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mirror of https://github.com/ppy/osu.git synced 2024-12-13 05:22:54 +08:00

Merge branch 'master' into std_mod_bloom

This commit is contained in:
Dean Herbert 2024-11-13 14:14:13 +09:00
commit ac759bacb9
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223 changed files with 5032 additions and 1494 deletions

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@ -0,0 +1,228 @@
name: "🔒diffcalc (do not use)"
on:
workflow_call:
inputs:
id:
type: string
head-sha:
type: string
pr-url:
type: string
pr-text:
type: string
dispatch-inputs:
type: string
outputs:
target:
description: The comparison target.
value: ${{ jobs.generator.outputs.target }}
sheet:
description: The comparison spreadsheet.
value: ${{ jobs.generator.outputs.sheet }}
secrets:
DIFFCALC_GOOGLE_CREDENTIALS:
required: true
env:
GENERATOR_DIR: ${{ github.workspace }}/${{ inputs.id }}
GENERATOR_ENV: ${{ github.workspace }}/${{ inputs.id }}/.env
defaults:
run:
shell: bash -euo pipefail {0}
jobs:
generator:
name: Run
runs-on: self-hosted
timeout-minutes: 720
outputs:
target: ${{ steps.run.outputs.target }}
sheet: ${{ steps.run.outputs.sheet }}
steps:
- name: Checkout diffcalc-sheet-generator
uses: actions/checkout@v4
with:
path: ${{ inputs.id }}
repository: 'smoogipoo/diffcalc-sheet-generator'
- name: Add base environment
env:
GOOGLE_CREDS_FILE: ${{ github.workspace }}/${{ inputs.id }}/google-credentials.json
VARS_JSON: ${{ (vars != null && toJSON(vars)) || '' }}
run: |
# Required by diffcalc-sheet-generator
cp '${{ env.GENERATOR_DIR }}/.env.sample' "${{ env.GENERATOR_ENV }}"
# Add Google credentials
echo '${{ secrets.DIFFCALC_GOOGLE_CREDENTIALS }}' | base64 -d > "${{ env.GOOGLE_CREDS_FILE }}"
# Add repository variables
echo "${VARS_JSON}" | jq -c '. | to_entries | .[]' | while read -r line; do
opt=$(jq -r '.key' <<< ${line})
val=$(jq -r '.value' <<< ${line})
if [[ "${opt}" =~ ^DIFFCALC_ ]]; then
optNoPrefix=$(echo "${opt}" | cut -d '_' -f2-)
sed -i "s;^${optNoPrefix}=.*$;${optNoPrefix}=${val};" "${{ env.GENERATOR_ENV }}"
fi
done
- name: Add HEAD environment
run: |
sed -i "s;^OSU_A=.*$;OSU_A=${{ inputs.head-sha }};" "${{ env.GENERATOR_ENV }}"
- name: Add pull-request environment
if: ${{ inputs.pr-url != '' }}
run: |
sed -i "s;^OSU_B=.*$;OSU_B=${{ inputs.pr-url }};" "${{ env.GENERATOR_ENV }}"
- name: Add comment environment
if: ${{ inputs.pr-text != '' }}
env:
PR_TEXT: ${{ inputs.pr-text }}
run: |
# Add comment environment
echo "${PR_TEXT}" | sed -r 's/\r$//' | { grep -E '^\w+=' || true; } | while read -r line; do
opt=$(echo "${line}" | cut -d '=' -f1)
sed -i "s;^${opt}=.*$;${line};" "${{ env.GENERATOR_ENV }}"
done
- name: Add dispatch environment
if: ${{ inputs.dispatch-inputs != '' }}
env:
DISPATCH_INPUTS_JSON: ${{ inputs.dispatch-inputs }}
run: |
function get_input() {
echo "${DISPATCH_INPUTS_JSON}" | jq -r ".\"$1\""
}
osu_a=$(get_input 'osu-a')
osu_b=$(get_input 'osu-b')
ruleset=$(get_input 'ruleset')
generators=$(get_input 'generators')
difficulty_calculator_a=$(get_input 'difficulty-calculator-a')
difficulty_calculator_b=$(get_input 'difficulty-calculator-b')
score_processor_a=$(get_input 'score-processor-a')
score_processor_b=$(get_input 'score-processor-b')
converts=$(get_input 'converts')
ranked_only=$(get_input 'ranked-only')
sed -i "s;^OSU_B=.*$;OSU_B=${osu_b};" "${{ env.GENERATOR_ENV }}"
sed -i "s/^RULESET=.*$/RULESET=${ruleset}/" "${{ env.GENERATOR_ENV }}"
sed -i "s/^GENERATORS=.*$/GENERATORS=${generators}/" "${{ env.GENERATOR_ENV }}"
if [[ "${osu_a}" != 'latest' ]]; then
sed -i "s;^OSU_A=.*$;OSU_A=${osu_a};" "${{ env.GENERATOR_ENV }}"
fi
if [[ "${difficulty_calculator_a}" != 'latest' ]]; then
sed -i "s;^DIFFICULTY_CALCULATOR_A=.*$;DIFFICULTY_CALCULATOR_A=${difficulty_calculator_a};" "${{ env.GENERATOR_ENV }}"
fi
if [[ "${difficulty_calculator_b}" != 'latest' ]]; then
sed -i "s;^DIFFICULTY_CALCULATOR_B=.*$;DIFFICULTY_CALCULATOR_B=${difficulty_calculator_b};" "${{ env.GENERATOR_ENV }}"
fi
if [[ "${score_processor_a}" != 'latest' ]]; then
sed -i "s;^SCORE_PROCESSOR_A=.*$;SCORE_PROCESSOR_A=${score_processor_a};" "${{ env.GENERATOR_ENV }}"
fi
if [[ "${score_processor_b}" != 'latest' ]]; then
sed -i "s;^SCORE_PROCESSOR_B=.*$;SCORE_PROCESSOR_B=${score_processor_b};" "${{ env.GENERATOR_ENV }}"
fi
if [[ "${converts}" == 'true' ]]; then
sed -i 's/^NO_CONVERTS=.*$/NO_CONVERTS=0/' "${{ env.GENERATOR_ENV }}"
else
sed -i 's/^NO_CONVERTS=.*$/NO_CONVERTS=1/' "${{ env.GENERATOR_ENV }}"
fi
if [[ "${ranked_only}" == 'true' ]]; then
sed -i 's/^RANKED_ONLY=.*$/RANKED_ONLY=1/' "${{ env.GENERATOR_ENV }}"
else
sed -i 's/^RANKED_ONLY=.*$/RANKED_ONLY=0/' "${{ env.GENERATOR_ENV }}"
fi
- name: Query latest scores
id: query-scores
run: |
ruleset=$(cat ${{ env.GENERATOR_ENV }} | grep -E '^RULESET=' | cut -d '=' -f2-)
performance_data_name=$(curl -s "https://data.ppy.sh/" | grep "performance_${ruleset}_top_1000\b" | tail -1 | awk -F "'" '{print $2}' | sed 's/\.tar\.bz2//g')
echo "TARGET_DIR=${{ env.GENERATOR_DIR }}/sql/${ruleset}" >> "${GITHUB_OUTPUT}"
echo "DATA_NAME=${performance_data_name}" >> "${GITHUB_OUTPUT}"
echo "DATA_PKG=${performance_data_name}.tar.bz2" >> "${GITHUB_OUTPUT}"
- name: Restore score cache
id: restore-score-cache
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
with:
path: ${{ steps.query-scores.outputs.DATA_PKG }}
key: ${{ steps.query-scores.outputs.DATA_NAME }}
- name: Download scores
if: steps.restore-score-cache.outputs.cache-hit != 'true'
run: |
wget -q -O "${{ steps.query-scores.outputs.DATA_PKG }}" "https://data.ppy.sh/${{ steps.query-scores.outputs.DATA_PKG }}"
- name: Extract scores
run: |
tar -I lbzip2 -xf "${{ steps.query-scores.outputs.DATA_PKG }}"
rm -r "${{ steps.query-scores.outputs.TARGET_DIR }}"
mv "${{ steps.query-scores.outputs.DATA_NAME }}" "${{ steps.query-scores.outputs.TARGET_DIR }}"
- name: Query latest beatmaps
id: query-beatmaps
run: |
beatmaps_data_name=$(curl -s "https://data.ppy.sh/" | grep "osu_files" | tail -1 | awk -F "'" '{print $2}' | sed 's/\.tar\.bz2//g')
echo "TARGET_DIR=${{ env.GENERATOR_DIR }}/beatmaps" >> "${GITHUB_OUTPUT}"
echo "DATA_NAME=${beatmaps_data_name}" >> "${GITHUB_OUTPUT}"
echo "DATA_PKG=${beatmaps_data_name}.tar.bz2" >> "${GITHUB_OUTPUT}"
- name: Restore beatmap cache
id: restore-beatmap-cache
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
with:
path: ${{ steps.query-beatmaps.outputs.DATA_PKG }}
key: ${{ steps.query-beatmaps.outputs.DATA_NAME }}
- name: Download beatmap
if: steps.restore-beatmap-cache.outputs.cache-hit != 'true'
run: |
wget -q -O "${{ steps.query-beatmaps.outputs.DATA_PKG }}" "https://data.ppy.sh/${{ steps.query-beatmaps.outputs.DATA_PKG }}"
- name: Extract beatmap
run: |
tar -I lbzip2 -xf "${{ steps.query-beatmaps.outputs.DATA_PKG }}"
rm -r "${{ steps.query-beatmaps.outputs.TARGET_DIR }}"
mv "${{ steps.query-beatmaps.outputs.DATA_NAME }}" "${{ steps.query-beatmaps.outputs.TARGET_DIR }}"
- name: Run
id: run
run: |
# Add the GitHub token. This needs to be done here because it's unique per-job.
sed -i 's/^GH_TOKEN=.*$/GH_TOKEN=${{ github.token }}/' "${{ env.GENERATOR_ENV }}"
cd "${{ env.GENERATOR_DIR }}"
docker compose up --build --detach
docker compose logs --follow &
docker compose wait generator
link=$(docker compose logs --tail 10 generator | grep 'http' | sed -E 's/^.*(http.*)$/\1/')
target=$(cat "${{ env.GENERATOR_ENV }}" | grep -E '^OSU_B=' | cut -d '=' -f2-)
echo "target=${target}" >> "${GITHUB_OUTPUT}"
echo "sheet=${link}" >> "${GITHUB_OUTPUT}"
- name: Shutdown
if: ${{ always() }}
run: |
cd "${{ env.GENERATOR_DIR }}"
docker compose down --volumes
rm -rf "${{ env.GENERATOR_DIR }}"

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@ -88,7 +88,7 @@ jobs:
# Attempt to upload results even if test fails.
# https://docs.github.com/en/actions/reference/context-and-expression-syntax-for-github-actions#always
- name: Upload Test Results
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
if: ${{ always() }}
with:
name: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}

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@ -103,26 +103,11 @@ permissions:
env:
EXECUTION_ID: execution-${{ github.run_id }}-${{ github.run_number }}-${{ github.run_attempt }}
defaults:
run:
shell: bash -euo pipefail {0}
jobs:
master-environment:
name: Save master environment
runs-on: ubuntu-latest
outputs:
HEAD: ${{ steps.get-head.outputs.HEAD }}
steps:
- name: Checkout osu
uses: actions/checkout@v4
with:
ref: master
sparse-checkout: |
README.md
- name: Get HEAD ref
id: get-head
run: |
ref=$(git log -1 --format='%H')
echo "HEAD=https://github.com/${{ github.repository }}/commit/${ref}" >> "${GITHUB_OUTPUT}"
check-permissions:
name: Check permissions
runs-on: ubuntu-latest
@ -138,9 +123,23 @@ jobs:
done
exit 1
run-diffcalc:
name: Run spreadsheet generator
needs: check-permissions
uses: ./.github/workflows/_diffcalc_processor.yml
with:
# Can't reference env... Why GitHub, WHY?
id: execution-${{ github.run_id }}-${{ github.run_number }}-${{ github.run_attempt }}
head-sha: https://github.com/${{ github.repository }}/commit/${{ github.event.pull_request.head.sha || github.sha }}
pr-url: ${{ github.event.issue.pull_request.html_url || '' }}
pr-text: ${{ github.event.comment.body || '' }}
dispatch-inputs: ${{ (github.event.type == 'workflow_dispatch' && toJSON(inputs)) || '' }}
secrets:
DIFFCALC_GOOGLE_CREDENTIALS: ${{ secrets.DIFFCALC_GOOGLE_CREDENTIALS }}
create-comment:
name: Create PR comment
needs: [ master-environment, check-permissions ]
needs: check-permissions
runs-on: ubuntu-latest
if: ${{ github.event_name == 'issue_comment' && github.event.issue.pull_request }}
steps:
@ -153,246 +152,34 @@ jobs:
*This comment will update on completion*
directory:
name: Prepare directory
needs: check-permissions
runs-on: self-hosted
outputs:
GENERATOR_DIR: ${{ steps.set-outputs.outputs.GENERATOR_DIR }}
GENERATOR_ENV: ${{ steps.set-outputs.outputs.GENERATOR_ENV }}
GOOGLE_CREDS_FILE: ${{ steps.set-outputs.outputs.GOOGLE_CREDS_FILE }}
steps:
- name: Checkout diffcalc-sheet-generator
uses: actions/checkout@v4
with:
path: ${{ env.EXECUTION_ID }}
repository: 'smoogipoo/diffcalc-sheet-generator'
- name: Set outputs
id: set-outputs
run: |
echo "GENERATOR_DIR=${{ github.workspace }}/${{ env.EXECUTION_ID }}" >> "${GITHUB_OUTPUT}"
echo "GENERATOR_ENV=${{ github.workspace }}/${{ env.EXECUTION_ID }}/.env" >> "${GITHUB_OUTPUT}"
echo "GOOGLE_CREDS_FILE=${{ github.workspace }}/${{ env.EXECUTION_ID }}/google-credentials.json" >> "${GITHUB_OUTPUT}"
environment:
name: Setup environment
needs: [ master-environment, directory ]
runs-on: self-hosted
env:
VARS_JSON: ${{ toJSON(vars) }}
steps:
- name: Add base environment
run: |
# Required by diffcalc-sheet-generator
cp '${{ needs.directory.outputs.GENERATOR_DIR }}/.env.sample' "${{ needs.directory.outputs.GENERATOR_ENV }}"
# Add Google credentials
echo '${{ secrets.DIFFCALC_GOOGLE_CREDENTIALS }}' | base64 -d > "${{ needs.directory.outputs.GOOGLE_CREDS_FILE }}"
# Add repository variables
echo "${VARS_JSON}" | jq -c '. | to_entries | .[]' | while read -r line; do
opt=$(jq -r '.key' <<< ${line})
val=$(jq -r '.value' <<< ${line})
if [[ "${opt}" =~ ^DIFFCALC_ ]]; then
optNoPrefix=$(echo "${opt}" | cut -d '_' -f2-)
sed -i "s;^${optNoPrefix}=.*$;${optNoPrefix}=${val};" "${{ needs.directory.outputs.GENERATOR_ENV }}"
fi
done
- name: Add master environment
run: |
sed -i "s;^OSU_A=.*$;OSU_A=${{ needs.master-environment.outputs.HEAD }};" "${{ needs.directory.outputs.GENERATOR_ENV }}"
- name: Add pull-request environment
if: ${{ github.event_name == 'issue_comment' && github.event.issue.pull_request }}
run: |
sed -i "s;^OSU_B=.*$;OSU_B=${{ github.event.issue.pull_request.html_url }};" "${{ needs.directory.outputs.GENERATOR_ENV }}"
- name: Add comment environment
if: ${{ github.event_name == 'issue_comment' }}
env:
COMMENT_BODY: ${{ github.event.comment.body }}
run: |
# Add comment environment
echo "$COMMENT_BODY" | sed -r 's/\r$//' | grep -E '^\w+=' | while read -r line; do
opt=$(echo "${line}" | cut -d '=' -f1)
sed -i "s;^${opt}=.*$;${line};" "${{ needs.directory.outputs.GENERATOR_ENV }}"
done
- name: Add dispatch environment
if: ${{ github.event_name == 'workflow_dispatch' }}
run: |
sed -i 's;^OSU_B=.*$;OSU_B=${{ inputs.osu-b }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
sed -i 's/^RULESET=.*$/RULESET=${{ inputs.ruleset }}/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
sed -i 's/^GENERATORS=.*$/GENERATORS=${{ inputs.generators }}/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
if [[ '${{ inputs.osu-a }}' != 'latest' ]]; then
sed -i 's;^OSU_A=.*$;OSU_A=${{ inputs.osu-a }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
fi
if [[ '${{ inputs.difficulty-calculator-a }}' != 'latest' ]]; then
sed -i 's;^DIFFICULTY_CALCULATOR_A=.*$;DIFFICULTY_CALCULATOR_A=${{ inputs.difficulty-calculator-a }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
fi
if [[ '${{ inputs.difficulty-calculator-b }}' != 'latest' ]]; then
sed -i 's;^DIFFICULTY_CALCULATOR_B=.*$;DIFFICULTY_CALCULATOR_B=${{ inputs.difficulty-calculator-b }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
fi
if [[ '${{ inputs.score-processor-a }}' != 'latest' ]]; then
sed -i 's;^SCORE_PROCESSOR_A=.*$;SCORE_PROCESSOR_A=${{ inputs.score-processor-a }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
fi
if [[ '${{ inputs.score-processor-b }}' != 'latest' ]]; then
sed -i 's;^SCORE_PROCESSOR_B=.*$;SCORE_PROCESSOR_B=${{ inputs.score-processor-b }};' "${{ needs.directory.outputs.GENERATOR_ENV }}"
fi
if [[ '${{ inputs.converts }}' == 'true' ]]; then
sed -i 's/^NO_CONVERTS=.*$/NO_CONVERTS=0/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
else
sed -i 's/^NO_CONVERTS=.*$/NO_CONVERTS=1/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
fi
if [[ '${{ inputs.ranked-only }}' == 'true' ]]; then
sed -i 's/^RANKED_ONLY=.*$/RANKED_ONLY=1/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
else
sed -i 's/^RANKED_ONLY=.*$/RANKED_ONLY=0/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
fi
scores:
name: Setup scores
needs: [ directory, environment ]
runs-on: self-hosted
steps:
- name: Query latest data
id: query
run: |
ruleset=$(cat ${{ needs.directory.outputs.GENERATOR_ENV }} | grep -E '^RULESET=' | cut -d '=' -f2-)
performance_data_name=$(curl -s "https://data.ppy.sh/" | grep "performance_${ruleset}_top_1000\b" | tail -1 | awk -F "'" '{print $2}' | sed 's/\.tar\.bz2//g')
echo "TARGET_DIR=${{ needs.directory.outputs.GENERATOR_DIR }}/sql/${ruleset}" >> "${GITHUB_OUTPUT}"
echo "DATA_NAME=${performance_data_name}" >> "${GITHUB_OUTPUT}"
echo "DATA_PKG=${performance_data_name}.tar.bz2" >> "${GITHUB_OUTPUT}"
- name: Restore cache
id: restore-cache
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
with:
path: ${{ steps.query.outputs.DATA_PKG }}
key: ${{ steps.query.outputs.DATA_NAME }}
- name: Download
if: steps.restore-cache.outputs.cache-hit != 'true'
run: |
wget -q -O "${{ steps.query.outputs.DATA_PKG }}" "https://data.ppy.sh/${{ steps.query.outputs.DATA_PKG }}"
- name: Extract
run: |
tar -I lbzip2 -xf "${{ steps.query.outputs.DATA_PKG }}"
rm -r "${{ steps.query.outputs.TARGET_DIR }}"
mv "${{ steps.query.outputs.DATA_NAME }}" "${{ steps.query.outputs.TARGET_DIR }}"
beatmaps:
name: Setup beatmaps
needs: directory
runs-on: self-hosted
steps:
- name: Query latest data
id: query
run: |
beatmaps_data_name=$(curl -s "https://data.ppy.sh/" | grep "osu_files" | tail -1 | awk -F "'" '{print $2}' | sed 's/\.tar\.bz2//g')
echo "TARGET_DIR=${{ needs.directory.outputs.GENERATOR_DIR }}/beatmaps" >> "${GITHUB_OUTPUT}"
echo "DATA_NAME=${beatmaps_data_name}" >> "${GITHUB_OUTPUT}"
echo "DATA_PKG=${beatmaps_data_name}.tar.bz2" >> "${GITHUB_OUTPUT}"
- name: Restore cache
id: restore-cache
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
with:
path: ${{ steps.query.outputs.DATA_PKG }}
key: ${{ steps.query.outputs.DATA_NAME }}
- name: Download
if: steps.restore-cache.outputs.cache-hit != 'true'
run: |
wget -q -O "${{ steps.query.outputs.DATA_PKG }}" "https://data.ppy.sh/${{ steps.query.outputs.DATA_PKG }}"
- name: Extract
run: |
tar -I lbzip2 -xf "${{ steps.query.outputs.DATA_PKG }}"
rm -r "${{ steps.query.outputs.TARGET_DIR }}"
mv "${{ steps.query.outputs.DATA_NAME }}" "${{ steps.query.outputs.TARGET_DIR }}"
generator:
name: Run generator
needs: [ directory, environment, scores, beatmaps ]
runs-on: self-hosted
timeout-minutes: 720
outputs:
TARGET: ${{ steps.run.outputs.TARGET }}
SPREADSHEET_LINK: ${{ steps.run.outputs.SPREADSHEET_LINK }}
steps:
- name: Run
id: run
run: |
# Add the GitHub token. This needs to be done here because it's unique per-job.
sed -i 's/^GH_TOKEN=.*$/GH_TOKEN=${{ github.token }}/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
cd "${{ needs.directory.outputs.GENERATOR_DIR }}"
docker-compose up --build generator
link=$(docker-compose logs generator -n 10 | grep 'http' | sed -E 's/^.*(http.*)$/\1/')
target=$(cat "${{ needs.directory.outputs.GENERATOR_ENV }}" | grep -E '^OSU_B=' | cut -d '=' -f2-)
echo "TARGET=${target}" >> "${GITHUB_OUTPUT}"
echo "SPREADSHEET_LINK=${link}" >> "${GITHUB_OUTPUT}"
- name: Shutdown
if: ${{ always() }}
run: |
cd "${{ needs.directory.outputs.GENERATOR_DIR }}"
docker-compose down -v
output-cli:
name: Output info
needs: generator
name: Info
needs: run-diffcalc
runs-on: ubuntu-latest
steps:
- name: Output info
run: |
echo "Target: ${{ needs.generator.outputs.TARGET }}"
echo "Spreadsheet: ${{ needs.generator.outputs.SPREADSHEET_LINK }}"
cleanup:
name: Cleanup
needs: [ directory, generator ]
if: ${{ always() && needs.directory.result == 'success' }}
runs-on: self-hosted
steps:
- name: Cleanup
run: |
rm -rf "${{ needs.directory.outputs.GENERATOR_DIR }}"
echo "Target: ${{ needs.run-diffcalc.outputs.target }}"
echo "Spreadsheet: ${{ needs.run-diffcalc.outputs.sheet }}"
update-comment:
name: Update PR comment
needs: [ create-comment, generator ]
needs: [ create-comment, run-diffcalc ]
runs-on: ubuntu-latest
if: ${{ always() && needs.create-comment.result == 'success' }}
steps:
- name: Update comment on success
if: ${{ needs.generator.result == 'success' }}
if: ${{ needs.run-diffcalc.result == 'success' }}
uses: thollander/actions-comment-pull-request@fabd468d3a1a0b97feee5f6b9e499eab0dd903f6 # v2.5.0
with:
comment_tag: ${{ env.EXECUTION_ID }}
mode: recreate
message: |
Target: ${{ needs.generator.outputs.TARGET }}
Spreadsheet: ${{ needs.generator.outputs.SPREADSHEET_LINK }}
Target: ${{ needs.run-diffcalc.outputs.target }}
Spreadsheet: ${{ needs.run-diffcalc.outputs.sheet }}
- name: Update comment on failure
if: ${{ needs.generator.result == 'failure' }}
if: ${{ needs.run-diffcalc.result == 'failure' }}
uses: thollander/actions-comment-pull-request@fabd468d3a1a0b97feee5f6b9e499eab0dd903f6 # v2.5.0
with:
comment_tag: ${{ env.EXECUTION_ID }}
@ -401,7 +188,7 @@ jobs:
Difficulty calculation failed: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
- name: Update comment on cancellation
if: ${{ needs.generator.result == 'cancelled' }}
if: ${{ needs.run-diffcalc.result == 'cancelled' }}
uses: thollander/actions-comment-pull-request@fabd468d3a1a0b97feee5f6b9e499eab0dd903f6 # v2.5.0
with:
comment_tag: ${{ env.EXECUTION_ID }}

