mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 09:47:24 +08:00
Merge branch 'master' into selection-center
This commit is contained in:
commit
fa90b43233
@ -66,7 +66,7 @@ namespace osu.Desktop.Updater
|
||||
{
|
||||
Activated = () =>
|
||||
{
|
||||
restartToApplyUpdate();
|
||||
Task.Run(restartToApplyUpdate);
|
||||
return true;
|
||||
}
|
||||
});
|
||||
@ -88,7 +88,11 @@ namespace osu.Desktop.Updater
|
||||
{
|
||||
notification = new UpdateProgressNotification
|
||||
{
|
||||
CompletionClickAction = restartToApplyUpdate,
|
||||
CompletionClickAction = () =>
|
||||
{
|
||||
Task.Run(restartToApplyUpdate);
|
||||
return true;
|
||||
},
|
||||
};
|
||||
|
||||
Schedule(() => notificationOverlay.Post(notification));
|
||||
@ -127,13 +131,10 @@ namespace osu.Desktop.Updater
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool restartToApplyUpdate()
|
||||
private async Task restartToApplyUpdate()
|
||||
{
|
||||
// TODO: Migrate this to async flow whenever available (see https://github.com/ppy/osu/pull/28743#discussion_r1740505665).
|
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// Currently there's an internal Thread.Sleep(300) which will cause a stutter when the user clicks to restart.
|
||||
updateManager.WaitExitThenApplyUpdates(pendingUpdate?.TargetFullRelease);
|
||||
await updateManager.WaitExitThenApplyUpdatesAsync(pendingUpdate?.TargetFullRelease).ConfigureAwait(false);
|
||||
Schedule(() => game.AttemptExit());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -26,7 +26,7 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="8.0.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageReference Include="Velopack" Version="0.0.598-g933b2ab" />
|
||||
<PackageReference Include="Velopack" Version="0.0.630-g9c52e40" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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||||
contentContainer.Playfield.HitObjectContainer.Add(hitObject);
|
||||
}
|
||||
|
||||
protected override SnapResult SnapForBlueprint(PlacementBlueprint blueprint)
|
||||
protected override SnapResult SnapForBlueprint(HitObjectPlacementBlueprint blueprint)
|
||||
{
|
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var result = base.SnapForBlueprint(blueprint);
|
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result.Time = Math.Round(HitObjectContainer.TimeAtScreenSpacePosition(result.ScreenSpacePosition) / TIME_SNAP) * TIME_SNAP;
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|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
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protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableBananaShower((BananaShower)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
|
||||
protected override void AddHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableFruit((Fruit)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new FruitPlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new FruitPlacementBlueprint();
|
||||
|
||||
[Test]
|
||||
public void TestFruitPlacementPosition()
|
||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableJuiceStream((JuiceStream)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new JuiceStreamPlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new JuiceStreamPlacementBlueprint();
|
||||
|
||||
private void addMoveAndClickSteps(double time, float position, bool end = false)
|
||||
{
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
||||
@ -44,7 +43,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
StarRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier,
|
||||
Mods = mods,
|
||||
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
|
||||
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)),
|
||||
MaxCombo = beatmap.GetMaxCombo(),
|
||||
};
|
||||
|
||||
return attributes;
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Edit.Tools;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class BananaShowerCompositionTool : HitObjectCompositionTool
|
||||
public class BananaShowerCompositionTool : CompositionTool
|
||||
{
|
||||
public BananaShowerCompositionTool()
|
||||
: base(nameof(BananaShower))
|
||||
@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public partial class CatchPlacementBlueprint<THitObject> : PlacementBlueprint
|
||||
public partial class CatchPlacementBlueprint<THitObject> : HitObjectPlacementBlueprint
|
||||
where THitObject : CatchHitObject, new()
|
||||
{
|
||||
protected new THitObject HitObject => (THitObject)base.HitObject;
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
protected override BeatSnapGrid CreateBeatSnapGrid() => new CatchBeatSnapGrid();
|
||||
|
||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||
protected override IReadOnlyList<CompositionTool> CompositionTools => new CompositionTool[]
|
||||
{
|
||||
new FruitCompositionTool(),
|
||||
new JuiceStreamCompositionTool(),
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Edit.Tools;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class FruitCompositionTool : HitObjectCompositionTool
|
||||
public class FruitCompositionTool : CompositionTool
|
||||
{
|
||||
public FruitCompositionTool()
|
||||
: base(nameof(Fruit))
|
||||
@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new FruitPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new FruitPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Edit.Tools;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class JuiceStreamCompositionTool : HitObjectCompositionTool
|
||||
public class JuiceStreamCompositionTool : CompositionTool
|
||||
{
|
||||
public JuiceStreamCompositionTool()
|
||||
: base(nameof(JuiceStream))
|
||||
@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new JuiceStreamPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new JuiceStreamPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
});
|
||||
}
|
||||
|
||||
protected override SnapResult SnapForBlueprint(PlacementBlueprint blueprint)
|
||||
protected override SnapResult SnapForBlueprint(HitObjectPlacementBlueprint blueprint)
|
||||
{
|
||||
double time = column.TimeAtScreenSpacePosition(InputManager.CurrentState.Mouse.Position);
|
||||
var pos = column.ScreenSpacePositionAtTime(time);
|
||||
|
@ -13,6 +13,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
public partial class TestSceneHoldNotePlacementBlueprint : ManiaPlacementBlueprintTestScene
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHoldNote((HoldNote)hitObject);
|
||||
protected override PlacementBlueprint CreateBlueprint() => new HoldNotePlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new HoldNotePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -64,6 +64,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
private Note getNote() => this.ChildrenOfType<DrawableNote>().FirstOrDefault()?.HitObject;
|
||||
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableNote((Note)hitObject);
|
||||
protected override PlacementBlueprint CreateBlueprint() => new NotePlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new NotePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
{
|
||||
public abstract partial class ManiaPlacementBlueprint<T> : PlacementBlueprint
|
||||
public abstract partial class ManiaPlacementBlueprint<T> : HitObjectPlacementBlueprint
|
||||
where T : ManiaHitObject
|
||||
{
|
||||
protected new T HitObject => (T)base.HitObject;
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class HoldNoteCompositionTool : HitObjectCompositionTool
|
||||
public class HoldNoteCompositionTool : CompositionTool
|
||||
{
|
||||
public HoldNoteCompositionTool()
|
||||
: base("Hold")
|
||||
@ -18,6 +18,6 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new HoldNotePlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new HoldNotePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
|
||||
protected override BeatSnapGrid CreateBeatSnapGrid() => new ManiaBeatSnapGrid();
|
||||
|
||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||
protected override IReadOnlyList<CompositionTool> CompositionTools => new CompositionTool[]
|
||||
{
|
||||
new NoteCompositionTool(),
|
||||
new HoldNoteCompositionTool()
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class NoteCompositionTool : HitObjectCompositionTool
|
||||
public class NoteCompositionTool : CompositionTool
|
||||
{
|
||||
public NoteCompositionTool()
|
||||
: base(nameof(Note))
|
||||
@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new NotePlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new NotePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -14,6 +14,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
public partial class TestSceneHitCirclePlacementBlueprint : PlacementBlueprintTestScene
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHitCircle((HitCircle)hitObject);
|
||||
protected override PlacementBlueprint CreateBlueprint() => new HitCirclePlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new HitCirclePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -514,6 +514,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
private Slider? getSlider() => HitObjectContainer.Count > 0 ? ((DrawableSlider)HitObjectContainer[0]).HitObject : null;
|
||||
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSlider((Slider)hitObject);
|
||||
protected override PlacementBlueprint CreateBlueprint() => new SliderPlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new SliderPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSpinner((Spinner)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new SpinnerPlacementBlueprint();
|
||||
protected override HitObjectPlacementBlueprint CreateBlueprint() => new SpinnerPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -81,7 +81,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
|
||||
double preempt = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450) / clockRate;
|
||||
double drainRate = beatmap.Difficulty.DrainRate;
|
||||
int maxCombo = beatmap.GetMaxCombo();
|
||||
|
||||
int hitCirclesCount = beatmap.HitObjects.Count(h => h is HitCircle);
|
||||
int sliderCount = beatmap.HitObjects.Count(h => h is Slider);
|
||||
@ -104,7 +103,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5,
|
||||
OverallDifficulty = (80 - hitWindowGreat) / 6,
|
||||
DrainRate = drainRate,
|
||||
MaxCombo = maxCombo,
|
||||
MaxCombo = beatmap.GetMaxCombo(),
|
||||
HitCircleCount = hitCirclesCount,
|
||||
SliderCount = sliderCount,
|
||||
SpinnerCount = spinnerCount,
|
||||
|
@ -9,7 +9,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
|
||||
{
|
||||
public partial class HitCirclePlacementBlueprint : PlacementBlueprint
|
||||
public partial class HitCirclePlacementBlueprint : HitObjectPlacementBlueprint
|
||||
{
|
||||
public new HitCircle HitObject => (HitCircle)base.HitObject;
|
||||
|
||||
|
@ -21,7 +21,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
{
|
||||
public partial class SliderPlacementBlueprint : PlacementBlueprint
|
||||
public partial class SliderPlacementBlueprint : HitObjectPlacementBlueprint
|
||||
{
|
||||
public new Slider HitObject => (Slider)base.HitObject;
|
||||
|
||||
|
@ -13,7 +13,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
|
||||
{
|
||||
public partial class SpinnerPlacementBlueprint : PlacementBlueprint
|
||||
public partial class SpinnerPlacementBlueprint : HitObjectPlacementBlueprint
|
||||
{
|
||||
public new Spinner HitObject => (Spinner)base.HitObject;
|
||||
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public class HitCircleCompositionTool : HitObjectCompositionTool
|
||||
public class HitCircleCompositionTool : CompositionTool
|
||||
{
|
||||
public HitCircleCompositionTool()
|
||||
: base(nameof(HitCircle))
|
||||
@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new HitCirclePlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new HitCirclePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
protected override DrawableRuleset<OsuHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||
=> new DrawableOsuEditorRuleset(ruleset, beatmap, mods);
|
||||
|
||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||
protected override IReadOnlyList<CompositionTool> CompositionTools => new CompositionTool[]
|
||||
{
|
||||
new HitCircleCompositionTool(),
|
||||
new SliderCompositionTool(),
|
||||
|
@ -105,9 +105,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
// is not looking to change the duration of the slider but expand the whole pattern.
|
||||
if (objectsInScale.Count == 1 && objectsInScale.First().Key is Slider slider)
|
||||
{
|
||||
var originalInfo = objectsInScale[slider];
|
||||
Debug.Assert(originalInfo.PathControlPointPositions != null && originalInfo.PathControlPointTypes != null);
|
||||
scaleSlider(slider, scale, originalInfo.PathControlPointPositions, originalInfo.PathControlPointTypes, axisRotation);
|
||||
scaleSlider(slider, scale, actualOrigin, objectsInScale[slider], axisRotation);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -159,21 +157,25 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
return scale;
|
||||
}
|
||||
|
||||
private void scaleSlider(Slider slider, Vector2 scale, Vector2[] originalPathPositions, PathType?[] originalPathTypes, float axisRotation = 0)
|
||||
private void scaleSlider(Slider slider, Vector2 scale, Vector2 origin, OriginalHitObjectState originalInfo, float axisRotation = 0)
|
||||
{
|
||||
Debug.Assert(originalInfo.PathControlPointPositions != null && originalInfo.PathControlPointTypes != null);
|
||||
|
||||
scale = Vector2.ComponentMax(scale, new Vector2(Precision.FLOAT_EPSILON));
|
||||
|
||||
// Maintain the path types in case they were defaulted to bezier at some point during scaling
|
||||
for (int i = 0; i < slider.Path.ControlPoints.Count; i++)
|
||||
{
|
||||
slider.Path.ControlPoints[i].Position = GeometryUtils.GetScaledPosition(scale, Vector2.Zero, originalPathPositions[i], axisRotation);
|
||||
slider.Path.ControlPoints[i].Type = originalPathTypes[i];
|
||||
slider.Path.ControlPoints[i].Position = GeometryUtils.GetScaledPosition(scale, Vector2.Zero, originalInfo.PathControlPointPositions[i], axisRotation);
|
||||
slider.Path.ControlPoints[i].Type = originalInfo.PathControlPointTypes[i];
|
||||
}
|
||||
|
||||
// Snap the slider's length to the current beat divisor
|
||||
// to calculate the final resulting duration / bounding box before the final checks.
