mirror of
https://github.com/ppy/osu.git
synced 2024-12-05 02:53:21 +08:00
Add extra check to ensure closed rooms can't be closed harder
This commit is contained in:
parent
3b2f43012e
commit
69c2c988a1
@ -26,6 +26,7 @@ using osu.Game.Input.Bindings;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
@ -167,7 +168,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
})
|
||||
};
|
||||
|
||||
if (Room.Type == MatchType.Playlists && Room.Host?.Id == api.LocalUser.Value.Id && Room.StartDate?.AddMinutes(5) >= DateTimeOffset.Now)
|
||||
if (Room.Type == MatchType.Playlists && Room.Host?.Id == api.LocalUser.Value.Id && Room.StartDate?.AddMinutes(5) >= DateTimeOffset.Now && Room.Status is not RoomStatusEnded)
|
||||
{
|
||||
items.Add(new OsuMenuItem("Close playlist", MenuItemType.Destructive, () =>
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user