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Merge pull request #31445 from bdach/reset-speed-on-test-play

Reset playback speed to 100% on entering test play
This commit is contained in:
Dean Herbert 2025-01-08 16:16:28 +09:00 committed by GitHub
commit f216c22806
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GPG Key ID: B5690EEEBB952194
8 changed files with 117 additions and 37 deletions

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@ -19,6 +19,7 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components;
using osu.Game.Screens.Edit.Components.Timelines.Summary;
using osu.Game.Screens.Edit.GameplayTest;
using osu.Game.Screens.Play;
@ -127,6 +128,35 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("sample playback re-enabled", () => !Editor.SamplePlaybackDisabled.Value);
}
[Test]
public void TestGameplayTestResetsPlaybackSpeedAdjustment()
{
AddStep("start track", () => EditorClock.Start());
AddStep("change playback speed", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<PlaybackControl.PlaybackTabControl.PlaybackTabItem>().First());
InputManager.Click(MouseButton.Left);
});
AddAssert("track playback rate is 0.25x", () => Beatmap.Value.Track.AggregateTempo.Value, () => Is.EqualTo(0.25));
AddStep("click test gameplay button", () =>
{
var button = Editor.ChildrenOfType<TestGameplayButton>().Single();
InputManager.MoveMouseTo(button);
InputManager.Click(MouseButton.Left);
});
EditorPlayer editorPlayer = null;
AddUntilStep("player pushed", () => (editorPlayer = Stack.CurrentScreen as EditorPlayer) != null);
AddAssert("editor track stopped", () => !EditorClock.IsRunning);
AddAssert("track playback rate is 1x", () => Beatmap.Value.Track.AggregateTempo.Value, () => Is.EqualTo(1));
AddStep("exit player", () => editorPlayer.Exit());
AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor);
AddAssert("track playback rate is 0.25x", () => Beatmap.Value.Track.AggregateTempo.Value, () => Is.EqualTo(0.25));
}
[TestCase(2000)] // chosen to be after last object in the map
[TestCase(22000)] // chosen to be in the middle of the last spinner
public void TestGameplayTestAtEndOfBeatmap(int offsetFromEnd)

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -18,8 +17,6 @@ namespace osu.Game.Screens.Edit.Components
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
protected readonly IBindable<Track> Track = new Bindable<Track>();
public readonly Drawable Background;
private readonly Container content;
@ -45,10 +42,9 @@ namespace osu.Game.Screens.Edit.Components
}
[BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap, EditorClock clock)
private void load(IBindable<WorkingBeatmap> beatmap)
{
Beatmap.BindTo(beatmap);
Track.BindTo(clock.Track);
}
}
}

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@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
@ -75,7 +76,7 @@ namespace osu.Game.Screens.Edit.Components
}
};
Track.BindValueChanged(tr => tr.NewValue?.AddAdjustment(AdjustableProperty.Tempo, tempoAdjustment), true);
editorClock.AudioAdjustments.AddAdjustment(AdjustableProperty.Tempo, tempoAdjustment);
if (editor != null)
currentScreenMode.BindTo(editor.Mode);
@ -105,7 +106,8 @@ namespace osu.Game.Screens.Edit.Components
protected override void Dispose(bool isDisposing)
{
Track.Value?.RemoveAdjustment(AdjustableProperty.Tempo, tempoAdjustment);
if (editorClock.IsNotNull())
editorClock.AudioAdjustments.RemoveAdjustment(AdjustableProperty.Tempo, tempoAdjustment);
base.Dispose(isDisposing);
}
@ -148,7 +150,7 @@ namespace osu.Game.Screens.Edit.Components
public LocalisableString TooltipText { get; set; }
}
private partial class PlaybackTabControl : OsuTabControl<double>
public partial class PlaybackTabControl : OsuTabControl<double>
{
private static readonly double[] tempo_values = { 0.25, 0.5, 0.75, 1 };

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@ -3,8 +3,8 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -26,7 +26,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
[Resolved]
protected EditorBeatmap EditorBeatmap { get; private set; } = null!;
protected readonly IBindable<Track> Track = new Bindable<Track>();
[Resolved]
private EditorClock editorClock { get; set; } = null!;
private readonly Container<T> content;
@ -35,22 +36,17 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
public TimelinePart(Container<T>? content = null)
{
AddInternal(this.content = content ?? new Container<T> { RelativeSizeAxes = Axes.Both });
beatmap.ValueChanged += _ =>
{
updateRelativeChildSize();
};
Track.ValueChanged += _ => updateRelativeChildSize();
}
[BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap, EditorClock clock)
private void load(IBindable<WorkingBeatmap> beatmap)
{
this.beatmap.BindTo(beatmap);
LoadBeatmap(EditorBeatmap);
Track.BindTo(clock.Track);
this.beatmap.ValueChanged += _ => updateRelativeChildSize();
editorClock.TrackChanged += updateRelativeChildSize;
updateRelativeChildSize();
}
private void updateRelativeChildSize()
@ -68,5 +64,13 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
{
content.Clear();
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (editorClock.IsNotNull())
editorClock.TrackChanged -= updateRelativeChildSize;
}
}
}