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@ -5,33 +5,40 @@
name: Annotate CI run with test results
on:
workflow_run:
workflows: ["Continuous Integration"]
workflows: [ "Continuous Integration" ]
types:
- completed
permissions: {}
permissions:
contents: read
actions: read
checks: write
jobs:
annotate:
permissions:
checks: write # to create checks (dorny/test-reporter)
name: Annotate CI run with test results
runs-on: ubuntu-latest
if: ${{ github.event.workflow_run.conclusion != 'cancelled' }}
strategy:
fail-fast: false
matrix:
os:
- { prettyname: Windows }
- { prettyname: macOS }
- { prettyname: Linux }
threadingMode: ['SingleThread', 'MultiThreaded']
timeout-minutes: 5
steps:
- name: Checkout
uses: actions/checkout@v4
with:
repository: ${{ github.event.workflow_run.repository.full_name }}
ref: ${{ github.event.workflow_run.head_sha }}
- name: Download results
uses: actions/download-artifact@v4
with:
pattern: osu-test-results-*
merge-multiple: true
run-id: ${{ github.event.workflow_run.id }}
github-token: ${{ github.token }}
- name: Annotate CI run with test results
uses: dorny/test-reporter@v1.8.0
with:
artifact: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
name: Test Results (${{matrix.os.prettyname}}, ${{matrix.threadingMode}})
name: Results
path: "*.trx"
reporter: dotnet-trx
list-suites: 'failed'

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@ -9,7 +9,7 @@
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>

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@ -9,7 +9,7 @@
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>

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@ -9,7 +9,7 @@
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>

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@ -9,7 +9,7 @@
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1009.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1025.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

View File

@ -5,7 +5,6 @@ using Android.Content.PM;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game;
using osu.Game.Screens.Play;
namespace osu.Android
@ -28,7 +27,7 @@ namespace osu.Android
{
gameActivity.RunOnUiThread(() =>
{
gameActivity.RequestedOrientation = userPlaying.NewValue != LocalUserPlayingState.NotPlaying ? ScreenOrientation.Locked : gameActivity.DefaultOrientation;
gameActivity.RequestedOrientation = userPlaying.NewValue == LocalUserPlayingState.Playing ? ScreenOrientation.Locked : gameActivity.DefaultOrientation;
});
}
}

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@ -141,12 +141,12 @@ namespace osu.Desktop
// Make sure that this is a laptop.
IntPtr[] gpus = new IntPtr[64];
if (checkError(EnumPhysicalGPUs(gpus, out int gpuCount)))
if (checkError(EnumPhysicalGPUs(gpus, out int gpuCount), nameof(EnumPhysicalGPUs)))
return false;
for (int i = 0; i < gpuCount; i++)
{
if (checkError(GetSystemType(gpus[i], out var type)))
if (checkError(GetSystemType(gpus[i], out var type), nameof(GetSystemType)))
return false;
if (type == NvSystemType.LAPTOP)
@ -182,7 +182,7 @@ namespace osu.Desktop
bool success = setSetting(NvSettingID.OGL_THREAD_CONTROL_ID, (uint)value);
Logger.Log(success ? $"Threaded optimizations set to \"{value}\"!" : "Threaded optimizations set failed!");
Logger.Log(success ? $"[NVAPI] Threaded optimizations set to \"{value}\"!" : "[NVAPI] Threaded optimizations set failed!");
}
}
@ -205,7 +205,7 @@ namespace osu.Desktop
uint numApps = profile.NumOfApps;
if (checkError(EnumApplications(sessionHandle, profileHandle, 0, ref numApps, applications)))
if (checkError(EnumApplications(sessionHandle, profileHandle, 0, ref numApps, applications), nameof(EnumApplications)))
return false;
for (uint i = 0; i < numApps; i++)
@ -236,10 +236,10 @@ namespace osu.Desktop
isApplicationSpecific = true;
if (checkError(FindApplicationByName(sessionHandle, osu_filename, out profileHandle, ref application)))
if (checkError(FindApplicationByName(sessionHandle, osu_filename, out profileHandle, ref application), nameof(FindApplicationByName)))
{
isApplicationSpecific = false;
if (checkError(GetCurrentGlobalProfile(sessionHandle, out profileHandle)))
if (checkError(GetCurrentGlobalProfile(sessionHandle, out profileHandle), nameof(GetCurrentGlobalProfile)))
return false;
}
@ -258,12 +258,10 @@ namespace osu.Desktop
Version = NvProfile.Stride,
IsPredefined = 0,
ProfileName = PROFILE_NAME,
GPUSupport = new uint[32]
GpuSupport = NvDrsGpuSupport.Geforce
};
newProfile.GPUSupport[0] = 1;
if (checkError(CreateProfile(sessionHandle, ref newProfile, out profileHandle)))
if (checkError(CreateProfile(sessionHandle, ref newProfile, out profileHandle), nameof(CreateProfile)))
return false;
return true;
@ -284,7 +282,7 @@ namespace osu.Desktop
SettingID = settingId
};
if (checkError(GetSetting(sessionHandle, profileHandle, settingId, ref setting)))
if (checkError(GetSetting(sessionHandle, profileHandle, settingId, ref setting), nameof(GetSetting)))
return false;
return true;
@ -313,7 +311,7 @@ namespace osu.Desktop
};
// Set the thread state
if (checkError(SetSetting(sessionHandle, profileHandle, ref newSetting)))
if (checkError(SetSetting(sessionHandle, profileHandle, ref newSetting), nameof(SetSetting)))
return false;
// Get the profile (needed to check app count)
@ -321,7 +319,7 @@ namespace osu.Desktop
{
Version = NvProfile.Stride
};
if (checkError(GetProfileInfo(sessionHandle, profileHandle, ref profile)))
if (checkError(GetProfileInfo(sessionHandle, profileHandle, ref profile), nameof(GetProfileInfo)))
return false;
if (!containsApplication(profileHandle, profile, out application))
@ -332,12 +330,12 @@ namespace osu.Desktop
application.AppName = osu_filename;
application.UserFriendlyName = APPLICATION_NAME;
if (checkError(CreateApplication(sessionHandle, profileHandle, ref application)))
if (checkError(CreateApplication(sessionHandle, profileHandle, ref application), nameof(CreateApplication)))
return false;
}
// Save!
return !checkError(SaveSettings(sessionHandle));
return !checkError(SaveSettings(sessionHandle), nameof(SaveSettings));
}
/// <summary>
@ -346,20 +344,25 @@ namespace osu.Desktop
/// <returns>If the operation succeeded.</returns>
private static bool createSession()
{
if (checkError(CreateSession(out sessionHandle)))
if (checkError(CreateSession(out sessionHandle), nameof(CreateSession)))
return false;
// Load settings into session
if (checkError(LoadSettings(sessionHandle)))
if (checkError(LoadSettings(sessionHandle), nameof(LoadSettings)))
return false;
return true;
}
private static bool checkError(NvStatus status)
private static bool checkError(NvStatus status, string caller)
{
Status = status;
return status != NvStatus.OK;
bool hasError = status != NvStatus.OK;
if (hasError)
Logger.Log($"[NVAPI] {caller} call failed with status code {status}");
return hasError;
}
static NVAPI()
@ -458,9 +461,7 @@ namespace osu.Desktop
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = NVAPI.UNICODE_STRING_MAX)]
public string ProfileName;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
public uint[] GPUSupport;
public NvDrsGpuSupport GpuSupport;
public uint IsPredefined;
public uint NumOfApps;
public uint NumOfSettings;
@ -606,6 +607,7 @@ namespace osu.Desktop
SYNC_NOT_ACTIVE = -194, // The requested action cannot be performed without Sync being enabled.
SYNC_MASTER_NOT_FOUND = -195, // The requested action cannot be performed without Sync Master being enabled.
INVALID_SYNC_TOPOLOGY = -196, // Invalid displays passed in the NV_GSYNC_DISPLAY pointer.
ECID_SIGN_ALGO_UNSUPPORTED = -197, // The specified signing algorithm is not supported. Either an incorrect value was entered or the current installed driver/hardware does not support the input value.
ECID_KEY_VERIFICATION_FAILED = -198, // The encrypted public key verification has failed.
FIRMWARE_OUT_OF_DATE = -199, // The device's firmware is out of date.
@ -744,4 +746,12 @@ namespace osu.Desktop
OGL_THREAD_CONTROL_NUM_VALUES = 2,
OGL_THREAD_CONTROL_DEFAULT = 0
}
[Flags]
internal enum NvDrsGpuSupport : uint
{
Geforce = 1 << 0,
Quadro = 1 << 1,
Nvs = 1 << 2
}
}

View File

@ -26,7 +26,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="8.0.1" />
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageReference Include="Velopack" Version="0.0.630-g9c52e40" />
<PackageReference Include="Velopack" Version="0.0.869" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />

View File

@ -7,7 +7,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.12" />
<PackageReference Include="BenchmarkDotNet" Version="0.14.0" />
<PackageReference Include="nunit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>

View File

@ -8,7 +8,6 @@ namespace osu.Game.Rulesets.Catch.Edit
{
public partial class CatchEditorPlayfield : CatchPlayfield
{
// TODO fixme: the size of the catcher is not changed when circle size is changed in setup screen.
public CatchEditorPlayfield(IBeatmapDifficultyInfo difficulty)
: base(difficulty)
{

View File

@ -2,16 +2,22 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit;
namespace osu.Game.Rulesets.Catch.Edit
{
public partial class DrawableCatchEditorRuleset : DrawableCatchRuleset
{
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
public readonly BindableDouble TimeRangeMultiplier = new BindableDouble(1);
public DrawableCatchEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod>? mods = null)
@ -28,6 +34,30 @@ namespace osu.Game.Rulesets.Catch.Edit
TimeRange.Value = gamePlayTimeRange * TimeRangeMultiplier.Value * playfieldStretch;
}
protected override void LoadComplete()
{
base.LoadComplete();
editorBeatmap.BeatmapReprocessed += onBeatmapReprocessed;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (editorBeatmap.IsNotNull())
editorBeatmap.BeatmapReprocessed -= onBeatmapReprocessed;
}
private void onBeatmapReprocessed()
{
if (Playfield is CatchEditorPlayfield catchPlayfield)
{
catchPlayfield.Catcher.ApplyDifficulty(editorBeatmap.Difficulty);
catchPlayfield.CatcherArea.CatcherTrails.UpdateCatcherTrailsScale(catchPlayfield.Catcher.BodyScale);
}
}
protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty);
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchEditorPlayfieldAdjustmentContainer();

View File

@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{
}
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
public bool Equals(BananaHitSampleInfo? other)

View File

@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// <summary>
/// Width of the area that can be used to attempt catches during gameplay.
/// </summary>
public readonly float CatchWidth;
public float CatchWidth { get; private set; }
private readonly SkinnableCatcher body;
@ -142,10 +142,7 @@ namespace osu.Game.Rulesets.Catch.UI
Size = new Vector2(BASE_SIZE);
if (difficulty != null)
Scale = calculateScale(difficulty);
CatchWidth = CalculateCatchWidth(Scale);
ApplyDifficulty(difficulty);
InternalChildren = new Drawable[]
{
@ -312,6 +309,17 @@ namespace osu.Game.Rulesets.Catch.UI
}
}
/// <summary>
/// Set the scale and catch width.
/// </summary>
public void ApplyDifficulty(IBeatmapDifficultyInfo? difficulty)
{
if (difficulty != null)
Scale = calculateScale(difficulty);
CatchWidth = CalculateCatchWidth(Scale);
}
/// <summary>
/// Drop any fruit off the plate.
/// </summary>

View File

@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.UI
private readonly CatchComboDisplay comboDisplay;
private readonly CatcherTrailDisplay catcherTrails;
public readonly CatcherTrailDisplay CatcherTrails;
private Catcher catcher = null!;
@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.UI
Children = new Drawable[]
{
catcherContainer = new Container<Catcher> { RelativeSizeAxes = Axes.Both },
catcherTrails = new CatcherTrailDisplay(),
CatcherTrails = new CatcherTrailDisplay(),
comboDisplay = new CatchComboDisplay
{
RelativeSizeAxes = Axes.None,
@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Catch.UI
{
const double trail_generation_interval = 16;
if (Time.Current - catcherTrails.LastDashTrailTime >= trail_generation_interval)
if (Time.Current - CatcherTrails.LastDashTrailTime >= trail_generation_interval)
displayCatcherTrail(Catcher.HyperDashing ? CatcherTrailAnimation.HyperDashing : CatcherTrailAnimation.Dashing);
}
@ -170,6 +170,6 @@ namespace osu.Game.Rulesets.Catch.UI
}
}
private void displayCatcherTrail(CatcherTrailAnimation animation) => catcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
private void displayCatcherTrail(CatcherTrailAnimation animation) => CatcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
@ -10,6 +11,7 @@ using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Objects.Pooling;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
@ -55,6 +57,25 @@ namespace osu.Game.Rulesets.Catch.UI
};
}
/// <summary>
/// Update the scale of all trails.
/// </summary>
/// <param name="scale">The new body scale of the Catcher</param>
public void UpdateCatcherTrailsScale(Vector2 scale)
{
var oldEntries = Entries.ToList();
Clear();
foreach (var oldEntry in oldEntries)
{
// use magnitude of the new scale while preserving the sign of the old one in the X direction.
// the end effect is preserving the direction in which the trail sprites face, which is important.
var targetScale = new Vector2(Math.Abs(scale.X) * Math.Sign(oldEntry.Scale.X), Math.Abs(scale.Y));
Add(new CatcherTrailEntry(oldEntry.LifetimeStart, oldEntry.CatcherState, oldEntry.Position, targetScale, oldEntry.Animation));
}
}
protected override void LoadComplete()
{
base.LoadComplete();

View File

@ -118,5 +118,45 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
AddAssert("all objects in last column", () => EditorBeatmap.HitObjects.All(ho => ((ManiaHitObject)ho).Column == 3));
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects));
}
[Test]
public void TestOffScreenObjectsRemainSelectedOnHorizontalFlip()
{
AddStep("create objects", () =>
{
for (int i = 0; i < 20; ++i)
EditorBeatmap.Add(new Note { StartTime = 1000 * i, Column = i % 4 });
});
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
AddStep("flip", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.H);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects));
}
[Test]
public void TestOffScreenObjectsRemainSelectedOnVerticalFlip()
{
AddStep("create objects", () =>
{
for (int i = 0; i < 20; ++i)
EditorBeatmap.Add(new Note { StartTime = 1000 * i, Column = i % 4 });
});
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
AddStep("flip", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.J);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects.Reverse()));
}
}
}

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>

View File

@ -54,9 +54,8 @@ namespace osu.Game.Rulesets.Mania.Edit
int firstColumn = flipOverOrigin ? 0 : selectedObjects.Min(ho => ho.Column);
int lastColumn = flipOverOrigin ? (int)EditorBeatmap.BeatmapInfo.Difficulty.CircleSize - 1 : selectedObjects.Max(ho => ho.Column);
EditorBeatmap.PerformOnSelection(hitObject =>
performOnSelection(maniaObject =>
{
var maniaObject = (ManiaHitObject)hitObject;
maniaPlayfield.Remove(maniaObject);
maniaObject.Column = firstColumn + (lastColumn - maniaObject.Column);
maniaPlayfield.Add(maniaObject);
@ -71,7 +70,7 @@ namespace osu.Game.Rulesets.Mania.Edit
double selectionStartTime = selectedObjects.Min(ho => ho.StartTime);
double selectionEndTime = selectedObjects.Max(ho => ho.GetEndTime());
EditorBeatmap.PerformOnSelection(hitObject =>
performOnSelection(hitObject =>
{
hitObject.StartTime = selectionStartTime + (selectionEndTime - hitObject.GetEndTime());
});
@ -117,14 +116,21 @@ namespace osu.Game.Rulesets.Mania.Edit
columnDelta = Math.Clamp(columnDelta, -minColumn, maniaPlayfield.TotalColumns - 1 - maxColumn);
EditorBeatmap.PerformOnSelection(h =>
performOnSelection(h =>
{
maniaPlayfield.Remove(h);
((ManiaHitObject)h).Column += columnDelta;
h.Column += columnDelta;
maniaPlayfield.Add(h);
});
}
// `HitObjectUsageEventBuffer`'s usage transferal flows and the playfield's `SetKeepAlive()` functionality do not combine well with this operation's usage pattern,
private void performOnSelection(Action<ManiaHitObject> action)
{
var selectedObjects = EditorBeatmap.SelectedHitObjects.OfType<ManiaHitObject>().ToArray();
EditorBeatmap.PerformOnSelection(h => action.Invoke((ManiaHitObject)h));
// `HitObjectUsageEventBuffer`'s usage transferal flows and the playfield's `SetKeepAlive()` functionality do not combine well with mania's usage patterns,
// leading to selections being sometimes partially dropped if some of the objects being moved are off screen
// (check blame for detailed explanation).
// thus, ensure that selection is preserved manually.