|
||||
slider.SnapTo(snapProvider);
|
||||
|
||||
slider.Position = GeometryUtils.GetScaledPosition(scale, origin, originalInfo.Position, axisRotation);
|
||||
|
||||
//if sliderhead or sliderend end up outside playfield, revert scaling.
|
||||
Quad scaledQuad = GeometryUtils.GetSurroundingQuad(new OsuHitObject[] { slider });
|
||||
(bool xInBounds, bool yInBounds) = isQuadInBounds(scaledQuad);
|
||||
@ -182,7 +184,9 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
return;
|
||||
|
||||
for (int i = 0; i < slider.Path.ControlPoints.Count; i++)
|
||||
slider.Path.ControlPoints[i].Position = originalPathPositions[i];
|
||||
slider.Path.ControlPoints[i].Position = originalInfo.PathControlPointPositions[i];
|
||||
|
||||
slider.Position = originalInfo.Position;
|
||||
|
||||
// Snap the slider's length again to undo the potentially-invalid length applied by the previous snap.
|
||||
slider.SnapTo(snapProvider);
|
||||
|
@ -10,7 +10,10 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||
using osuTK;
|
||||
|
||||
@ -35,6 +38,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
private OsuCheckbox xCheckBox = null!;
|
||||
private OsuCheckbox yCheckBox = null!;
|
||||
|
||||
private BindableList<HitObject> selectedItems { get; } = new BindableList<HitObject>();
|
||||
|
||||
public PreciseScalePopover(OsuSelectionScaleHandler scaleHandler, OsuGridToolboxGroup gridToolbox)
|
||||
{
|
||||
this.scaleHandler = scaleHandler;
|
||||
@ -44,8 +49,10 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(EditorBeatmap editorBeatmap)
|
||||
{
|
||||
selectedItems.BindTo(editorBeatmap.SelectedHitObjects);
|
||||
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Width = 220,
|
||||
@ -191,14 +198,26 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
updateAxisCheckBoxesEnabled();
|
||||
}
|
||||
|
||||
private Vector2? getOriginPosition(PreciseScaleInfo scale) =>
|
||||
scale.Origin switch
|
||||
private Vector2? getOriginPosition(PreciseScaleInfo scale)
|
||||
{
|
||||
switch (scale.Origin)
|
||||
{
|
||||
ScaleOrigin.GridCentre => gridToolbox.StartPosition.Value,
|
||||
ScaleOrigin.PlayfieldCentre => OsuPlayfield.BASE_SIZE / 2,
|
||||
ScaleOrigin.SelectionCentre => null,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(scale))
|
||||
};
|
||||
case ScaleOrigin.GridCentre:
|
||||
return gridToolbox.StartPosition.Value;
|
||||
|
||||
case ScaleOrigin.PlayfieldCentre:
|
||||
return OsuPlayfield.BASE_SIZE / 2;
|
||||
|
||||
case ScaleOrigin.SelectionCentre:
|
||||
if (selectedItems.Count == 1 && selectedItems.First() is Slider slider)
|
||||
return slider.Position;
|
||||
|
||||
return null;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(scale));
|
||||
}
|
||||
}
|
||||
|
||||
private Axes getAdjustAxis(PreciseScaleInfo scale) => scale.XAxis ? scale.YAxis ? Axes.Both : Axes.X : Axes.Y;
|
||||
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public class SliderCompositionTool : HitObjectCompositionTool
|
||||
public class SliderCompositionTool : CompositionTool
|
||||
{
|
||||
public SliderCompositionTool()
|
||||
: base(nameof(Slider))
|
||||
@ -26,6 +26,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new SliderPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new SliderPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public class SpinnerCompositionTool : HitObjectCompositionTool
|
||||
public class SpinnerCompositionTool : CompositionTool
|
||||
{
|
||||
public SpinnerCompositionTool()
|
||||
: base(nameof(Spinner))
|
||||
@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new SpinnerPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new SpinnerPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -91,20 +91,35 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
drawableObjectPiece.ApplyCustomUpdateState -= applyDimToDrawableHitObject;
|
||||
drawableObjectPiece.ApplyCustomUpdateState += applyDimToDrawableHitObject;
|
||||
}
|
||||
else
|
||||
applyDim(piece);
|
||||
}
|
||||
|
||||
void applyDim(Drawable piece)
|
||||
{
|
||||
piece.FadeColour(new Color4(195, 195, 195, 255));
|
||||
using (piece.BeginDelayedSequence(InitialLifetimeOffset - OsuHitWindows.MISS_WINDOW))
|
||||
piece.FadeColour(Color4.White, 100);
|
||||
// but at the end apply the transforms now regardless of whether this is a DHO or not.
|
||||
// the above is just to ensure they don't get overwritten later.
|
||||
applyDim(piece);
|
||||
}
|
||||
|
||||
void applyDimToDrawableHitObject(DrawableHitObject dho, ArmedState _) => applyDim(dho);
|
||||
}
|
||||
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
|
||||
// any dimmable pieces that are DHOs will be pooled separately.
|
||||
// `applyDimToDrawableHitObject` is a closure that implicitly captures `this`,
|
||||
// and because of separate pooling of parent and child objects, there is no guarantee that the pieces will be associated with `this` again on re-use.
|
||||
// therefore, clean up the subscription here to avoid crosstalk.
|
||||
// not doing so can result in the callback attempting to read things from `this` when it is in a completely bogus state (not in use or similar).
|
||||
foreach (var piece in DimmablePieces.OfType<DrawableHitObject>())
|
||||
piece.ApplyCustomUpdateState -= applyDimToDrawableHitObject;
|
||||
}
|
||||
|
||||
private void applyDim(Drawable piece)
|
||||
{
|
||||
piece.FadeColour(new Color4(195, 195, 195, 255));
|
||||
using (piece.BeginDelayedSequence(InitialLifetimeOffset - OsuHitWindows.MISS_WINDOW))
|
||||
piece.FadeColour(Color4.White, 100);
|
||||
}
|
||||
|
||||
private void applyDimToDrawableHitObject(DrawableHitObject dho, ArmedState _) => applyDim(dho);
|
||||
|
||||
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
|
||||
|
||||
private OsuInputManager osuActionInputManager;
|
||||
|
@ -14,7 +14,6 @@ using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour;
|
||||
using osu.Game.Rulesets.Taiko.Difficulty.Skills;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
@ -100,7 +99,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
ColourDifficulty = colourRating,
|
||||
PeakDifficulty = combinedRating,
|
||||
GreatHitWindow = hitWindows.WindowFor(HitResult.Great) / clockRate,
|
||||
MaxCombo = beatmap.HitObjects.Count(h => h is Hit),
|
||||
MaxCombo = beatmap.GetMaxCombo(),
|
||||
};
|
||||
|
||||
return attributes;
|
||||
|
@ -10,7 +10,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
|
||||
{
|
||||
public partial class HitPlacementBlueprint : PlacementBlueprint
|
||||
public partial class HitPlacementBlueprint : HitObjectPlacementBlueprint
|
||||
{
|
||||
private readonly HitPiece piece;
|
||||
|
||||
|
@ -17,7 +17,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
|
||||
{
|
||||
public partial class TaikoSpanPlacementBlueprint : PlacementBlueprint
|
||||
public partial class TaikoSpanPlacementBlueprint : HitObjectPlacementBlueprint
|
||||
{
|
||||
private readonly HitPiece headPiece;
|
||||
private readonly HitPiece tailPiece;
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Edit
|
||||
{
|
||||
public class DrumRollCompositionTool : HitObjectCompositionTool
|
||||
public class DrumRollCompositionTool : CompositionTool
|
||||
{
|
||||
public DrumRollCompositionTool()
|
||||
: base(nameof(DrumRoll))
|
||||
@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new DrumRollPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new DrumRollPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Edit
|
||||
{
|
||||
public class HitCompositionTool : HitObjectCompositionTool
|
||||
public class HitCompositionTool : CompositionTool
|
||||
{
|
||||
public HitCompositionTool()
|
||||
: base(nameof(Hit))
|
||||
@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new HitPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new HitPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Edit
|
||||
{
|
||||
public class SwellCompositionTool : HitObjectCompositionTool
|
||||
public class SwellCompositionTool : CompositionTool
|
||||
{
|
||||
public SwellCompositionTool()
|
||||
: base(nameof(Swell))
|
||||
@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new SwellPlacementBlueprint();
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => new SwellPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
||||
{
|
||||
}
|
||||
|
||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||
protected override IReadOnlyList<CompositionTool> CompositionTools => new CompositionTool[]
|
||||
{
|
||||
new HitCompositionTool(),
|
||||
new DrumRollCompositionTool(),
|
||||
|
52
osu.Game.Tests/Utils/BindableValueAccessorTest.cs
Normal file
52
osu.Game.Tests/Utils/BindableValueAccessorTest.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Tests.Utils
|
||||
{
|
||||
[TestFixture]
|
||||
public class BindableValueAccessorTest
|
||||
{
|
||||
[Test]
|
||||
public void GetValue()
|
||||
{
|
||||
const int value = 1337;
|
||||
|
||||
BindableInt bindable = new BindableInt(value);
|
||||
Assert.That(BindableValueAccessor.GetValue(bindable), Is.EqualTo(value));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void SetValue()
|
||||
{
|
||||
const int value = 1337;
|
||||
|
||||
BindableInt bindable = new BindableInt();
|
||||
BindableValueAccessor.SetValue(bindable, value);
|
||||
|
||||
Assert.That(bindable.Value, Is.EqualTo(value));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void GetInvalidBindable()
|
||||
{
|
||||
BindableList<object> list = new BindableList<object>();
|
||||
Assert.That(BindableValueAccessor.GetValue(list), Is.EqualTo(list));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void SetInvalidBindable()
|
||||
{
|
||||
const int value = 1337;
|
||||
|
||||
BindableList<int> list = new BindableList<int> { value };
|
||||
BindableValueAccessor.SetValue(list, 2);
|
||||
|
||||
Assert.That(list, Has.Exactly(1).Items);
|
||||
Assert.That(list[0], Is.EqualTo(value));
|
||||
}
|
||||
}
|
||||
}
|
@ -5,14 +5,18 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
@ -23,6 +27,7 @@ using osu.Game.Screens.Ranking.Statistics;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Ranking.Statistics.User;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
@ -80,6 +85,69 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
loadPanel(null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStatisticsShownCorrectlyIfUpdateDeliveredBeforeLoad()
|
||||
{
|
||||
UserStatisticsWatcher userStatisticsWatcher = null!;
|
||||
ScoreInfo score = null!;
|
||||
|
||||
AddStep("create user statistics watcher", () => Add(userStatisticsWatcher = new UserStatisticsWatcher()));
|
||||
AddStep("set user statistics update", () =>
|
||||
{
|
||||
score = TestResources.CreateTestScoreInfo();
|
||||
score.OnlineID = 1234;
|
||||
((Bindable<UserStatisticsUpdate>)userStatisticsWatcher.LatestUpdate).Value = new UserStatisticsUpdate(score,
|
||||
new UserStatistics
|
||||
{
|
||||
Level = new UserStatistics.LevelInfo
|
||||
{
|
||||
Current = 5,
|
||||
Progress = 20,
|
||||
},
|
||||
GlobalRank = 38000,
|
||||
CountryRank = 12006,
|
||||
PP = 2134,
|
||||
RankedScore = 21123849,
|
||||
Accuracy = 0.985,
|
||||
PlayCount = 13375,
|
||||
PlayTime = 354490,
|
||||
TotalScore = 128749597,
|
||||
TotalHits = 0,
|
||||
MaxCombo = 1233,
|
||||
}, new UserStatistics
|
||||
{
|
||||
Level = new UserStatistics.LevelInfo
|
||||
{
|
||||
Current = 5,
|
||||
Progress = 30,
|
||||
},
|
||||
GlobalRank = 36000,
|
||||
CountryRank = 12000,
|
||||
PP = (decimal)2134.5,
|
||||
RankedScore = 23897015,
|
||||
Accuracy = 0.984,
|
||||
PlayCount = 13376,
|
||||
PlayTime = 35789,
|
||||
TotalScore = 132218497,
|
||||
TotalHits = 0,
|
||||
MaxCombo = 1233,
|
||||
});
|
||||
});
|
||||
AddStep("load user statistics panel", () => Child = new DependencyProvidingContainer
|
||||
{
|
||||
CachedDependencies = [(typeof(UserStatisticsWatcher), userStatisticsWatcher)],
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new UserStatisticsPanel(score)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
Score = { Value = score, }
|
||||
}
|
||||
});
|
||||
AddUntilStep("overall ranking present", () => this.ChildrenOfType<OverallRanking>().Any());
|
||||
