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mirror of https://github.com/ppy/osu.git synced 2026-05-29 03:19:54 +08:00

Merge branch 'master' into upgrade-packages

This commit is contained in:
Bartłomiej Dach
2024-04-22 09:24:59 +02:00
Unverified
32 changed files with 203 additions and 114 deletions
+1 -1
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@@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.329.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.419.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.
+9 -4
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@@ -6,7 +6,6 @@ using System.Text;
using DiscordRPC;
using DiscordRPC.Message;
using Newtonsoft.Json;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
@@ -80,14 +79,20 @@ namespace osu.Desktop
client.OnReady += onReady;
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Message} ({e.Code})", LoggingTarget.Network, LogLevel.Error);
// A URI scheme is required to support game invitations, as well as informing Discord of the game executable path to support launching the game when a user clicks on join/spectate.
// The library doesn't properly support URI registration when ran from an app bundle on macOS.
if (!RuntimeInfo.IsApple)
try
{
client.RegisterUriScheme();
client.Subscribe(EventType.Join);
client.OnJoin += onJoin;
}
catch (Exception ex)
{
// This is known to fail in at least the following sandboxed environments:
// - macOS (when packaged as an app bundle)
// - flatpak (see: https://github.com/flathub/sh.ppy.osu/issues/170)
// There is currently no better way to do this offered by Discord, so the best we can do is simply ignore it for now.
Logger.Log($"Failed to register Discord URI scheme: {ex}");
}
client.Initialize();
}
+6 -5
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@@ -22,7 +22,7 @@ using osu.Game.IPC;
using osu.Game.Online.Multiplayer;
using osu.Game.Performance;
using osu.Game.Utils;
using SDL2;
using SDL;
namespace osu.Desktop
{
@@ -161,7 +161,7 @@ namespace osu.Desktop
host.Window.Title = Name;
}
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
protected override BatteryInfo CreateBatteryInfo() => new SDL3BatteryInfo();
protected override void Dispose(bool isDisposing)
{
@@ -170,13 +170,14 @@ namespace osu.Desktop
archiveImportIPCChannel?.Dispose();
}
private class SDL2BatteryInfo : BatteryInfo
private unsafe class SDL3BatteryInfo : BatteryInfo
{
public override double? ChargeLevel
{
get
{
SDL.SDL_GetPowerInfo(out _, out int percentage);
int percentage;
SDL3.SDL_GetPowerInfo(null, &percentage);
if (percentage == -1)
return null;
@@ -185,7 +186,7 @@ namespace osu.Desktop
}
}
public override bool OnBattery => SDL.SDL_GetPowerInfo(out _, out _) == SDL.SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
public override bool OnBattery => SDL3.SDL_GetPowerInfo(null, null) == SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
}
}
}
+14 -11
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@@ -13,7 +13,7 @@ using osu.Framework.Platform;
using osu.Game;
using osu.Game.IPC;
using osu.Game.Tournament;
using SDL2;
using SDL;
using Squirrel;
namespace osu.Desktop
@@ -52,16 +52,19 @@ namespace osu.Desktop
// See https://www.mongodb.com/docs/realm/sdk/dotnet/compatibility/
if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
{
// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
// disabling it ourselves.
// We could also better detect compatibility mode if required:
// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
"Your operating system is too old to run osu!",
"This version of osu! requires at least Windows 8.1 to run.\n"
+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"
+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!", IntPtr.Zero);
return;
unsafe
{
// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
// disabling it ourselves.
