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Revert default combo counter code to pre-abstractification (and nuke eldritch abstract entity)

This commit is contained in:
Bartłomiej Dach 2024-09-11 11:27:21 +02:00
parent d8a745ec04
commit 0e663d1801
No known key found for this signature in database
3 changed files with 234 additions and 241 deletions

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@ -440,8 +440,8 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("import old classic skin", () => skins.CurrentSkinInfo.Value = importedSkin = importSkinFromArchives(@"classic-layout-version-0.osk").SkinInfo);
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
AddAssert("no combo in global target", () => !globalHUDTarget.Components.OfType<LegacyComboCounter>().Any());
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyComboCounter>().Count() == 1);
AddAssert("no combo in global target", () => !globalHUDTarget.Components.OfType<LegacyDefaultComboCounter>().Any());
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyDefaultComboCounter>().Count() == 1);
AddStep("add combo to global target", () => globalHUDTarget.Add(new LegacyDefaultComboCounter
{
@ -454,8 +454,8 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("select another skin", () => skins.CurrentSkinInfo.SetDefault());
AddStep("select skin again", () => skins.CurrentSkinInfo.Value = importedSkin);
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
AddAssert("combo placed in global target", () => globalHUDTarget.Components.OfType<LegacyComboCounter>().Count() == 1);
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyComboCounter>().Count() == 1);
AddAssert("combo placed in global target", () => globalHUDTarget.Components.OfType<LegacyDefaultComboCounter>().Count() == 1);
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyDefaultComboCounter>().Count() == 1);
}
private Skin importSkinFromArchives(string filename)

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@ -1,203 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Skinning
{
/// <summary>
/// Uses the 'x' symbol and has a pop-out effect while rolling over.
/// </summary>
public abstract partial class LegacyComboCounter : CompositeDrawable, ISerialisableDrawable
{
public Bindable<int> Current { get; } = new BindableInt { MinValue = 0 };
private const double fade_out_duration = 100;
/// <summary>
/// Duration in milliseconds for the counter roll-up animation for each element.
/// </summary>
private const double rolling_duration = 20;
protected readonly LegacySpriteText PopOutCountText;
protected readonly LegacySpriteText DisplayedCountText;
private int previousValue;
private int displayedCount;
private bool isRolling;
private readonly Container counterContainer;
public bool UsesFixedAnchor { get; set; }
protected LegacyComboCounter()
{
AutoSizeAxes = Axes.Both;
InternalChildren = new[]
{
counterContainer = new Container
{
AlwaysPresent = true,
Children = new[]
{
PopOutCountText = new LegacySpriteText(LegacyFont.Combo)
{
Alpha = 0,
Blending = BlendingParameters.Additive,
BypassAutoSizeAxes = Axes.Both,
},
DisplayedCountText = new LegacySpriteText(LegacyFont.Combo)
{
Alpha = 0,
AlwaysPresent = true,
BypassAutoSizeAxes = Axes.Both,
},
}
}
};
}
/// <summary>
/// Value shown at the current moment.
/// </summary>
public virtual int DisplayedCount
{
get => displayedCount;
private set
{
if (displayedCount.Equals(value))
return;
if (isRolling)
onDisplayedCountRolling(value);
else if (displayedCount + 1 == value)
onDisplayedCountIncrement(value);
else
onDisplayedCountChange(value);
displayedCount = value;
}
}
[BackgroundDependencyLoader]
private void load(ScoreProcessor scoreProcessor)
{
Current.BindTo(scoreProcessor.Combo);
}
protected override void LoadComplete()
{
base.LoadComplete();
DisplayedCountText.Text = FormatCount(Current.Value);
PopOutCountText.Text = FormatCount(Current.Value);
Current.BindValueChanged(combo => updateCount(combo.NewValue == 0), true);
counterContainer.Size = DisplayedCountText.Size;
}
private void updateCount(bool rolling)
{
int prev = previousValue;
previousValue = Current.Value;
if (!IsLoaded)
return;
if (!rolling)
{
FinishTransforms(false, nameof(DisplayedCount));
isRolling = false;
DisplayedCount = prev;
if (prev + 1 == Current.Value)
OnCountIncrement();
else
OnCountChange();
}
else
{
OnCountRolling();
isRolling = true;
}
}
/// <summary>
/// Raised when the counter should display the new value with transitions.
/// </summary>
protected virtual void OnCountIncrement()
{
if (DisplayedCount < Current.Value - 1)
DisplayedCount++;
DisplayedCount++;
}
/// <summary>
/// Raised when the counter should roll to the new combo value (usually roll back to zero).
/// </summary>
protected virtual void OnCountRolling()
{
// Hides displayed count if was increasing from 0 to 1 but didn't finish
if (DisplayedCount == 0 && Current.Value == 0)
DisplayedCountText.FadeOut(fade_out_duration);
transformRoll(DisplayedCount, Current.Value);
}
/// <summary>
/// Raised when the counter should display the new combo value without any transitions.
/// </summary>
protected virtual void OnCountChange()
{
if (Current.Value == 0)
DisplayedCountText.FadeOut();
DisplayedCount = Current.Value;
}
private void onDisplayedCountRolling(int newValue)
{
if (newValue == 0)
DisplayedCountText.FadeOut(fade_out_duration);
DisplayedCountText.Text = FormatCount(newValue);
counterContainer.Size = DisplayedCountText.Size;
}
private void onDisplayedCountChange(int newValue)
{
DisplayedCountText.FadeTo(newValue == 0 ? 0 : 1);
DisplayedCountText.Text = FormatCount(newValue);
counterContainer.Size = DisplayedCountText.Size;
}
private void onDisplayedCountIncrement(int newValue)
{
DisplayedCountText.Text = FormatCount(newValue);
counterContainer.Size = DisplayedCountText.Size;
}
private void transformRoll(int currentValue, int newValue) =>
this.TransformTo(nameof(DisplayedCount), newValue, getProportionalDuration(currentValue, newValue));
protected virtual string FormatCount(int count) => $@"{count}";
private double getProportionalDuration(int currentValue, int newValue)
{
double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
return difference * rolling_duration;
}
}
}

