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fix anti-aliased white leaking out of the button
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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Edit;
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namespace osu.Game.Screens.Edit.Components.TernaryButtons
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{
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@ -67,7 +67,7 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
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Icon.X = 4.5f;
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}
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protected override SpriteText CreateText() => new OsuSpriteText
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protected override SpriteText CreateText() => new ExpandableSpriteText
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{
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Depth = -1,
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Origin = Anchor.CentreLeft,
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