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Remove redundant condition in else branch

Yep.
This commit is contained in:
Salman Alshamrani 2024-10-25 23:15:16 -04:00
parent 1d559b2cad
commit 0e65655fef

View File

@ -325,7 +325,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
case PlacementBlueprint.PlacementState.Waiting:
if (!Composer.CursorInPlacementArea)
CurrentPlacement.Hide();
else if (Composer.CursorInPlacementArea)
else
CurrentPlacement.Show();
break;