mirror of
https://github.com/ppy/osu.git
synced 2025-01-30 02:22:55 +08:00
Do not expose track directly in EditorClock
Intends to stop people from mutating it directly, and going through `EditorClock` members like `AudioAdjustments` instead.
This commit is contained in:
parent
275e8ce7b7
commit
98bb723438
@ -3,8 +3,8 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -26,7 +26,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
[Resolved]
|
||||
protected EditorBeatmap EditorBeatmap { get; private set; } = null!;
|
||||
|
||||
protected readonly IBindable<Track> Track = new Bindable<Track>();
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; } = null!;
|
||||
|
||||
private readonly Container<T> content;
|
||||
|
||||
@ -35,22 +36,17 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
public TimelinePart(Container<T>? content = null)
|
||||
{
|
||||
AddInternal(this.content = content ?? new Container<T> { RelativeSizeAxes = Axes.Both });
|
||||
|
||||
beatmap.ValueChanged += _ =>
|
||||
{
|
||||
updateRelativeChildSize();
|
||||
};
|
||||
|
||||
Track.ValueChanged += _ => updateRelativeChildSize();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, EditorClock clock)
|
||||
private void load(IBindable<WorkingBeatmap> beatmap)
|
||||
{
|
||||
this.beatmap.BindTo(beatmap);
|
||||
LoadBeatmap(EditorBeatmap);
|
||||
|
||||
Track.BindTo(clock.Track);
|
||||
this.beatmap.ValueChanged += _ => updateRelativeChildSize();
|
||||
editorClock.TrackChanged += updateRelativeChildSize;
|
||||
updateRelativeChildSize();
|
||||
}
|
||||
|
||||
private void updateRelativeChildSize()
|
||||
@ -68,5 +64,13 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
{
|
||||
content.Clear();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (editorClock.IsNotNull())
|
||||
editorClock.TrackChanged -= updateRelativeChildSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -49,6 +49,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
[Resolved]
|
||||
private EditorBeatmap editorBeatmap { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// The timeline's scroll position in the last frame.
|
||||
/// </summary>
|
||||
@ -86,8 +89,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
private double trackLengthForZoom;
|
||||
|
||||
private readonly IBindable<Track> track = new Bindable<Track>();
|
||||
|
||||
public Timeline(Drawable userContent)
|
||||
{
|
||||
this.userContent = userContent;
|
||||
@ -101,7 +102,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours, OverlayColourProvider colourProvider, OsuConfigManager config)
|
||||
private void load(OsuColour colours, OverlayColourProvider colourProvider, OsuConfigManager config)
|
||||
{
|
||||
CentreMarker centreMarker;
|
||||
|
||||
@ -150,16 +151,18 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
controlPointsVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTimingChanges);
|
||||
ticksVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks);
|
||||
|
||||
track.BindTo(editorClock.Track);
|
||||
track.BindValueChanged(_ =>
|
||||
{
|
||||
waveform.Waveform = beatmap.Value.Waveform;
|
||||
Scheduler.AddOnce(applyVisualOffset, beatmap);
|
||||
}, true);
|
||||
editorClock.TrackChanged += updateWaveform;
|
||||
updateWaveform();
|
||||
|
||||
Zoom = (float)(defaultTimelineZoom * editorBeatmap.TimelineZoom);
|
||||
}
|
||||
|
||||
private void updateWaveform()
|
||||
{
|
||||
waveform.Waveform = beatmap.Value.Waveform;
|
||||
Scheduler.AddOnce(applyVisualOffset, beatmap);
|
||||
}
|
||||
|
||||
private void applyVisualOffset(IBindable<WorkingBeatmap> beatmap)
|
||||
{
|
||||
waveform.RelativePositionAxes = Axes.X;
|
||||
@ -334,5 +337,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
double time = TimeAtPosition(Content.ToLocalSpace(screenSpacePosition).X);
|
||||
return new SnapResult(screenSpacePosition, beatSnapProvider.SnapTime(time));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (editorClock.IsNotNull())
|
||||
editorClock.TrackChanged -= updateWaveform;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
@ -24,7 +25,8 @@ namespace osu.Game.Screens.Edit
|
||||
/// </summary>
|
||||
public partial class EditorClock : CompositeComponent, IFrameBasedClock, IAdjustableClock, ISourceChangeableClock
|
||||
{
|
||||
public IBindable<Track> Track => track;
|
||||
[CanBeNull]
|
||||
public event Action TrackChanged;
|
||||
|
||||
private readonly Bindable<Track> track = new Bindable<Track>();
|
||||
|
||||
@ -59,6 +61,8 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
underlyingClock = new FramedBeatmapClock(applyOffsets: true, requireDecoupling: true);
|
||||
AddInternal(underlyingClock);
|
||||
|
||||
track.BindValueChanged(_ => TrackChanged?.Invoke());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -4,8 +4,8 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -305,7 +305,8 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
|
||||
|
||||
private readonly IBindable<Track> track = new Bindable<Track>();
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; } = null!;
|
||||
|
||||
public WaveformRow(bool isMainRow)
|
||||
{
|
||||
@ -313,7 +314,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(EditorClock clock)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -343,13 +344,16 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Colour = colourProvider.Content2
|
||||
}
|
||||
};
|
||||
|
||||
track.BindTo(clock.Track);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
track.ValueChanged += _ => waveformGraph.Waveform = beatmap.Value.Waveform;
|
||||
editorClock.TrackChanged += updateWaveform;
|
||||
}
|
||||
|
||||
private void updateWaveform()
|
||||
{
|
||||
waveformGraph.Waveform = beatmap.Value.Waveform;
|
||||
}
|
||||
|
||||
public int BeatIndex { set => beatIndexText.Text = value.ToString(); }
|
||||
@ -363,6 +367,14 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
get => waveformGraph.X;
|
||||
set => waveformGraph.X = value;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (editorClock.IsNotNull())
|
||||
editorClock.TrackChanged -= updateWaveform;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user