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Slight adjustments

This commit is contained in:
Natelytle 2022-10-25 19:15:58 -04:00
parent 607a006c4f
commit 87cba2d828

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@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
Difficulty = difficultyValue,
Accuracy = accuracyValue,
EffectiveMissCount = effectiveMissCount,
EstimatedUR = 10 * estimatedUR,
EstimatedUR = estimatedUR,
Total = totalValue
};
}
@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
if (attributes.GreatHitWindow <= 0)
return 0;
double accuracyValue = Math.Pow(75 / estimatedUR, 1.1) * Math.Pow(attributes.StarRating, 0.4) * 70.0;
double accuracyValue = Math.Pow(75 / estimatedUR, 1.1) * Math.Pow(attributes.StarRating, 0.4) * 100.0;
double lengthBonus = Math.Min(1.15, Math.Pow(totalHits / 1500.0, 0.3));