AddUntilStep("loading spinner not visible", () => this.ChildrenOfType<LoadingLayer>().All(l => l.State.Value == Visibility.Hidden));
|
||||
}
|
||||
|
||||
private void loadPanel(ScoreInfo score) => AddStep("load panel", () =>
|
||||
{
|
||||
Child = new UserStatisticsPanel(score)
|
||||
|
@ -9,6 +9,11 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
public partial class TestSceneDirectorySelector : ThemeComparisonTestScene
|
||||
{
|
||||
public TestSceneDirectorySelector()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new OsuDirectorySelector
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
|
@ -1,37 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Tests.Visual.UserInterface;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
public partial class TestSceneFileSelector : ThemeComparisonTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
public TestSceneFileSelector()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestJpgFilesOnly()
|
||||
{
|
||||
AddStep("create", () =>
|
||||
{
|
||||
ContentContainer.Children = new Drawable[]
|
||||
var colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
ContentContainer.Child = new DependencyProvidingContainer
|
||||
{
|
||||
new Box
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.GreySeaFoam
|
||||
(typeof(OverlayColourProvider), colourProvider)
|
||||
},
|
||||
new OsuFileSelector(validFileExtensions: new[] { ".jpg" })
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background3
|
||||
},
|
||||
new OsuFileSelector(validFileExtensions: new[] { ".jpg" })
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
@ -19,16 +20,20 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
new PopoverContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(20),
|
||||
Width = 0.5f,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Padding = new MarginPadding(50),
|
||||
ChildrenEnumerable = new TestTargetClass().CreateSettingsControls()
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(20),
|
||||
Width = 0.5f,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Padding = new MarginPadding(50),
|
||||
ChildrenEnumerable = new TestTargetClass().CreateSettingsControls()
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
@ -66,6 +71,13 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
|
||||
[SettingSource("Sample number textbox", "Textbox number entry", SettingControlType = typeof(SettingsNumberBox))]
|
||||
public Bindable<int?> IntTextBoxBindable { get; } = new Bindable<int?>();
|
||||
|
||||
[SettingSource("Sample colour", "Change the colour", SettingControlType = typeof(SettingsColour))]
|
||||
public BindableColour4 ColourBindable { get; } = new BindableColour4
|
||||
{
|
||||
Default = Colour4.White,
|
||||
Value = Colour4.Red
|
||||
};
|
||||
}
|
||||
|
||||
private enum TestEnum
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Localisation;
|
||||
@ -94,6 +95,16 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Instantaneous = false,
|
||||
TabbableContentContainer = this,
|
||||
},
|
||||
new FormEnumDropdown<CountdownType>
|
||||
{
|
||||
Caption = EditorSetupStrings.EnableCountdown,
|
||||
HintText = EditorSetupStrings.CountdownDescription,
|
||||
},
|
||||
new FormFileSelector
|
||||
{
|
||||
Caption = "Audio file",
|
||||
PlaceholderText = "Select an audio file",
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
|
@ -0,0 +1,75 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestSceneSettingsColour : OsuManualInputManagerTestScene
|
||||
{
|
||||
private SettingsColour? component;
|
||||
|
||||
[Test]
|
||||
public void TestColour()
|
||||
{
|
||||
createContent();
|
||||
|
||||
AddRepeatStep("set random colour", () => component!.Current.Value = randomColour(), 4);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserInteractions()
|
||||
{
|
||||
createContent();
|
||||
|
||||
AddStep("click colour", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(component!);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("colour picker spawned", () => this.ChildrenOfType<OsuColourPicker>().Any());
|
||||
}
|
||||
|
||||
private void createContent()
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
Child = new PopoverContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
component = new SettingsColour
|
||||
{
|
||||
LabelText = "a sample component",
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private Colour4 randomColour() => new Color4(
|
||||
RNG.NextSingle(),
|
||||
RNG.NextSingle(),
|
||||
RNG.NextSingle(),
|
||||
1);
|
||||
}
|
||||
}
|
@ -27,6 +27,9 @@ namespace osu.Game.Tournament.Screens.Setup
|
||||
[Resolved]
|
||||
private MatchIPCInfo ipc { get; set; } = null!;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private OsuDirectorySelector directorySelector = null!;
|
||||
private DialogOverlay? overlay;
|
||||
|
||||
|
@ -198,8 +198,11 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
if (beatmapSet.OnlineID > 0)
|
||||
{
|
||||
// Required local for iOS. Will cause runtime crash if inlined.
|
||||
int onlineId = beatmapSet.OnlineID;
|
||||
|
||||
// OnlineID should really be unique, but to avoid catastrophic failure let's iterate just to be sure.
|
||||
foreach (var existingSetWithSameOnlineID in realm.All<BeatmapSetInfo>().Where(b => b.OnlineID == beatmapSet.OnlineID))
|
||||
foreach (var existingSetWithSameOnlineID in realm.All<BeatmapSetInfo>().Where(b => b.OnlineID == onlineId))
|
||||
{
|
||||
existingSetWithSameOnlineID.DeletePending = true;
|
||||
existingSetWithSameOnlineID.OnlineID = -1;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using JetBrains.Annotations;
|
||||
@ -15,6 +14,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
@ -186,6 +186,16 @@ namespace osu.Game.Configuration
|
||||
|
||||
break;
|
||||
|
||||
case BindableColour4 bColour:
|
||||
yield return new SettingsColour
|
||||
{
|
||||
LabelText = attr.Label,
|
||||
TooltipText = attr.Description,
|
||||
Current = bColour
|
||||
};
|
||||
|
||||
break;
|
||||
|
||||
case IBindable bindable:
|
||||
var dropdownType = typeof(ModSettingsEnumDropdown<>).MakeGenericType(bindable.GetType().GetGenericArguments()[0]);
|
||||
var dropdown = (Drawable)Activator.CreateInstance(dropdownType)!;
|
||||
@ -227,11 +237,11 @@ namespace osu.Game.Configuration
|
||||
case Bindable<bool> b:
|
||||
return b.Value;
|
||||
|
||||
case BindableColour4 c:
|
||||
return c.Value.ToHex();
|
||||
|
||||
case IBindable u:
|
||||
// An unknown (e.g. enum) generic type.
|
||||
var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
|
||||
Debug.Assert(valueMethod != null);
|
||||
return valueMethod.GetValue(u)!;
|
||||
return BindableValueAccessor.GetValue(u);
|
||||
|
||||
default:
|
||||
// fall back for non-bindable cases.
|
||||
|
@ -0,0 +1,59 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
|
||||
{
|
||||
internal partial class BackgroundLayer : CompositeDrawable
|
||||
{
|
||||
private Box background = null!;
|
||||
|
||||
private readonly float defaultAlpha;
|
||||
|
||||
public BackgroundLayer(float defaultAlpha = 0f)
|
||||
{
|
||||
Depth = float.MaxValue;
|
||||
|
||||
this.defaultAlpha = defaultAlpha;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider overlayColourProvider)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new HoverClickSounds(),
|
||||
background = new Box
|
||||
{
|
||||
Alpha = defaultAlpha,
|
||||
Colour = overlayColourProvider.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeTo(1, 200, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
background.FadeTo(defaultAlpha, 500, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -8,20 +8,23 @@ using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
|
||||
{
|
||||
internal partial class OsuDirectorySelectorHiddenToggle : OsuCheckbox
|
||||
internal partial class HiddenFilesToggleCheckbox : OsuCheckbox
|
||||
{
|
||||
public OsuDirectorySelectorHiddenToggle()
|
||||
public HiddenFilesToggleCheckbox()
|
||||
{
|
||||
RelativeSizeAxes = Axes.None;
|
||||
AutoSizeAxes = Axes.None;
|
||||
Size = new Vector2(100, 50);
|
||||
Size = new Vector2(140, OsuDirectorySelectorBreadcrumbDisplay.HEIGHT);
|
||||
Margin = new MarginPadding { Right = OsuDirectorySelectorBreadcrumbDisplay.HORIZONTAL_PADDING, };
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
LabelTextFlowContainer.Anchor = Anchor.CentreLeft;
|
||||
LabelTextFlowContainer.Origin = Anchor.CentreLeft;
|
||||
LabelText = @"Show hidden";
|
||||
|
||||
Scale = new Vector2(0.8f);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
@ -0,0 +1,106 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
|
||||
{
|
||||
internal partial class OsuDirectorySelectorBreadcrumbDisplay : DirectorySelectorBreadcrumbDisplay
|
||||
{
|
||||
public const float HEIGHT = 45;
|
||||
public const float HORIZONTAL_PADDING = 20;
|
||||
|
||||
protected override Drawable CreateCaption() => Empty().With(d =>
|
||||
{
|
||||
d.Origin = Anchor.CentreLeft;
|
||||
d.Anchor = Anchor.CentreLeft;
|
||||
d.Alpha = 0;
|
||||
});
|
||||
|
||||
protected override DirectorySelectorDirectory CreateRootDirectoryItem() => new OsuBreadcrumbDisplayComputer();
|
||||
|
||||
protected override DirectorySelectorDirectory CreateDirectoryItem(DirectoryInfo directory, string? displayName = null) => new OsuBreadcrumbDisplayDirectory(directory, displayName);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
((FillFlowContainer)InternalChild).Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = HORIZONTAL_PADDING,
|
||||
Vertical = 10,
|
||||
};
|
||||
|
||||
AddInternal(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4,
|
||||
Depth = 1,
|
||||
});
|
||||
}
|
||||
|
||||
private partial class OsuBreadcrumbDisplayComputer : OsuBreadcrumbDisplayDirectory
|
||||
{
|
||||
protected override IconUsage? Icon => null;
|
||||
|
||||
public OsuBreadcrumbDisplayComputer()
|
||||
: base(null, "Computer")
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private partial class OsuBreadcrumbDisplayDirectory : DirectorySelectorDirectory
|
||||
{
|
||||
public OsuBreadcrumbDisplayDirectory(DirectoryInfo? directory, string? displayName = null)
|
||||
: base(directory, displayName)
|
||||
{
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
Flow.AutoSizeAxes = Axes.X;
|
||||
Flow.Height = 25;
|
||||
Flow.Margin = new MarginPadding { Horizontal = 10, };
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new BackgroundLayer(0.5f)
|
||||
{
|
||||
Depth = 1
|
||||
},
|
||||
new HoverClickSounds(),
|
||||
});
|
||||
|
||||
Flow.Add(new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Icon = FontAwesome.Solid.ChevronRight,
|
||||
Size = new Vector2(FONT_SIZE / 2),
|
||||
Margin = new MarginPadding { Left = 5, },
|
||||
});
|
||||
Flow.Colour = colourProvider.Light3;
|
||||
}
|
||||
|
||||
protected override SpriteText CreateSpriteText() => new OsuSpriteText().With(t => t.Font = OsuFont.Default.With(weight: FontWeight.SemiBold));
|
||||
|
||||
protected override IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar) ? FontAwesome.Solid.Database : null;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
|
||||
{
|
||||
internal partial class OsuDirectorySelectorDirectory : DirectorySelectorDirectory
|
||||
{
|
||||
public OsuDirectorySelectorDirectory(DirectoryInfo directory, string? displayName = null)
|
||||
: base(directory, displayName)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Flow.AutoSizeAxes = Axes.X;
|
||||
Flow.Height = OsuDirectorySelector.ITEM_HEIGHT;
|
||||
|
||||
AddInternal(new BackgroundLayer());
|
||||
|
||||
Colour = colours.Orange1;
|
||||
}
|
||||
|
||||
protected override SpriteText CreateSpriteText() => new OsuSpriteText().With(t => t.Font = OsuFont.Default.With(weight: FontWeight.Bold));
|
||||
|
||||
protected override IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar)
|
||||
? FontAwesome.Solid.Database
|
||||
: FontAwesome.Regular.Folder;
|
||||
}
|
||||
}
|
@ -2,9 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
|
||||
{
|
||||
internal partial class OsuDirectorySelectorParentDirectory : OsuDirectorySelectorDirectory
|
||||
{
|
||||
@ -14,5 +16,11 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
: base(directory, "..")
