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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:33:30 +08:00

Keep slider bar looking active when dragging outside of its bounds

This commit is contained in:
Bartłomiej Dach 2024-09-18 11:30:52 +02:00
parent 0bab755be3
commit 093d9ab076
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@ -143,6 +143,8 @@ namespace osu.Game.Graphics.UserInterfaceV2
textBox.OnCommit += textCommitted;
textBox.Current.BindValueChanged(textChanged);
slider.IsDragging.BindValueChanged(_ => updateState());
current.BindValueChanged(_ =>
{
updateState();
@ -226,12 +228,12 @@ namespace osu.Game.Graphics.UserInterfaceV2
caption.Colour = Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
textBox.Colour = Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
BorderThickness = IsHovered || textBox.Focused.Value ? 2 : 0;
BorderThickness = IsHovered || textBox.Focused.Value || slider.IsDragging.Value ? 2 : 0;
BorderColour = textBox.Focused.Value ? colourProvider.Highlight1 : colourProvider.Light4;
if (textBox.Focused.Value)
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark3);
else if (IsHovered)
else if (IsHovered || slider.IsDragging.Value)
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark4);
else
background.Colour = colourProvider.Background5;
@ -246,6 +248,8 @@ namespace osu.Game.Graphics.UserInterfaceV2
private partial class Slider : OsuSliderBar<T>
{
public BindableBool IsDragging { get; set; } = new BindableBool();
private Box leftBox = null!;
private Box rightBox = null!;
private Circle nub = null!;
@ -313,6 +317,21 @@ namespace osu.Game.Graphics.UserInterfaceV2
rightBox.Width = Math.Clamp(DrawWidth - nub.DrawPosition.X - RangePadding, 0, Math.Max(0, DrawWidth)) / DrawWidth;
}
protected override bool OnDragStart(DragStartEvent e)
{
bool dragging = base.OnDragStart(e);
IsDragging.Value = dragging;
updateState();
return dragging;
}
protected override void OnDragEnd(DragEndEvent e)
{
base.OnDragEnd(e);
IsDragging.Value = false;
updateState();
}
protected override bool OnHover(HoverEvent e)
{
updateState();
@ -328,8 +347,8 @@ namespace osu.Game.Graphics.UserInterfaceV2
private void updateState()
{
rightBox.Colour = colourProvider.Background6;
leftBox.Colour = IsHovered ? colourProvider.Highlight1.Opacity(0.5f) : colourProvider.Dark2;
nub.Colour = IsHovered ? colourProvider.Highlight1 : colourProvider.Light4;
leftBox.Colour = IsHovered || IsDragged ? colourProvider.Highlight1.Opacity(0.5f) : colourProvider.Dark2;
nub.Colour = IsHovered || IsDragged ? colourProvider.Highlight1 : colourProvider.Light4;
}
protected override void UpdateValue(float value)