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kinda working grid from points
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
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@ -8,16 +10,26 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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public partial class OsuBlueprintContainer : ComposeBlueprintContainer
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{
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private OsuGridToolboxGroup gridToolbox = null!;
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public OsuBlueprintContainer(HitObjectComposer composer)
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: base(composer)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OsuGridToolboxGroup gridToolbox)
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{
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this.gridToolbox = gridToolbox;
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gridToolbox.GridFromPointsClicked += OnGridFromPointsClicked;
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}
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protected override SelectionHandler<HitObject> CreateSelectionHandler() => new OsuSelectionHandler();
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public override HitObjectSelectionBlueprint? CreateHitObjectBlueprintFor(HitObject hitObject)
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@ -36,5 +48,35 @@ namespace osu.Game.Rulesets.Osu.Edit
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return base.CreateHitObjectBlueprintFor(hitObject);
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}
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private bool isPlacingGridFromPoints;
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private Vector2? gridFromPointsStart;
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private void OnGridFromPointsClicked()
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{
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isPlacingGridFromPoints = true;
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gridFromPointsStart = null;
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (!isPlacingGridFromPoints)
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return base.OnClick(e);
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var pos = ToLocalSpace(Composer.FindSnappedPositionAndTime(e.ScreenSpaceMousePosition).ScreenSpacePosition);
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if (!gridFromPointsStart.HasValue)
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{
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gridFromPointsStart = pos;
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}
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else
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{
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gridToolbox.SetGridFromPoints(gridFromPointsStart.Value, pos);
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isPlacingGridFromPoints = false;
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gridFromPointsStart = null;
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}
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return true;
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}
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -12,6 +13,7 @@ using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.UI;
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@ -90,6 +92,8 @@ namespace osu.Game.Rulesets.Osu.Edit
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private ExpandableSlider<float> gridLinesRotationSlider = null!;
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private EditorRadioButtonCollection gridTypeButtons = null!;
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public event Action? GridFromPointsClicked;
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public OsuGridToolboxGroup()
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: base("grid")
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{
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@ -97,6 +101,17 @@ namespace osu.Game.Rulesets.Osu.Edit
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private const float max_automatic_spacing = 64;
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public void SetGridFromPoints(Vector2 point1, Vector2 point2)
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{
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StartPositionX.Value = point1.X;
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StartPositionY.Value = point1.Y;
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GridLinesRotation.Value = (MathHelper.RadiansToDegrees(MathF.Atan2(point2.Y - point1.Y, point2.X - point1.X)) + 405) % 90 - 45;
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float dist = Vector2.Distance(point1, point2);
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while (dist > Spacing.MaxValue)
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dist /= 2;
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Spacing.Value = dist;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -129,6 +144,12 @@ namespace osu.Game.Rulesets.Osu.Edit
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Spacing = new Vector2(0f, 10f),
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Children = new Drawable[]
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{
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new RoundedButton
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{
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Action = () => GridFromPointsClicked?.Invoke(),
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RelativeSizeAxes = Axes.X,
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Text = "Grid from points",
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},
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gridTypeButtons = new EditorRadioButtonCollection
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{
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RelativeSizeAxes = Axes.X,
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