -84,7 +84,6 @@ namespace osu.Game.Screens.Ranking
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/// </summary>
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public bool ShowUserStatistics { get; init; }
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// Only show the relevant button otherwise things look silly.
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private Sample? popInSample;
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protected ResultsScreen(ScoreInfo? score)
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@ -197,7 +196,10 @@ namespace osu.Game.Screens.Ranking
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Width = 300
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});
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// for simplicity, only allow when we're guaranteed the replay is already downloaded and present.
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// for simplicity, only allow this when coming from a replay player where we know the replay is ready to be played.
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//
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// if we show it in all cases, consider the case where a user comes from song select and potentially has to download
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// the replay before it can be played back. it wouldn't flow well with the quick retry in such a case.
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allowHotkeyRetry = player is ReplayPlayer;
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}
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