1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-05 03:13:22 +08:00

Move rate-changing TODO to a common place in CalculateRateWithMods

This commit is contained in:
Tim Schumacher 2024-12-02 23:49:26 +01:00
parent 164b809c89
commit e920cfa187
3 changed files with 1 additions and 2 deletions

View File

@ -88,7 +88,6 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
private bool enoughTimeLeft()
{
// TODO: This doesn't consider mods which apply variable rates, yet.
double rate = ModUtils.CalculateRateWithMods(mods.Value);
// We want to avoid users not being able to submit scores if they chose to not skip,

View File

@ -401,7 +401,6 @@ namespace osu.Game.Screens.Select
if (beatmap == null || bpmLabelContainer == null)
return;
// this doesn't consider mods which apply variable rates, yet.
double rate = ModUtils.CalculateRateWithMods(mods.Value);
int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);

View File

@ -286,6 +286,7 @@ namespace osu.Game.Utils
{
double rate = 1;
// TODO: This doesn't consider mods which apply variable rates, yet.
foreach (var mod in mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);