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Colour = colourProvider.Content1;
|
||||
}
|
||||
}
|
||||
}
|
251
osu.Game/Graphics/UserInterfaceV2/FormDropdown.cs
Normal file
251
osu.Game/Graphics/UserInterfaceV2/FormDropdown.cs
Normal file
@ -0,0 +1,251 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public partial class FormDropdown<T> : OsuDropdown<T>
|
||||
{
|
||||
/// <summary>
|
||||
/// Caption describing this slider bar, displayed on top of the controls.
|
||||
/// </summary>
|
||||
public LocalisableString Caption { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// Hint text containing an extended description of this slider bar, displayed in a tooltip when hovering the caption.
|
||||
/// </summary>
|
||||
public LocalisableString HintText { get; init; }
|
||||
|
||||
private FormDropdownHeader header = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
header.Caption = Caption;
|
||||
header.HintText = HintText;
|
||||
}
|
||||
|
||||
protected override DropdownHeader CreateHeader() => header = new FormDropdownHeader
|
||||
{
|
||||
Dropdown = this,
|
||||
};
|
||||
|
||||
protected override DropdownMenu CreateMenu() => new FormDropdownMenu();
|
||||
|
||||
private partial class FormDropdownHeader : DropdownHeader
|
||||
{
|
||||
public FormDropdown<T> Dropdown { get; set; } = null!;
|
||||
|
||||
protected override DropdownSearchBar CreateSearchBar() => SearchBar = new FormDropdownSearchBar();
|
||||
|
||||
private LocalisableString captionText;
|
||||
private LocalisableString hintText;
|
||||
private LocalisableString labelText;
|
||||
|
||||
public LocalisableString Caption
|
||||
{
|
||||
get => captionText;
|
||||
set
|
||||
{
|
||||
captionText = value;
|
||||
|
||||
if (caption.IsNotNull())
|
||||
caption.Caption = value;
|
||||
}
|
||||
}
|
||||
|
||||
public LocalisableString HintText
|
||||
{
|
||||
get => hintText;
|
||||
set
|
||||
{
|
||||
hintText = value;
|
||||
|
||||
if (caption.IsNotNull())
|
||||
caption.TooltipText = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected override LocalisableString Label
|
||||
{
|
||||
get => labelText;
|
||||
set
|
||||
{
|
||||
labelText = value;
|
||||
|
||||
if (label.IsNotNull())
|
||||
label.Text = labelText;
|
||||
}
|
||||
}
|
||||
|
||||
protected new FormDropdownSearchBar SearchBar { get; set; } = null!;
|
||||
|
||||
private FormFieldCaption caption = null!;
|
||||
private OsuSpriteText label = null!;
|
||||
private SpriteIcon chevron = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.None;
|
||||
Height = 50;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Foreground.AutoSizeAxes = Axes.None;
|
||||
Foreground.RelativeSizeAxes = Axes.Both;
|
||||
Foreground.Padding = new MarginPadding(9);
|
||||
Foreground.Children = new Drawable[]
|
||||
{
|
||||
caption = new FormFieldCaption
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Caption = Caption,
|
||||
TooltipText = HintText,
|
||||
},
|
||||
label = new OsuSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
},
|
||||
chevron = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.ChevronDown,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Size = new Vector2(16),
|
||||
},
|
||||
};
|
||||
|
||||
AddInternal(new HoverClickSounds());
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Dropdown.Current.BindDisabledChanged(_ => updateState());
|
||||
SearchBar.SearchTerm.BindValueChanged(_ => updateState(), true);
|
||||
Dropdown.Menu.StateChanged += _ =>
|
||||
{
|
||||
updateState();
|
||||
updateChevron();
|
||||
};
|
||||
SearchBar.TextBox.OnCommit += (_, _) =>
|
||||
{
|
||||
Background.FlashColour(ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark2), 800, Easing.OutQuint);
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateState();
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
label.Alpha = string.IsNullOrEmpty(SearchBar.SearchTerm.Value) ? 1 : 0;
|
||||
|
||||
caption.Colour = Dropdown.Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
|
||||
label.Colour = Dropdown.Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
|
||||
chevron.Colour = Dropdown.Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
|
||||
DisabledColour = Colour4.White;
|
||||
|
||||
bool dropdownOpen = Dropdown.Menu.State == MenuState.Open;
|
||||
|
||||
if (!Dropdown.Current.Disabled)
|
||||
{
|
||||
BorderThickness = IsHovered || dropdownOpen ? 2 : 0;
|
||||
BorderColour = dropdownOpen ? colourProvider.Highlight1 : colourProvider.Light4;
|
||||
|
||||
if (dropdownOpen)
|
||||
Background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark3);
|
||||
else if (IsHovered)
|
||||
Background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark4);
|
||||
else
|
||||
Background.Colour = colourProvider.Background5;
|
||||
}
|
||||
else
|
||||
{
|
||||
Background.Colour = colourProvider.Background4;
|
||||
}
|
||||
}
|
||||
|
||||
private void updateChevron()
|
||||
{
|
||||
bool open = Dropdown.Menu.State == MenuState.Open;
|
||||
chevron.ScaleTo(open ? new Vector2(1f, -1f) : Vector2.One, 300, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private partial class FormDropdownSearchBar : DropdownSearchBar
|
||||
{
|
||||
public FormTextBox.InnerTextBox TextBox { get; private set; } = null!;
|
||||
|
||||
protected override void PopIn() => this.FadeIn();
|
||||
protected override void PopOut() => this.FadeOut();
|
||||
|
||||
protected override TextBox CreateTextBox() => TextBox = new FormTextBox.InnerTextBox();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
TextBox.Anchor = Anchor.BottomLeft;
|
||||
TextBox.Origin = Anchor.BottomLeft;
|
||||
TextBox.RelativeSizeAxes = Axes.X;
|
||||
TextBox.Margin = new MarginPadding(9);
|
||||
}
|
||||
}
|
||||
|
||||
private partial class FormDropdownMenu : OsuDropdownMenu
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
ItemsContainer.Padding = new MarginPadding(9);
|
||||
Margin = new MarginPadding { Top = 5 };
|
||||
|
||||
MaskingContainer.BorderThickness = 2;
|
||||
MaskingContainer.BorderColour = colourProvider.Highlight1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public partial class FormEnumDropdown<T> : FormDropdown<T>
|
||||
where T : struct, Enum
|
||||
{
|
||||
public FormEnumDropdown()
|
||||
{
|
||||
Items = Enum.GetValues<T>();
|
||||
}
|
||||
}
|
||||
}
|
277
osu.Game/Graphics/UserInterfaceV2/FormFileSelector.cs
Normal file
277
osu.Game/Graphics/UserInterfaceV2/FormFileSelector.cs
Normal file
@ -0,0 +1,277 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public partial class FormFileSelector : CompositeDrawable, IHasCurrentValue<FileInfo?>, ICanAcceptFiles, IHasPopover
|
||||
{
|
||||
public Bindable<FileInfo?> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
private readonly BindableWithCurrent<FileInfo?> current = new BindableWithCurrent<FileInfo?>();
|
||||
|
||||
public IEnumerable<string> HandledExtensions => handledExtensions;
|
||||
|
||||
private readonly string[] handledExtensions;
|
||||
|
||||
/// <summary>
|
||||
/// The initial path to use when displaying the <see cref="FileChooserPopover"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Uses a <see langword="null"/> value before the first selection is made
|
||||
/// to ensure that the first selection starts at <see cref="GameHost.InitialFileSelectorPath"/>.
|
||||
/// </remarks>
|
||||
private string? initialChooserPath;
|
||||
|
||||
private readonly Bindable<Visibility> popoverState = new Bindable<Visibility>();
|
||||
|
||||
/// <summary>
|
||||
/// Caption describing this file selector, displayed on top of the controls.
|
||||
/// </summary>
|
||||
public LocalisableString Caption { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// Hint text containing an extended description of this file selector, displayed in a tooltip when hovering the caption.
|
||||
/// </summary>
|
||||
public LocalisableString HintText { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// Text displayed in the selector when no file is selected.
|
||||
/// </summary>
|
||||
public LocalisableString PlaceholderText { get; init; }
|
||||
|
||||
private Box background = null!;
|
||||
|
||||
private FormFieldCaption caption = null!;
|
||||
private OsuSpriteText placeholderText = null!;
|
||||
private OsuSpriteText filenameText = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; } = null!;
|
||||
|
||||
public FormFileSelector(params string[] handledExtensions)
|
||||
{
|
||||
this.handledExtensions = handledExtensions;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 50;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(9),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
caption = new FormFieldCaption
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Caption = Caption,
|
||||
TooltipText = HintText,
|
||||
},
|
||||
placeholderText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 1,
|
||||
Text = PlaceholderText,
|
||||
Colour = colourProvider.Foreground1,
|
||||
},
|
||||
filenameText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 1,
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Icon = FontAwesome.Solid.FolderOpen,
|
||||
Size = new Vector2(16),
|
||||
Colour = colourProvider.Light1,
|
||||
}
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
popoverState.BindValueChanged(_ => updateState());
|
||||
current.BindValueChanged(_ =>
|
||||
{
|
||||
updateState();
|
||||
onFileSelected();
|
||||
});
|
||||
current.BindDisabledChanged(_ => updateState(), true);
|
||||
game.RegisterImportHandler(this);
|
||||
}
|
||||
|
||||
private void onFileSelected()
|
||||
{
|
||||
if (Current.Value != null)
|
||||
this.HidePopover();
|
||||
|
||||
initialChooserPath = Current.Value?.DirectoryName;
|
||||
placeholderText.Alpha = Current.Value == null ? 1 : 0;
|
||||
filenameText.Text = Current.Value?.Name ?? string.Empty;
|
||||
background.FlashColour(ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark2), 800, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
this.ShowPopover();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateState();
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
caption.Colour = Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
|
||||
filenameText.Colour = Current.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
|
||||
|
||||
if (!Current.Disabled)
|
||||
{
|
||||
BorderThickness = IsHovered || popoverState.Value == Visibility.Visible ? 2 : 0;
|
||||
BorderColour = popoverState.Value == Visibility.Visible ? colourProvider.Highlight1 : colourProvider.Light4;
|
||||
|
||||
if (popoverState.Value == Visibility.Visible)
|
||||
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark3);
|
||||
else if (IsHovered)
|
||||
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark4);
|
||||
else
|
||||
background.Colour = colourProvider.Background5;
|
||||
}
|
||||
else
|
||||
{
|
||||
background.Colour = colourProvider.Background4;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (game.IsNotNull())
|
||||
game.UnregisterImportHandler(this);
|
||||
}
|
||||
|
||||
Task ICanAcceptFiles.Import(params string[] paths)
|
||||
{
|
||||
Schedule(() => Current.Value = new FileInfo(paths.First()));
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
Task ICanAcceptFiles.Import(ImportTask[] tasks, ImportParameters parameters) => throw new NotImplementedException();
|
||||
|
||||
public Popover GetPopover()
|
||||
{
|
||||
var popover = new FileChooserPopover(handledExtensions, Current, initialChooserPath);
|
||||
popoverState.UnbindBindings();
|
||||
popoverState.BindTo(popover.State);
|
||||
return popover;
|
||||
}
|
||||
|
||||
private partial class FileChooserPopover : OsuPopover
|
||||
{
|
||||
protected override string PopInSampleName => "UI/overlay-big-pop-in";
|
||||
protected override string PopOutSampleName => "UI/overlay-big-pop-out";
|
||||
|
||||
public FileChooserPopover(string[] handledExtensions, Bindable<FileInfo?> currentFile, string? chooserPath)
|
||||
: base(false)
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Size = new Vector2(600, 400),
|
||||
Child = new OsuFileSelector(chooserPath, handledExtensions)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CurrentFile = { BindTarget = currentFile }
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Add(new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = 2,
|
||||
CornerRadius = 10,
|
||||
BorderColour = colourProvider.Highlight1,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Transparent,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,41 +1,73 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterfaceV2.FileSelection;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public partial class OsuDirectorySelector : DirectorySelector
|
||||
{
|
||||
public const float ITEM_HEIGHT = 20;
|
||||
public const float ITEM_HEIGHT = 16;
|
||||
|
||||
public OsuDirectorySelector(string initialPath = null)
|
||||
private Box hiddenToggleBackground = null!;
|
||||
|
||||
public OsuDirectorySelector(string? initialPath = null)
|
||||
