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Move christmas intro screen to seasonal namespace
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@ -3,6 +3,7 @@
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using NUnit.Framework;
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using osu.Game.Screens.Menu;
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using osu.Game.Seasonal;
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namespace osu.Game.Tests.Visual.Menus
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{
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@ -6,7 +6,6 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Menu;
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using osu.Game.Seasonal;
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namespace osu.Game.Tests.Visual.Menus
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@ -15,11 +15,11 @@ using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Seasonal;
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using osu.Game.Screens.Menu;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Menu
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namespace osu.Game.Seasonal
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{
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public partial class IntroChristmas : IntroScreen
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{
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