View File

@ -9,6 +9,7 @@ using osu.Framework.Utils;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Tests.Visual;
using osu.Game.Utils;
@ -129,6 +130,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
private void gridActive<T>(bool active) where T : PositionSnapGrid
{
AddAssert($"grid type is {typeof(T).Name}", () => this.ChildrenOfType<T>().Any());
AddStep("choose placement tool", () => InputManager.Key(Key.Number2));
AddStep("move cursor to spacing + (1, 1)", () =>
{
@ -161,7 +163,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
return grid switch
{
RectangularPositionSnapGrid rectangular => rectangular.StartPosition.Value + GeometryUtils.RotateVector(rectangular.Spacing.Value, -rectangular.GridLineRotation.Value),
TriangularPositionSnapGrid triangular => triangular.StartPosition.Value + GeometryUtils.RotateVector(new Vector2(triangular.Spacing.Value / 2, triangular.Spacing.Value / 2 * MathF.Sqrt(3)), -triangular.GridLineRotation.Value),
TriangularPositionSnapGrid triangular => triangular.StartPosition.Value + GeometryUtils.RotateVector(
new Vector2(triangular.Spacing.Value / 2, triangular.Spacing.Value / 2 * MathF.Sqrt(3)), -triangular.GridLineRotation.Value),
CircularPositionSnapGrid circular => circular.StartPosition.Value + GeometryUtils.RotateVector(new Vector2(circular.Spacing.Value, 0), -45),
_ => Vector2.Zero
};
@ -170,7 +173,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
[Test]
public void TestGridSizeToggling()
{
AddStep("enable rectangular grid", () => InputManager.Key(Key.T));
AddStep("enable rectangular grid", () => InputManager.Key(Key.Y));
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Any());
gridSizeIs(4);
@ -189,5 +192,97 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
private void gridSizeIs(int size)
=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Single().Spacing.Value == new Vector2(size)
&& EditorBeatmap.BeatmapInfo.GridSize == size);
[Test]
public void TestGridTypeToggling()
{
AddStep("enable rectangular grid", () => InputManager.Key(Key.T));
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Any());
gridActive<RectangularPositionSnapGrid>(true);
nextGridTypeIs<TriangularPositionSnapGrid>();
nextGridTypeIs<CircularPositionSnapGrid>();
nextGridTypeIs<RectangularPositionSnapGrid>();
}
private void nextGridTypeIs<T>() where T : PositionSnapGrid
{
AddStep("toggle to next grid type", () =>
{
InputManager.PressKey(Key.ShiftLeft);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.ShiftLeft);
});
gridActive<T>(true);
}
[Test]
public void TestGridPlacementTool()
{
AddStep("enable rectangular grid", () => InputManager.Key(Key.T));
AddStep("start grid placement", () => InputManager.Key(Key.Number5));
AddStep("move cursor to slider head + (1, 1)", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
InputManager.MoveMouseTo(composer.ToScreenSpace(((Slider)EditorBeatmap.HitObjects.First()).Position + new Vector2(1, 1)));
});
AddStep("left click", () => InputManager.Click(MouseButton.Left));
AddStep("move cursor to slider tail + (1, 1)", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
InputManager.MoveMouseTo(composer.ToScreenSpace(((Slider)EditorBeatmap.HitObjects.First()).EndPosition + new Vector2(1, 1)));
});
AddStep("left click", () => InputManager.Click(MouseButton.Left));
gridActive<RectangularPositionSnapGrid>(true);
AddAssert("grid position at slider head", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(((Slider)EditorBeatmap.HitObjects.First()).Position, composer.StartPosition.Value);
});
AddAssert("grid spacing is distance to slider tail", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y);
});
AddAssert("grid rotation points to slider tail", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
});
AddStep("start grid placement", () => InputManager.Key(Key.Number5));
AddStep("move cursor to slider tail + (1, 1)", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
InputManager.MoveMouseTo(composer.ToScreenSpace(((Slider)EditorBeatmap.HitObjects.First()).EndPosition + new Vector2(1, 1)));
});
AddStep("double click", () =>
{
InputManager.Click(MouseButton.Left);
InputManager.Click(MouseButton.Left);
});
AddStep("move cursor to (0, 0)", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
InputManager.MoveMouseTo(composer.ToScreenSpace(Vector2.Zero));
});
gridActive<RectangularPositionSnapGrid>(true);
AddAssert("grid position at slider tail", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(((Slider)EditorBeatmap.HitObjects.First()).EndPosition, composer.StartPosition.Value);
});
AddAssert("grid spacing and rotation unchanged", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y)
&& Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
});
}
}
}

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@ -0,0 +1,87 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit.Components.RadioButtons;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Tests.Beatmaps;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
[TestFixture]
public partial class TestSceneSliderDrawing : TestSceneOsuEditor
{
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
[Test]
public void TestTouchInputAfterTouchingComposeArea()
{
AddStep("tap circle", () => tap(this.ChildrenOfType<EditorRadioButton>().Single(b => b.Button.Label == "HitCircle")));
// this input is just for interacting with compose area
AddStep("tap playfield", () => tap(this.ChildrenOfType<Playfield>().Single()));
AddStep("move current time", () => InputManager.Key(Key.Right));
AddStep("tap to place circle", () => tap(this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(10, 10))));
AddAssert("circle placed correctly", () =>
{
var circle = (HitCircle)EditorBeatmap.HitObjects.Single(h => h.StartTime == EditorClock.CurrentTimeAccurate);
Assert.Multiple(() =>
{
Assert.That(circle.Position.X, Is.EqualTo(10f).Within(0.01f));
Assert.That(circle.Position.Y, Is.EqualTo(10f).Within(0.01f));
});
return true;
});
AddStep("tap slider", () => tap(this.ChildrenOfType<EditorRadioButton>().Single(b => b.Button.Label == "Slider")));
// this input is just for interacting with compose area
AddStep("tap playfield", () => tap(this.ChildrenOfType<Playfield>().Single()));
AddStep("move current time", () => InputManager.Key(Key.Right));
AddStep("hold to draw slider", () => InputManager.BeginTouch(new Touch(TouchSource.Touch1, this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(50, 20)))));
AddStep("drag to draw", () => InputManager.MoveTouchTo(new Touch(TouchSource.Touch1, this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(200, 50)))));
AddAssert("selection not initiated", () => this.ChildrenOfType<DragBox>().All(d => d.State == Visibility.Hidden));
AddStep("end", () => InputManager.EndTouch(new Touch(TouchSource.Touch1, InputManager.CurrentState.Touch.GetTouchPosition(TouchSource.Touch1)!.Value)));
AddAssert("slider placed correctly", () =>
{
var slider = (Slider)EditorBeatmap.HitObjects.Single(h => h.StartTime == EditorClock.CurrentTimeAccurate);
Assert.Multiple(() =>
{
Assert.That(slider.Position.X, Is.EqualTo(50f).Within(0.01f));
Assert.That(slider.Position.Y, Is.EqualTo(20f).Within(0.01f));
Assert.That(slider.Path.ControlPoints.Count, Is.EqualTo(2));
Assert.That(slider.Path.ControlPoints[0].Position, Is.EqualTo(Vector2.Zero));
// the final position may be slightly off from the mouse position when drawing, account for that.
Assert.That(slider.Path.ControlPoints[1].Position.X, Is.EqualTo(150).Within(5));
Assert.That(slider.Path.ControlPoints[1].Position.Y, Is.EqualTo(30).Within(5));
});
return true;
});
}
private void tap(Drawable drawable) => tap(drawable.ScreenSpaceDrawQuad.Centre);
private void tap(Vector2 position)
{
InputManager.BeginTouch(new Touch(TouchSource.Touch1, position));
InputManager.EndTouch(new Touch(TouchSource.Touch1, position));
}
}
}

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@ -4,6 +4,7 @@
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Rulesets.Edit;
@ -392,6 +393,29 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
assertFinalControlPointType(3, null);
}
[Test]
public void TestSliderDrawingViaTouch()
{
Vector2 startPoint = new Vector2(200);
AddStep("move mouse to a random point", () => InputManager.MoveMouseTo(InputManager.ToScreenSpace(Vector2.Zero)));
AddStep("begin touch at start point", () => InputManager.BeginTouch(new Touch(TouchSource.Touch1, InputManager.ToScreenSpace(startPoint))));
for (int i = 1; i < 20; i++)
addTouchMovementStep(startPoint + new Vector2(i * 40, MathF.Sin(i * MathF.PI / 5) * 50));
AddStep("release touch at end point", () => InputManager.EndTouch(new Touch(TouchSource.Touch1, InputManager.CurrentState.Touch.GetTouchPosition(TouchSource.Touch1)!.Value)));
assertPlaced(true);
assertLength(808, tolerance: 10);
assertControlPointCount(5);
assertFinalControlPointType(0, PathType.BSpline(4));
assertFinalControlPointType(1, null);
assertFinalControlPointType(2, null);
assertFinalControlPointType(3, null);
assertFinalControlPointType(4, null);
}
[Test]
public void TestPlacePerfectCurveSegmentAlmostLinearlyExterior()
{
@ -492,6 +516,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
private void addMovementStep(Vector2 position) => AddStep($"move mouse to {position}", () => InputManager.MoveMouseTo(InputManager.ToScreenSpace(position)));
private void addTouchMovementStep(Vector2 position) => AddStep($"move touch1 to {position}", () => InputManager.MoveTouchTo(new Touch(TouchSource.Touch1, InputManager.ToScreenSpace(position))));
private void addClickStep(MouseButton button)
{
AddStep($"click {button}", () => InputManager.Click(button));

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@ -180,7 +180,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
{
if (slider == null) return;
sample = new HitSampleInfo("hitwhistle", HitSampleInfo.BANK_SOFT, volume: 70);
sample = new HitSampleInfo("hitwhistle", HitSampleInfo.BANK_SOFT, volume: 70, editorAutoBank: false);
slider.Samples.Add(sample.With());
});

View File

@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
public partial class TestSceneToolSwitching : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
[Test]
public void TestSliderAnchorMoveOperationEndsOnSwitchingTool()
{
var initialPosition = Vector2.Zero;
AddStep("store original anchor position", () => initialPosition = EditorBeatmap.HitObjects.OfType<Slider>().First().Path.ControlPoints.ElementAt(1).Position);
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.OfType<Slider>().First()));
AddStep("move to second anchor", () => InputManager.MoveMouseTo(this.ChildrenOfType<PathControlPointPiece<Slider>>().ElementAt(1)));
AddStep("start dragging", () => InputManager.PressButton(MouseButton.Left));
AddStep("drag away", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(0, -200)));
AddStep("switch tool", () => InputManager.PressButton(MouseButton.Button1));
AddStep("undo", () => Editor.Undo());
AddAssert("anchor back at original position",
() => EditorBeatmap.HitObjects.OfType<Slider>().First().Path.ControlPoints.ElementAt(1).Position,
() => Is.EqualTo(initialPosition));
}
[Test]
public void TestSliderAnchorCreationOperationEndsOnSwitchingTool()
{
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.OfType<Slider>().First()));
AddStep("move to second anchor", () => InputManager.MoveMouseTo(this.ChildrenOfType<PathControlPointPiece<Slider>>().ElementAt(1), new Vector2(-50, 0)));
AddStep("quick-create anchor", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.PressButton(MouseButton.Left);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddStep("drag away", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(0, -200)));
AddStep("switch tool", () => InputManager.PressKey(Key.Number3));
AddStep("drag away further", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(0, -200)));
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.OfType<Slider>().First()));
AddStep("undo", () => Editor.Undo());
AddAssert("slider has three anchors again", () => EditorBeatmap.HitObjects.OfType<Slider>().First().Path.ControlPoints, () => Has.Count.EqualTo(3));
}
}
}

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@ -0,0 +1,64 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public partial class TestSceneOsuModMirror : OsuModTestScene
{
[Test]
public void TestCorrectReflections([Values] OsuModMirror.MirrorType type, [Values] bool withStrictTracking) => CreateModTest(new ModTestData
{
Autoplay = true,
Beatmap = new OsuBeatmap
{
HitObjects =
{
new Slider
{
Position = new Vector2(0),
Path = new SliderPath
{
ControlPoints =
{
new PathControlPoint(),
new PathControlPoint(new Vector2(100, 0))
}
},
TickDistanceMultiplier = 0.5,
RepeatCount = 1,
}
}
},
Mods = withStrictTracking
? [new OsuModMirror { Reflection = { Value = type } }, new OsuModStrictTracking()]
: [new OsuModMirror { Reflection = { Value = type } }],
PassCondition = () =>
{
var slider = this.ChildrenOfType<DrawableSlider>().SingleOrDefault();
var playfield = this.ChildrenOfType<OsuPlayfield>().Single();
if (slider == null)
return false;
return Precision.AlmostEquals(playfield.ToLocalSpace(slider.HeadCircle.ScreenSpaceDrawQuad.Centre), slider.HitObject.Position)
&& Precision.AlmostEquals(playfield.ToLocalSpace(slider.TailCircle.ScreenSpaceDrawQuad.Centre), slider.HitObject.Position)
&& Precision.AlmostEquals(playfield.ToLocalSpace(slider.NestedHitObjects.OfType<DrawableSliderRepeat>().Single().ScreenSpaceDrawQuad.Centre),
slider.HitObject.Position + slider.HitObject.Path.PositionAt(1))
&& Precision.AlmostEquals(playfield.ToLocalSpace(slider.NestedHitObjects.OfType<DrawableSliderTick>().First().ScreenSpaceDrawQuad.Centre),
slider.HitObject.Position + slider.HitObject.Path.PositionAt(0.7f));
}
});
}
}

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="Moq" Version="4.18.4" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />

View File

@ -48,8 +48,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double sliderFactor = aimRating > 0 ? aimRatingNoSliders / aimRating : 1;
double aimDifficultyStrainCount = ((OsuStrainSkill)skills[0]).CountDifficultStrains();
double speedDifficultyStrainCount = ((OsuStrainSkill)skills[2]).CountDifficultStrains();
double aimDifficultyStrainCount = ((OsuStrainSkill)skills[0]).CountTopWeightedStrains();
double speedDifficultyStrainCount = ((OsuStrainSkill)skills[2]).CountTopWeightedStrains();
if (mods.Any(m => m is OsuModTouchDevice))
{

View File

@ -25,6 +25,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private int countMeh;
private int countMiss;
/// <summary>
/// Missed slider ticks that includes missed reverse arrows. Will only be correct on non-classic scores
/// </summary>
private int countSliderTickMiss;
/// <summary>
/// Amount of missed slider tails that don't break combo. Will only be correct on non-classic scores
/// </summary>
private int countSliderEndsDropped;
/// <summary>
/// Estimated total amount of combo breaks
/// </summary>
private double effectiveMissCount;
public OsuPerformanceCalculator()
@ -44,7 +57,38 @@ namespace osu.Game.Rulesets.Osu.Difficulty
countOk = score.Statistics.GetValueOrDefault(HitResult.Ok);
countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh);
countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss);
effectiveMissCount = calculateEffectiveMissCount(osuAttributes);
countSliderEndsDropped = osuAttributes.SliderCount - score.Statistics.GetValueOrDefault(HitResult.SliderTailHit);
countSliderTickMiss = score.Statistics.GetValueOrDefault(HitResult.LargeTickMiss);
effectiveMissCount = countMiss;
if (osuAttributes.SliderCount > 0)
{
if (usingClassicSliderAccuracy)
{
// Consider that full combo is maximum combo minus dropped slider tails since they don't contribute to combo but also don't break it
// In classic scores we can't know the amount of dropped sliders so we estimate to 10% of all sliders on the map
double fullComboThreshold = attributes.MaxCombo - 0.1 * osuAttributes.SliderCount;
if (scoreMaxCombo < fullComboThreshold)
effectiveMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
// In classic scores there can't be more misses than a sum of all non-perfect judgements
effectiveMissCount = Math.Min(effectiveMissCount, totalImperfectHits);
}
else
{
double fullComboThreshold = attributes.MaxCombo - countSliderEndsDropped;
if (scoreMaxCombo < fullComboThreshold)
effectiveMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
// Combine regular misses with tick misses since tick misses break combo as well
effectiveMissCount = Math.Min(effectiveMissCount, countSliderTickMiss + countMiss);
}
}
effectiveMissCount = Math.Max(countMiss, effectiveMissCount);
effectiveMissCount = Math.Min(totalHits, effectiveMissCount);
double multiplier = PERFORMANCE_BASE_MULTIPLIER;
@ -124,8 +168,22 @@ namespace osu.Game.Rulesets.Osu.Difficulty
if (attributes.SliderCount > 0)
{
double estimateSliderEndsDropped = Math.Clamp(Math.Min(countOk + countMeh + countMiss, attributes.MaxCombo - scoreMaxCombo), 0, estimateDifficultSliders);
double sliderNerfFactor = (1 - attributes.SliderFactor) * Math.Pow(1 - estimateSliderEndsDropped / estimateDifficultSliders, 3) + attributes.SliderFactor;
double estimateImproperlyFollowedDifficultSliders;
if (usingClassicSliderAccuracy)
{
// When the score is considered classic (regardless if it was made on old client or not) we consider all missing combo to be dropped difficult sliders
int maximumPossibleDroppedSliders = totalImperfectHits;
estimateImproperlyFollowedDifficultSliders = Math.Clamp(Math.Min(maximumPossibleDroppedSliders, attributes.MaxCombo - scoreMaxCombo), 0, estimateDifficultSliders);
}
else
{
// We add tick misses here since they too mean that the player didn't follow the slider properly
// We however aren't adding misses here because missing slider heads has a harsh penalty by itself and doesn't mean that the rest of the slider wasn't followed properly
estimateImproperlyFollowedDifficultSliders = Math.Clamp(countSliderEndsDropped + countSliderTickMiss, 0, estimateDifficultSliders);
}
double sliderNerfFactor = (1 - attributes.SliderFactor) * Math.Pow(1 - estimateImproperlyFollowedDifficultSliders / estimateDifficultSliders, 3) + attributes.SliderFactor;
aimValue *= sliderNerfFactor;
}
@ -247,29 +305,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty
return flashlightValue;
}
private double calculateEffectiveMissCount(OsuDifficultyAttributes attributes)
{
// Guess the number of misses + slider breaks from combo
double comboBasedMissCount = 0.0;
if (attributes.SliderCount > 0)
{
double fullComboThreshold = attributes.MaxCombo - 0.1 * attributes.SliderCount;
if (scoreMaxCombo < fullComboThreshold)
comboBasedMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
}
// Clamp miss count to maximum amount of possible breaks
comboBasedMissCount = Math.Min(comboBasedMissCount, countOk + countMeh + countMiss);
return Math.Max(countMiss, comboBasedMissCount);
}
// Miss penalty assumes that a player will miss on the hardest parts of a map,
// so we use the amount of relatively difficult sections to adjust miss penalty
// to make it more punishing on maps with lower amount of hard sections.
private double calculateMissPenalty(double missCount, double difficultStrainCount) => 0.96 / ((missCount / (4 * Math.Pow(Math.Log(difficultStrainCount), 0.94))) + 1);
private double getComboScalingFactor(OsuDifficultyAttributes attributes) => attributes.MaxCombo <= 0 ? 1.0 : Math.Min(Math.Pow(scoreMaxCombo, 0.8) / Math.Pow(attributes.MaxCombo, 0.8), 1.0);
private int totalHits => countGreat + countOk + countMeh + countMiss;
private int totalImperfectHits => countOk + countMeh + countMiss;
}
}

View File

@ -34,7 +34,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
{
currentStrain *= strainDecay(current.DeltaTime);
currentStrain += AimEvaluator.EvaluateDifficultyOf(current, withSliders) * skillMultiplier;
ObjectStrains.Add(currentStrain);
return currentStrain;
}

View File

@ -23,7 +23,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
/// </summary>
protected virtual double ReducedStrainBaseline => 0.75;
protected List<double> ObjectStrains = new List<double>();
protected double Difficulty;
protected OsuStrainSkill(Mod[] mods)
@ -60,20 +59,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
return Difficulty;
}
/// <summary>
/// Returns the number of strains weighted against the top strain.
/// The result is scaled by clock rate as it affects the total number of strains.
/// </summary>
public double CountDifficultStrains()
{
if (Difficulty == 0)
return 0.0;
double consistentTopStrain = Difficulty / 10; // What would the top strain be if all strain values were identical
// Use a weighted sum of all strains. Constants are arbitrary and give nice values
return ObjectStrains.Sum(s => 1.1 / (1 + Math.Exp(-10 * (s / consistentTopStrain - 0.88))));
}
public static double DifficultyToPerformance(double difficulty) => Math.Pow(5.0 * Math.Max(1.0, difficulty / 0.0675) - 4.0, 3.0) / 100000.0;
}
}

View File

@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
currentRhythm = RhythmEvaluator.EvaluateDifficultyOf(current);
double totalStrain = currentStrain * currentRhythm;
ObjectStrains.Add(totalStrain);
return totalStrain;
}

View File

@ -333,6 +333,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
base.Dispose(isDisposing);
foreach (var p in Pieces)
p.ControlPoint.Changed -= controlPointChanged;
if (draggedControlPointIndex >= 0)
DragEnded();
}
private void selectionRequested(PathControlPointPiece<T> piece, MouseButtonEvent e)
@ -392,7 +395,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
private Vector2[] dragStartPositions;
private PathType?[] dragPathTypes;
private int draggedControlPointIndex;
private int draggedControlPointIndex = -1;
private HashSet<PathControlPoint> selectedControlPoints;
private List<MenuItem> curveTypeItems;
@ -473,7 +476,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
EnsureValidPathTypes();
}
public void DragEnded() => changeHandler?.EndChange();
public void DragEnded()
{
changeHandler?.EndChange();
draggedControlPointIndex = -1;
}
#endregion