: base(initialPath)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Padding = new MarginPadding(10);
|
||||
AddInternal(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5,
|
||||
Depth = float.MaxValue,
|
||||
});
|
||||
|
||||
hiddenToggleBackground.Colour = colourProvider.Background4;
|
||||
}
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer
|
||||
{
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = 20,
|
||||
Vertical = 15,
|
||||
}
|
||||
};
|
||||
|
||||
protected override DirectorySelectorBreadcrumbDisplay CreateBreadcrumb() => new OsuDirectorySelectorBreadcrumbDisplay();
|
||||
|
||||
protected override Drawable CreateHiddenToggleButton() => new OsuDirectorySelectorHiddenToggle { Current = { BindTarget = ShowHiddenItems } };
|
||||
protected override Drawable CreateHiddenToggleButton() => new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hiddenToggleBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new HiddenFilesToggleCheckbox
|
||||
{
|
||||
Current = { BindTarget = ShowHiddenItems },
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
protected override DirectorySelectorDirectory CreateParentDirectoryItem(DirectoryInfo directory) => new OsuDirectorySelectorParentDirectory(directory);
|
||||
|
||||
protected override DirectorySelectorDirectory CreateDirectoryItem(DirectoryInfo directory, string displayName = null) => new OsuDirectorySelectorDirectory(directory, displayName);
|
||||
protected override DirectorySelectorDirectory CreateDirectoryItem(DirectoryInfo directory, string? displayName = null) => new OsuDirectorySelectorDirectory(directory, displayName);
|
||||
|
||||
protected override void NotifySelectionError() => this.FlashColour(Colour4.Red, 300);
|
||||
}
|
||||
|
@ -1,65 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
internal partial class OsuDirectorySelectorBreadcrumbDisplay : DirectorySelectorBreadcrumbDisplay
|
||||
{
|
||||
protected override Drawable CreateCaption() => new OsuSpriteText
|
||||
{
|
||||
Text = "Current Directory: ",
|
||||
Font = OsuFont.Default.With(size: OsuDirectorySelector.ITEM_HEIGHT),
|
||||
};
|
||||
|
||||
protected override DirectorySelectorDirectory CreateRootDirectoryItem() => new OsuBreadcrumbDisplayComputer();
|
||||
|
||||
protected override DirectorySelectorDirectory CreateDirectoryItem(DirectoryInfo directory, string displayName = null) => new OsuBreadcrumbDisplayDirectory(directory, displayName);
|
||||
|
||||
public OsuDirectorySelectorBreadcrumbDisplay()
|
||||
{
|
||||
Padding = new MarginPadding(15);
|
||||
}
|
||||
|
||||
private partial class OsuBreadcrumbDisplayComputer : OsuBreadcrumbDisplayDirectory
|
||||
{
|
||||
protected override IconUsage? Icon => null;
|
||||
|
||||
public OsuBreadcrumbDisplayComputer()
|
||||
: base(null, "Computer")
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private partial class OsuBreadcrumbDisplayDirectory : OsuDirectorySelectorDirectory
|
||||
{
|
||||
public OsuBreadcrumbDisplayDirectory(DirectoryInfo directory, string displayName = null)
|
||||
: base(directory, displayName)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Flow.Add(new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Icon = FontAwesome.Solid.ChevronRight,
|
||||
Size = new Vector2(FONT_SIZE / 2)
|
||||
});
|
||||
}
|
||||
|
||||
protected override IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar) ? base.Icon : null;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,66 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
internal partial class OsuDirectorySelectorDirectory : DirectorySelectorDirectory
|
||||
{
|
||||
public OsuDirectorySelectorDirectory(DirectoryInfo directory, string displayName = null)
|
||||
: base(directory, displayName)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Flow.AutoSizeAxes = Axes.X;
|
||||
Flow.Height = OsuDirectorySelector.ITEM_HEIGHT;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Background
|
||||
{
|
||||
Depth = 1
|
||||
},
|
||||
new HoverClickSounds()
|
||||
});
|
||||
}
|
||||
|
||||
protected override SpriteText CreateSpriteText() => new OsuSpriteText();
|
||||
|
||||
protected override IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar)
|
||||
? FontAwesome.Solid.Database
|
||||
: FontAwesome.Regular.Folder;
|
||||
|
||||
internal partial class Background : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OverlayColourProvider overlayColourProvider, OsuColour colours)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChild = new Box
|
||||
{
|
||||
Colour = overlayColourProvider?.Background5 ?? colours.GreySeaFoamDarker,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,43 +1,74 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2.FileSelection;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public partial class OsuFileSelector : FileSelector
|
||||
{
|
||||
public OsuFileSelector(string initialPath = null, string[] validFileExtensions = null)
|
||||
private Box hiddenToggleBackground = null!;
|
||||
|
||||
public OsuFileSelector(string? initialPath = null, string[]? validFileExtensions = null)
|
||||
: base(initialPath, validFileExtensions)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Padding = new MarginPadding(10);
|
||||
AddInternal(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5,
|
||||
Depth = float.MaxValue,
|
||||
});
|
||||
|
||||
hiddenToggleBackground.Colour = colourProvider.Background4;
|
||||
}
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer
|
||||
{
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = 20,
|
||||
Vertical = 15,
|
||||
}
|
||||
};
|
||||
|
||||
protected override DirectorySelectorBreadcrumbDisplay CreateBreadcrumb() => new OsuDirectorySelectorBreadcrumbDisplay();
|
||||
|
||||
protected override Drawable CreateHiddenToggleButton() => new OsuDirectorySelectorHiddenToggle { Current = { BindTarget = ShowHiddenItems } };
|
||||
protected override Drawable CreateHiddenToggleButton() => new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hiddenToggleBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new HiddenFilesToggleCheckbox
|
||||
{
|
||||
Current = { BindTarget = ShowHiddenItems },
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
protected override DirectorySelectorDirectory CreateParentDirectoryItem(DirectoryInfo directory) => new OsuDirectorySelectorParentDirectory(directory);
|
||||
|
||||
protected override DirectorySelectorDirectory CreateDirectoryItem(DirectoryInfo directory, string displayName = null) => new OsuDirectorySelectorDirectory(directory, displayName);
|
||||
protected override DirectorySelectorDirectory CreateDirectoryItem(DirectoryInfo directory, string? displayName = null) => new OsuDirectorySelectorDirectory(directory, displayName);
|
||||
|
||||
protected override DirectoryListingFile CreateFileItem(FileInfo file) => new OsuDirectoryListingFile(file);
|
||||
|
||||
@ -51,19 +82,14 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Flow.AutoSizeAxes = Axes.X;
|
||||
Flow.Height = OsuDirectorySelector.ITEM_HEIGHT;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new OsuDirectorySelectorDirectory.Background
|
||||
{
|
||||
Depth = 1
|
||||
},
|
||||
new HoverClickSounds()
|
||||
});
|
||||
AddInternal(new BackgroundLayer());
|
||||
|
||||
Colour = colourProvider.Light3;
|
||||
}
|
||||
|
||||
protected override IconUsage? Icon
|
||||
@ -91,7 +117,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
}
|
||||
}
|
||||
|
||||
protected override SpriteText CreateSpriteText() => new OsuSpriteText();
|
||||
protected override SpriteText CreateSpriteText() => new OsuSpriteText().With(t => t.Font = OsuFont.Default.With(weight: FontWeight.SemiBold));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,6 +59,26 @@ namespace osu.Game.Localisation.SkinComponents
|
||||
/// </summary>
|
||||
public static LocalisableString ShowLabelDescription => new TranslatableString(getKey(@"show_label_description"), @"Whether the component's label should be shown.");
|
||||
|
||||
/// <summary>
|
||||
/// "Colour"
|
||||
/// </summary>
|
||||
public static LocalisableString Colour => new TranslatableString(getKey(@"colour"), @"Colour");
|
||||
|
||||
/// <summary>
|
||||
/// "The colour of the component."
|
||||
/// </summary>
|
||||
public static LocalisableString ColourDescription => new TranslatableString(getKey(@"colour_description"), @"The colour of the component.");
|
||||
|
||||
/// <summary>
|
||||
/// "Text colour"
|
||||
/// </summary>
|
||||
public static LocalisableString TextColour => new TranslatableString(getKey(@"text_colour"), @"Text colour");
|
||||
|
||||
/// <summary>
|
||||
/// "The colour of the text."
|
||||
/// </summary>
|
||||
public static LocalisableString TextColourDescription => new TranslatableString(getKey(@"text_colour_description"), @"The colour of the text.");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
@ -40,7 +40,10 @@ namespace osu.Game.Online
|
||||
// Used to interact with manager classes that don't support interface types. Will eventually be replaced.
|
||||
var beatmapSetInfo = new BeatmapSetInfo { OnlineID = TrackedItem.OnlineID };
|
||||
|
||||
realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, _) =>
|
||||
// Required local for iOS. Will cause runtime crash if inlined.
|
||||
int onlineId = TrackedItem.OnlineID;
|
||||
|
||||
realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => s.OnlineID == onlineId && !s.DeletePending), (items, _) =>
|
||||
{
|
||||
if (items.Any())
|
||||
Schedule(() => UpdateState(DownloadState.LocallyAvailable));
|
||||
|
@ -46,10 +46,15 @@ namespace osu.Game.Online
|
||||
Downloader.DownloadBegan += downloadBegan;
|
||||
Downloader.DownloadFailed += downloadFailed;
|
||||
|
||||
// Required local for iOS. Will cause runtime crash if inlined.
|
||||
long onlineId = TrackedItem.OnlineID;
|
||||
long legacyOnlineId = TrackedItem.LegacyOnlineID;
|
||||
string hash = TrackedItem.Hash;
|
||||
|
||||
realmSubscription = realm.RegisterForNotifications(r => r.All<ScoreInfo>().Where(s =>
|
||||
((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID)
|
||||
|| (s.LegacyOnlineID > 0 && s.LegacyOnlineID == TrackedItem.LegacyOnlineID)
|
||||
|| (!string.IsNullOrEmpty(s.Hash) && s.Hash == TrackedItem.Hash))
|
||||
((s.OnlineID > 0 && s.OnlineID == onlineId)
|
||||
|| (s.LegacyOnlineID > 0 && s.LegacyOnlineID == legacyOnlineId)
|
||||
|| (!string.IsNullOrEmpty(s.Hash) && s.Hash == hash))
|
||||
&& !s.DeletePending), (items, _) =>
|
||||
{
|
||||
if (items.Any())
|
||||
|
@ -314,6 +314,7 @@ namespace osu.Game.Overlays.FirstRunSetup
|
||||
private partial class DirectoryChooserPopover : OsuPopover
|
||||
{
|
||||
public DirectoryChooserPopover(Bindable<DirectoryInfo?> currentDirectory)
|
||||
: base(false)
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
@ -325,6 +326,13 @@ namespace osu.Game.Overlays.FirstRunSetup
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Body.BorderColour = colourProvider.Highlight1;
|
||||
Body.BorderThickness = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,8 +48,11 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
/// </summary>
|
||||
protected virtual DirectoryInfo InitialPath => null;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
InternalChild = new Container
|
||||
{
|
||||
@ -64,7 +67,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.GreySeaFoamDark
|
||||
Colour = colourProvider.Background4,
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
|
80
osu.Game/Overlays/Settings/SettingsColour.cs
Normal file
80
osu.Game/Overlays/Settings/SettingsColour.cs
Normal file
@ -0,0 +1,80 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public partial class SettingsColour : SettingsItem<Colour4>
|
||||
{
|
||||
protected override Drawable CreateControl() => new ColourControl();
|
||||
|
||||
public partial class ColourControl : OsuClickableContainer, IHasPopover, IHasCurrentValue<Colour4>
|
||||
{
|
||||
private readonly BindableWithCurrent<Colour4> current = new BindableWithCurrent<Colour4>(Colour4.White);
|
||||
|
||||
public Bindable<Colour4> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
private readonly Box fill;
|
||||
private readonly OsuSpriteText colourHexCode;
|
||||
|
||||
public ColourControl()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 40;
|
||||
CornerRadius = 20;
|
||||
Masking = true;
|
||||
Action = this.ShowPopover;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
fill = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
colourHexCode = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Default.With(size: 20)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Current.BindValueChanged(_ => updateColour(), true);
|
||||
}
|
||||
|
||||
private void updateColour()
|
||||
{
|
||||
fill.Colour = Current.Value;
|
||||
colourHexCode.Text = Current.Value.ToHex();
|
||||
colourHexCode.Colour = OsuColour.ForegroundTextColourFor(Current.Value);
|
||||
}
|
||||
|
||||
public Popover GetPopover() => new OsuPopover(false)
|
||||
{
|
||||
Child = new OsuColourPicker
|
||||
{
|
||||