// We could also better detect compatibility mode if required:
// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
SDL3.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
"Your operating system is too old to run osu!"u8,
"This version of osu! requires at least Windows 8.1 to run.\n"u8
+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"u8
+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!"u8, null);
return;
}
}
setupSquirrel();
@@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Catch
: base(component)
{
}
protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLowerInvariant();
}
}
@@ -15,10 +15,6 @@ namespace osu.Game.Rulesets.Mania
: base(component)
{
}
protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLowerInvariant();
}
public enum ManiaSkinComponents
@@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Osu
: base(component)
{
}
protected override string RulesetPrefix => OsuRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLowerInvariant();
}
}
@@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Taiko
: base(component)
{
}
protected override string RulesetPrefix => TaikoRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLowerInvariant();
}
}
@@ -612,6 +612,23 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("search text box unfocused", () => !modSelectOverlay.SearchTextBox.HasFocus);
}
[Test]
public void TestSearchBoxFocusToggleRespondsToExternalChanges()
{
AddStep("text search does not start active", () => configManager.SetValue(OsuSetting.ModSelectTextSearchStartsActive, false));
createScreen();
AddUntilStep("search text box not focused", () => !modSelectOverlay.SearchTextBox.HasFocus);
AddStep("press tab", () => InputManager.Key(Key.Tab));
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);
AddStep("unfocus search text box externally", () => InputManager.ChangeFocus(null));
AddStep("press tab", () => InputManager.Key(Key.Tab));
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);
}
[Test]
public void TestTextSearchDoesNotBlockCustomisationPanelKeyboardInteractions()
{
@@ -8,6 +8,8 @@ using System.Linq;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
@@ -143,13 +145,6 @@ namespace osu.Game.Graphics.UserInterface
FadeUnhovered();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == default)
AccentColour = colours.Blue;
}
public OsuTabItem(T value)
: base(value)
{
@@ -196,10 +191,21 @@ namespace osu.Game.Graphics.UserInterface
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
},
new HoverClickSounds(HoverSampleSet.TabSelect)
new HoverSounds(HoverSampleSet.TabSelect)
};
}
private Sample selectSample;
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
if (accentColour == default)
AccentColour = colours.Blue;
selectSample = audio.Samples.Get(@"UI/tabselect-select");
}
protected override void OnActivated()
{
Text.Font = Text.Font.With(weight: FontWeight.Bold);
@@ -211,6 +217,8 @@ namespace osu.Game.Graphics.UserInterface
Text.Font = Text.Font.With(weight: FontWeight.Medium);
FadeUnhovered();
}
protected override void OnActivatedByUser() => selectSample.Play();
}
}
}
@@ -7,6 +7,8 @@ using System;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
@@ -53,6 +55,8 @@ namespace osu.Game.Graphics.UserInterface
}
}
private Sample selectSample = null!;
public PageTabItem(T value)
: base(value)
{
@@ -78,12 +82,18 @@ namespace osu.Game.Graphics.UserInterface
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
},
new HoverClickSounds(HoverSampleSet.TabSelect)
new HoverSounds(HoverSampleSet.TabSelect)
};
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Torus, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
selectSample = audio.Samples.Get(@"UI/tabselect-select");
}
protected virtual LocalisableString CreateText() => (Value as Enum)?.GetLocalisableDescription() ?? Value.ToString();
protected override bool OnHover(HoverEvent e)
@@ -112,6 +122,8 @@ namespace osu.Game.Graphics.UserInterface
protected override void OnActivated() => slideActive();
protected override void OnDeactivated() => slideInactive();
protected override void OnActivatedByUser() => selectSample.Play();
}
}
}
@@ -5,6 +5,8 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@@ -47,13 +49,15 @@ namespace osu.Game.Overlays.BeatmapListing
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
private Sample selectSample = null!;
public TabItem(BeatmapCardSize value)
: base(value)
{
}
[BackgroundDependencyLoader]
private void load()
private void load(AudioManager audio)
{
AutoSizeAxes = Axes.Both;
Masking = true;
@@ -79,8 +83,10 @@ namespace osu.Game.Overlays.BeatmapListing
Icon = getIconForCardSize(Value)
}
},
new HoverClickSounds(HoverSampleSet.TabSelect)
new HoverSounds(HoverSampleSet.TabSelect)
};
selectSample = audio.Samples.Get(@"UI/tabselect-select");
}
private static IconUsage getIconForCardSize(BeatmapCardSize cardSize)
@@ -111,6 +117,8 @@ namespace osu.Game.Overlays.BeatmapListing
updateState();
}
protected override void OnActivatedByUser() => selectSample.Play();
protected override void OnDeactivated()
{
if (IsLoaded)
@@ -128,7 +128,11 @@ namespace osu.Game.Overlays.BeatmapListing
protected override bool OnClick(ClickEvent e)
{
base.OnClick(e);
// this tab item implementation is not managed by a TabControl,
// therefore we have to manually update Active state and play select sound when this tab item is clicked.