View File

@ -178,6 +178,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
base.OnDeselected();
if (placementControlPoint != null)
endControlPointPlacement();
updateVisualDefinition();
BodyPiece.RecyclePath();
}
@ -377,13 +380,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
protected override void OnMouseUp(MouseUpEvent e)
{
if (placementControlPoint != null)
{
if (IsDragged)
ControlPointVisualiser?.DragEnded();
endControlPointPlacement();
}
placementControlPoint = null;
changeHandler?.EndChange();
}
private void endControlPointPlacement()
{
if (IsDragged)
ControlPointVisualiser?.DragEnded();
placementControlPoint = null;
changeHandler?.EndChange();
}
protected override bool OnKeyDown(KeyDownEvent e)

View File

@ -213,6 +213,8 @@ namespace osu.Game.Rulesets.Osu.Edit
{
GridLinesRotation.Disabled = v.NewValue == PositionSnapGridType.Circle;
gridTypeButtons.Items[(int)v.NewValue].Select();
switch (v.NewValue)
{
case PositionSnapGridType.Square:
@ -241,17 +243,16 @@ namespace osu.Game.Rulesets.Osu.Edit
return ((rotation + 360 + period * 0.5f) % period) - period * 0.5f;
}
private void nextGridSize()
{
Spacing.Value = Spacing.Value * 2 >= max_automatic_spacing ? Spacing.Value / 8 : Spacing.Value * 2;
}
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
switch (e.Action)
{
case GlobalAction.EditorCycleGridDisplayMode:
nextGridSize();
case GlobalAction.EditorCycleGridSpacing:
Spacing.Value = Spacing.Value * 2 >= max_automatic_spacing ? Spacing.Value / 8 : Spacing.Value * 2;
return true;
case GlobalAction.EditorCycleGridType:
GridType.Value = (PositionSnapGridType)(((int)GridType.Value + 1) % Enum.GetValues<PositionSnapGridType>().Length);
return true;
}

View File

@ -53,6 +53,8 @@ namespace osu.Game.Rulesets.Osu.Edit
[BackgroundDependencyLoader]
private void load()
{
AllowableAnchors = new[] { Anchor.CentreLeft, Anchor.CentreRight };
Child = new FillFlowContainer
{
Width = 220,

View File

@ -5,10 +5,14 @@ using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit.Components.RadioButtons;
using osu.Game.Screens.Edit.Compose.Components;
@ -22,13 +26,17 @@ namespace osu.Game.Rulesets.Osu.Edit
private readonly OsuGridToolboxGroup gridToolbox;
private readonly Bindable<PreciseRotationInfo> rotationInfo = new Bindable<PreciseRotationInfo>(new PreciseRotationInfo(0, RotationOrigin.GridCentre));
private readonly Bindable<PreciseRotationInfo> rotationInfo = new Bindable<PreciseRotationInfo>(new PreciseRotationInfo(0, EditorOrigin.GridCentre));
private SliderWithTextBoxInput<float> angleInput = null!;
private EditorRadioButtonCollection rotationOrigin = null!;
private RadioButton gridCentreButton = null!;
private RadioButton playfieldCentreButton = null!;
private RadioButton selectionCentreButton = null!;
private Bindable<EditorOrigin> configRotationOrigin = null!;
public PreciseRotationPopover(SelectionRotationHandler rotationHandler, OsuGridToolboxGroup gridToolbox)
{
this.rotationHandler = rotationHandler;
@ -38,8 +46,10 @@ namespace osu.Game.Rulesets.Osu.Edit
}
[BackgroundDependencyLoader]
private void load()
private void load(OsuConfigManager config)
{
configRotationOrigin = config.GetBindable<EditorOrigin>(OsuSetting.EditorRotationOrigin);
Child = new FillFlowContainer
{
Width = 220,
@ -55,6 +65,7 @@ namespace osu.Game.Rulesets.Osu.Edit
MaxValue = 360,
Precision = 1
},
KeyboardStep = 1f,
Instantaneous = true
},
rotationOrigin = new EditorRadioButtonCollection
@ -62,14 +73,14 @@ namespace osu.Game.Rulesets.Osu.Edit
RelativeSizeAxes = Axes.X,
Items = new[]
{
new RadioButton("Grid centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = RotationOrigin.GridCentre },
gridCentreButton = new RadioButton("Grid centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = EditorOrigin.GridCentre },
() => new SpriteIcon { Icon = FontAwesome.Regular.PlusSquare }),
new RadioButton("Playfield centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = RotationOrigin.PlayfieldCentre },
playfieldCentreButton = new RadioButton("Playfield centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = EditorOrigin.PlayfieldCentre },
() => new SpriteIcon { Icon = FontAwesome.Regular.Square }),
selectionCentreButton = new RadioButton("Selection centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = RotationOrigin.SelectionCentre },
() => rotationInfo.Value = rotationInfo.Value with { Origin = EditorOrigin.SelectionCentre },
() => new SpriteIcon { Icon = FontAwesome.Solid.VectorSquare })
}
}
@ -91,13 +102,63 @@ namespace osu.Game.Rulesets.Osu.Edit
angleInput.SelectAll();
});
angleInput.Current.BindValueChanged(angle => rotationInfo.Value = rotationInfo.Value with { Degrees = angle.NewValue });
rotationOrigin.Items.First().Select();
rotationHandler.CanRotateAroundSelectionOrigin.BindValueChanged(e =>
{
selectionCentreButton.Selected.Disabled = !e.NewValue;
}, true);
bool didSelect = false;
configRotationOrigin.BindValueChanged(val =>
{
switch (configRotationOrigin.Value)
{
case EditorOrigin.GridCentre:
if (!gridCentreButton.Selected.Disabled)
{
gridCentreButton.Select();
didSelect = true;
}
break;
case EditorOrigin.PlayfieldCentre:
if (!playfieldCentreButton.Selected.Disabled)
{
playfieldCentreButton.Select();
didSelect = true;
}
break;
case EditorOrigin.SelectionCentre:
if (!selectionCentreButton.Selected.Disabled)
{
selectionCentreButton.Select();
didSelect = true;
}
break;
}
}, true);
if (!didSelect)
rotationOrigin.Items.First(b => !b.Selected.Disabled).Select();
gridCentreButton.Selected.BindValueChanged(b =>
{
if (b.NewValue) configRotationOrigin.Value = EditorOrigin.GridCentre;
});
playfieldCentreButton.Selected.BindValueChanged(b =>
{
if (b.NewValue) configRotationOrigin.Value = EditorOrigin.PlayfieldCentre;
});
selectionCentreButton.Selected.BindValueChanged(b =>
{
if (b.NewValue) configRotationOrigin.Value = EditorOrigin.SelectionCentre;
});
rotationInfo.BindValueChanged(rotation =>
{
rotationHandler.Update(rotation.NewValue.Degrees, getOriginPosition(rotation.NewValue));
@ -107,9 +168,9 @@ namespace osu.Game.Rulesets.Osu.Edit
private Vector2? getOriginPosition(PreciseRotationInfo rotation) =>
rotation.Origin switch
{
RotationOrigin.GridCentre => gridToolbox.StartPosition.Value,
RotationOrigin.PlayfieldCentre => OsuPlayfield.BASE_SIZE / 2,
RotationOrigin.SelectionCentre => null,
EditorOrigin.GridCentre => gridToolbox.StartPosition.Value,
EditorOrigin.PlayfieldCentre => OsuPlayfield.BASE_SIZE / 2,
EditorOrigin.SelectionCentre => null,
_ => throw new ArgumentOutOfRangeException(nameof(rotation))
};
@ -126,14 +187,18 @@ namespace osu.Game.Rulesets.Osu.Edit
if (IsLoaded)
rotationHandler.Commit();
}
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
if (e.Action == GlobalAction.Select && !e.Repeat)
{
this.HidePopover();
return true;
}
return base.OnPressed(e);
}
}
public enum RotationOrigin
{
GridCentre,
PlayfieldCentre,
SelectionCentre
}
public record PreciseRotationInfo(float Degrees, RotationOrigin Origin);
public record PreciseRotationInfo(float Degrees, EditorOrigin Origin);
}

View File

@ -5,16 +5,21 @@ using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components.RadioButtons;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
@ -25,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Edit
private readonly OsuGridToolboxGroup gridToolbox;
private readonly Bindable<PreciseScaleInfo> scaleInfo = new Bindable<PreciseScaleInfo>(new PreciseScaleInfo(1, ScaleOrigin.GridCentre, true, true));
private readonly Bindable<PreciseScaleInfo> scaleInfo = new Bindable<PreciseScaleInfo>(new PreciseScaleInfo(1, EditorOrigin.GridCentre, true, true));
private SliderWithTextBoxInput<float> scaleInput = null!;
private BindableNumber<float> scaleInputBindable = null!;
@ -38,6 +43,8 @@ namespace osu.Game.Rulesets.Osu.Edit
private OsuCheckbox xCheckBox = null!;
private OsuCheckbox yCheckBox = null!;
private Bindable<EditorOrigin> configScaleOrigin = null!;
private BindableList<HitObject> selectedItems { get; } = new BindableList<HitObject>();
public PreciseScalePopover(OsuSelectionScaleHandler scaleHandler, OsuGridToolboxGroup gridToolbox)
@ -49,10 +56,12 @@ namespace osu.Game.Rulesets.Osu.Edit
}
[BackgroundDependencyLoader]
private void load(EditorBeatmap editorBeatmap)
private void load(EditorBeatmap editorBeatmap, OsuConfigManager config)
{
selectedItems.BindTo(editorBeatmap.SelectedHitObjects);
configScaleOrigin = config.GetBindable<EditorOrigin>(OsuSetting.EditorScaleOrigin);
Child = new FillFlowContainer
{
Width = 220,
@ -64,12 +73,13 @@ namespace osu.Game.Rulesets.Osu.Edit
{
Current = scaleInputBindable = new BindableNumber<float>
{
MinValue = 0.5f,
MinValue = 0.05f,
MaxValue = 2,
Precision = 0.001f,
Value = 1,
Default = 1,
},
KeyboardStep = 0.01f,
Instantaneous = true
},
scaleOrigin = new EditorRadioButtonCollection
@ -78,13 +88,13 @@ namespace osu.Game.Rulesets.Osu.Edit
Items = new[]
{
gridCentreButton = new RadioButton("Grid centre",
() => setOrigin(ScaleOrigin.GridCentre),
() => setOrigin(EditorOrigin.GridCentre),
() => new SpriteIcon { Icon = FontAwesome.Regular.PlusSquare }),
playfieldCentreButton = new RadioButton("Playfield centre",
() => setOrigin(ScaleOrigin.PlayfieldCentre),
() => setOrigin(EditorOrigin.PlayfieldCentre),
() => new SpriteIcon { Icon = FontAwesome.Regular.Square }),
selectionCentreButton = new RadioButton("Selection centre",
() => setOrigin(ScaleOrigin.SelectionCentre),
() => setOrigin(EditorOrigin.SelectionCentre),
() => new SpriteIcon { Icon = FontAwesome.Solid.VectorSquare })
}
},
@ -136,14 +146,81 @@ namespace osu.Game.Rulesets.Osu.Edit
});
scaleInput.Current.BindValueChanged(scale => scaleInfo.Value = scaleInfo.Value with { Scale = scale.NewValue });
xCheckBox.Current.BindValueChanged(x => setAxis(x.NewValue, yCheckBox.Current.Value));
yCheckBox.Current.BindValueChanged(y => setAxis(xCheckBox.Current.Value, y.NewValue));
xCheckBox.Current.BindValueChanged(_ =>
{
if (!xCheckBox.Current.Value && !yCheckBox.Current.Value)
{
yCheckBox.Current.Value = true;
return;
}
updateAxes();
});
yCheckBox.Current.BindValueChanged(_ =>
{
if (!xCheckBox.Current.Value && !yCheckBox.Current.Value)
{
xCheckBox.Current.Value = true;
return;
}
updateAxes();
});
selectionCentreButton.Selected.Disabled = !(scaleHandler.CanScaleX.Value || scaleHandler.CanScaleY.Value);
playfieldCentreButton.Selected.Disabled = scaleHandler.IsScalingSlider.Value && !selectionCentreButton.Selected.Disabled;
gridCentreButton.Selected.Disabled = playfieldCentreButton.Selected.Disabled;
scaleOrigin.Items.First(b => !b.Selected.Disabled).Select();
bool didSelect = false;
configScaleOrigin.BindValueChanged(val =>
{
switch (configScaleOrigin.Value)
{
case EditorOrigin.GridCentre:
if (!gridCentreButton.Selected.Disabled)
{
gridCentreButton.Select();
didSelect = true;
}
break;
case EditorOrigin.PlayfieldCentre:
if (!playfieldCentreButton.Selected.Disabled)
{
playfieldCentreButton.Select();
didSelect = true;
}
break;
case EditorOrigin.SelectionCentre:
if (!selectionCentreButton.Selected.Disabled)
{
selectionCentreButton.Select();
didSelect = true;
}
break;
}
}, true);
if (!didSelect)
scaleOrigin.Items.First(b => !b.Selected.Disabled).Select();
gridCentreButton.Selected.BindValueChanged(b =>
{
if (b.NewValue) configScaleOrigin.Value = EditorOrigin.GridCentre;
});
playfieldCentreButton.Selected.BindValueChanged(b =>
{
if (b.NewValue) configScaleOrigin.Value = EditorOrigin.PlayfieldCentre;
});
selectionCentreButton.Selected.BindValueChanged(b =>
{
if (b.NewValue) configScaleOrigin.Value = EditorOrigin.SelectionCentre;
});
scaleInfo.BindValueChanged(scale =>
{
@ -152,9 +229,15 @@ namespace osu.Game.Rulesets.Osu.Edit
});
}
private void updateAxes()
{
scaleInfo.Value = scaleInfo.Value with { XAxis = xCheckBox.Current.Value, YAxis = yCheckBox.Current.Value };
updateMinMaxScale();
}
private void updateAxisCheckBoxesEnabled()
{
if (scaleInfo.Value.Origin != ScaleOrigin.SelectionCentre)
if (scaleInfo.Value.Origin != EditorOrigin.SelectionCentre)
{
toggleAxisAvailable(xCheckBox.Current, true);
toggleAxisAvailable(yCheckBox.Current, true);
@ -180,7 +263,7 @@ namespace osu.Game.Rulesets.Osu.Edit
if (!scaleHandler.OriginalSurroundingQuad.HasValue)
return;
const float min_scale = 0.5f;
const float min_scale = 0.05f;
const float max_scale = 10;
var scale = scaleHandler.ClampScaleToPlayfieldBounds(new Vector2(max_scale), getOriginPosition(scaleInfo.Value), getAdjustAxis(scaleInfo.Value), getRotation(scaleInfo.Value));
@ -202,7 +285,7 @@ namespace osu.Game.Rulesets.Osu.Edit
scaleInputBindable.MinValue = MathF.Min(1, MathF.Max(scale.X, scale.Y));
}
private void setOrigin(ScaleOrigin origin)
private void setOrigin(EditorOrigin origin)
{
scaleInfo.Value = scaleInfo.Value with { Origin = origin };
updateMinMaxScale();
@ -213,13 +296,13 @@ namespace osu.Game.Rulesets.Osu.Edit
{
switch (scale.Origin)
{
case ScaleOrigin.GridCentre:
case EditorOrigin.GridCentre:
return gridToolbox.StartPosition.Value;
case ScaleOrigin.PlayfieldCentre:
case EditorOrigin.PlayfieldCentre:
return OsuPlayfield.BASE_SIZE / 2;
case ScaleOrigin.SelectionCentre:
case EditorOrigin.SelectionCentre:
if (selectedItems.Count == 1 && selectedItems.First() is Slider slider)
return slider.Position;
@ -230,16 +313,21 @@ namespace osu.Game.Rulesets.Osu.Edit
}
}
private Axes getAdjustAxis(PreciseScaleInfo scale) => scale.XAxis ? scale.YAxis ? Axes.Both : Axes.X : Axes.Y;
private float getRotation(PreciseScaleInfo scale) => scale.Origin == ScaleOrigin.GridCentre ? gridToolbox.GridLinesRotation.Value : 0;
private void setAxis(bool x, bool y)
private Axes getAdjustAxis(PreciseScaleInfo scale)
{
scaleInfo.Value = scaleInfo.Value with { XAxis = x, YAxis = y };
updateMinMaxScale();
var result = Axes.None;
if (scale.XAxis)
result |= Axes.X;
if (scale.YAxis)
result |= Axes.Y;
return result;
}
private float getRotation(PreciseScaleInfo scale) => scale.Origin == EditorOrigin.GridCentre ? gridToolbox.GridLinesRotation.Value : 0;
protected override void PopIn()
{
base.PopIn();
@ -253,14 +341,18 @@ namespace osu.Game.Rulesets.Osu.Edit
if (IsLoaded) scaleHandler.Commit();
}
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
if (e.Action == GlobalAction.Select && !e.Repeat)
{
this.HidePopover();
return true;
}
return base.OnPressed(e);
}
}
public enum ScaleOrigin
{
GridCentre,
PlayfieldCentre,
SelectionCentre
}
public record PreciseScaleInfo(float Scale, ScaleOrigin Origin, bool XAxis, bool YAxis);
public record PreciseScaleInfo(float Scale, EditorOrigin Origin, bool XAxis, bool YAxis);
}

View File

@ -2,10 +2,13 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Mods
{
@ -25,5 +28,14 @@ namespace osu.Game.Rulesets.Osu.Mods
}
};
}
public override void Update(Playfield playfield)
{
base.Update(playfield);
OsuPlayfield osuPlayfield = (OsuPlayfield)playfield;
Debug.Assert(osuPlayfield.Cursor != null);
osuPlayfield.Cursor.ActiveCursor.Rotation = -CurrentRotation;
}
}
}

View File

@ -120,6 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods
Position = Position + Path.PositionAt(e.PathProgress),
StackHeight = StackHeight,
Scale = Scale,
PathProgress = e.PathProgress,
});
break;
@ -150,6 +151,7 @@ namespace osu.Game.Rulesets.Osu.Mods
Position = Position + Path.PositionAt(e.PathProgress),
StackHeight = StackHeight,
Scale = Scale,
PathProgress = e.PathProgress,
});
break;
}

View File

@ -3,7 +3,6 @@
using System;
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Beatmaps;
@ -117,10 +116,9 @@ namespace osu.Game.Rulesets.Osu.Utils
if (osuObject is not Slider slider)
return;
void reflectNestedObject(OsuHitObject nested) => nested.Position = new Vector2(OsuPlayfield.BASE_SIZE.X - nested.Position.X, nested.Position.Y);
static void reflectControlPoint(PathControlPoint point) => point.Position = new Vector2(-point.Position.X, point.Position.Y);
modifySlider(slider, reflectNestedObject, reflectControlPoint);
modifySlider(slider, reflectControlPoint);
}
/// <summary>
@ -134,10 +132,9 @@ namespace osu.Game.Rulesets.Osu.Utils
if (osuObject is not Slider slider)
return;
void reflectNestedObject(OsuHitObject nested) => nested.Position = new Vector2(nested.Position.X, OsuPlayfield.BASE_SIZE.Y - nested.Position.Y);
static void reflectControlPoint(PathControlPoint point) => point.Position = new Vector2(point.Position.X, -point.Position.Y);
modifySlider(slider, reflectNestedObject, reflectControlPoint);
modifySlider(slider, reflectControlPoint);
}
/// <summary>
@ -146,10 +143,9 @@ namespace osu.Game.Rulesets.Osu.Utils
/// <param name="slider">The slider to be flipped.</param>
public static void FlipSliderInPlaceHorizontally(Slider slider)
{
void flipNestedObject(OsuHitObject nested) => nested.Position = new Vector2(slider.X - (nested.X - slider.X), nested.Y);
static void flipControlPoint(PathControlPoint point) => point.Position = new Vector2(-point.Position.X, point.Position.Y);
modifySlider(slider, flipNestedObject, flipControlPoint);
modifySlider(slider, flipControlPoint);
}
/// <summary>
@ -159,18 +155,13 @@ namespace osu.Game.Rulesets.Osu.Utils
/// <param name="rotation">The angle, measured in radians, to rotate the slider by.</param>
public static void RotateSlider(Slider slider, float rotation)
{
void rotateNestedObject(OsuHitObject nested) => nested.Position = rotateVector(nested.Position - slider.Position, rotation) + slider.Position;
void rotateControlPoint(PathControlPoint point) => point.Position = rotateVector(point.Position, rotation);
modifySlider(slider, rotateNestedObject, rotateControlPoint);
modifySlider(slider, rotateControlPoint);
}
private static void modifySlider(Slider slider, Action<OsuHitObject> modifyNestedObject, Action<PathControlPoint> modifyControlPoint)
private static void modifySlider(Slider slider, Action<PathControlPoint> modifyControlPoint)
{
// No need to update the head and tail circles, since slider handles that when the new slider path is set
slider.NestedHitObjects.OfType<SliderTick>().ForEach(modifyNestedObject);
slider.NestedHitObjects.OfType<SliderRepeat>().ForEach(modifyNestedObject);
var controlPoints = slider.Path.ControlPoints.Select(p => new PathControlPoint(p.Position, p.Type)).ToArray();
foreach (var point in controlPoints)
modifyControlPoint(point);