Current = { BindTarget = Current }
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -33,6 +33,7 @@ using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osu.Game.Screens.Edit.Components.Menus;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
|
||||
namespace osu.Game.Overlays.SkinEditor
|
||||
{
|
||||
@ -118,107 +119,111 @@ namespace osu.Game.Overlays.SkinEditor
|
||||
InternalChild = new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new GridContainer
|
||||
Child = new PopoverContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
Child = new GridContainer
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
},
|
||||
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
Content = new[]
|
||||
{
|
||||
new Container
|
||||
new Drawable[]
|
||||
{
|
||||
Name = @"Menu container",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Depth = float.MinValue,
|
||||
Height = MENU_HEIGHT,
|
||||
Children = new Drawable[]
|
||||
new Container
|
||||
{
|
||||
new EditorMenuBar
|
||||
Name = @"Menu container",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Depth = float.MinValue,
|
||||
Height = MENU_HEIGHT,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Items = new[]
|
||||
new EditorMenuBar
|
||||
{
|
||||
new MenuItem(CommonStrings.MenuBarFile)
|
||||
{
|
||||
Items = new OsuMenuItem[]
|
||||
{
|
||||
new EditorMenuItem(Web.CommonStrings.ButtonsSave, MenuItemType.Standard, () => Save()),
|
||||
new EditorMenuItem(CommonStrings.Export, MenuItemType.Standard, () => skins.ExportCurrentSkin()) { Action = { Disabled = !RuntimeInfo.IsDesktop } },
|
||||
new OsuMenuItemSpacer(),
|
||||
new EditorMenuItem(CommonStrings.RevertToDefault, MenuItemType.Destructive, () => dialogOverlay?.Push(new RevertConfirmDialog(revert))),
|
||||
new OsuMenuItemSpacer(),
|
||||
new EditorMenuItem(CommonStrings.Exit, MenuItemType.Standard, () => skinEditorOverlay?.Hide()),
|
||||
},
|
||||
},
|
||||
new MenuItem(CommonStrings.MenuBarEdit)
|
||||
{
|
||||
Items = new OsuMenuItem[]
|
||||
{
|
||||
undoMenuItem = new EditorMenuItem(CommonStrings.Undo, MenuItemType.Standard, Undo),
|
||||
redoMenuItem = new EditorMenuItem(CommonStrings.Redo, MenuItemType.Standard, Redo),
|
||||
new OsuMenuItemSpacer(),
|
||||
cutMenuItem = new EditorMenuItem(CommonStrings.Cut, MenuItemType.Standard, Cut),
|
||||
copyMenuItem = new EditorMenuItem(CommonStrings.Copy, MenuItemType.Standard, Copy),
|
||||
pasteMenuItem = new EditorMenuItem(CommonStrings.Paste, MenuItemType.Standard, Paste),
|
||||
cloneMenuItem = new EditorMenuItem(CommonStrings.Clone, MenuItemType.Standard, Clone),
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
headerText = new OsuTextFlowContainer
|
||||
{
|
||||
TextAnchor = Anchor.TopRight,
|
||||
Padding = new MarginPadding(5),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new SkinEditorSceneLibrary
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
componentsSidebar = new EditorSidebar(),
|
||||
content = new Container
|
||||
{
|
||||
Depth = float.MaxValue,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Items = new[]
|
||||
{
|
||||
new MenuItem(CommonStrings.MenuBarFile)
|
||||
{
|
||||
Items = new OsuMenuItem[]
|
||||
{
|
||||
new EditorMenuItem(Web.CommonStrings.ButtonsSave, MenuItemType.Standard, () => Save()),
|
||||
new EditorMenuItem(CommonStrings.Export, MenuItemType.Standard, () => skins.ExportCurrentSkin()) { Action = { Disabled = !RuntimeInfo.IsDesktop } },
|
||||
new OsuMenuItemSpacer(),
|
||||
new EditorMenuItem(CommonStrings.RevertToDefault, MenuItemType.Destructive, () => dialogOverlay?.Push(new RevertConfirmDialog(revert))),
|
||||
new OsuMenuItemSpacer(),
|
||||
new EditorMenuItem(CommonStrings.Exit, MenuItemType.Standard, () => skinEditorOverlay?.Hide()),
|
||||
},
|
||||
},
|
||||
new MenuItem(CommonStrings.MenuBarEdit)
|
||||
{
|
||||
Items = new OsuMenuItem[]
|
||||
{
|
||||
undoMenuItem = new EditorMenuItem(CommonStrings.Undo, MenuItemType.Standard, Undo),
|
||||
redoMenuItem = new EditorMenuItem(CommonStrings.Redo, MenuItemType.Standard, Redo),
|
||||
new OsuMenuItemSpacer(),
|
||||
cutMenuItem = new EditorMenuItem(CommonStrings.Cut, MenuItemType.Standard, Cut),
|
||||
copyMenuItem = new EditorMenuItem(CommonStrings.Copy, MenuItemType.Standard, Copy),
|
||||
pasteMenuItem = new EditorMenuItem(CommonStrings.Paste, MenuItemType.Standard, Paste),
|
||||
cloneMenuItem = new EditorMenuItem(CommonStrings.Clone, MenuItemType.Standard, Clone),
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
settingsSidebar = new EditorSidebar(),
|
||||
headerText = new OsuTextFlowContainer
|
||||
{
|
||||
TextAnchor = Anchor.TopRight,
|
||||
Padding = new MarginPadding(5),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new SkinEditorSceneLibrary
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
componentsSidebar = new EditorSidebar(),
|
||||
content = new Container
|
||||
{
|
||||
Depth = float.MaxValue,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
settingsSidebar = new EditorSidebar(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -323,7 +323,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// <remarks>
|
||||
/// A "select" tool is automatically added as the first tool.
|
||||
/// </remarks>
|
||||
protected abstract IReadOnlyList<HitObjectCompositionTool> CompositionTools { get; }
|
||||
protected abstract IReadOnlyList<CompositionTool> CompositionTools { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A collection of states which will be displayed to the user in the toolbox.
|
||||
@ -466,7 +466,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
private void setSelectTool() => toolboxCollection.Items.First().Select();
|
||||
|
||||
private void toolSelected(HitObjectCompositionTool tool)
|
||||
private void toolSelected(CompositionTool tool)
|
||||
{
|
||||
BlueprintContainer.CurrentTool = tool;
|
||||
|
||||
|
@ -9,9 +9,9 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
public class HitObjectCompositionToolButton : RadioButton
|
||||
{
|
||||
public HitObjectCompositionTool Tool { get; }
|
||||
public CompositionTool Tool { get; }
|
||||
|
||||
public HitObjectCompositionToolButton(HitObjectCompositionTool tool, Action? action)
|
||||
public HitObjectCompositionToolButton(CompositionTool tool, Action? action)
|
||||
: base(tool.Name, action, tool.CreateIcon)
|
||||
{
|
||||
Tool = tool;
|
||||
|
126
osu.Game/Rulesets/Edit/HitObjectPlacementBlueprint.cs
Normal file
126
osu.Game/Rulesets/Edit/HitObjectPlacementBlueprint.cs
Normal file
@ -0,0 +1,126 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
/// <summary>
|
||||
/// A blueprint which governs the creation of a new <see cref="HitObject"/> to actualisation.
|
||||
/// </summary>
|
||||
public abstract partial class HitObjectPlacementBlueprint : PlacementBlueprint
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether the sample bank should be taken from the previous hit object.
|
||||
/// </summary>
|
||||
public bool AutomaticBankAssignment { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="HitObject"/> that is being placed.
|
||||
/// </summary>
|
||||
public readonly HitObject HitObject;
|
||||
|
||||
[Resolved]
|
||||
protected EditorClock EditorClock { get; private set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; } = null!;
|
||||
|
||||
private Bindable<double> startTimeBindable = null!;
|
||||
|
||||
private HitObject? getPreviousHitObject() => beatmap.HitObjects.TakeWhile(h => h.StartTime <= startTimeBindable.Value).LastOrDefault();
|
||||
|
||||
[Resolved]
|
||||
private IPlacementHandler placementHandler { get; set; } = null!;
|
||||
|
||||
protected HitObjectPlacementBlueprint(HitObject hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
|
||||
// adding the default hit sample should be the case regardless of the ruleset.
|
||||
HitObject.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_NORMAL));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
startTimeBindable = HitObject.StartTimeBindable.GetBoundCopy();
|
||||
startTimeBindable.BindValueChanged(_ => ApplyDefaultsToHitObject(), true);
|
||||
}
|
||||
|
||||
protected override void BeginPlacement(bool commitStart = false)
|
||||
{
|
||||
base.BeginPlacement(commitStart);
|
||||
|
||||
placementHandler.BeginPlacement(HitObject);
|
||||
}
|
||||
|
||||
public override void EndPlacement(bool commit)
|
||||
{
|
||||
base.EndPlacement(commit);
|
||||
|
||||
placementHandler.EndPlacement(HitObject, IsValidForPlacement && commit);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the time and position of this <see cref="HitObjectPlacementBlueprint"/> based on the provided snap information.
|
||||
/// </summary>
|
||||
/// <param name="result">The snap result information.</param>
|
||||
public override void UpdateTimeAndPosition(SnapResult result)
|
||||
{
|
||||
if (PlacementActive == PlacementState.Waiting)
|
||||
{
|
||||
HitObject.StartTime = result.Time ?? EditorClock.CurrentTime;
|
||||
|
||||
if (HitObject is IHasComboInformation comboInformation)
|
||||
comboInformation.UpdateComboInformation(getPreviousHitObject() as IHasComboInformation);
|
||||
}
|
||||
|
||||
var lastHitObject = getPreviousHitObject();
|
||||
|
||||
if (AutomaticBankAssignment)
|
||||
{
|
||||
// Create samples based on the sample settings of the previous hit object
|
||||
if (lastHitObject != null)
|
||||
{
|
||||
for (int i = 0; i < HitObject.Samples.Count; i++)
|
||||
HitObject.Samples[i] = lastHitObject.CreateHitSampleInfo(HitObject.Samples[i].Name);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastHitNormal = lastHitObject?.Samples?.FirstOrDefault(o => o.Name == HitSampleInfo.HIT_NORMAL);
|
||||
|
||||
if (lastHitNormal != null)
|
||||
{
|
||||
// Only inherit the volume from the previous hit object
|
||||
for (int i = 0; i < HitObject.Samples.Count; i++)
|
||||
HitObject.Samples[i] = HitObject.Samples[i].With(newVolume: lastHitNormal.Volume);
|
||||
}
|
||||
}
|
||||
|
||||
if (HitObject is IHasRepeats hasRepeats)
|
||||
{
|
||||
// Make sure all the node samples are identical to the hit object's samples
|
||||
for (int i = 0; i < hasRepeats.NodeSamples.Count; i++)
|
||||
hasRepeats.NodeSamples[i] = HitObject.Samples.Select(o => o.With()).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invokes <see cref="Objects.HitObject.ApplyDefaults(ControlPointInfo,IBeatmapDifficultyInfo,CancellationToken)"/>,
|
||||
/// refreshing <see cref="Objects.HitObject.NestedHitObjects"/> and parameters for the <see cref="HitObject"/>.
|
||||
/// </summary>
|
||||
protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.Difficulty);
|
||||
}
|
||||
}
|
@ -1,29 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
/// <summary>
|
||||
/// A blueprint which governs the creation of a new <see cref="HitObject"/> to actualisation.
|
||||
/// A blueprint which governs the placement of something.
|
||||
/// </summary>
|
||||
public abstract partial class PlacementBlueprint : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
@ -32,29 +22,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// </summary>
|
||||
public PlacementState PlacementActive { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the sample bank should be taken from the previous hit object.
|
||||
/// </summary>
|
||||
public bool AutomaticBankAssignment { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="HitObject"/> that is being placed.
|
||||
/// </summary>
|
||||
public readonly HitObject HitObject;
|
||||
|
||||
[Resolved]
|
||||
protected EditorClock EditorClock { get; private set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; } = null!;
|
||||
|
||||
private Bindable<double> startTimeBindable = null!;
|
||||
|
||||
private HitObject? getPreviousHitObject() => beatmap.HitObjects.TakeWhile(h => h.StartTime <= startTimeBindable.Value).LastOrDefault();
|
||||
|
||||
[Resolved]
|
||||
private IPlacementHandler placementHandler { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this blueprint is currently in a state that can be committed.
|
||||
/// </summary>
|
||||
@ -64,13 +31,8 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// </remarks>
|
||||
protected virtual bool IsValidForPlacement => true;
|
||||
|
||||
protected PlacementBlueprint(HitObject hitObject)
|
||||
protected PlacementBlueprint()
|
||||
{
|
||||
HitObject = hitObject;
|
||||
|
||||
// adding the default hit sample should be the case regardless of the ruleset.
|
||||
HitObject.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_NORMAL));
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
// This is required to allow the blueprint's position to be updated via OnMouseMove/Handle
|
||||
@ -78,30 +40,22 @@ namespace osu.Game.Rulesets.Edit
|
||||
AlwaysPresent = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
startTimeBindable = HitObject.StartTimeBindable.GetBoundCopy();
|
||||
startTimeBindable.BindValueChanged(_ => ApplyDefaultsToHitObject(), true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Signals that the placement of <see cref="HitObject"/> has started.