Active.Toggle();
SelectSample.Play();
return true;
}
}
@@ -5,6 +5,8 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
@@ -24,13 +26,15 @@ namespace osu.Game.Overlays.BeatmapListing
private OsuSpriteText text;
protected Sample SelectSample { get; private set; } = null!;
public FilterTabItem(T value)
: base(value)
{
}
[BackgroundDependencyLoader]
private void load()
private void load(AudioManager audio)
{
AutoSizeAxes = Axes.Both;
AddRangeInternal(new Drawable[]
@@ -40,10 +44,12 @@ namespace osu.Game.Overlays.BeatmapListing
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Regular),
Text = LabelFor(Value)
},
new HoverClickSounds(HoverSampleSet.TabSelect)
new HoverSounds(HoverSampleSet.TabSelect)
});
Enabled.Value = true;
SelectSample = audio.Samples.Get(@"UI/tabselect-select");
}
protected override void LoadComplete()
@@ -71,6 +77,8 @@ namespace osu.Game.Overlays.BeatmapListing
protected override void OnDeactivated() => UpdateState();
protected override void OnActivatedByUser() => SelectSample.Play();
/// <summary>
/// Returns the label text to be used for the supplied <paramref name="value"/>.
/// </summary>
@@ -21,7 +21,7 @@ namespace osu.Game.Overlays.BeatmapSet
// propagate value to tab items first to enable only available rulesets.
beatmapSet.Value = value;
SelectTab(TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value));
Current.Value = TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value)?.Value;
}
}
+4 -8
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@@ -143,8 +143,6 @@ namespace osu.Game.Overlays.Mods
protected ShearedToggleButton? CustomisationButton { get; private set; }
protected SelectAllModsButton? SelectAllModsButton { get; set; }
private bool textBoxShouldFocus;
private Sample? columnAppearSample;
private WorkingBeatmap? beatmap;
@@ -542,7 +540,7 @@ namespace osu.Game.Overlays.Mods
if (customisationVisible.Value)
SearchTextBox.KillFocus();
else
setTextBoxFocus(textBoxShouldFocus);
setTextBoxFocus(textSearchStartsActive.Value);
}
/// <summary>
@@ -798,15 +796,13 @@ namespace osu.Game.Overlays.Mods
return false;
// TODO: should probably eventually support typical platform search shortcuts (`Ctrl-F`, `/`)
setTextBoxFocus(!textBoxShouldFocus);
setTextBoxFocus(!SearchTextBox.HasFocus);
return true;
}
private void setTextBoxFocus(bool keepFocus)
private void setTextBoxFocus(bool focus)
{
textBoxShouldFocus = keepFocus;
if (textBoxShouldFocus)
if (focus)
SearchTextBox.TakeFocus();
else
SearchTextBox.KillFocus();
@@ -11,6 +11,8 @@ using osuTK;
using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osuTK.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
@@ -65,6 +67,8 @@ namespace osu.Game.Overlays
private readonly SpriteIcon icon;
private Sample selectSample = null!;
public PanelDisplayTabItem(OverlayPanelDisplayStyle value)
: base(value)
{
@@ -78,14 +82,22 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit
},
new HoverClickSounds()
new HoverSounds(HoverSampleSet.TabSelect)
});
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
selectSample = audio.Samples.Get(@"UI/tabselect-select");
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
protected override void OnActivatedByUser() => selectSample.Play();
protected override bool OnHover(HoverEvent e)
{
updateState();
+13 -1
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@@ -10,6 +10,8 @@ using osu.Game.Rulesets;
using osuTK.Graphics;
using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
@@ -39,6 +41,8 @@ namespace osu.Game.Overlays
public LocalisableString TooltipText => Value.Name;
private Sample selectSample = null!;
public OverlayRulesetTabItem(RulesetInfo value)
: base(value)
{
@@ -59,12 +63,18 @@ namespace osu.Game.Overlays
Icon = value.CreateInstance().CreateIcon(),
},
},
new HoverClickSounds()
new HoverSounds(HoverSampleSet.TabSelect)
});
Enabled.Value = true;
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
selectSample = audio.Samples.Get(@"UI/tabselect-select");
}
protected override void LoadComplete()
{
base.LoadComplete();
@@ -90,6 +100,8 @@ namespace osu.Game.Overlays
protected override void OnDeactivated() => updateState();
protected override void OnActivatedByUser() => selectSample.Play();
private void updateState()
{
AccentColour = Enabled.Value ? getActiveColour() : colourProvider.Foreground1;
+10 -2
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@@ -11,6 +11,8 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK.Graphics;
@@ -49,8 +51,10 @@ namespace osu.Game.Overlays
Margin = new MarginPadding(PADDING);
}
private Sample selectSample;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider, OsuColour colours)
private void load(OverlayColourProvider colourProvider, OsuColour colours, AudioManager audio)
{
AddRange(new Drawable[]
{
@@ -87,9 +91,11 @@ namespace osu.Game.Overlays
CollapsedSize = 2,
Expanded = true
},
new HoverClickSounds()
