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Add confirmation when pressing 'q' to quit at the main menu

Kinda a weird key. I feel like this deserves a confirmation step unlike
mouse clicking the exit button.

Addresses https://github.com/ppy/osu/discussions/30471.
This commit is contained in:
Dean Herbert 2024-11-13 19:27:20 +09:00
parent b82f420b52
commit 68945daa40
No known key found for this signature in database
7 changed files with 28 additions and 27 deletions

View File

@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.DailyChallenge
Add(metadataClient);
// add button to observe for daily challenge changes and perform its logic.
Add(new DailyChallengeButton(@"button-default-select", new Color4(102, 68, 204, 255), _ => { }, 0, Key.D));
Add(new DailyChallengeButton(@"button-default-select", new Color4(102, 68, 204, 255), (_, _) => { }, 0, Key.D));
}
[Test]

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@ -110,7 +110,7 @@ namespace osu.Game.Tests.Visual.UserInterface
break;
case Key.Q:
buttons.OnExit = action;
buttons.OnExit = _ => action();
break;
case Key.O:

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@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public void TestStandardButton()
{
AddStep("add button", () => Child = new MainMenuButton(
ButtonSystemStrings.Solo, @"button-default-select", OsuIcon.Player, new Color4(102, 68, 204, 255), _ => { }, 0, Key.P)
ButtonSystemStrings.Solo, @"button-default-select", OsuIcon.Player, new Color4(102, 68, 204, 255), (_, _) => { }, 0, Key.P)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
CachedDependencies = [(typeof(INotificationOverlay), notificationOverlay)],
Child = new DailyChallengeButton(@"button-default-select", new Color4(102, 68, 204, 255), _ => { }, 0, Key.D)
Child = new DailyChallengeButton(@"button-default-select", new Color4(102, 68, 204, 255), (_, _) => { }, 0, Key.D)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -161,7 +161,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
CachedDependencies = [(typeof(INotificationOverlay), notificationOverlay)],
Child = new DailyChallengeButton(@"button-default-select", new Color4(102, 68, 204, 255), _ => { }, 0, Key.D)
Child = new DailyChallengeButton(@"button-default-select", new Color4(102, 68, 204, 255), (_, _) => { }, 0, Key.D)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -41,7 +41,7 @@ namespace osu.Game.Screens.Menu
public Action? OnEditBeatmap;
public Action? OnEditSkin;
public Action? OnExit;
public Action<UIEvent>? OnExit;
public Action? OnBeatmapListing;
public Action? OnSolo;
public Action? OnSettings;
@ -104,11 +104,11 @@ namespace osu.Game.Screens.Menu
buttonArea.AddRange(new Drawable[]
{
new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, OsuIcon.Settings, new Color4(85, 85, 85, 255), _ => OnSettings?.Invoke(), Key.O, Key.S)
new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, OsuIcon.Settings, new Color4(85, 85, 85, 255), (_, _) => OnSettings?.Invoke(), Key.O, Key.S)
{
Padding = new MarginPadding { Right = WEDGE_WIDTH },
},
backButton = new MainMenuButton(ButtonSystemStrings.Back, @"back-to-top", OsuIcon.PrevCircle, new Color4(51, 58, 94, 255), _ => State = ButtonSystemState.TopLevel)
backButton = new MainMenuButton(ButtonSystemStrings.Back, @"back-to-top", OsuIcon.PrevCircle, new Color4(51, 58, 94, 255), (_, _) => State = ButtonSystemState.TopLevel)
{
Padding = new MarginPadding { Right = WEDGE_WIDTH },
VisibleStateMin = ButtonSystemState.Play,
@ -132,7 +132,7 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader]
private void load(AudioManager audio, IdleTracker? idleTracker, GameHost host)
{
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Solo, @"button-default-select", OsuIcon.Player, new Color4(102, 68, 204, 255), _ => OnSolo?.Invoke(), Key.P)
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Solo, @"button-default-select", OsuIcon.Player, new Color4(102, 68, 204, 255), (_, _) => OnSolo?.Invoke(), Key.P)
{
Padding = new MarginPadding { Left = WEDGE_WIDTH },
});
@ -141,22 +141,22 @@ namespace osu.Game.Screens.Menu
buttonsPlay.Add(new DailyChallengeButton(@"button-daily-select", new Color4(94, 63, 186, 255), onDailyChallenge, Key.D));
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), _ => OnEditBeatmap?.Invoke(), Key.B, Key.E)
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), (_, _) => OnEditBeatmap?.Invoke(), Key.B, Key.E)
{
Padding = new MarginPadding { Left = WEDGE_WIDTH },
});
buttonsEdit.Add(new MainMenuButton(SkinEditorStrings.SkinEditor.ToLower(), @"button-default-select", OsuIcon.SkinB, new Color4(220, 160, 0, 255), _ => OnEditSkin?.Invoke(), Key.S));
buttonsEdit.Add(new MainMenuButton(SkinEditorStrings.SkinEditor.ToLower(), @"button-default-select", OsuIcon.SkinB, new Color4(220, 160, 0, 255), (_, _) => OnEditSkin?.Invoke(), Key.S));
buttonsEdit.ForEach(b => b.VisibleState = ButtonSystemState.Edit);
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), _ => State = ButtonSystemState.Play, Key.P, Key.M, Key.L)
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), (_, _) => State = ButtonSystemState.Play, Key.P, Key.M, Key.L)
{
Padding = new MarginPadding { Left = WEDGE_WIDTH },
});
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-play-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), _ => State = ButtonSystemState.Edit, Key.E));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-default-select", OsuIcon.Beatmap, new Color4(165, 204, 0, 255), _ => OnBeatmapListing?.Invoke(), Key.B, Key.D));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-play-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), (_, _) => State = ButtonSystemState.Edit, Key.E));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-default-select", OsuIcon.Beatmap, new Color4(165, 204, 0, 255), (_, _) => OnBeatmapListing?.Invoke(), Key.B, Key.D));
if (host.CanExit)
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), _ => OnExit?.Invoke(), Key.Q));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), (_, e) => OnExit?.Invoke(e), Key.Q));
buttonArea.AddRange(buttonsPlay);
buttonArea.AddRange(buttonsEdit);
@ -179,7 +179,7 @@ namespace osu.Game.Screens.Menu
sampleLogoSwoosh = audio.Samples.Get(@"Menu/osu-logo-swoosh");
}
private void onMultiplayer(MainMenuButton _)
private void onMultiplayer(MainMenuButton mainMenuButton, UIEvent uiEvent)
{
if (api.State.Value != APIState.Online)
{
@ -190,7 +190,7 @@ namespace osu.Game.Screens.Menu
OnMultiplayer?.Invoke();
}
private void onPlaylists(MainMenuButton _)
private void onPlaylists(MainMenuButton mainMenuButton, UIEvent uiEvent)
{
if (api.State.Value != APIState.Online)
{
@ -201,7 +201,7 @@ namespace osu.Game.Screens.Menu
OnPlaylists?.Invoke();
}
private void onDailyChallenge(MainMenuButton button)
private void onDailyChallenge(MainMenuButton button, UIEvent uiEvent)
{
if (api.State.Value != APIState.Online)
{