|
||||
/// Signals that the placement has started.
|
||||
/// </summary>
|
||||
/// <param name="commitStart">Whether this call is committing a value for HitObject.StartTime and continuing with further adjustments.</param>
|
||||
protected void BeginPlacement(bool commitStart = false)
|
||||
/// <param name="commitStart">Whether this call is committing a value and continuing with further adjustments.</param>
|
||||
protected virtual void BeginPlacement(bool commitStart = false)
|
||||
{
|
||||
placementHandler.BeginPlacement(HitObject);
|
||||
if (commitStart)
|
||||
PlacementActive = PlacementState.Active;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Signals that the placement of <see cref="HitObject"/> has finished.
|
||||
/// This will destroy this <see cref="PlacementBlueprint"/>, and add the HitObject.StartTime to the <see cref="Beatmap"/>.
|
||||
/// This will destroy this <see cref="PlacementBlueprint"/>, and commit the changes.
|
||||
/// </summary>
|
||||
/// <param name="commit">Whether the object should be committed. Note that a commit may fail if <see cref="IsValidForPlacement"/> is <c>false</c>.</param>
|
||||
public void EndPlacement(bool commit)
|
||||
/// <param name="commit">Whether the changes should be committed. Note that a commit may fail if <see cref="IsValidForPlacement"/> is <c>false</c>.</param>
|
||||
public virtual void EndPlacement(bool commit)
|
||||
{
|
||||
switch (PlacementActive)
|
||||
{
|
||||
@ -114,10 +68,17 @@ namespace osu.Game.Rulesets.Edit
|
||||
break;
|
||||
}
|
||||
|
||||
placementHandler.EndPlacement(HitObject, IsValidForPlacement && commit);
|
||||
PlacementActive = PlacementState.Finished;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the time and position of this <see cref="PlacementBlueprint"/> based on the provided snap information.
|
||||
/// </summary>
|
||||
/// <param name="result">The snap result information.</param>
|
||||
public virtual void UpdateTimeAndPosition(SnapResult result)
|
||||
{
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
if (PlacementActive == PlacementState.Waiting)
|
||||
@ -138,57 +99,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the time and position of this <see cref="PlacementBlueprint"/> based on the provided snap information.
|
||||
/// </summary>
|
||||
/// <param name="result">The snap result information.</param>
|
||||
public virtual void UpdateTimeAndPosition(SnapResult result)
|
||||
{
|
||||
if (PlacementActive == PlacementState.Waiting)
|
||||
{
|
||||
HitObject.StartTime = result.Time ?? EditorClock.CurrentTime;
|
||||
|
||||
if (HitObject is IHasComboInformation comboInformation)
|
||||
comboInformation.UpdateComboInformation(getPreviousHitObject() as IHasComboInformation);
|
||||
}
|
||||
|
||||
var lastHitObject = getPreviousHitObject();
|
||||
|
||||
if (AutomaticBankAssignment)
|
||||
{
|
||||
// Create samples based on the sample settings of the previous hit object
|
||||
if (lastHitObject != null)
|
||||
{
|
||||
for (int i = 0; i < HitObject.Samples.Count; i++)
|
||||
HitObject.Samples[i] = lastHitObject.CreateHitSampleInfo(HitObject.Samples[i].Name);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastHitNormal = lastHitObject?.Samples?.FirstOrDefault(o => o.Name == HitSampleInfo.HIT_NORMAL);
|
||||
|
||||
if (lastHitNormal != null)
|
||||
{
|
||||
// Only inherit the volume from the previous hit object
|
||||
for (int i = 0; i < HitObject.Samples.Count; i++)
|
||||
HitObject.Samples[i] = HitObject.Samples[i].With(newVolume: lastHitNormal.Volume);
|
||||
}
|
||||
}
|
||||
|
||||
if (HitObject is IHasRepeats hasRepeats)
|
||||
{
|
||||
// Make sure all the node samples are identical to the hit object's samples
|
||||
for (int i = 0; i < hasRepeats.NodeSamples.Count; i++)
|
||||
hasRepeats.NodeSamples[i] = HitObject.Samples.Select(o => o.With()).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invokes <see cref="Objects.HitObject.ApplyDefaults(ControlPointInfo,IBeatmapDifficultyInfo,CancellationToken)"/>,
|
||||
/// refreshing <see cref="Objects.HitObject.NestedHitObjects"/> and parameters for the <see cref="HitObject"/>.
|
||||
/// </summary>
|
||||
protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.Difficulty);
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
protected override bool Handle(UIEvent e)
|
||||
|
@ -6,13 +6,13 @@ using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit.Tools
|
||||
{
|
||||
public abstract class HitObjectCompositionTool
|
||||
public abstract class CompositionTool
|
||||
{
|
||||
public readonly string Name;
|
||||
|
||||
public LocalisableString TooltipText { get; init; }
|
||||
|
||||
protected HitObjectCompositionTool(string name)
|
||||
protected CompositionTool(string name)
|
||||
{
|
||||
Name = name;
|
||||
}
|
@ -9,7 +9,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit.Tools
|
||||
{
|
||||
public class SelectTool : HitObjectCompositionTool
|
||||
public class SelectTool : CompositionTool
|
||||
{
|
||||
public SelectTool()
|
||||
: base("Select")
|
||||
@ -18,6 +18,6 @@ namespace osu.Game.Rulesets.Edit.Tools
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.EditorSelect };
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => null;
|
||||
public override HitObjectPlacementBlueprint CreatePlacementBlueprint() => null;
|
||||
}
|
||||
}
|
||||
|
@ -266,8 +266,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
// TODO: special case for handling number types
|
||||
|
||||
PropertyInfo property = targetSetting.GetType().GetProperty(nameof(Bindable<bool>.Value))!;
|
||||
property.SetValue(targetSetting, property.GetValue(sourceSetting));
|
||||
BindableValueAccessor.SetValue(targetSetting, BindableValueAccessor.GetValue(sourceSetting));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -41,6 +41,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
public PlacementBlueprint CurrentPlacement { get; private set; }
|
||||
|
||||
public HitObjectPlacementBlueprint CurrentHitObjectPlacement => CurrentPlacement as HitObjectPlacementBlueprint;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private EditorScreenWithTimeline editorScreen { get; set; }
|
||||
|
||||
@ -164,13 +166,13 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private void updatePlacementNewCombo()
|
||||
{
|
||||
if (CurrentPlacement?.HitObject is IHasComboInformation c)
|
||||
if (CurrentHitObjectPlacement?.HitObject is IHasComboInformation c)
|
||||
c.NewCombo = NewCombo.Value == TernaryState.True;
|
||||
}
|
||||
|
||||
private void updatePlacementSamples()
|
||||
{
|
||||
if (CurrentPlacement == null) return;
|
||||
if (CurrentHitObjectPlacement == null) return;
|
||||
|
||||
foreach (var kvp in SelectionHandler.SelectionSampleStates)
|
||||
sampleChanged(kvp.Key, kvp.Value.Value);
|
||||
@ -181,9 +183,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private void sampleChanged(string sampleName, TernaryState state)
|
||||
{
|
||||
if (CurrentPlacement == null) return;
|
||||
if (CurrentHitObjectPlacement == null) return;
|
||||
|
||||
var samples = CurrentPlacement.HitObject.Samples;
|
||||
var samples = CurrentHitObjectPlacement.HitObject.Samples;
|
||||
|
||||
var existingSample = samples.FirstOrDefault(s => s.Name == sampleName);
|
||||
|
||||
@ -196,19 +198,19 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
case TernaryState.True:
|
||||
if (existingSample == null)
|
||||
samples.Add(CurrentPlacement.HitObject.CreateHitSampleInfo(sampleName));
|
||||
samples.Add(CurrentHitObjectPlacement.HitObject.CreateHitSampleInfo(sampleName));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void bankChanged(string bankName, TernaryState state)
|
||||
{
|
||||
if (CurrentPlacement == null) return;
|
||||
if (CurrentHitObjectPlacement == null) return;
|
||||
|
||||
if (bankName == EditorSelectionHandler.HIT_BANK_AUTO)
|
||||
CurrentPlacement.AutomaticBankAssignment = state == TernaryState.True;
|
||||
CurrentHitObjectPlacement.AutomaticBankAssignment = state == TernaryState.True;
|
||||
else if (state == TernaryState.True)
|
||||
CurrentPlacement.HitObject.Samples = CurrentPlacement.HitObject.Samples.Select(s => s.With(newBank: bankName)).ToList();
|
||||
CurrentHitObjectPlacement.HitObject.Samples = CurrentHitObjectPlacement.HitObject.Samples.Select(s => s.With(newBank: bankName)).ToList();
|
||||
}
|
||||
|
||||
public readonly Bindable<TernaryState> NewCombo = new Bindable<TernaryState> { Description = "New Combo" };
|
||||
@ -386,12 +388,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
CurrentPlacement = null;
|
||||
}
|
||||
|
||||
private HitObjectCompositionTool currentTool;
|
||||
private CompositionTool currentTool;
|
||||
|
||||
/// <summary>
|
||||
/// The current placement tool.