new HoverSounds(HoverSampleSet.TabSelect)
});
selectSample = audio.Samples.Get(@"UI/tabselect-select");
SelectedItem.BindValueChanged(_ => updateState(), true);
}
@@ -105,6 +111,8 @@ namespace osu.Game.Overlays
protected override void OnDeactivated() => updateState();
protected override void OnActivatedByUser() => selectSample.Play();
protected override bool OnHover(HoverEvent e)
{
updateState();
+13 -1
View File
@@ -4,6 +4,8 @@
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
@@ -80,6 +82,8 @@ namespace osu.Game.Overlays
}
}
private Sample selectSample = null!;
public OverlayTabItem(T value)
: base(value)
{
@@ -101,10 +105,16 @@ namespace osu.Game.Overlays
ExpandedSize = 5f,
CollapsedSize = 0
},
new HoverClickSounds(HoverSampleSet.TabSelect)
new HoverSounds(HoverSampleSet.TabSelect)
};
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
selectSample = audio.Samples.Get(@"UI/tabselect-select");
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
@@ -136,6 +146,8 @@ namespace osu.Game.Overlays
Text.Font = Text.Font.With(weight: FontWeight.Medium);
}
protected override void OnActivatedByUser() => selectSample.Play();
private void updateState()
{
if (Active.Value)
@@ -3,11 +3,8 @@
#nullable disable
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@@ -24,8 +21,6 @@ namespace osu.Game.Overlays.Toolbar
{
protected Drawable ModeButtonLine { get; private set; }
private readonly Dictionary<string, Sample> selectionSamples = new Dictionary<string, Sample>();
public ToolbarRulesetSelector()
{
RelativeSizeAxes = Axes.Y;
@@ -33,7 +28,7 @@ namespace osu.Game.Overlays.Toolbar
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private void load()
{
AddRangeInternal(new[]
{
@@ -59,9 +54,6 @@ namespace osu.Game.Overlays.Toolbar
}
},
});
foreach (var ruleset in Rulesets.AvailableRulesets)
selectionSamples[ruleset.ShortName] = audio.Samples.Get($"UI/ruleset-select-{ruleset.ShortName}");
}
protected override void LoadComplete()
@@ -88,10 +80,6 @@ namespace osu.Game.Overlays.Toolbar
if (SelectedTab != null)
{
ModeButtonLine.MoveToX(SelectedTab.DrawPosition.X, !hasInitialPosition ? 0 : 500, Easing.OutElasticQuarter);
if (hasInitialPosition)
selectionSamples[SelectedTab.Value.ShortName]?.Play();
hasInitialPosition = true;
}
}
@@ -121,7 +109,7 @@ namespace osu.Game.Overlays.Toolbar
RulesetInfo found = Rulesets.AvailableRulesets.ElementAtOrDefault(requested);
if (found != null)
Current.Value = found;
SelectItem(found);
return true;
}
@@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
@@ -17,6 +19,8 @@ namespace osu.Game.Overlays.Toolbar
{
private readonly RulesetButton ruleset;
private Sample? selectSample;
public ToolbarRulesetTabButton(RulesetInfo value)
: base(value)
{
@@ -34,10 +38,18 @@ namespace osu.Game.Overlays.Toolbar
ruleset.SetIcon(rInstance.CreateIcon());
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
selectSample = audio.Samples.Get($@"UI/ruleset-select-{Value.ShortName}");
}
protected override void OnActivated() => ruleset.Active = true;
protected override void OnDeactivated() => ruleset.Active = false;
protected override void OnActivatedByUser() => selectSample?.Play();
private partial class RulesetButton : ToolbarButton
{
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds();
+8 -6
View File
@@ -372,7 +372,7 @@ namespace osu.Game.Screens.Edit
}
}
},
new EditorScreenSwitcherControl
screenSwitcher = new EditorScreenSwitcherControl
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
@@ -662,23 +662,23 @@ namespace osu.Game.Screens.Edit
return true;
case GlobalAction.EditorComposeMode:
Mode.Value = EditorScreenMode.Compose;
screenSwitcher.SelectItem(EditorScreenMode.Compose);
return true;
case GlobalAction.EditorDesignMode:
Mode.Value = EditorScreenMode.Design;
screenSwitcher.SelectItem(EditorScreenMode.Design);
return true;
case GlobalAction.EditorTimingMode:
Mode.Value = EditorScreenMode.Timing;
screenSwitcher.SelectItem(EditorScreenMode.Timing);
return true;
case GlobalAction.EditorSetupMode:
Mode.Value = EditorScreenMode.SongSetup;
screenSwitcher.SelectItem(EditorScreenMode.SongSetup);
return true;
case GlobalAction.EditorVerifyMode:
Mode.Value = EditorScreenMode.Verify;
screenSwitcher.SelectItem(EditorScreenMode.Verify);
return true;
case GlobalAction.EditorTestGameplay:
@@ -959,6 +959,8 @@ namespace osu.Game.Screens.Edit
[CanBeNull]
private ScheduledDelegate playbackDisabledDebounce;
private EditorScreenSwitcherControl screenSwitcher;
private void updateSampleDisabledState()
{
bool shouldDisableSamples = clock.SeekingOrStopped.Value
+4
View File
@@ -30,6 +30,10 @@ namespace osu.Game.Screens.Edit
protected readonly FillFlowContainer<RowBackground> BackgroundFlow;
// We can avoid potentially thousands of objects being added to the input sub-tree since item selection is being handled by the BackgroundFlow
// and no items in the underlying table are clickable.