View File

@ -10,6 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Framework.Utils;
using osu.Game.Beatmaps.Drawables;
@ -50,7 +51,7 @@ namespace osu.Game.Screens.Menu
[Resolved]
private SessionStatics statics { get; set; } = null!;
public DailyChallengeButton(string sampleName, Color4 colour, Action<MainMenuButton>? clickAction = null, params Key[] triggerKeys)
public DailyChallengeButton(string sampleName, Color4 colour, Action<MainMenuButton, UIEvent>? clickAction = null, params Key[] triggerKeys)
: base(ButtonSystemStrings.DailyChallenge, sampleName, OsuIcon.DailyChallenge, colour, clickAction, triggerKeys)
{
BaseSize = new Vector2(ButtonSystem.BUTTON_WIDTH * 1.3f, ButtonArea.BUTTON_AREA_HEIGHT);

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@ -153,9 +153,9 @@ namespace osu.Game.Screens.Menu
else
this.Push(new DailyChallengeIntro(room));
},
OnExit = () =>
OnExit = e =>
{
exitConfirmedViaHoldOrClick = true;
exitConfirmedViaHoldOrClick = e is MouseEvent;
this.Exit();
}
}

View File

@ -64,7 +64,7 @@ namespace osu.Game.Screens.Menu
protected Vector2 BaseSize { get; init; } = new Vector2(ButtonSystem.BUTTON_WIDTH, ButtonArea.BUTTON_AREA_HEIGHT);
private readonly Action<MainMenuButton>? clickAction;
private readonly Action<MainMenuButton, UIEvent>? clickAction;
private readonly Container background;
private readonly Drawable backgroundContent;
@ -84,7 +84,7 @@ namespace osu.Game.Screens.Menu
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => background.ReceivePositionalInputAt(screenSpacePos);
public MainMenuButton(LocalisableString text, string sampleName, IconUsage symbol, Color4 colour, Action<MainMenuButton>? clickAction = null, params Key[] triggerKeys)
public MainMenuButton(LocalisableString text, string sampleName, IconUsage symbol, Color4 colour, Action<MainMenuButton, UIEvent>? clickAction = null, params Key[] triggerKeys)
{
this.sampleName = sampleName;
this.clickAction = clickAction;
@ -263,7 +263,7 @@ namespace osu.Game.Screens.Menu
protected override bool OnClick(ClickEvent e)
{
trigger();
trigger(e);
return true;
}
@ -274,19 +274,19 @@ namespace osu.Game.Screens.Menu
if (TriggerKeys.Contains(e.Key))
{
trigger();
trigger(e);
return true;
}
return false;
}
private void trigger()
private void trigger(UIEvent e)
{
sampleChannel = sampleClick?.GetChannel();
sampleChannel?.Play();
clickAction?.Invoke(this);
clickAction?.Invoke(this, e);
boxHoverLayer.ClearTransforms();
boxHoverLayer.Alpha = 0.9f;