View File

@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK.Input;
namespace osu.Game.Rulesets.Taiko.Tests.Editor
{
public partial class TestSceneEditorPlacement : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new TaikoRuleset();
[Test]
public void TestPlacementBlueprintDoesNotCauseCrashes()
{
AddStep("clear objects", () => EditorBeatmap.Clear());
AddStep("add two objects", () =>
{
EditorBeatmap.Add(new Hit { StartTime = 1818 });
EditorBeatmap.Add(new Hit { StartTime = 1584 });
});
AddStep("seek back", () => EditorClock.Seek(1584));
AddStep("choose hit placement tool", () => InputManager.Key(Key.Number2));
AddStep("hover over first hit", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<DrawableHit>().ElementAt(1)));
AddStep("hover over second hit", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<DrawableHit>().ElementAt(0)));
AddStep("right click", () => InputManager.Click(MouseButton.Right));
AddUntilStep("context menu open", () => Editor.ChildrenOfType<OsuContextMenu>().Any(menu => menu.State == MenuState.Open));
}
}
}

View File

@ -43,6 +43,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Judgements
AddStep("load player", () =>
{
Beatmap.Value = CreateWorkingBeatmap(beatmap);
Ruleset.Value = new TaikoRuleset().RulesetInfo;
SelectedMods.Value = mods ?? Array.Empty<Mod>();
var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>

View File

@ -1,33 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Difficulty.Evaluators;
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing;
namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
{
/// <summary>
/// Calculates the stamina coefficient of taiko difficulty.
/// </summary>
public class Stamina : StrainDecaySkill
public class Stamina : StrainSkill
{
protected override double SkillMultiplier => 1.1;
protected override double StrainDecayBase => 0.4;
private double skillMultiplier => 1.1;
private double strainDecayBase => 0.4;
private readonly bool singleColourStamina;
private double currentStrain;
/// <summary>
/// Creates a <see cref="Stamina"/> skill.
/// </summary>
/// <param name="mods">Mods for use in skill calculations.</param>
public Stamina(Mod[] mods)
/// <param name="singleColourStamina">Reads when Stamina is from a single coloured pattern.</param>
public Stamina(Mod[] mods, bool singleColourStamina)
: base(mods)
{
this.singleColourStamina = singleColourStamina;
}
protected override double StrainValueOf(DifficultyHitObject current)
private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000);
protected override double StrainValueAt(DifficultyHitObject current)
{
return StaminaEvaluator.EvaluateDifficultyOf(current);
currentStrain *= strainDecay(current.DeltaTime);
currentStrain += StaminaEvaluator.EvaluateDifficultyOf(current) * skillMultiplier;
// Safely prevents previous strains from shifting as new notes are added.
var currentObject = current as TaikoDifficultyHitObject;
int index = currentObject?.Colour.MonoStreak?.HitObjects.IndexOf(currentObject) ?? 0;
if (singleColourStamina)
return currentStrain / (1 + Math.Exp(-(index - 10) / 2.0));
return currentStrain;
}
protected override double CalculateInitialStrain(double time, DifficultyHitObject current) => singleColourStamina ? 0 : currentStrain * strainDecay(time - current.Previous(0).StartTime);
}
}

View File

@ -16,6 +16,12 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
[JsonProperty("stamina_difficulty")]
public double StaminaDifficulty { get; set; }
/// <summary>
/// The ratio of stamina difficulty from mono-color (single colour) streams to total stamina difficulty.
/// </summary>
[JsonProperty("mono_stamina_factor")]
public double MonoStaminaFactor { get; set; }
/// <summary>
/// The difficulty corresponding to the rhythm skill.
/// </summary>
@ -60,6 +66,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
yield return (ATTRIB_ID_DIFFICULTY, StarRating);
yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
yield return (ATTRIB_ID_OK_HIT_WINDOW, OkHitWindow);
yield return (ATTRIB_ID_MONO_STAMINA_FACTOR, MonoStaminaFactor);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values, IBeatmapOnlineInfo onlineInfo)
@ -69,6 +76,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
StarRating = values[ATTRIB_ID_DIFFICULTY];
GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW];
OkHitWindow = values[ATTRIB_ID_OK_HIT_WINDOW];
MonoStaminaFactor = values[ATTRIB_ID_MONO_STAMINA_FACTOR];
}
}
}

View File

@ -38,7 +38,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
{
new Rhythm(mods),
new Colour(mods),
new Stamina(mods)
new Stamina(mods, false),
new Stamina(mods, true)
};
}
@ -79,14 +80,26 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
Colour colour = (Colour)skills.First(x => x is Colour);
Rhythm rhythm = (Rhythm)skills.First(x => x is Rhythm);
Stamina stamina = (Stamina)skills.First(x => x is Stamina);
Stamina singleColourStamina = (Stamina)skills.Last(x => x is Stamina);
double colourRating = colour.DifficultyValue() * colour_skill_multiplier;
double rhythmRating = rhythm.DifficultyValue() * rhythm_skill_multiplier;
double staminaRating = stamina.DifficultyValue() * stamina_skill_multiplier;
double monoStaminaRating = singleColourStamina.DifficultyValue() * stamina_skill_multiplier;
double monoStaminaFactor = staminaRating == 0 ? 1 : Math.Pow(monoStaminaRating / staminaRating, 5);
double combinedRating = combinedDifficultyValue(rhythm, colour, stamina);
double starRating = rescale(combinedRating * 1.4);
// TODO: This is temporary measure as we don't detect abuse of multiple-input playstyles of converts within the current system.
if (beatmap.BeatmapInfo.Ruleset.OnlineID == 0)
{
starRating *= 0.925;
// For maps with low colour variance and high stamina requirement, multiple inputs are more likely to be abused.
if (colourRating < 2 && staminaRating > 8)
starRating *= 0.80;
}
HitWindows hitWindows = new TaikoHitWindows();
hitWindows.SetDifficulty(beatmap.Difficulty.OverallDifficulty);
@ -95,6 +108,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
StarRating = starRating,
Mods = mods,
StaminaDifficulty = staminaRating,
MonoStaminaFactor = monoStaminaFactor,
RhythmDifficulty = rhythmRating,
ColourDifficulty = colourRating,
PeakDifficulty = combinedRating,

View File

@ -42,18 +42,18 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
if (totalSuccessfulHits > 0)
effectiveMissCount = Math.Max(1.0, 1000.0 / totalSuccessfulHits) * countMiss;
// TODO: The detection of rulesets is temporary until the leftover old skills have been reworked.
// Converts are detected and omitted from mod-specific bonuses due to the scope of current difficulty calculation.
bool isConvert = score.BeatmapInfo!.Ruleset.OnlineID != 1;
double multiplier = 1.13;
if (score.Mods.Any(m => m is ModHidden))
if (score.Mods.Any(m => m is ModHidden) && !isConvert)
multiplier *= 1.075;
if (score.Mods.Any(m => m is ModEasy))
multiplier *= 0.975;
multiplier *= 0.950;
double difficultyValue = computeDifficultyValue(score, taikoAttributes, isConvert);
double difficultyValue = computeDifficultyValue(score, taikoAttributes);
double accuracyValue = computeAccuracyValue(score, taikoAttributes, isConvert);
double totalValue =
Math.Pow(
@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
};
}
private double computeDifficultyValue(ScoreInfo score, TaikoDifficultyAttributes attributes, bool isConvert)
private double computeDifficultyValue(ScoreInfo score, TaikoDifficultyAttributes attributes)
{
double difficultyValue = Math.Pow(5 * Math.Max(1.0, attributes.StarRating / 0.115) - 4.0, 2.25) / 1150.0;
@ -81,21 +81,25 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
difficultyValue *= Math.Pow(0.986, effectiveMissCount);
if (score.Mods.Any(m => m is ModEasy))
difficultyValue *= 0.985;
difficultyValue *= 0.90;
if (score.Mods.Any(m => m is ModHidden) && !isConvert)
if (score.Mods.Any(m => m is ModHidden))
difficultyValue *= 1.025;
if (score.Mods.Any(m => m is ModHardRock))
difficultyValue *= 1.10;
if (score.Mods.Any(m => m is ModFlashlight<TaikoHitObject>))
difficultyValue *= 1.050 * lengthBonus;
difficultyValue *= Math.Max(1, 1.050 - Math.Min(attributes.MonoStaminaFactor / 50, 1) * lengthBonus);
if (estimatedUnstableRate == null)
return 0;
return difficultyValue * Math.Pow(SpecialFunctions.Erf(400 / (Math.Sqrt(2) * estimatedUnstableRate.Value)), 2.0);
// Scale accuracy more harshly on nearly-completely mono (single coloured) speed maps.
double accScalingExponent = 2 + attributes.MonoStaminaFactor;
double accScalingShift = 300 - 100 * attributes.MonoStaminaFactor;
return difficultyValue * Math.Pow(SpecialFunctions.Erf(accScalingShift / (Math.Sqrt(2) * estimatedUnstableRate.Value)), accScalingExponent);
}
private double computeAccuracyValue(ScoreInfo score, TaikoDifficultyAttributes attributes, bool isConvert)

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@ -7,6 +7,7 @@ using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
namespace osu.Game.Rulesets.Taiko.Edit
@ -20,6 +21,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
{
}
protected override Playfield CreatePlayfield() => new TaikoEditorPlayfield();
protected override void LoadComplete()
{
base.LoadComplete();

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@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Edit
{
public partial class TaikoEditorPlayfield : TaikoPlayfield
{
[BackgroundDependencyLoader]
private void load()
{
// This is the simplest way to extend the taiko playfield beyond the left of the drum area.
// Required in the editor to not look weird underneath left toolbox area.
AddInternal(new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight())
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopRight,
});
}
}
}

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@ -54,17 +54,17 @@ namespace osu.Game.Rulesets.Taiko.Edit
public void SetStrongState(bool state)
{
if (SelectedItems.OfType<Hit>().All(h => h.IsStrong == state))
if (SelectedItems.OfType<TaikoStrongableHitObject>().All(h => h.IsStrong == state))
return;
EditorBeatmap.PerformOnSelection(h =>
{
if (!(h is Hit taikoHit)) return;
if (h is not TaikoStrongableHitObject strongable) return;
if (taikoHit.IsStrong != state)
if (strongable.IsStrong != state)
{
taikoHit.IsStrong = state;
EditorBeatmap.Update(taikoHit);
strongable.IsStrong = state;
EditorBeatmap.Update(strongable);
}
});
}

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@ -31,6 +31,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
public override Quad ScreenSpaceDrawQuad => MainPiece.Drawable.ScreenSpaceDrawQuad;
// done strictly for editor purposes.
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => MainPiece.Drawable.ReceivePositionalInputAt(screenSpacePos);
/// <summary>
/// Rolling number of tick hits. This increases for hits and decreases for misses.
/// </summary>
@ -78,6 +81,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
base.RecreatePieces();
updateColour();
Height = HitObject.IsStrong ? TaikoStrongableHitObject.DEFAULT_STRONG_SIZE : TaikoHitObject.DEFAULT_SIZE;
}
protected override void OnFree()

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@ -12,6 +12,7 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Skinning.Default;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
@ -44,6 +45,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
IsFirstTick.Value = HitObject.FirstTick;
}
protected override void RecreatePieces()
{
base.RecreatePieces();
Size = new Vector2(HitObject.IsStrong ? TaikoStrongableHitObject.DEFAULT_STRONG_SIZE : TaikoHitObject.DEFAULT_SIZE);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (!userTriggered)

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@ -14,6 +14,7 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Skinning.Default;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
@ -63,6 +64,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
updateActionsFromType();
base.RecreatePieces();
Size = new Vector2(HitObject.IsStrong ? TaikoStrongableHitObject.DEFAULT_STRONG_SIZE : TaikoHitObject.DEFAULT_SIZE);
}
protected override void OnFree()

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@ -19,6 +19,7 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Taiko.Skinning.Default;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
@ -34,6 +35,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
/// </summary>
private const double ring_appear_offset = 100;
private Vector2 baseSize;
private readonly Container<DrawableSwellTick> ticks;
private readonly Container bodyContainer;
private readonly CircularContainer targetRing;
@ -141,6 +144,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Origin = Anchor.Centre,
});
protected override void RecreatePieces()
{
base.RecreatePieces();
Size = baseSize = new Vector2(TaikoHitObject.DEFAULT_SIZE);
}
protected override void OnFree()
{
base.OnFree();
@ -269,7 +278,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
base.Update();
Size = BaseSize * Parent!.RelativeChildSize;
Size = baseSize * Parent!.RelativeChildSize;
// Make the swell stop at the hit target
X = Math.Max(0, X);

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@ -130,7 +130,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
public new TObject HitObject => (TObject)base.HitObject;
protected Vector2 BaseSize;
protected SkinnableDrawable MainPiece;
protected DrawableTaikoHitObject([CanBeNull] TObject hitObject)
@ -152,8 +151,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected virtual void RecreatePieces()
{
Size = BaseSize = new Vector2(TaikoHitObject.DEFAULT_SIZE);
if (MainPiece != null)
Content.Remove(MainPiece, true);

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@ -8,7 +8,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
@ -44,13 +43,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
isStrong.UnbindEvents();
}
protected override void RecreatePieces()
{
base.RecreatePieces();
if (HitObject.IsStrong)
Size = BaseSize = new Vector2(TaikoStrongableHitObject.DEFAULT_STRONG_SIZE);
}
protected override void AddNestedHitObject(DrawableHitObject hitObject)
{
base.AddNestedHitObject(hitObject);

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -9,6 +10,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
@ -19,13 +21,22 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
{
get
{
var headDrawQuad = headCircle.ScreenSpaceDrawQuad;
var tailDrawQuad = tailCircle.ScreenSpaceDrawQuad;
// the reason why this calculation is so involved is that the head & tail sprites have different sizes/radii.
// therefore naively taking the SSDQs of them and making a quad out of them results in a trapezoid shape and not a box.
var headCentre = headCircle.ScreenSpaceDrawQuad.Centre;
var tailCentre = (tailCircle.ScreenSpaceDrawQuad.TopLeft + tailCircle.ScreenSpaceDrawQuad.BottomLeft) / 2;
return new Quad(headDrawQuad.TopLeft, tailDrawQuad.TopRight, headDrawQuad.BottomLeft, tailDrawQuad.BottomRight);
float headRadius = headCircle.ScreenSpaceDrawQuad.Height / 2;
float tailRadius = tailCircle.ScreenSpaceDrawQuad.Height / 2;
float radius = Math.Max(headRadius, tailRadius);
var rectangle = new RectangleF(headCentre.X, headCentre.Y, tailCentre.X - headCentre.X, 0).Inflate(radius);
return new Quad(rectangle.TopLeft, rectangle.TopRight, rectangle.BottomLeft, rectangle.BottomRight);
}
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => ScreenSpaceDrawQuad.Contains(screenSpacePos);
private LegacyCirclePiece headCircle = null!;
private Sprite body = null!;

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@ -241,8 +241,8 @@ namespace osu.Game.Tests.Beatmaps
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(beatmap.OnlineID, Is.EqualTo(-1));
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
Assert.That(beatmap.OnlineID, Is.EqualTo(654321));
}
[Test]
@ -273,34 +273,6 @@ namespace osu.Game.Tests.Beatmaps
Assert.That(beatmap.OnlineID, Is.EqualTo(654321));
}
[Test]
public void TestMetadataLookupForBeatmapWithoutPopulatedIDAndIncorrectHash([Values] bool preferOnlineFetch)
{
var lookupResult = new OnlineBeatmapMetadata
{
BeatmapID = 654321,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"cafebabe",
};
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
targetMock.Setup(src => src.Available).Returns(true);
targetMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out lookupResult))
.Returns(true);
var beatmap = new BeatmapInfo
{
MD5Hash = @"deadbeef"
};
var beatmapSet = new BeatmapSetInfo(beatmap.Yield());
beatmap.BeatmapSet = beatmapSet;
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(beatmap.OnlineID, Is.EqualTo(-1));
}
[Test]
public void TestReturnedMetadataHasDifferentHash([Values] bool preferOnlineFetch)
{
@ -383,58 +355,5 @@ namespace osu.Game.Tests.Beatmaps
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
}
[Test]
public void TestPartiallyMaliciousSet([Values] bool preferOnlineFetch)
{
var firstResult = new OnlineBeatmapMetadata
{
BeatmapID = 654321,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"cafebabe"
};
var secondResult = new OnlineBeatmapMetadata
{
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"dededede"
};
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
targetMock.Setup(src => src.Available).Returns(true);
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 654321), out firstResult))
.Returns(true);
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 666666), out secondResult))
.Returns(true);
var firstBeatmap = new BeatmapInfo
{
OnlineID = 654321,
MD5Hash = @"cafebabe",
};
var secondBeatmap = new BeatmapInfo
{
OnlineID = 666666,
MD5Hash = @"deadbeef"
};
var beatmapSet = new BeatmapSetInfo(new[]
{
firstBeatmap,
secondBeatmap
});
firstBeatmap.BeatmapSet = beatmapSet;
secondBeatmap.BeatmapSet = beatmapSet;
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(firstBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
Assert.That(firstBeatmap.OnlineID, Is.EqualTo(654321));
Assert.That(secondBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(secondBeatmap.OnlineID, Is.EqualTo(-1));
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
}
}
}

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@ -120,11 +120,11 @@ namespace osu.Game.Tests.Beatmaps.Formats
private void compareBeatmaps((IBeatmap beatmap, TestLegacySkin skin) expected, (IBeatmap beatmap, TestLegacySkin skin) actual)
{
// Check all control points that are still considered to be at a global level.
Assert.That(expected.beatmap.ControlPointInfo.TimingPoints.Serialize(), Is.EqualTo(actual.beatmap.ControlPointInfo.TimingPoints.Serialize()));
Assert.That(expected.beatmap.ControlPointInfo.EffectPoints.Serialize(), Is.EqualTo(actual.beatmap.ControlPointInfo.EffectPoints.Serialize()));
Assert.That(actual.beatmap.ControlPointInfo.TimingPoints.Serialize(), Is.EqualTo(expected.beatmap.ControlPointInfo.TimingPoints.Serialize()));
Assert.That(actual.beatmap.ControlPointInfo.EffectPoints.Serialize(), Is.EqualTo(expected.beatmap.ControlPointInfo.EffectPoints.Serialize()));
// Check all hitobjects.
Assert.That(expected.beatmap.HitObjects.Serialize(), Is.EqualTo(actual.beatmap.HitObjects.Serialize()));
Assert.That(actual.beatmap.HitObjects.Serialize(), Is.EqualTo(expected.beatmap.HitObjects.Serialize()));
// Check skin.
Assert.IsTrue(areComboColoursEqual(expected.skin.Configuration, actual.skin.Configuration));

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@ -716,7 +716,7 @@ namespace osu.Game.Tests.Database
{
foreach (var entry in zip.Entries.ToArray())
{
if (entry.Key.EndsWith(".osu", StringComparison.InvariantCulture))
if (entry.Key!.EndsWith(".osu", StringComparison.InvariantCulture))
zip.RemoveEntry(entry);
}