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@ -3,9 +3,9 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Graphics.Containers;
@ -49,6 +49,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
[Resolved]
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
/// <summary>
/// The timeline's scroll position in the last frame.
/// </summary>
@ -86,8 +89,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private double trackLengthForZoom;
private readonly IBindable<Track> track = new Bindable<Track>();
public Timeline(Drawable userContent)
{
this.userContent = userContent;
@ -101,7 +102,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
}
[BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours, OverlayColourProvider colourProvider, OsuConfigManager config)
private void load(OsuColour colours, OverlayColourProvider colourProvider, OsuConfigManager config)
{
CentreMarker centreMarker;
@ -150,16 +151,18 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
controlPointsVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTimingChanges);
ticksVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks);
track.BindTo(editorClock.Track);
track.BindValueChanged(_ =>
{
waveform.Waveform = beatmap.Value.Waveform;
Scheduler.AddOnce(applyVisualOffset, beatmap);
}, true);
editorClock.TrackChanged += updateWaveform;
updateWaveform();
Zoom = (float)(defaultTimelineZoom * editorBeatmap.TimelineZoom);
}
private void updateWaveform()
{
waveform.Waveform = beatmap.Value.Waveform;
Scheduler.AddOnce(applyVisualOffset, beatmap);
}
private void applyVisualOffset(IBindable<WorkingBeatmap> beatmap)
{
waveform.RelativePositionAxes = Axes.X;
@ -334,5 +337,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
double time = TimeAtPosition(Content.ToLocalSpace(screenSpacePosition).X);
return new SnapResult(screenSpacePosition, beatSnapProvider.SnapTime(time));
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (editorClock.IsNotNull())
editorClock.TrackChanged -= updateWaveform;
}
}
}

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@ -861,6 +861,7 @@ namespace osu.Game.Screens.Edit
{
base.OnResuming(e);
dimBackground();
clock.BindAdjustments();
}
private void dimBackground()
@ -925,6 +926,10 @@ namespace osu.Game.Screens.Edit
base.OnSuspending(e);
clock.Stop();
refetchBeatmap();
// unfortunately ordering matters here.
// this unbind MUST happen after `refetchBeatmap()`, because along other things, `refetchBeatmap()` causes a global working beatmap change,
// which causes `EditorClock` to reload the track and automatically reapply adjustments to it.
clock.UnbindAdjustments();
}
private void refetchBeatmap()

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@ -6,6 +6,8 @@
using System;
using System.Diagnostics;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -23,12 +25,15 @@ namespace osu.Game.Screens.Edit
/// </summary>
public partial class EditorClock : CompositeComponent, IFrameBasedClock, IAdjustableClock, ISourceChangeableClock
{
public IBindable<Track> Track => track;
[CanBeNull]
public event Action TrackChanged;
private readonly Bindable<Track> track = new Bindable<Track>();
public double TrackLength => track.Value?.IsLoaded == true ? track.Value.Length : 60000;
public AudioAdjustments AudioAdjustments { get; } = new AudioAdjustments();
public ControlPointInfo ControlPointInfo => Beatmap.ControlPointInfo;
public IBeatmap Beatmap { get; set; }
@ -56,6 +61,8 @@ namespace osu.Game.Screens.Edit
underlyingClock = new FramedBeatmapClock(applyOffsets: true, requireDecoupling: true);
AddInternal(underlyingClock);
track.BindValueChanged(_ => TrackChanged?.Invoke());
}
/// <summary>
@ -208,7 +215,16 @@ namespace osu.Game.Screens.Edit
}
}
public void ResetSpeedAdjustments() => underlyingClock.ResetSpeedAdjustments();
public void BindAdjustments() => track.Value?.BindAdjustments(AudioAdjustments);
public void UnbindAdjustments() => track.Value?.UnbindAdjustments(AudioAdjustments);
public void ResetSpeedAdjustments()
{
AudioAdjustments.RemoveAllAdjustments(AdjustableProperty.Frequency);
AudioAdjustments.RemoveAllAdjustments(AdjustableProperty.Tempo);
underlyingClock.ResetSpeedAdjustments();
}
double IAdjustableClock.Rate
{
@ -231,8 +247,12 @@ namespace osu.Game.Screens.Edit
public void ChangeSource(IClock source)
{
UnbindAdjustments();
track.Value = source as Track;
underlyingClock.ChangeSource(source);
BindAdjustments();
}
public IClock Source => underlyingClock.Source;

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@ -4,8 +4,8 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Graphics.Containers;
@ -305,7 +305,8 @@ namespace osu.Game.Screens.Edit.Timing
[Resolved]
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
private readonly IBindable<Track> track = new Bindable<Track>();
[Resolved]
private EditorClock editorClock { get; set; } = null!;
public WaveformRow(bool isMainRow)
{
@ -313,7 +314,7 @@ namespace osu.Game.Screens.Edit.Timing
}
[BackgroundDependencyLoader]
private void load(EditorClock clock)
private void load()
{
InternalChildren = new Drawable[]
{
@ -343,13 +344,16 @@ namespace osu.Game.Screens.Edit.Timing
Colour = colourProvider.Content2
}
};
track.BindTo(clock.Track);
}
protected override void LoadComplete()
{
track.ValueChanged += _ => waveformGraph.Waveform = beatmap.Value.Waveform;
editorClock.TrackChanged += updateWaveform;
}
private void updateWaveform()
{
waveformGraph.Waveform = beatmap.Value.Waveform;
}
public int BeatIndex { set => beatIndexText.Text = value.ToString(); }
@ -363,6 +367,14 @@ namespace osu.Game.Screens.Edit.Timing
get => waveformGraph.X;
set => waveformGraph.X = value;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (editorClock.IsNotNull())
editorClock.TrackChanged -= updateWaveform;
}
}
}
}