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Merge pull request #30861 from frenzibyte/fix-multiplayer-missing-hold-delay
Fix pause shortcut on multiplayer no longer requiring hold
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commit
82bdd8fbfc
@ -299,7 +299,13 @@ namespace osu.Game.Screens.Play.HUD
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{
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case GlobalAction.Back:
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if (!pendingAnimation)
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Confirm();
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{
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if (IsDangerousAction)
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BeginConfirm();
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else
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Confirm();
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}
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return true;
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case GlobalAction.PauseGameplay:
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@ -307,7 +313,13 @@ namespace osu.Game.Screens.Play.HUD
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if (ReplayLoaded.Value) return false;
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if (!pendingAnimation)
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Confirm();
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{
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if (IsDangerousAction)
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BeginConfirm();
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else
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Confirm();
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}
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return true;
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}
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