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Add reason for making test interactive-only
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@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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[Test]
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[Explicit]
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[Explicit("Making this test work in a headless context is high effort due to rate adjustment requirements not aligning with the global fast clock. StopwatchClock usage would need to be replace with a rate adjusting clock that still reads from the parent clock. High effort for a test which likely will not see any changes to covered code for some years.")]
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public void TestSlowClockStillRecordsFramesInRealtime()
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{
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ScheduledDelegate moveFunction = null;
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