diff --git a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs index d74152e78e..ef4f134766 100644 --- a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs @@ -325,7 +325,7 @@ namespace osu.Game.Screens.Edit.Compose.Components case PlacementBlueprint.PlacementState.Waiting: if (!Composer.CursorInPlacementArea) CurrentPlacement.Hide(); - else if (Composer.CursorInPlacementArea) + else CurrentPlacement.Show(); break;