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Replace event subscription with callback in UserStatisticsWatcher
Also no longer cancels previous API requests as there's no actual need to do it.
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@ -36,7 +36,6 @@ namespace osu.Game.Online
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private IAPIProvider api { get; set; } = null!;
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private readonly Dictionary<string, UserStatistics> statisticsCache = new Dictionary<string, UserStatistics>();
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private readonly Dictionary<string, GetUserRequest> statisticsRequests = new Dictionary<string, GetUserRequest>();
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/// <summary>
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/// Returns the <see cref="UserStatistics"/> currently available for the given ruleset.
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@ -62,23 +61,21 @@ namespace osu.Game.Online
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RefetchStatistics(ruleset);
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}
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public void RefetchStatistics(RulesetInfo ruleset)
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public void RefetchStatistics(RulesetInfo ruleset, Action<UserStatisticsUpdate>? callback = null)
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{
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if (statisticsRequests.TryGetValue(ruleset.ShortName, out var previousRequest))
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previousRequest.Cancel();
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var request = statisticsRequests[ruleset.ShortName] = new GetUserRequest(api.LocalUser.Value.Id, ruleset);
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request.Success += u => UpdateStatistics(u.Statistics, ruleset);
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var request = new GetUserRequest(api.LocalUser.Value.Id, ruleset);
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request.Success += u => UpdateStatistics(u.Statistics, ruleset, callback);
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api.Queue(request);
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}
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protected void UpdateStatistics(UserStatistics newStatistics, RulesetInfo ruleset)
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protected void UpdateStatistics(UserStatistics newStatistics, RulesetInfo ruleset, Action<UserStatisticsUpdate>? callback = null)
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{
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var oldStatistics = statisticsCache.GetValueOrDefault(ruleset.ShortName);
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statisticsRequests.Remove(ruleset.ShortName);
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statisticsCache[ruleset.ShortName] = newStatistics;
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StatisticsUpdated?.Invoke(new UserStatisticsUpdate(ruleset, oldStatistics, newStatistics));
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var update = new UserStatisticsUpdate(ruleset, oldStatistics, newStatistics);
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callback?.Invoke(update);
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StatisticsUpdated?.Invoke(update);
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}
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}
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@ -23,8 +23,6 @@ namespace osu.Game.Online
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public IBindable<ScoreBasedUserStatisticsUpdate?> LatestUpdate => latestUpdate;
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private readonly Bindable<ScoreBasedUserStatisticsUpdate?> latestUpdate = new Bindable<ScoreBasedUserStatisticsUpdate?>();
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private ScoreInfo? scorePendingUpdate;
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[Resolved]
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private SpectatorClient spectatorClient { get; set; } = null!;
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@ -43,7 +41,6 @@ namespace osu.Game.Online
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base.LoadComplete();
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spectatorClient.OnUserScoreProcessed += userScoreProcessed;
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statisticsProvider.StatisticsUpdated += onStatisticsUpdated;
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}
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/// <summary>
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@ -72,21 +69,13 @@ namespace osu.Game.Online
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if (!watchedScores.Remove(scoreId, out var scoreInfo))
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return;
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scorePendingUpdate = scoreInfo;
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statisticsProvider.RefetchStatistics(scoreInfo.Ruleset);
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statisticsProvider.RefetchStatistics(scoreInfo.Ruleset, u => Schedule(() =>
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{
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if (u.OldStatistics != null)
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latestUpdate.Value = new ScoreBasedUserStatisticsUpdate(scoreInfo, u.OldStatistics, u.NewStatistics);
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}));
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}
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private void onStatisticsUpdated(UserStatisticsUpdate update) => Schedule(() =>
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{
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if (scorePendingUpdate == null || !update.Ruleset.Equals(scorePendingUpdate.Ruleset))
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return;
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if (update.OldStatistics != null)
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latestUpdate.Value = new ScoreBasedUserStatisticsUpdate(scorePendingUpdate, update.OldStatistics, update.NewStatistics);
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scorePendingUpdate = null;
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});
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protected override void Dispose(bool isDisposing)
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{
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if (spectatorClient.IsNotNull())
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