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Merge pull request #30239 from rozukke/reset-offsets

Add functionality to mass reset offsets
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Dean Herbert 2024-10-14 01:56:14 +09:00 committed by GitHub
commit f8bce706fa
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4 changed files with 44 additions and 1 deletions

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@ -285,7 +285,8 @@ namespace osu.Game.Beatmaps
/// </summary>
/// <param name="query">The query.</param>
/// <returns>The first result for the provided query, or null if no results were found.</returns>
public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query) => Realm.Run(r => r.All<BeatmapInfo>().Filter($"{nameof(BeatmapInfo.BeatmapSet)}.{nameof(BeatmapSetInfo.DeletePending)} == false").FirstOrDefault(query)?.Detach());
public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query) => Realm.Run(r =>
r.All<BeatmapInfo>().Filter($"{nameof(BeatmapInfo.BeatmapSet)}.{nameof(BeatmapSetInfo.DeletePending)} == false").FirstOrDefault(query)?.Detach());
/// <summary>
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
@ -313,6 +314,23 @@ namespace osu.Game.Beatmaps
});
}
public void ResetAllOffsets()
{
const string reset_complete_message = "All offsets have been reset!";
Realm.Write(r =>
{
var items = r.All<BeatmapInfo>();
foreach (var beatmap in items)
{
if (beatmap.UserSettings.Offset != 0)
beatmap.UserSettings.Offset = 0;
}
PostNotification?.Invoke(new ProgressCompletionNotification { Text = reset_complete_message });
});
}
public void Delete(Expression<Func<BeatmapSetInfo, bool>>? filter = null, bool silent = false)
{
Realm.Run(r =>

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@ -19,6 +19,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString BeatmapVideos => new TranslatableString(getKey(@"beatmap_videos"), @"Are you sure you want to delete all beatmaps videos? This cannot be undone!");
/// <summary>
/// "Are you sure you want to reset all local beatmap offsets? This cannot be undone!"
/// </summary>
public static LocalisableString Offsets => new TranslatableString(getKey(@"offsets"), @"Are you sure you want to reset all local beatmap offsets? This cannot be undone!");
/// <summary>
/// "Are you sure you want to delete all skins? This cannot be undone!"
/// </summary>

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@ -59,6 +59,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString DeleteAllBeatmapVideos => new TranslatableString(getKey(@"delete_all_beatmap_videos"), @"Delete ALL beatmap videos");
/// <summary>
/// "Reset ALL beatmap offsets"
/// </summary>
public static LocalisableString ResetAllOffsets => new TranslatableString(getKey(@"reset_all_offsets"), @"Reset ALL beatmap offsets");
/// <summary>
/// "Delete ALL scores"
/// </summary>

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@ -16,6 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
private SettingsButton deleteBeatmapsButton = null!;
private SettingsButton deleteBeatmapVideosButton = null!;
private SettingsButton resetOffsetsButton = null!;
private SettingsButton restoreButton = null!;
private SettingsButton undeleteButton = null!;
@ -47,6 +48,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}, DeleteConfirmationContentStrings.BeatmapVideos));
}
});
Add(resetOffsetsButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.ResetAllOffsets,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
resetOffsetsButton.Enabled.Value = false;
Task.Run(beatmaps.ResetAllOffsets).ContinueWith(_ => Schedule(() => resetOffsetsButton.Enabled.Value = true));
}, DeleteConfirmationContentStrings.Offsets));
}
});
AddRange(new Drawable[]
{
restoreButton = new SettingsButton