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Fix an issue where changing the CircleSize wouldn't adjust the catcher size and represent hyperdashes incorrectly
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790f863e06
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@ -8,7 +8,6 @@ namespace osu.Game.Rulesets.Catch.Edit
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{
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public partial class CatchEditorPlayfield : CatchPlayfield
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{
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// TODO fixme: the size of the catcher is not changed when circle size is changed in setup screen.
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public CatchEditorPlayfield(IBeatmapDifficultyInfo difficulty)
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: base(difficulty)
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{
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@ -23,5 +22,10 @@ namespace osu.Game.Rulesets.Catch.Edit
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// TODO: disable hit lighting as well
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}
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public void ApplyCircleSizeToCatcher(IBeatmapDifficultyInfo difficulty)
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{
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Catcher.SetScaleAndCatchWidth(difficulty);
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}
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}
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}
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@ -2,16 +2,22 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Edit;
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namespace osu.Game.Rulesets.Catch.Edit
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{
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public partial class DrawableCatchEditorRuleset : DrawableCatchRuleset
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{
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; } = null!;
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public readonly BindableDouble TimeRangeMultiplier = new BindableDouble(1);
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public DrawableCatchEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod>? mods = null)
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@ -28,6 +34,23 @@ namespace osu.Game.Rulesets.Catch.Edit
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TimeRange.Value = gamePlayTimeRange * TimeRangeMultiplier.Value * playfieldStretch;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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editorBeatmap.BeatmapReprocessed += onBeatmapReprocessed;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (editorBeatmap.IsNotNull())
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editorBeatmap.BeatmapReprocessed -= onBeatmapReprocessed;
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}
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private void onBeatmapReprocessed() => (Playfield as CatchEditorPlayfield)?.ApplyCircleSizeToCatcher(editorBeatmap.Difficulty);
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protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty);
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public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchEditorPlayfieldAdjustmentContainer();
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@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Catch.UI
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/// <summary>
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/// Width of the area that can be used to attempt catches during gameplay.
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/// </summary>
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public readonly float CatchWidth;
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public float CatchWidth;
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private readonly SkinnableCatcher body;
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@ -142,10 +142,7 @@ namespace osu.Game.Rulesets.Catch.UI
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Size = new Vector2(BASE_SIZE);
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if (difficulty != null)
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Scale = calculateScale(difficulty);
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CatchWidth = CalculateCatchWidth(Scale);
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SetScaleAndCatchWidth(difficulty);
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InternalChildren = new Drawable[]
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{
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@ -312,6 +309,17 @@ namespace osu.Game.Rulesets.Catch.UI
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}
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}
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/// <summary>
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/// Set the scale and catch width.
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/// </summary>
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public void SetScaleAndCatchWidth(IBeatmapDifficultyInfo? difficulty)
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{
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if (difficulty != null)
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Scale = calculateScale(difficulty);
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CatchWidth = CalculateCatchWidth(Scale);
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}
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/// <summary>
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/// Drop any fruit off the plate.
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/// </summary>
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