View File

@ -0,0 +1,161 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Timing;
namespace osu.Game.Tests.Editing
{
[TestFixture]
public class TimingSectionAdjustmentsTest
{
[Test]
public void TestOffsetAdjustment()
{
var controlPoints = new ControlPointInfo();
controlPoints.Add(100, new TimingControlPoint { BeatLength = 100 });
controlPoints.Add(50_000, new TimingControlPoint { BeatLength = 200 });
controlPoints.Add(100_000, new TimingControlPoint { BeatLength = 50 });
var beatmap = new Beatmap
{
ControlPointInfo = controlPoints,
HitObjects = new List<HitObject>
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 200 },
new HitCircle { StartTime = 49_900 },
new HitCircle { StartTime = 50_000 },
new HitCircle { StartTime = 50_200 },
new HitCircle { StartTime = 99_800 },
new HitCircle { StartTime = 100_000 },
new HitCircle { StartTime = 100_050 },
new HitCircle { StartTime = 100_550 },
}
};
moveTimingPoint(beatmap, 100, -50);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[0].StartTime, Is.EqualTo(-50));
Assert.That(beatmap.HitObjects[1].StartTime, Is.EqualTo(150));
Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(49_850));
Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(50_000));
});
moveTimingPoint(beatmap, 50_000, 1_000);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(49_850));
Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(51_000));
Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(51_200));
Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(100_800));
Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(100_000));
});
moveTimingPoint(beatmap, 100_000, 10_000);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(51_200));
Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(110_800));
Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(110_000));
Assert.That(beatmap.HitObjects[7].StartTime, Is.EqualTo(110_050));
Assert.That(beatmap.HitObjects[8].StartTime, Is.EqualTo(110_550));
});
}
[Test]
public void TestBPMAdjustment()
{
var controlPoints = new ControlPointInfo();
controlPoints.Add(100, new TimingControlPoint { BeatLength = 100 });
controlPoints.Add(50_000, new TimingControlPoint { BeatLength = 200 });
controlPoints.Add(100_000, new TimingControlPoint { BeatLength = 50 });
var beatmap = new Beatmap
{
ControlPointInfo = controlPoints,
HitObjects = new List<HitObject>
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 200 },
new Spinner { StartTime = 500, EndTime = 1000 },
new HitCircle { StartTime = 49_900 },
new HitCircle { StartTime = 50_000 },
new HitCircle { StartTime = 50_200 },
new HitCircle { StartTime = 99_800 },
new HitCircle { StartTime = 100_000 },
new HitCircle { StartTime = 100_050 },
new HitCircle { StartTime = 100_550 },
}
};
adjustBeatLength(beatmap, 100, 50);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[0].StartTime, Is.EqualTo(50));
Assert.That(beatmap.HitObjects[1].StartTime, Is.EqualTo(150));
Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(300));
Assert.That(beatmap.HitObjects[2].GetEndTime(), Is.EqualTo(550));
Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(25_000));
Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(50_000));
});
adjustBeatLength(beatmap, 50_000, 400);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(300));
Assert.That(beatmap.HitObjects[2].GetEndTime(), Is.EqualTo(550));
Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(25_000));
Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(50_000));
Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(50_400));
Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(149_600));
Assert.That(beatmap.HitObjects[7].StartTime, Is.EqualTo(100_000));
});
adjustBeatLength(beatmap, 100_000, 100);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(50_400));
Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(199_200));
Assert.That(beatmap.HitObjects[7].StartTime, Is.EqualTo(100_000));
Assert.That(beatmap.HitObjects[8].StartTime, Is.EqualTo(100_100));
Assert.That(beatmap.HitObjects[9].StartTime, Is.EqualTo(101_100));
});
}
private static void moveTimingPoint(IBeatmap beatmap, double originalTime, double adjustment)
{
var controlPoints = beatmap.ControlPointInfo;
var controlPointGroup = controlPoints.GroupAt(originalTime);
var timingPoint = controlPointGroup.ControlPoints.OfType<TimingControlPoint>().Single();
controlPoints.RemoveGroup(controlPointGroup);
TimingSectionAdjustments.AdjustHitObjectOffset(beatmap, timingPoint, adjustment);
controlPoints.Add(originalTime - adjustment, timingPoint);
}
private static void adjustBeatLength(IBeatmap beatmap, double groupTime, double newBeatLength)
{
var controlPoints = beatmap.ControlPointInfo;
var controlPointGroup = controlPoints.GroupAt(groupTime);
var timingPoint = controlPointGroup.ControlPoints.OfType<TimingControlPoint>().Single();
double oldBeatLength = timingPoint.BeatLength;
timingPoint.BeatLength = newBeatLength;
TimingSectionAdjustments.SetHitObjectBPM(beatmap, timingPoint, oldBeatLength);
}
}
}

View File

@ -627,6 +627,87 @@ namespace osu.Game.Tests.NonVisual.Filtering
Assert.AreEqual(DateTimeOffset.MinValue.AddMilliseconds(1), filterCriteria.LastPlayed.Min);
}
private static DateTimeOffset dateTimeOffsetFromDateOnly(int year, int month, int day) =>
new DateTimeOffset(year, month, day, 0, 0, 0, TimeSpan.Zero);
private static readonly object[] ranked_date_valid_test_cases =
{
new object[] { "ranked<2012", dateTimeOffsetFromDateOnly(2012, 1, 1), (FilterCriteria x) => x.DateRanked.Max },
new object[] { "ranked<2012.03", dateTimeOffsetFromDateOnly(2012, 3, 1), (FilterCriteria x) => x.DateRanked.Max },
new object[] { "ranked<2012/03/05", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Max },
new object[] { "ranked<2012-3-5", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Max },
new object[] { "ranked<=2012", dateTimeOffsetFromDateOnly(2013, 1, 1), (FilterCriteria x) => x.DateRanked.Max },
new object[] { "ranked<=2012.03", dateTimeOffsetFromDateOnly(2012, 4, 1), (FilterCriteria x) => x.DateRanked.Max },
new object[] { "ranked<=2012/03/05", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Max },
new object[] { "ranked<=2012-3-5", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Max },
new object[] { "ranked>2012", dateTimeOffsetFromDateOnly(2013, 1, 1), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked>2012.03", dateTimeOffsetFromDateOnly(2012, 4, 1), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked>2012/03/05", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked>2012-3-5", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked>=2012", dateTimeOffsetFromDateOnly(2012, 1, 1), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked>=2012.03", dateTimeOffsetFromDateOnly(2012, 3, 1), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked>=2012/03/05", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked>=2012-3-5", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked=2012", dateTimeOffsetFromDateOnly(2012, 1, 1), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked=2012", dateTimeOffsetFromDateOnly(2012, 1, 1), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked=2012-03", dateTimeOffsetFromDateOnly(2012, 3, 1), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked=2012-03", dateTimeOffsetFromDateOnly(2012, 4, 1), (FilterCriteria x) => x.DateRanked.Max },
new object[] { "ranked=2012-03-05", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Min },
new object[] { "ranked=2012-03-05", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Max },
};
[Test]
[TestCaseSource(nameof(ranked_date_valid_test_cases))]
public void TestValidRankedDateQueries(string query, DateTimeOffset expected, Func<FilterCriteria, DateTimeOffset?> f)
{
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual(true, filterCriteria.DateRanked.HasFilter);
Assert.AreEqual(expected, f(filterCriteria));
}
private static readonly object[] ranked_date_invalid_test_cases =
{
new object[] { "ranked<0" },
new object[] { "ranked=99999" },
new object[] { "ranked>=2012-03-05-04" },
};
[Test]
[TestCaseSource(nameof(ranked_date_invalid_test_cases))]
public void TestInvalidRankedDateQueries(string query)
{
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual(false, filterCriteria.DateRanked.HasFilter);
}
private static readonly object[] submitted_date_test_cases =
{
new object[] { "submitted<2012", true },
new object[] { "submitted<2012.03", true },
new object[] { "submitted<2012/03/05", true },
new object[] { "submitted<2012-3-5", true },
new object[] { "submitted<0", false },
new object[] { "submitted=99999", false },
new object[] { "submitted>=2012-03-05-04", false },
new object[] { "submitted>=2012/03.05-04", false },
};
[Test]
[TestCaseSource(nameof(submitted_date_test_cases))]
public void TestInvalidRankedDateQueries(string query, bool expected)
{
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual(expected, filterCriteria.DateSubmitted.HasFilter);
}
private static readonly object[] played_query_tests =
{
new object[] { "0", DateTimeOffset.MinValue, true },

View File

@ -96,6 +96,7 @@ namespace osu.Game.Tests.NonVisual
public override IAdjustableAudioComponent Audio { get; }
public override Playfield Playfield { get; }
public override PlayfieldAdjustmentContainer PlayfieldAdjustmentContainer { get; }
public override Container Overlays { get; }
public override Container FrameStableComponents { get; }
public override IFrameStableClock FrameStableClock { get; }

View File

@ -0,0 +1,39 @@
osu file format v14
[General]
SampleSet: Normal
StackLeniency: 0.7
Mode: 3
[Difficulty]
HPDrainRate:3
CircleSize:5
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:3.59999990463257
SliderTickRate:2
[TimingPoints]
24,352.941176470588,4,1,1,100,1,0
6376,-10000,4,1,1,100,0,0
[HitObjects]
51,192,24,1,0,0:0:0:0:
153,192,200,1,0,0:0:0:0:
358,192,376,1,0,0:0:0:0:
460,192,553,1,0,0:0:0:0:
460,192,729,128,0,1435:0:0:0:0:
358,192,906,128,0,1612:0:0:0:0:
256,192,1082,128,0,1788:0:0:0:0:
153,192,1259,128,0,1965:0:0:0:0:
51,192,1435,128,0,2141:0:0:0:0:
51,192,2318,1,12,0:0:0:0:
153,192,2318,1,4,0:0:0:0:
256,192,2318,1,6,0:0:0:0:
358,192,2318,1,14,0:0:0:0:
460,192,2318,1,0,0:0:0:0:
51,192,2494,128,0,2582:0:0:0:0:
153,192,2494,128,14,2582:0:0:0:0:
256,192,2494,128,6,2582:0:0:0:0:
358,192,2494,128,4,2582:0:0:0:0:
460,192,2494,128,12,2582:0:0:0:0:

View File

@ -362,6 +362,12 @@ namespace osu.Game.Tests.Visual.Editing
}
});
AddStep("add whistle addition", () =>
{
foreach (var h in EditorBeatmap.HitObjects)
h.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, HitSampleInfo.BANK_SOFT));
});
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
hitObjectHasSampleBank(0, HitSampleInfo.BANK_SOFT);
@ -374,8 +380,10 @@ namespace osu.Game.Tests.Visual.Editing
InputManager.ReleaseKey(Key.ShiftLeft);
});
hitObjectHasSampleBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleBank(1, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_SOFT);
AddStep("Press drum bank shortcut", () =>
{
@ -384,8 +392,10 @@ namespace osu.Game.Tests.Visual.Editing
InputManager.ReleaseKey(Key.ShiftLeft);
});
hitObjectHasSampleBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_SOFT);
AddStep("Press auto bank shortcut", () =>
{
@ -395,8 +405,47 @@ namespace osu.Game.Tests.Visual.Editing
});
// Should be a noop.
hitObjectHasSampleBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_SOFT);
AddStep("Press addition normal bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.W);
InputManager.ReleaseKey(Key.AltLeft);
});
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_NORMAL);
AddStep("Press addition drum bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.AltLeft);
});
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_DRUM);
AddStep("Press auto bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.Q);
InputManager.ReleaseKey(Key.AltLeft);
});
// Should be a noop.
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_DRUM);
}
[Test]
@ -414,7 +463,21 @@ namespace osu.Game.Tests.Visual.Editing
InputManager.ReleaseKey(Key.ShiftLeft);
});
checkPlacementSample(HitSampleInfo.BANK_NORMAL);
AddStep("Press soft addition bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.E);
InputManager.ReleaseKey(Key.AltLeft);
});
checkPlacementSampleBank(HitSampleInfo.BANK_NORMAL);
AddStep("Press finish sample shortcut", () =>
{
InputManager.Key(Key.E);
});
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_SOFT);
AddStep("Press drum bank shortcut", () =>
{
@ -423,7 +486,18 @@ namespace osu.Game.Tests.Visual.Editing
InputManager.ReleaseKey(Key.ShiftLeft);
});
checkPlacementSample(HitSampleInfo.BANK_DRUM);
checkPlacementSampleBank(HitSampleInfo.BANK_DRUM);
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_SOFT);
AddStep("Press drum addition bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.AltLeft);
});
checkPlacementSampleBank(HitSampleInfo.BANK_DRUM);
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_DRUM);
AddStep("Press auto bank shortcut", () =>
{
@ -432,15 +506,29 @@ namespace osu.Game.Tests.Visual.Editing
InputManager.ReleaseKey(Key.ShiftLeft);
});
checkPlacementSample(HitSampleInfo.BANK_NORMAL);
checkPlacementSampleBank(HitSampleInfo.BANK_NORMAL);
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_DRUM);
AddStep("Press auto addition bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.Q);
InputManager.ReleaseKey(Key.AltLeft);
});
checkPlacementSampleBank(HitSampleInfo.BANK_NORMAL);
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_NORMAL);
AddStep("Move after second object", () => EditorClock.Seek(750));
checkPlacementSample(HitSampleInfo.BANK_SOFT);
checkPlacementSampleBank(HitSampleInfo.BANK_SOFT);
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_SOFT);
AddStep("Move to first object", () => EditorClock.Seek(0));
checkPlacementSample(HitSampleInfo.BANK_NORMAL);
checkPlacementSampleBank(HitSampleInfo.BANK_NORMAL);
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_NORMAL);
void checkPlacementSample(string expected) => AddAssert($"Placement sample is {expected}", () => EditorBeatmap.PlacementObject.Value.Samples.First().Bank, () => Is.EqualTo(expected));
void checkPlacementSampleBank(string expected) => AddAssert($"Placement sample is {expected}", () => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
void checkPlacementSampleAdditionBank(string expected) => AddAssert($"Placement sample addition is {expected}", () => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
}
[Test]
@ -585,7 +673,29 @@ namespace osu.Game.Tests.Visual.Editing
hitObjectHasSamples(2, HitSampleInfo.HIT_NORMAL);
hitObjectNodeHasSampleBank(2, 0, HitSampleInfo.BANK_DRUM);
hitObjectNodeHasSamples(2, 0, HitSampleInfo.HIT_NORMAL);
hitObjectNodeHasSampleBank(2, 1, HitSampleInfo.BANK_DRUM);
hitObjectNodeHasSampleNormalBank(2, 1, HitSampleInfo.BANK_DRUM);
hitObjectNodeHasSampleAdditionBank(2, 1, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSamples(2, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
AddStep("set normal addition bank", () =>
{
InputManager.PressKey(Key.LAlt);
InputManager.Key(Key.W);
InputManager.ReleaseKey(Key.LAlt);
});
hitObjectHasSampleBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM);
hitObjectHasSamples(1, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleBank(2, HitSampleInfo.BANK_DRUM);
hitObjectHasSamples(2, HitSampleInfo.HIT_NORMAL);
hitObjectNodeHasSampleBank(2, 0, HitSampleInfo.BANK_DRUM);
hitObjectNodeHasSamples(2, 0, HitSampleInfo.HIT_NORMAL);
hitObjectNodeHasSampleNormalBank(2, 1, HitSampleInfo.BANK_DRUM);
hitObjectNodeHasSampleAdditionBank(2, 1, HitSampleInfo.BANK_NORMAL);
hitObjectNodeHasSamples(2, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
}
@ -629,20 +739,37 @@ namespace osu.Game.Tests.Visual.Editing
InputManager.ReleaseKey(Key.LShift);
});
hitObjectHasSampleBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
hitObjectNodeHasSampleBank(0, 0, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSampleNormalBank(0, 0, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSamples(0, 0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_CLAP);
hitObjectNodeHasSampleBank(0, 1, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSampleNormalBank(0, 1, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSamples(0, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
AddStep("unify whistle addition", () => InputManager.Key(Key.W));
hitObjectHasSampleBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
hitObjectNodeHasSampleBank(0, 0, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSampleNormalBank(0, 0, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSamples(0, 0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_CLAP, HitSampleInfo.HIT_WHISTLE);
hitObjectNodeHasSampleBank(0, 1, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSampleNormalBank(0, 1, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSamples(0, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
AddStep("set drum addition bank", () =>
{
InputManager.PressKey(Key.LAlt);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.LAlt);
});
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
hitObjectNodeHasSampleNormalBank(0, 0, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSampleAdditionBank(0, 0, HitSampleInfo.BANK_DRUM);
hitObjectNodeHasSamples(0, 0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_CLAP, HitSampleInfo.HIT_WHISTLE);
hitObjectNodeHasSampleNormalBank(0, 1, HitSampleInfo.BANK_SOFT);
hitObjectNodeHasSampleAdditionBank(0, 1, HitSampleInfo.BANK_DRUM);
hitObjectNodeHasSamples(0, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
}

View File

@ -165,7 +165,9 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("enable automatic bank assignment", () =>
{
InputManager.PressKey(Key.LShift);
InputManager.PressKey(Key.LAlt);
InputManager.Key(Key.Q);
InputManager.ReleaseKey(Key.LAlt);
InputManager.ReleaseKey(Key.LShift);
});
AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
@ -228,7 +230,9 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("select drum bank", () =>
{
InputManager.PressKey(Key.LShift);
InputManager.PressKey(Key.LAlt);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.LAlt);
InputManager.ReleaseKey(Key.LShift);
});
AddStep("enable clap addition", () => InputManager.Key(Key.R));

View File

@ -155,7 +155,13 @@ namespace osu.Game.Tests.Visual.Gameplay
var api = (DummyAPIAccess)API;
api.Friends.Clear();
api.Friends.Add(friend);
api.Friends.Add(new APIRelation
{
Mutual = true,
RelationType = RelationType.Friend,
TargetID = friend.OnlineID,
TargetUser = friend
});
});
int playerNumber = 1;

View File

@ -284,6 +284,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override IAdjustableAudioComponent Audio { get; }
public override Playfield Playfield { get; }
public override PlayfieldAdjustmentContainer PlayfieldAdjustmentContainer { get; }
public override Container Overlays { get; }
public override Container FrameStableComponents { get; }
public override IFrameStableClock FrameStableClock { get; }

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using Moq;
@ -36,15 +34,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
private readonly Bindable<BeatmapAvailability> beatmapAvailability = new Bindable<BeatmapAvailability>();
private readonly Bindable<Room> room = new Bindable<Room>();
private MultiplayerRoom multiplayerRoom;
private MultiplayerRoomUser localUser;
private OngoingOperationTracker ongoingOperationTracker;
private MultiplayerRoom multiplayerRoom = null!;
private MultiplayerRoomUser localUser = null!;
private OngoingOperationTracker ongoingOperationTracker = null!;
private PopoverContainer content;
private MatchStartControl control;
private PopoverContainer content = null!;
private MatchStartControl control = null!;
private OsuButton readyButton => control.ChildrenOfType<OsuButton>().Single();
[Cached(typeof(IBindable<PlaylistItem>))]
private readonly Bindable<PlaylistItem> currentItem = new Bindable<PlaylistItem>();
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent)) { Model = { BindTarget = room } };
@ -112,15 +113,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
beatmapAvailability.Value = BeatmapAvailability.LocallyAvailable();
var playlistItem = new PlaylistItem(Beatmap.Value.BeatmapInfo)
currentItem.Value = new PlaylistItem(Beatmap.Value.BeatmapInfo)
{
RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID
};
room.Value = new Room
{
Playlist = { playlistItem },
CurrentPlaylistItem = { Value = playlistItem }
Playlist = { currentItem.Value },
CurrentPlaylistItem = { BindTarget = currentItem }
};
localUser = new MultiplayerRoomUser(API.LocalUser.Value.Id) { User = API.LocalUser.Value };
@ -129,7 +130,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
Playlist =
{
TestMultiplayerClient.CreateMultiplayerPlaylistItem(playlistItem),
TestMultiplayerClient.CreateMultiplayerPlaylistItem(currentItem.Value),
},
Users = { localUser },
Host = localUser,

View File

@ -1,15 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestSceneMultiplayerMatchFooter : MultiplayerTestScene
{
[Cached(typeof(IBindable<PlaylistItem>))]
private readonly Bindable<PlaylistItem> currentItem = new Bindable<PlaylistItem>();
public override void SetUpSteps()
{
base.SetUpSteps();

View File

@ -6,6 +6,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
@ -15,6 +16,7 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Online.Rooms;
using osu.Game.Overlays.Mods;
@ -42,6 +44,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
private Live<BeatmapSetInfo> importedBeatmapSet;
[Resolved]
private OsuConfigManager configManager { get; set; }
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
@ -57,10 +62,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
Add(detachedBeatmapStore);
}
public override void SetUpSteps()
private void setUp()
{
base.SetUpSteps();
AddStep("reset", () =>
{
Ruleset.Value = new OsuRuleset().RulesetInfo;
@ -75,6 +78,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test]
public void TestSelectFreeMods()
{
setUp();
AddStep("set some freemods", () => songSelect.FreeMods.Value = new OsuRuleset().GetModsFor(ModType.Fun).ToArray());
AddStep("set all freemods", () => songSelect.FreeMods.Value = new OsuRuleset().CreateAllMods().ToArray());
AddStep("set no freemods", () => songSelect.FreeMods.Value = Array.Empty<Mod>());
@ -85,6 +90,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
BeatmapInfo selectedBeatmap = null;
setUp();
AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
AddStep("select beatmap",
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID)));
@ -107,6 +114,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[TestCase(typeof(OsuModHidden), typeof(OsuModTraceable))] // Incompatible.
public void TestAllowedModDeselectedWhenRequired(Type allowedMod, Type requiredMod)
{
setUp();
AddStep("change ruleset", () => Ruleset.Value = new OsuRuleset().RulesetInfo);
AddStep($"select {allowedMod.ReadableName()} as allowed", () => songSelect.FreeMods.Value = new[] { (Mod)Activator.CreateInstance(allowedMod) });
AddStep($"select {requiredMod.ReadableName()} as required", () => songSelect.Mods.Value = new[] { (Mod)Activator.CreateInstance(requiredMod) });
@ -120,6 +129,30 @@ namespace osu.Game.Tests.Visual.Multiplayer
assertFreeModNotShown(requiredMod);
}
[Test]
public void TestChangeRulesetImmediatelyAfterLoadComplete()
{
AddStep("reset", () =>
{
configManager.SetValue(OsuSetting.ShowConvertedBeatmaps, false);
Beatmap.SetDefault();
SelectedMods.SetDefault();
});
AddStep("create song select", () =>
{
SelectedRoom.Value.Playlist.Single().RulesetID = 2;
songSelect = new TestMultiplayerMatchSongSelect(SelectedRoom.Value, SelectedRoom.Value.Playlist.Single());
songSelect.OnLoadComplete += _ => Ruleset.Value = new TaikoRuleset().RulesetInfo;
LoadScreen(songSelect);
});
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
AddStep("confirm selection", () => songSelect.FinaliseSelection());
AddAssert("beatmap is taiko", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID, () => Is.EqualTo(1));
AddAssert("ruleset is taiko", () => Ruleset.Value.OnlineID, () => Is.EqualTo(1));
}
private void assertFreeModNotShown(Type type)
{
AddAssert($"{type.ReadableName()} not displayed in freemod overlay",
@ -138,8 +171,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
public new BeatmapCarousel Carousel => base.Carousel;
public TestMultiplayerMatchSongSelect(Room room)
: base(room)
public TestMultiplayerMatchSongSelect(Room room, [CanBeNull] PlaylistItem itemToEdit = null)
: base(room, itemToEdit)
{
}
}

View File

@ -165,11 +165,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("wait for room join", () => RoomJoined);
AddStep("join other user (ready)", () =>
{
MultiplayerClient.AddUser(new APIUser { Id = PLAYER_1_ID });
MultiplayerClient.ChangeUserState(PLAYER_1_ID, MultiplayerUserState.Ready);
});
AddStep("join other user", void () => MultiplayerClient.AddUser(new APIUser { Id = PLAYER_1_ID }));
AddUntilStep("wait for user populated", () => MultiplayerClient.ClientRoom!.Users.Single(u => u.UserID == PLAYER_1_ID).User, () => Is.Not.Null);
AddStep("other user ready", () => MultiplayerClient.ChangeUserState(PLAYER_1_ID, MultiplayerUserState.Ready));
ClickButtonWhenEnabled<MultiplayerSpectateButton>();

View File

@ -1,13 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Platform;
@ -29,10 +28,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestSceneMultiplayerPlaylist : MultiplayerTestScene
{
private MultiplayerPlaylist list;
private BeatmapManager beatmaps;
private BeatmapSetInfo importedSet;
private BeatmapInfo importedBeatmap;
[Cached(typeof(IBindable<PlaylistItem>))]
private readonly Bindable<PlaylistItem> currentItem = new Bindable<PlaylistItem>();
private MultiplayerPlaylist list = null!;
private BeatmapManager beatmaps = null!;
private BeatmapSetInfo importedSet = null!;
private BeatmapInfo importedBeatmap = null!;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
@ -198,7 +200,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
addItemStep();
addItemStep();
DrawableRoomPlaylistItem[] drawableItems = null;
DrawableRoomPlaylistItem[] drawableItems = null!;
AddStep("get drawable items", () => drawableItems = this.ChildrenOfType<DrawableRoomPlaylistItem>().ToArray());
// Add 1 item for another user.