protected override bool ShouldBeConsideredForInput(Drawable child) => child == BackgroundFlow && base.ShouldBeConsideredForInput(child);
protected EditorTable()
{
RelativeSizeAxes = Axes.X;
@@ -4,6 +4,8 @@
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@@ -78,14 +80,17 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
},
},
},
new HoverClickSounds(),
new HoverSounds(HoverSampleSet.TabSelect),
};
}
private Sample selectSample;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OsuColour colours, AudioManager audio)
{
selection.Colour = colours.Yellow;
selectSample = audio.Samples.Get(@"UI/tabselect-select");
}
protected override bool OnHover(HoverEvent e)
@@ -109,6 +114,8 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
{
selection.FadeOut(transition_duration, Easing.OutQuint);
}
protected override void OnActivatedByUser() => selectSample.Play();
}
}
}
@@ -390,6 +390,15 @@ namespace osu.Game.Screens.Ranking
switch (e.Action)
{
case GlobalAction.QuickExit:
if (this.IsCurrentScreen())
{
this.Exit();
return true;
}
break;
case GlobalAction.Select:
StatisticsPanel.ToggleVisibility();
return true;
@@ -24,8 +24,5 @@ namespace osu.Game.Skinning
{
Component = component;
}
protected virtual string RulesetPrefix => string.Empty;
protected virtual string ComponentName => Component.ToString();
}
}
@@ -30,11 +30,6 @@ namespace osu.Game.Skinning
/// </summary>
void Reload();
/// <summary>
/// Reload this target from the provided skinnable information.
/// </summary>
void Reload(SerialisedDrawableInfo[] skinnableInfo);
/// <summary>
/// Add a new skinnable component to this target.
/// </summary>
+3 -3
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@@ -34,15 +34,15 @@ namespace osu.Game.Skinning
public float Rotation { get; set; }
public Vector2 Scale { get; set; }
public Vector2 Scale { get; set; } = Vector2.One;
public float? Width { get; set; }
public float? Height { get; set; }
public Anchor Anchor { get; set; }
public Anchor Anchor { get; set; } = Anchor.TopLeft;
public Anchor Origin { get; set; }
public Anchor Origin { get; set; } = Anchor.TopLeft;
/// <inheritdoc cref="ISerialisableDrawable.UsesFixedAnchor"/>
public bool UsesFixedAnchor { get; set; }
@@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osu.Framework.Bindables;
@@ -44,20 +43,6 @@ namespace osu.Game.Skinning
Lookup = lookup;
}
public void Reload(SerialisedDrawableInfo[] skinnableInfo)
{
var drawables = new List<Drawable>();
foreach (var i in skinnableInfo)
drawables.Add(i.CreateInstance());
Reload(new Container
{
RelativeSizeAxes = Axes.Both,
Children = drawables,
});
}
public void Reload() => Reload(CurrentSkin.GetDrawableComponent(Lookup) as Container);
public void Reload(Container? componentsContainer)
+1 -1
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@@ -35,7 +35,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="12.0.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.329.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.419.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.410.0" />
<PackageReference Include="Sentry" Version="4.4.0" />
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
+1 -1
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@@ -23,6 +23,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.329.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.419.0" />
</ItemGroup>
</Project>