|
||||
/// </summary>
|
||||
public HitObjectCompositionTool CurrentTool
|
||||
public CompositionTool CurrentTool
|
||||
{
|
||||
get => currentTool;
|
||||
|
||||
|
@ -18,6 +18,7 @@ using osu.Framework.Localisation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Setup
|
||||
@ -118,6 +119,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
protected override string PopOutSampleName => "UI/overlay-big-pop-out";
|
||||
|
||||
public FileChooserPopover(string[] handledExtensions, Bindable<FileInfo?> currentFile, string? chooserPath)
|
||||
: base(false)
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
@ -129,6 +131,13 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Body.BorderColour = colourProvider.Highlight1;
|
||||
Body.BorderThickness = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Screens;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Import
|
||||
@ -36,8 +37,8 @@ namespace osu.Game.Screens.Import
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load()
|
||||
@ -52,11 +53,6 @@ namespace osu.Game.Screens.Import
|
||||
Size = new Vector2(0.9f, 0.8f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.GreySeaFoamDark,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
fileSelector = new OsuFileSelector(validFileExtensions: game.HandledExtensions.ToArray())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -72,7 +68,7 @@ namespace osu.Game.Screens.Import
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.GreySeaFoamDarker,
|
||||
Colour = colourProvider.Background4,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new Container
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation.HUD;
|
||||
using osu.Game.Localisation.SkinComponents;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
@ -29,6 +30,9 @@ namespace osu.Game.Screens.Play.HUD
|
||||
[SettingSource(typeof(SongProgressStrings), nameof(SongProgressStrings.ShowTime), nameof(SongProgressStrings.ShowTimeDescription))]
|
||||
public Bindable<bool> ShowTime { get; } = new BindableBool(true);
|
||||
|
||||
[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.Colour), nameof(SkinnableComponentStrings.ColourDescription))]
|
||||
public BindableColour4 AccentColour { get; } = new BindableColour4(Colour4.White);
|
||||
|
||||
[Resolved]
|
||||
private Player? player { get; set; }
|
||||
|
||||
@ -94,6 +98,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Interactive.BindValueChanged(_ => bar.Interactive = Interactive.Value, true);
|
||||
ShowGraph.BindValueChanged(_ => updateGraphVisibility(), true);
|
||||
ShowTime.BindValueChanged(_ => info.FadeTo(ShowTime.Value ? 1 : 0, 200, Easing.In), true);
|
||||
AccentColour.BindValueChanged(_ => Colour = AccentColour.Value, true);
|
||||
}
|
||||
|
||||
protected override void UpdateObjects(IEnumerable<HitObject> objects)
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Localisation.SkinComponents;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
@ -21,6 +22,9 @@ namespace osu.Game.Screens.Play.HUD
|
||||
[SettingSource("Inverted shear")]
|
||||
public BindableBool InvertShear { get; } = new BindableBool();
|
||||
|
||||
[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.Colour), nameof(SkinnableComponentStrings.ColourDescription))]
|
||||
public BindableColour4 AccentColour { get; } = new BindableColour4(Color4Extensions.FromHex("#66CCFF"));
|
||||
|
||||
public ArgonWedgePiece()
|
||||
{
|
||||
CornerRadius = 10f;
|
||||
@ -37,7 +41,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
InternalChild = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#66CCFF").Opacity(0.0f), Color4Extensions.FromHex("#66CCFF").Opacity(0.25f)),
|
||||
};
|
||||
}
|
||||
|
||||
@ -46,6 +49,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
base.LoadComplete();
|
||||
|
||||
InvertShear.BindValueChanged(v => Shear = new Vector2(0.8f, 0f) * (v.NewValue ? -1 : 1), true);
|
||||
AccentColour.BindValueChanged(c => InternalChild.Colour = ColourInfo.GradientVertical(AccentColour.Value.Opacity(0.0f), AccentColour.Value.Opacity(0.25f)), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation.HUD;
|
||||
using osu.Game.Localisation.SkinComponents;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
@ -36,6 +37,9 @@ namespace osu.Game.Screens.Play.HUD
|
||||
[SettingSource(typeof(SongProgressStrings), nameof(SongProgressStrings.ShowTime), nameof(SongProgressStrings.ShowTimeDescription))]
|
||||
public Bindable<bool> ShowTime { get; } = new BindableBool(true);
|
||||
|
||||
[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.Colour), nameof(SkinnableComponentStrings.ColourDescription))]
|
||||
public BindableColour4 AccentColour { get; } = new BindableColour4(Colour4.White);
|
||||
|
||||
[Resolved]
|
||||
private Player? player { get; set; }
|
||||
|
||||
@ -86,6 +90,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Interactive.BindValueChanged(_ => updateBarVisibility(), true);
|
||||
ShowGraph.BindValueChanged(_ => updateGraphVisibility(), true);
|
||||
ShowTime.BindValueChanged(_ => updateTimeVisibility(), true);
|
||||
AccentColour.BindValueChanged(_ => Colour = AccentColour.Value, true);
|
||||
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -13,12 +14,11 @@ using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables.Cards;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Overlays;
|
||||
@ -34,7 +34,7 @@ namespace osu.Game.Screens.Play
|
||||
public partial class SoloSpectatorScreen : SpectatorScreen, IPreviewTrackOwner
|
||||
{
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
private BeatmapLookupCache beatmapLookupCache { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private PreviewTrackManager previewTrackManager { get; set; } = null!;
|
||||
@ -60,7 +60,7 @@ namespace osu.Game.Screens.Play
|
||||
/// </summary>
|
||||
private SpectatorGameplayState? immediateSpectatorGameplayState;
|
||||
|
||||
private GetBeatmapSetRequest? onlineBeatmapRequest;
|
||||
private ScheduledDelegate? beatmapFetchCallback;
|
||||
|
||||
private APIBeatmapSet? beatmapSet;
|
||||
|
||||
@ -210,7 +210,7 @@ namespace osu.Game.Screens.Play
|
||||
private void clearDisplay()
|
||||
{
|
||||
watchButton.Enabled.Value = false;
|
||||
onlineBeatmapRequest?.Cancel();
|
||||
beatmapFetchCallback?.Cancel();
|
||||
beatmapPanelContainer.Clear();
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
}
|
||||
@ -244,15 +244,17 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
Debug.Assert(state.BeatmapID != null);
|
||||
|
||||
onlineBeatmapRequest = new GetBeatmapSetRequest(state.BeatmapID.Value, BeatmapSetLookupType.BeatmapId);
|
||||
onlineBeatmapRequest.Success += beatmapSet => Schedule(() =>
|
||||
beatmapLookupCache.GetBeatmapAsync(state.BeatmapID.Value).ContinueWith(t => beatmapFetchCallback = Schedule(() =>
|
||||
{
|
||||
this.beatmapSet = beatmapSet;
|
||||
beatmapPanelContainer.Child = new BeatmapCardNormal(this.beatmapSet, allowExpansion: false);
|
||||
checkForAutomaticDownload();
|
||||
});
|
||||
var beatmap = t.GetResultSafely();
|
||||
|
||||
api.Queue(onlineBeatmapRequest);
|
||||
if (beatmap?.BeatmapSet == null)
|
||||
return;
|
||||
|
||||
beatmapSet = beatmap.BeatmapSet;
|
||||
beatmapPanelContainer.Child = new BeatmapCardNormal(beatmapSet, allowExpansion: false);
|
||||
checkForAutomaticDownload();
|
||||
}));
|
||||
}
|
||||
|
||||
private void checkForAutomaticDownload()
|
||||
|
@ -234,9 +234,12 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
if (LoadedBeatmapSuccessfully)
|
||||
{
|
||||
// compare: https://github.com/ppy/osu/blob/ccf1acce56798497edfaf92d3ece933469edcf0a/osu.Game/Screens/Play/Player.cs#L848-L851
|
||||
var scoreCopy = Score.DeepClone();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await submitScore(Score.DeepClone()).ConfigureAwait(false);
|
||||
await submitScore(scoreCopy).ConfigureAwait(false);
|
||||
spectatorClient.EndPlaying(GameplayState);
|
||||
}).FireAndForget();
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Screens.Ranking.Statistics
|
||||
{
|
||||
if (update.NewValue?.Score.MatchesOnlineID(achievedScore) == true)
|
||||
DisplayedUserStatisticsUpdate.Value = update.NewValue;
|
||||
});
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -123,6 +123,8 @@ namespace osu.Game.Skinning.Components
|
||||
}
|
||||
|
||||
protected override void SetFont(FontUsage font) => text.Font = font.With(size: 40);
|
||||
|
||||
protected override void SetTextColour(Colour4 textColour) => text.Colour = textColour;
|
||||
}
|
||||
|
||||
// WARNING: DO NOT ADD ANY VALUES TO THIS ENUM ANYWHERE ELSE THAN AT THE END.
|
||||
|
@ -27,6 +27,9 @@ namespace osu.Game.Skinning.Components
|
||||
Precision = 0.01f
|
||||
};
|
||||
|
||||
[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.Colour), nameof(SkinnableComponentStrings.ColourDescription))]
|
||||
public BindableColour4 AccentColour { get; } = new BindableColour4(Colour4.White);
|
||||
|
||||
public BoxElement()
|
||||
{
|
||||
Size = new Vector2(400, 80);
|
||||
@ -43,6 +46,13 @@ namespace osu.Game.Skinning.Components
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AccentColour.BindValueChanged(_ => Colour = AccentColour.Value, true);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
@ -53,5 +53,7 @@ namespace osu.Game.Skinning.Components
|
||||
}
|
||||
|
||||
protected override void SetFont(FontUsage font) => text.Font = font.With(size: 40);
|
||||
|
||||
protected override void SetTextColour(Colour4 textColour) => text.Colour = textColour;
|
||||
}
|
||||
}
|
||||
|
@ -36,5 +36,7 @@ namespace osu.Game.Skinning.Components
|
||||
}
|
||||
|
||||
protected override void SetFont(FontUsage font) => text.Font = font.With(size: 40);
|
||||
|
||||
protected override void SetTextColour(Colour4 textColour) => text.Colour = textColour;
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Configuration;
|
||||
@ -20,11 +21,16 @@ namespace osu.Game.Skinning
|
||||
[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.Font), nameof(SkinnableComponentStrings.FontDescription))]
|
||||
public Bindable<Typeface> Font { get; } = new Bindable<Typeface>(Typeface.Torus);
|
||||
|
||||
[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.TextColour), nameof(SkinnableComponentStrings.TextColourDescription))]
|
||||
public BindableColour4 TextColour { get; } = new BindableColour4(Colour4.White);
|
||||
|
||||
/// <summary>
|
||||
/// Implement to apply the user font selection to one or more components.
|
||||
/// </summary>
|
||||
protected abstract void SetFont(FontUsage font);
|
||||
|
||||
protected abstract void SetTextColour(Colour4 textColour);
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -37,6 +43,8 @@ namespace osu.Game.Skinning
|
||||
FontUsage f = OsuFont.GetFont(e.NewValue, weight: fontWeight);
|
||||
SetFont(f);
|
||||
}, true);
|
||||
|
||||
TextColour.BindValueChanged(e => SetTextColour(e.NewValue), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,10 @@ namespace osu.Game.Skinning
|
||||
invalidateCache();
|
||||
Debug.Assert(fileToStoragePathMapping != null);
|
||||
|
||||
realmSubscription = realm?.RegisterForNotifications(r => r.All<T>().Where(s => s.ID == source.ID), skinChanged);
|
||||
// Required local for iOS. Will cause runtime crash if inlined.
|
||||
Guid id = source.ID;
|
||||
|
||||
realmSubscription = realm?.RegisterForNotifications(r => r.All<T>().Where(s => s.ID == id), skinChanged);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
|
@ -131,9 +131,12 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
Realm.Run(r =>
|
||||
{
|
||||
// Required local for iOS. Will cause runtime crash if inlined.
|
||||
Guid currentSkinId = CurrentSkinInfo.Value.ID;
|
||||
|
||||
// choose from only user skins, removing the current selection to ensure a new one is chosen.
|
||||
var randomChoices = r.All<SkinInfo>()
|
||||
.Where(s => !s.DeletePending && s.ID != CurrentSkinInfo.Value.ID)
|
||||
.Where(s => !s.DeletePending && s.ID != currentSkinId)
|
||||
.ToArray();
|
||||
|
||||
if (randomChoices.Length == 0)
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual
|
||||
public abstract partial class PlacementBlueprintTestScene : OsuManualInputManagerTestScene, IPlacementHandler
|
||||
{
|
||||
protected readonly Container HitObjectContainer;
|
||||
protected PlacementBlueprint CurrentBlueprint { get; private set; }
|
||||
protected HitObjectPlacementBlueprint CurrentBlueprint { get; private set; }
|
||||
|
||||
protected PlacementBlueprintTestScene()
|
||||
{
|
||||
@ -87,14 +87,14 @@ namespace osu.Game.Tests.Visual
|
||||
CurrentBlueprint.UpdateTimeAndPosition(SnapForBlueprint(CurrentBlueprint));
|
||||
}
|
||||
|
||||
protected virtual SnapResult SnapForBlueprint(PlacementBlueprint blueprint) =>
|
||||
protected virtual SnapResult SnapForBlueprint(HitObjectPlacementBlueprint blueprint) =>
|
||||
new SnapResult(InputManager.CurrentState.Mouse.Position, null);
|
||||
|
||||
public override void Add(Drawable drawable)
|
||||
{
|
||||
base.Add(drawable);
|
||||
|
||||
if (drawable is PlacementBlueprint blueprint)
|
||||
if (drawable is HitObjectPlacementBlueprint blueprint)
|
||||
{
|
||||
blueprint.Show();
|
||||
blueprint.UpdateTimeAndPosition(SnapForBlueprint(blueprint));
|
||||
@ -106,6 +106,6 @@ namespace osu.Game.Tests.Visual
|
||||
protected virtual Container CreateHitObjectContainer() => new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
protected abstract DrawableHitObject CreateHitObject(HitObject hitObject);
|
||||
protected abstract PlacementBlueprint CreateBlueprint();
|
||||
protected abstract HitObjectPlacementBlueprint CreateBlueprint();
|
||||
}
|
||||
}
|
||||
|
39
osu.Game/Utils/BindableValueAccessor.cs
Normal file
39
osu.Game/Utils/BindableValueAccessor.cs
Normal file
@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.TypeExtensions;
|
||||
|
||||
namespace osu.Game.Utils
|
||||
{
|
||||
internal static class BindableValueAccessor
|
||||
{
|
||||
private static readonly MethodInfo get_method = typeof(BindableValueAccessor).GetMethod(nameof(getValue), BindingFlags.Static | BindingFlags.NonPublic)!;
|
||||
private static readonly MethodInfo set_method = typeof(BindableValueAccessor).GetMethod(nameof(setValue), BindingFlags.Static | BindingFlags.NonPublic)!;
|
||||
|
||||
public static object GetValue(IBindable bindable)
|
||||
{
|
||||
Type? bindableWithValueType = bindable.GetType().GetInterfaces().FirstOrDefault(t => t.IsGenericType && t.GetGenericTypeDefinition() == typeof(IBindable<>));
|
||||
if (bindableWithValueType == null)
|
||||
return bindable;
|
||||
|
||||
return get_method.MakeGenericMethod(bindableWithValueType.GenericTypeArguments[0]).Invoke(null, [bindable])!;
|
||||
}
|
||||
|
||||
public static void SetValue(IBindable bindable, object value)
|
||||
{
|
||||
Type? bindableWithValueType = bindable.GetType().EnumerateBaseTypes().SingleOrDefault(t => t.IsGenericType && t.GetGenericTypeDefinition() == typeof(Bindable<>));
|
||||
if (bindableWithValueType == null)
|
||||
return;
|
||||
|
||||
set_method.MakeGenericMethod(bindableWithValueType.GenericTypeArguments[0]).Invoke(null, [bindable, value]);
|
||||
}
|
||||
|
||||
private static object getValue<T>(object bindable) => ((IBindable<T>)bindable).Value!;
|
||||
|
||||
private static object setValue<T>(object bindable, object value) => ((Bindable<T>)bindable).Value = (T)value;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user