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@ -28,13 +26,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestSceneMultiplayerSpectateButton : MultiplayerTestScene
{
private MultiplayerSpectateButton spectateButton;
private MatchStartControl startControl;
[Cached(typeof(IBindable<PlaylistItem>))]
private readonly Bindable<PlaylistItem> currentItem = new Bindable<PlaylistItem>();
private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
private MultiplayerSpectateButton spectateButton = null!;
private MatchStartControl startControl = null!;
private BeatmapSetInfo importedSet;
private BeatmapManager beatmaps;
private BeatmapSetInfo importedSet = null!;
private BeatmapManager beatmaps = null!;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
@ -52,14 +51,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("create button", () =>
{
AvailabilityTracker.SelectedItem.BindTo(selectedItem);
AvailabilityTracker.SelectedItem.BindTo(currentItem);
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
selectedItem.Value = new PlaylistItem(Beatmap.Value.BeatmapInfo)
{
RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID,
};
currentItem.Value = SelectedRoom.Value.Playlist.First();
Child = new PopoverContainer
{

View File

@ -648,6 +648,34 @@ namespace osu.Game.Tests.Visual.Online
AddUntilStep("Info message displayed", () => channelManager.CurrentChannel.Value.Messages.Last(), () => Is.InstanceOf(typeof(InfoMessage)));
}
[Test]
public void TestFiltering()
{
AddStep("Show overlay", () => chatOverlay.Show());
joinTestChannel(1);
joinTestChannel(3);
joinTestChannel(5);
joinChannel(new Channel(new APIUser { Id = 2001, Username = "alice" }));
joinChannel(new Channel(new APIUser { Id = 2002, Username = "bob" }));
joinChannel(new Channel(new APIUser { Id = 2003, Username = "charley the plant" }));
AddStep("filter to \"c\"", () => chatOverlay.ChildrenOfType<SearchTextBox>().Single().Text = "c");
AddUntilStep("bob filtered out", () => chatOverlay.ChildrenOfType<ChannelListItem>().Count(i => i.Alpha > 0), () => Is.EqualTo(5));
AddStep("filter to \"channel\"", () => chatOverlay.ChildrenOfType<SearchTextBox>().Single().Text = "channel");
AddUntilStep("only public channels left", () => chatOverlay.ChildrenOfType<ChannelListItem>().Count(i => i.Alpha > 0), () => Is.EqualTo(3));
AddStep("commit textbox", () =>
{
chatOverlay.ChildrenOfType<SearchTextBox>().Single().TakeFocus();
Schedule(() => InputManager.PressKey(Key.Enter));
});
AddUntilStep("#channel-2 active", () => channelManager.CurrentChannel.Value.Name, () => Is.EqualTo("#channel-2"));
AddStep("filter to \"channel-3\"", () => chatOverlay.ChildrenOfType<SearchTextBox>().Single().Text = "channel-3");
AddUntilStep("no channels left", () => chatOverlay.ChildrenOfType<ChannelListItem>().Count(i => i.Alpha > 0), () => Is.EqualTo(0));
}
private void joinTestChannel(int i)
{
AddStep($"Join test channel {i}", () => channelManager.JoinChannel(testChannels[i]));

View File

@ -30,14 +30,20 @@ namespace osu.Game.Tests.Visual.Online
if (supportLevel > 3)
supportLevel = 0;
((DummyAPIAccess)API).Friends.Add(new APIUser
((DummyAPIAccess)API).Friends.Add(new APIRelation
{
Username = @"peppy",
Id = 2,
Colour = "99EB47",
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
IsSupporter = supportLevel > 0,
SupportLevel = supportLevel
TargetID = 2,
RelationType = RelationType.Friend,
Mutual = true,
TargetUser = new APIUser
{
Username = @"peppy",
Id = 2,
Colour = "99EB47",
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
IsSupporter = supportLevel > 0,
SupportLevel = supportLevel
}
});
}
}

View File

@ -8,11 +8,13 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
@ -90,6 +92,48 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("no best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
}
[Test]
public void TestHitResultsWithSameNameAreGrouped()
{
AddStep("Load scores without user best", () =>
{
var allScores = createScores();
allScores.UserScore = null;
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("only one column for slider end", () =>
{
ScoreTable scoreTable = scoresContainer.ChildrenOfType<ScoreTable>().First();
return scoreTable.Columns.Count(c => c.Header.Equals("slider end")) == 1;
});
AddAssert("all rows show non-zero slider ends", () =>
{
ScoreTable scoreTable = scoresContainer.ChildrenOfType<ScoreTable>().First();
int sliderEndColumnIndex = Array.FindIndex(scoreTable.Columns, c => c != null && c.Header.Equals("slider end"));
bool sliderEndFilledInEachRow = true;
for (int i = 0; i < scoreTable.Content?.GetLength(0); i++)
{
switch (scoreTable.Content[i, sliderEndColumnIndex])
{
case OsuSpriteText text:
if (text.Text.Equals(0.0d.ToLocalisableString(@"N0")))
sliderEndFilledInEachRow = false;
break;
default:
sliderEndFilledInEachRow = false;
break;
}
}
return sliderEndFilledInEachRow;
});
}
[Test]
public void TestUserBest()
{
@ -103,6 +147,18 @@ namespace osu.Game.Tests.Visual.Online
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
AddStep("Load scores with personal best FC", () =>
{
var allScores = createScores();
allScores.UserScore = createUserBest();
allScores.UserScore.Score.Accuracy = 1;
scoresContainer.Beatmap.Value.MaxCombo = allScores.UserScore.Score.MaxCombo = 1337;
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
AddStep("Load scores with personal best (null position)", () =>
{
var allScores = createScores();
@ -287,13 +343,17 @@ namespace osu.Game.Tests.Visual.Online
const int initial_great_count = 2000;
const int initial_tick_count = 100;
const int initial_slider_end_count = 500;
int greatCount = initial_great_count;
int tickCount = initial_tick_count;
int sliderEndCount = initial_slider_end_count;
foreach (var s in scores.Scores)
foreach (var (score, index) in scores.Scores.Select((s, i) => (s, i)))
{
s.Statistics = new Dictionary<HitResult, int>
HitResult sliderEndResult = index % 2 == 0 ? HitResult.SliderTailHit : HitResult.SmallTickHit;
score.Statistics = new Dictionary<HitResult, int>
{
{ HitResult.Great, greatCount },
{ HitResult.LargeTickHit, tickCount },
@ -301,10 +361,19 @@ namespace osu.Game.Tests.Visual.Online
{ HitResult.Meh, RNG.Next(100) },
{ HitResult.Miss, initial_great_count - greatCount },
{ HitResult.LargeTickMiss, initial_tick_count - tickCount },
{ sliderEndResult, sliderEndCount },
};
// Some hit results, including SliderTailHit and SmallTickHit, are only displayed
// when the maximum number is known
score.MaximumStatistics = new Dictionary<HitResult, int>
{
{ sliderEndResult, initial_slider_end_count },
};
greatCount -= 100;
tickCount -= RNG.Next(1, 5);
sliderEndCount -= 20;
}
return scores;

View File

@ -3,15 +3,20 @@
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Rulesets.Osu;
using osu.Game.Users;
@ -22,6 +27,10 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
private readonly ManualResetEventSlim requestLock = new ManualResetEventSlim();
[Resolved]
private OsuConfigManager configManager { get; set; } = null!;
@ -400,5 +409,97 @@ namespace osu.Game.Tests.Visual.Online
}
}, new OsuRuleset().RulesetInfo));
}
private APIUser nonFriend => new APIUser
{
Id = 727,
Username = "Whatever",
};
[Test]
public void TestAddFriend()
{
AddStep("Setup request", () =>
{
requestLock.Reset();
dummyAPI.HandleRequest = request =>
{
if (request is not AddFriendRequest req)
return false;
if (req.TargetId != nonFriend.OnlineID)
return false;
var apiRelation = new APIRelation
{
TargetID = nonFriend.OnlineID,
Mutual = true,
RelationType = RelationType.Friend,
TargetUser = nonFriend
};
Task.Run(() =>
{
requestLock.Wait(3000);
dummyAPI.Friends.Add(apiRelation);
req.TriggerSuccess(new AddFriendResponse
{
UserRelation = apiRelation
});
});
return true;
};
});
AddStep("clear friend list", () => dummyAPI.Friends.Clear());
AddStep("Show non-friend user", () => header.User.Value = new UserProfileData(nonFriend, new OsuRuleset().RulesetInfo));
AddStep("Click followers button", () => this.ChildrenOfType<FollowersButton>().First().TriggerClick());
AddStep("Complete request", () => requestLock.Set());
AddUntilStep("Friend added", () => API.Friends.Any(f => f.TargetID == nonFriend.OnlineID));
}
[Test]
public void TestAddFriendNonMutual()
{
AddStep("Setup request", () =>
{
requestLock.Reset();
dummyAPI.HandleRequest = request =>
{
if (request is not AddFriendRequest req)
return false;
if (req.TargetId != nonFriend.OnlineID)
return false;
var apiRelation = new APIRelation
{
TargetID = nonFriend.OnlineID,
Mutual = false,
RelationType = RelationType.Friend,
TargetUser = nonFriend
};
Task.Run(() =>
{
requestLock.Wait(3000);
dummyAPI.Friends.Add(apiRelation);
req.TriggerSuccess(new AddFriendResponse
{
UserRelation = apiRelation
});
});
return true;
};
});
AddStep("clear friend list", () => dummyAPI.Friends.Clear());
AddStep("Show non-friend user", () => header.User.Value = new UserProfileData(nonFriend, new OsuRuleset().RulesetInfo));
AddStep("Click followers button", () => this.ChildrenOfType<FollowersButton>().First().TriggerClick());
AddStep("Complete request", () => requestLock.Set());
AddUntilStep("Friend added", () => API.Friends.Any(f => f.TargetID == nonFriend.OnlineID));
}
}
}

View File

@ -414,11 +414,7 @@ namespace osu.Game.Tests.Visual.Settings
});
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
scrollToAndStartBinding("Left (centre)");
AddStep("clear binding", () =>
{
var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
row.ChildrenOfType<KeyBindingRow.ClearButton>().Single().TriggerClick();
});
clearBinding();
scrollToAndStartBinding("Left (rim)");
AddStep("bind M1", () => InputManager.Click(MouseButton.Left));
@ -431,6 +427,45 @@ namespace osu.Game.Tests.Visual.Settings
AddUntilStep("conflict popover not shown", () => panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Null);
}
[Test]
public void TestResettingRowCannotConflictWithItself()
{
AddStep("reset taiko section to default", () =>
{
var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
section.ChildrenOfType<ResetButton>().Single().TriggerClick();
});
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
scrollToAndStartBinding("Left (centre)");
clearBinding();
scrollToAndStartBinding("Left (centre)", 1);
clearBinding();
scrollToAndStartBinding("Left (centre)");
AddStep("bind F", () => InputManager.Key(Key.F));
scrollToAndStartBinding("Left (centre)", 1);
AddStep("bind M1", () => InputManager.Click(MouseButton.Left));
AddStep("revert row to default", () =>
{
var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
InputManager.MoveMouseTo(row.ChildrenOfType<RevertToDefaultButton<bool>>().Single());
InputManager.Click(MouseButton.Left);
});
AddWaitStep("wait a bit", 3);
AddUntilStep("conflict popover not shown", () => panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Null);
}
private void clearBinding()
{
AddStep("clear binding", () =>
{
var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
row.ChildrenOfType<KeyBindingRow.ClearButton>().Single().TriggerClick();
});
}
private void checkBinding(string name, string keyName)
{
AddAssert($"Check {name} is bound to {keyName}", () =>
@ -442,23 +477,23 @@ namespace osu.Game.Tests.Visual.Settings
}, () => Is.EqualTo(keyName));
}
private void scrollToAndStartBinding(string name)
private void scrollToAndStartBinding(string name, int bindingIndex = 0)
{
KeyBindingRow.KeyButton firstButton = null;
KeyBindingRow.KeyButton targetButton = null;
AddStep($"Scroll to {name}", () =>
{
var firstRow = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == name));
firstButton = firstRow.ChildrenOfType<KeyBindingRow.KeyButton>().First();
targetButton = firstRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(bindingIndex);
panel.ChildrenOfType<SettingsPanel.SettingsSectionsContainer>().First().ScrollTo(firstButton);
panel.ChildrenOfType<SettingsPanel.SettingsSectionsContainer>().First().ScrollTo(targetButton);
});
AddWaitStep("wait for scroll", 5);
AddStep("click to bind", () =>
{
InputManager.MoveMouseTo(firstButton);
InputManager.MoveMouseTo(targetButton);
InputManager.Click(MouseButton.Left);
});
}

View File

@ -10,9 +10,12 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
@ -191,8 +194,39 @@ namespace osu.Game.Tests.Visual.SongSelect
{
AddStep("present beatmap", () => Game.PresentBeatmap(getImport()));
AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect);
AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
AddUntilStep("recommended beatmap displayed", () => Game.Beatmap.Value.BeatmapInfo.MatchesOnlineID(getImport().Beatmaps[expectedDiff - 1]));
}
protected override TestOsuGame CreateTestGame() => new NoBeatmapUpdateGame(LocalStorage, API);
private partial class NoBeatmapUpdateGame : TestOsuGame
{
public NoBeatmapUpdateGame(Storage storage, IAPIProvider api, string[] args = null)
: base(storage, api, args)
{
}
protected override IBeatmapUpdater CreateBeatmapUpdater() => new TestBeatmapUpdater();
private class TestBeatmapUpdater : IBeatmapUpdater
{
public void Queue(Live<BeatmapSetInfo> beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst)
{
}
public void Process(BeatmapSetInfo beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst)
{
}
public void ProcessObjectCounts(BeatmapInfo beatmapInfo, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst)
{
}
public void Dispose()
{
}
}
}
}
}

View File

@ -0,0 +1,234 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Models;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Skinning.Components;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneBeatmapAttributeText : OsuTestScene
{
private readonly BeatmapAttributeText text;
public TestSceneBeatmapAttributeText()
{
Child = text = new BeatmapAttributeText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
}
[SetUp]
public void Setup() => Schedule(() =>
{
SelectedMods.SetDefault();
Ruleset.Value = new OsuRuleset().RulesetInfo;
Beatmap.Value = CreateWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
{
BeatmapInfo =
{
BPM = 100,
DifficultyName = "_Difficulty",
Status = BeatmapOnlineStatus.Loved,
Metadata =
{
Title = "_Title",
TitleUnicode = "_Title",
Artist = "_Artist",
ArtistUnicode = "_Artist",
Author = new RealmUser { Username = "_Creator" },
Source = "_Source",
},
Difficulty =
{
CircleSize = 1,
DrainRate = 2,
OverallDifficulty = 3,
ApproachRate = 4,
}
}
});
});
[TestCase(BeatmapAttribute.CircleSize, "Circle Size: 1.00")]
[TestCase(BeatmapAttribute.HPDrain, "HP Drain: 2.00")]
[TestCase(BeatmapAttribute.Accuracy, "Accuracy: 3.00")]
[TestCase(BeatmapAttribute.ApproachRate, "Approach Rate: 4.00")]
[TestCase(BeatmapAttribute.Title, "Title: _Title")]
[TestCase(BeatmapAttribute.Artist, "Artist: _Artist")]
[TestCase(BeatmapAttribute.Creator, "Creator: _Creator")]
[TestCase(BeatmapAttribute.DifficultyName, "Difficulty: _Difficulty")]
[TestCase(BeatmapAttribute.Source, "Source: _Source")]
[TestCase(BeatmapAttribute.RankedStatus, "Beatmap Status: Loved")]
public void TestAttributeDisplay(BeatmapAttribute attribute, string expectedText)
{
AddStep($"set attribute: {attribute}", () => text.Attribute.Value = attribute);
AddAssert("check correct text", getText, () => Is.EqualTo(expectedText));
}
[Test]
public void TestChangeBeatmap()
{
AddStep("set title attribute", () => text.Attribute.Value = BeatmapAttribute.Title);
AddAssert("check initial title", getText, () => Is.EqualTo("Title: _Title"));
AddStep("change to beatmap with another title", () => Beatmap.Value = CreateWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
{
BeatmapInfo =
{
Metadata =
{
Title = "Another"
}
}
}));
AddAssert("check new title", getText, () => Is.EqualTo("Title: Another"));
}
[Test]
public void TestWithMods()
{
AddStep("set beatmap", () => Beatmap.Value = CreateWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
{
BeatmapInfo =
{
BPM = 100,
Length = 30000,
Difficulty =
{
ApproachRate = 10,
CircleSize = 9
}
}
}));
test(BeatmapAttribute.BPM, new OsuModDoubleTime(), "BPM: 100.00", "BPM: 150.00");
test(BeatmapAttribute.Length, new OsuModDoubleTime(), "Length: 00:30", "Length: 00:20");
test(BeatmapAttribute.ApproachRate, new OsuModDoubleTime(), "Approach Rate: 10.00", "Approach Rate: 11.00");
test(BeatmapAttribute.CircleSize, new OsuModHardRock(), "Circle Size: 9.00", "Circle Size: 10.00");
void test(BeatmapAttribute attribute, Mod mod, string before, string after)
{
AddStep($"set attribute: {attribute}", () => text.Attribute.Value = attribute);
AddAssert("check text is correct", getText, () => Is.EqualTo(before));
AddStep("add DT mod", () => SelectedMods.Value = new[] { mod });
AddAssert("check text is correct", getText, () => Is.EqualTo(after));
AddStep("clear mods", () => SelectedMods.SetDefault());
}
}
[Test]
public void TestStarRating()
{
AddStep("set test ruleset", () => Ruleset.Value = new TestRuleset().RulesetInfo);
AddStep("set star rating attribute", () => text.Attribute.Value = BeatmapAttribute.StarRating);
AddAssert("check star rating is 0", getText, () => Is.EqualTo("Star Rating: 0.00"));
// Adding mod
TestMod mod = null!;
AddStep("add mod with difficulty 1", () => SelectedMods.Value = new[] { mod = new TestMod { Difficulty = { Value = 1 } } });
AddUntilStep("check star rating is 1", getText, () => Is.EqualTo("Star Rating: 1.00"));
// Changing mod setting
AddStep("change mod difficulty to 2", () => mod.Difficulty.Value = 2);
AddUntilStep("check star rating is 2", getText, () => Is.EqualTo("Star Rating: 2.00"));
}
private string getText() => text.ChildrenOfType<SpriteText>().Single().Text.ToString();
private class TestRuleset : Ruleset
{
public override IEnumerable<Mod> GetModsFor(ModType type) => new[]
{
new TestMod()
};
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap)
=> new OsuRuleset().CreateBeatmapConverter(beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap)
=> new TestDifficultyCalculator(new TestRuleset().RulesetInfo, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator()
=> new TestPerformanceCalculator(new TestRuleset());
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null)
=> null!;
public override string Description => string.Empty;
public override string ShortName => string.Empty;
}
private class TestDifficultyCalculator : DifficultyCalculator
{
public TestDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
=> new DifficultyAttributes(mods, mods.OfType<TestMod>().SingleOrDefault()?.Difficulty.Value ?? 0);
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
=> Array.Empty<DifficultyHitObject>();
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate)
=> Array.Empty<Skill>();
}
private class TestPerformanceCalculator : PerformanceCalculator
{
public TestPerformanceCalculator(Ruleset ruleset)
: base(ruleset)
{
}
protected override PerformanceAttributes CreatePerformanceAttributes(ScoreInfo score, DifficultyAttributes attributes)
=> new PerformanceAttributes { Total = score.Mods.OfType<TestMod>().SingleOrDefault()?.Performance.Value ?? 0 };
}
private class TestMod : Mod
{
[SettingSource("difficulty")]
public BindableDouble Difficulty { get; } = new BindableDouble(0);
[SettingSource("performance")]
public BindableDouble Performance { get; } = new BindableDouble(0);
[JsonConstructor]
public TestMod()
{
}
public override string Name => string.Empty;
public override LocalisableString Description => string.Empty;
public override double ScoreMultiplier => 1.0;
public override string Acronym => "Test";
}
}
}

