diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs index 31af96bdf8..4ad6bc66e3 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs @@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Gameplay } [Test] - [Explicit] + [Explicit("Making this test work in a headless context is high effort due to rate adjustment requirements not aligning with the global fast clock. StopwatchClock usage would need to be replace with a rate adjusting clock that still reads from the parent clock. High effort for a test which likely will not see any changes to covered code for some years.")] public void TestSlowClockStillRecordsFramesInRealtime() { ScheduledDelegate moveFunction = null;