View File

@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="DeepEqual" Version="4.2.1" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />

View File

@ -4,7 +4,7 @@
<StartupObject>osu.Game.Tournament.Tests.TournamentTestRunner</StartupObject>
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>

View File

@ -60,12 +60,18 @@ namespace osu.Game.Audio
/// </summary>
public int Volume { get; }
public HitSampleInfo(string name, string bank = SampleControlPoint.DEFAULT_BANK, string? suffix = null, int volume = 100)
/// <summary>
/// Whether this sample should automatically assign the bank of the normal sample whenever it is set in the editor.
/// </summary>
public bool EditorAutoBank { get; }
public HitSampleInfo(string name, string bank = SampleControlPoint.DEFAULT_BANK, string? suffix = null, int volume = 100, bool editorAutoBank = true)
{
Name = name;
Bank = bank;
Suffix = suffix;
Volume = volume;
EditorAutoBank = editorAutoBank;
}
/// <summary>
@ -92,9 +98,10 @@ namespace osu.Game.Audio
/// <param name="newBank">An optional new sample bank.</param>
/// <param name="newSuffix">An optional new lookup suffix.</param>
/// <param name="newVolume">An optional new volume.</param>
/// <param name="newEditorAutoBank">An optional new editor auto bank flag.</param>
/// <returns>The new <see cref="HitSampleInfo"/>.</returns>
public virtual HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
=> new HitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newSuffix.GetOr(Suffix), newVolume.GetOr(Volume));
public virtual HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
=> new HitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newSuffix.GetOr(Suffix), newVolume.GetOr(Volume), newEditorAutoBank.GetOr(EditorAutoBank));
public virtual bool Equals(HitSampleInfo? other)
=> other != null && Name == other.Name && Bank == other.Bank && Suffix == other.Suffix;

View File

@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
Debug.Assert(beatmapInfo.BeatmapSet != null);
var req = new GetBeatmapRequest(beatmapInfo);
var req = new GetBeatmapRequest(md5Hash: beatmapInfo.MD5Hash, filename: beatmapInfo.Path);
try
{

View File

@ -62,7 +62,7 @@ namespace osu.Game.Beatmaps
}
[UsedImplicitly]
private BeatmapInfo()
protected BeatmapInfo()
{
}

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@ -13,11 +13,11 @@ namespace osu.Game.Beatmaps
/// </summary>
public partial class BeatmapOnlineChangeIngest : Component
{
private readonly BeatmapUpdater beatmapUpdater;
private readonly IBeatmapUpdater beatmapUpdater;
private readonly RealmAccess realm;
private readonly MetadataClient metadataClient;
public BeatmapOnlineChangeIngest(BeatmapUpdater beatmapUpdater, RealmAccess realm, MetadataClient metadataClient)
public BeatmapOnlineChangeIngest(IBeatmapUpdater beatmapUpdater, RealmAccess realm, MetadataClient metadataClient)
{
this.beatmapUpdater = beatmapUpdater;
this.realm = realm;

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
@ -15,10 +14,7 @@ using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps
{
/// <summary>
/// Handles all processing required to ensure a local beatmap is in a consistent state with any changes.
/// </summary>
public class BeatmapUpdater : IDisposable
public class BeatmapUpdater : IBeatmapUpdater
{
private readonly IWorkingBeatmapCache workingBeatmapCache;
@ -38,11 +34,6 @@ namespace osu.Game.Beatmaps
metadataLookup = new BeatmapUpdaterMetadataLookup(api, storage);
}
/// <summary>
/// Queue a beatmap for background processing.
/// </summary>
/// <param name="beatmapSet">The managed beatmap set to update. A transaction will be opened to apply changes.</param>
/// <param name="lookupScope">The preferred scope to use for metadata lookup.</param>
public void Queue(Live<BeatmapSetInfo> beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst)
{
Logger.Log($"Queueing change for local beatmap {beatmapSet}");
@ -50,55 +41,56 @@ namespace osu.Game.Beatmaps
updateScheduler);
}
/// <summary>
/// Run all processing on a beatmap immediately.
/// </summary>
/// <param name="beatmapSet">The managed beatmap set to update. A transaction will be opened to apply changes.</param>
/// <param name="lookupScope">The preferred scope to use for metadata lookup.</param>
public void Process(BeatmapSetInfo beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst) => beatmapSet.Realm!.Write(_ =>
public void Process(BeatmapSetInfo beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst)
{
// Before we use below, we want to invalidate.
workingBeatmapCache.Invalidate(beatmapSet);
if (lookupScope != MetadataLookupScope.None)
metadataLookup.Update(beatmapSet, lookupScope == MetadataLookupScope.OnlineFirst);
foreach (var beatmap in beatmapSet.Beatmaps)
beatmapSet.Realm!.Write(_ =>
{
difficultyCache.Invalidate(beatmap);
// Before we use below, we want to invalidate.
workingBeatmapCache.Invalidate(beatmapSet);
var working = workingBeatmapCache.GetWorkingBeatmap(beatmap);
var ruleset = working.BeatmapInfo.Ruleset.CreateInstance();
if (lookupScope != MetadataLookupScope.None)
metadataLookup.Update(beatmapSet, lookupScope == MetadataLookupScope.OnlineFirst);
Debug.Assert(ruleset != null);
foreach (var beatmap in beatmapSet.Beatmaps)
{
difficultyCache.Invalidate(beatmap);
var calculator = ruleset.CreateDifficultyCalculator(working);
var working = workingBeatmapCache.GetWorkingBeatmap(beatmap);
var ruleset = working.BeatmapInfo.Ruleset.CreateInstance();
beatmap.StarRating = calculator.Calculate().StarRating;
beatmap.Length = working.Beatmap.CalculatePlayableLength();
beatmap.BPM = 60000 / working.Beatmap.GetMostCommonBeatLength();
beatmap.EndTimeObjectCount = working.Beatmap.HitObjects.Count(h => h is IHasDuration);
beatmap.TotalObjectCount = working.Beatmap.HitObjects.Count;
}
Debug.Assert(ruleset != null);
// And invalidate again afterwards as re-fetching the most up-to-date database metadata will be required.
workingBeatmapCache.Invalidate(beatmapSet);
});
var calculator = ruleset.CreateDifficultyCalculator(working);
public void ProcessObjectCounts(BeatmapInfo beatmapInfo, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst) => beatmapInfo.Realm!.Write(_ =>
beatmap.StarRating = calculator.Calculate().StarRating;
beatmap.Length = working.Beatmap.CalculatePlayableLength();
beatmap.BPM = 60000 / working.Beatmap.GetMostCommonBeatLength();
beatmap.EndTimeObjectCount = working.Beatmap.HitObjects.Count(h => h is IHasDuration);
beatmap.TotalObjectCount = working.Beatmap.HitObjects.Count;
}
// And invalidate again afterwards as re-fetching the most up-to-date database metadata will be required.
workingBeatmapCache.Invalidate(beatmapSet);
});
}
public void ProcessObjectCounts(BeatmapInfo beatmapInfo, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst)
{
// Before we use below, we want to invalidate.
workingBeatmapCache.Invalidate(beatmapInfo);
beatmapInfo.Realm!.Write(_ =>
{
// Before we use below, we want to invalidate.
workingBeatmapCache.Invalidate(beatmapInfo);
var working = workingBeatmapCache.GetWorkingBeatmap(beatmapInfo);
var beatmap = working.Beatmap;
var working = workingBeatmapCache.GetWorkingBeatmap(beatmapInfo);
var beatmap = working.Beatmap;
beatmapInfo.EndTimeObjectCount = beatmap.HitObjects.Count(h => h is IHasDuration);
beatmapInfo.TotalObjectCount = beatmap.HitObjects.Count;
beatmapInfo.EndTimeObjectCount = beatmap.HitObjects.Count(h => h is IHasDuration);
beatmapInfo.TotalObjectCount = beatmap.HitObjects.Count;
// And invalidate again afterwards as re-fetching the most up-to-date database metadata will be required.
workingBeatmapCache.Invalidate(beatmapInfo);
});
// And invalidate again afterwards as re-fetching the most up-to-date database metadata will be required.
workingBeatmapCache.Invalidate(beatmapInfo);
});
}
#region Implementation of IDisposable

View File

@ -5,7 +5,6 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Online.API;
@ -44,10 +43,19 @@ namespace osu.Game.Beatmaps
foreach (var beatmapInfo in beatmapSet.Beatmaps)
{
// note that these lookups DO NOT ACTUALLY FULLY GUARANTEE that the beatmap is what it claims it is,
// i.e. the correctness of this lookup should be treated as APPROXIMATE AT WORST.
// this is because the beatmap filename is used as a fallback in some scenarios where the MD5 of the beatmap may mismatch.
// this is considered to be an acceptable casualty so that things can continue to work as expected for users in some rare scenarios
// (stale beatmap files in beatmap packs, beatmap mirror desyncs).
// however, all this means that other places such as score submission ARE EXPECTED TO VERIFY THE MD5 OF THE BEATMAP AGAINST THE ONLINE ONE EXPLICITLY AGAIN.
//
// additionally note that the online ID stored to the map is EXPLICITLY NOT USED because some users in a silly attempt to "fix" things for themselves on stable
// would reuse online IDs of already submitted beatmaps, which means that information is pretty much expected to be bogus in a nonzero number of beatmapsets.
if (!tryLookup(beatmapInfo, preferOnlineFetch, out var res))
continue;
if (res == null || shouldDiscardLookupResult(res, beatmapInfo))
if (res == null)
{
beatmapInfo.ResetOnlineInfo();
lookupResults.Add(null); // mark lookup failure
@ -83,23 +91,6 @@ namespace osu.Game.Beatmaps
}
}
private bool shouldDiscardLookupResult(OnlineBeatmapMetadata result, BeatmapInfo beatmapInfo)
{
if (beatmapInfo.OnlineID > 0 && result.BeatmapID != beatmapInfo.OnlineID)
{
Logger.Log($"Discarding metadata lookup result due to mismatching online ID (expected: {beatmapInfo.OnlineID} actual: {result.BeatmapID})", LoggingTarget.Database);
return true;
}
if (beatmapInfo.OnlineID == -1 && result.MD5Hash != beatmapInfo.MD5Hash)
{
Logger.Log($"Discarding metadata lookup result due to mismatching hash (expected: {beatmapInfo.MD5Hash} actual: {result.MD5Hash})", LoggingTarget.Database);
return true;
}
return false;
}
/// <summary>
/// Attempts to retrieve the <see cref="OnlineBeatmapMetadata"/> for the given <paramref name="beatmapInfo"/>.
/// </summary>

View File

@ -183,7 +183,17 @@ namespace osu.Game.Beatmaps.Formats
if (scrollSpeedEncodedAsSliderVelocity)
{
foreach (var point in legacyControlPoints.EffectPoints)
legacyControlPoints.Add(point.Time, new DifficultyControlPoint { SliderVelocity = point.ScrollSpeed });
{
legacyControlPoints.Add(point.Time, new DifficultyControlPoint
{
SliderVelocityBindable =
{
MinValue = point.ScrollSpeedBindable.MinValue,
MaxValue = point.ScrollSpeedBindable.MaxValue,
Value = point.ScrollSpeedBindable.Value,
}
});
}
}
LegacyControlPointProperties lastControlPointProperties = new LegacyControlPointProperties();
@ -539,7 +549,7 @@ namespace osu.Game.Beatmaps.Formats
private string getSampleBank(IList<HitSampleInfo> samples, bool banksOnly = false)
{
LegacySampleBank normalBank = toLegacySampleBank(samples.SingleOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)?.Bank);
LegacySampleBank addBank = toLegacySampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name) && s.Name != HitSampleInfo.HIT_NORMAL)?.Bank);
LegacySampleBank addBank = toLegacySampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name) && s.Name != HitSampleInfo.HIT_NORMAL && !s.EditorAutoBank)?.Bank);
StringBuilder sb = new StringBuilder();

View File

@ -0,0 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Database;
namespace osu.Game.Beatmaps
{
/// <summary>
/// Handles all processing required to ensure a local beatmap is in a consistent state with any changes.
/// </summary>
public interface IBeatmapUpdater : IDisposable
{
/// <summary>
/// Queue a beatmap for background processing.
/// </summary>
/// <param name="beatmapSet">The managed beatmap set to update. A transaction will be opened to apply changes.</param>
/// <param name="lookupScope">The preferred scope to use for metadata lookup.</param>
void Queue(Live<BeatmapSetInfo> beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst);
/// <summary>
/// Run all processing on a beatmap immediately.
/// </summary>
/// <param name="beatmapSet">The managed beatmap set to update. A transaction will be opened to apply changes.</param>
/// <param name="lookupScope">The preferred scope to use for metadata lookup.</param>
void Process(BeatmapSetInfo beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst);
/// <summary>
/// Runs a subset of processing focused on updating any cached beatmap object counts.
/// </summary>
/// <param name="beatmapInfo">The managed beatmap to update. A transaction will be opened to apply changes.</param>
/// <param name="lookupScope">The preferred scope to use for metadata lookup.</param>
void ProcessObjectCounts(BeatmapInfo beatmapInfo, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst);
}
}

View File

@ -90,8 +90,7 @@ namespace osu.Game.Beatmaps
}
if (string.IsNullOrEmpty(beatmapInfo.MD5Hash)
&& string.IsNullOrEmpty(beatmapInfo.Path)
&& beatmapInfo.OnlineID <= 0)
&& string.IsNullOrEmpty(beatmapInfo.Path))
{
onlineMetadata = null;
return false;
@ -240,10 +239,9 @@ namespace osu.Game.Beatmaps
using var cmd = db.CreateCommand();
cmd.CommandText =
@"SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path";
@"SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR filename = @Path";
cmd.Parameters.Add(new SqliteParameter(@"@MD5Hash", beatmapInfo.MD5Hash));
cmd.Parameters.Add(new SqliteParameter(@"@OnlineID", beatmapInfo.OnlineID));
cmd.Parameters.Add(new SqliteParameter(@"@Path", beatmapInfo.Path));
using var reader = cmd.ExecuteReader();
@ -281,11 +279,10 @@ namespace osu.Game.Beatmaps
SELECT `b`.`beatmapset_id`, `b`.`beatmap_id`, `b`.`approved`, `b`.`user_id`, `b`.`checksum`, `b`.`last_update`, `s`.`submit_date`, `s`.`approved_date`
FROM `osu_beatmaps` AS `b`
JOIN `osu_beatmapsets` AS `s` ON `s`.`beatmapset_id` = `b`.`beatmapset_id`
WHERE `b`.`checksum` = @MD5Hash OR `b`.`beatmap_id` = @OnlineID OR `b`.`filename` = @Path
WHERE `b`.`checksum` = @MD5Hash OR `b`.`filename` = @Path
""";
cmd.Parameters.Add(new SqliteParameter(@"@MD5Hash", beatmapInfo.MD5Hash));
cmd.Parameters.Add(new SqliteParameter(@"@OnlineID", beatmapInfo.OnlineID));
cmd.Parameters.Add(new SqliteParameter(@"@Path", beatmapInfo.Path));
using var reader = cmd.ExecuteReader();

View File

@ -17,6 +17,7 @@ using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods.Input;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Filter;
@ -193,6 +194,9 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.EditorAutoSeekOnPlacement, true);
SetDefault(OsuSetting.EditorLimitedDistanceSnap, false);
SetDefault(OsuSetting.EditorShowSpeedChanges, false);
SetDefault(OsuSetting.EditorScaleOrigin, EditorOrigin.GridCentre);
SetDefault(OsuSetting.EditorRotationOrigin, EditorOrigin.GridCentre);
SetDefault(OsuSetting.EditorAdjustExistingObjectsOnTimingChanges, true);
SetDefault(OsuSetting.HideCountryFlags, false);
@ -204,8 +208,11 @@ namespace osu.Game.Configuration
SetDefault<UserStatus?>(OsuSetting.UserOnlineStatus, null);
SetDefault(OsuSetting.EditorTimelineShowTimingChanges, true);
SetDefault(OsuSetting.EditorTimelineShowBreaks, true);
SetDefault(OsuSetting.EditorTimelineShowTicks, true);
SetDefault(OsuSetting.EditorContractSidebars, false);
SetDefault(OsuSetting.AlwaysShowHoldForMenuButton, false);
}
@ -431,6 +438,11 @@ namespace osu.Game.Configuration
HideCountryFlags,
EditorTimelineShowTimingChanges,
EditorTimelineShowTicks,
AlwaysShowHoldForMenuButton
AlwaysShowHoldForMenuButton,
EditorContractSidebars,
EditorScaleOrigin,
EditorRotationOrigin,
EditorTimelineShowBreaks,
EditorAdjustExistingObjectsOnTimingChanges,
}
}

View File

@ -46,7 +46,7 @@ namespace osu.Game.Database
private RealmAccess realmAccess { get; set; } = null!;
[Resolved]
private BeatmapUpdater beatmapUpdater { get; set; } = null!;
private IBeatmapUpdater beatmapUpdater { get; set; } = null!;
[Resolved]
private IBindable<WorkingBeatmap> gameBeatmap { get; set; } = null!;

View File

@ -93,8 +93,9 @@ namespace osu.Game.Database
/// 40 2023-12-21 Add ScoreInfo.Version to keep track of which build scores were set on.
/// 41 2024-04-17 Add ScoreInfo.TotalScoreWithoutMods for future mod multiplier rebalances.
/// 42 2024-08-07 Update mania key bindings to reflect changes to ManiaAction
/// 43 2024-10-14 Reset keybind for toggling FPS display to avoid conflict with "convert to stream" in the editor, if not already changed by user.
/// </summary>
private const int schema_version = 42;
private const int schema_version = 43;
/// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
@ -375,10 +376,6 @@ namespace osu.Game.Database
{
foreach (var beatmap in beatmapSet.Beatmaps)
{
// Cascade delete related scores, else they will have a null beatmap against the model's spec.
foreach (var score in beatmap.Scores)
realm.Remove(score);
realm.Remove(beatmap.Metadata);
realm.Remove(beatmap);
}
@ -1192,6 +1189,21 @@ namespace osu.Game.Database
}
break;
case 43:
{
// Clear default bindings for "Toggle FPS Display",
// as it conflicts with "Convert to Stream" in the editor.
// Only apply change if set to the conflicting bind
// i.e. has been manually rebound by the user.
var keyBindings = migration.NewRealm.All<RealmKeyBinding>();
var toggleFpsBind = keyBindings.FirstOrDefault(bind => bind.ActionInt == (int)GlobalAction.ToggleFPSDisplay);
if (toggleFpsBind != null && toggleFpsBind.KeyCombination.Keys.SequenceEqual(new[] { InputKey.Shift, InputKey.Control, InputKey.F }))
migration.NewRealm.Remove(toggleFpsBind);
break;
}
}
Logger.Log($"Migration completed in {stopwatch.ElapsedMilliseconds}ms");

View File

@ -528,7 +528,7 @@ namespace osu.Game.Database
/// <param name="model">The new model proposed for import.</param>
/// <param name="realm">The current realm context.</param>
/// <returns>An existing model which matches the criteria to skip importing, else null.</returns>
protected TModel? CheckForExisting(TModel model, Realm realm) => string.IsNullOrEmpty(model.Hash) ? null : realm.All<TModel>().FirstOrDefault(b => b.Hash == model.Hash);
protected TModel? CheckForExisting(TModel model, Realm realm) => string.IsNullOrEmpty(model.Hash) ? null : realm.All<TModel>().OrderBy(b => b.DeletePending).FirstOrDefault(b => b.Hash == model.Hash);
/// <summary>
/// Whether import can be skipped after finding an existing import early in the process.

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