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@ -1,8 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Threading;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Scoring;
using osuTK;
namespace osu.Game.Skinning
@ -10,73 +14,265 @@ namespace osu.Game.Skinning
/// <summary>
/// Uses the 'x' symbol and has a pop-out effect while rolling over.
/// </summary>
public partial class LegacyDefaultComboCounter : LegacyComboCounter
public partial class LegacyDefaultComboCounter : CompositeDrawable, ISerialisableDrawable
{
public Bindable<int> Current { get; } = new BindableInt { MinValue = 0 };
private uint scheduledPopOutCurrentId;
private const double big_pop_out_duration = 300;
private const double small_pop_out_duration = 100;
private ScheduledDelegate? scheduledPopOut;
private const double fade_out_duration = 100;
/// <summary>
/// Duration in milliseconds for the counter roll-up animation for each element.
/// </summary>
private const double rolling_duration = 20;
private readonly Drawable popOutCount;
private readonly Drawable displayedCountSpriteText;
private int previousValue;
private int displayedCount;
private bool isRolling;
private readonly Container counterContainer;
public bool UsesFixedAnchor { get; set; }
public LegacyDefaultComboCounter()
{
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Margin = new MarginPadding(10);
PopOutCountText.Anchor = Anchor.BottomLeft;
DisplayedCountText.Anchor = Anchor.BottomLeft;
Scale = new Vector2(1.28f);
InternalChildren = new[]
{
counterContainer = new Container
{
AlwaysPresent = true,
Children = new[]
{
popOutCount = new LegacySpriteText(LegacyFont.Combo)
{
Alpha = 0,
Blending = BlendingParameters.Additive,
Anchor = Anchor.BottomLeft,
BypassAutoSizeAxes = Axes.Both,
},
displayedCountSpriteText = new LegacySpriteText(LegacyFont.Combo)
{
Alpha = 0,
AlwaysPresent = true,
Anchor = Anchor.BottomLeft,
BypassAutoSizeAxes = Axes.Both,
},
}
}
};
}
/// <summary>
/// Value shown at the current moment.
/// </summary>
public virtual int DisplayedCount
{
get => displayedCount;
private set
{
if (displayedCount.Equals(value))
return;
if (isRolling)
onDisplayedCountRolling(value);
else if (displayedCount + 1 == value)
onDisplayedCountIncrement(value);
else
onDisplayedCountChange(value);
displayedCount = value;
}
}
[BackgroundDependencyLoader]
private void load(ScoreProcessor scoreProcessor)
{
Current.BindTo(scoreProcessor.Combo);
}
protected override void LoadComplete()
{
base.LoadComplete();
((IHasText)displayedCountSpriteText).Text = formatCount(Current.Value);
((IHasText)popOutCount).Text = formatCount(Current.Value);
Current.BindValueChanged(combo => updateCount(combo.NewValue == 0), true);
updateLayout();
}
private void updateLayout()
{
const float font_height_ratio = 0.625f;
const float vertical_offset = 9;
DisplayedCountText.OriginPosition = new Vector2(0, font_height_ratio * DisplayedCountText.Height + vertical_offset);
DisplayedCountText.Position = new Vector2(0, -(1 - font_height_ratio) * DisplayedCountText.Height + vertical_offset);
displayedCountSpriteText.OriginPosition = new Vector2(0, font_height_ratio * displayedCountSpriteText.Height + vertical_offset);
displayedCountSpriteText.Position = new Vector2(0, -(1 - font_height_ratio) * displayedCountSpriteText.Height + vertical_offset);
PopOutCountText.OriginPosition = new Vector2(3, font_height_ratio * PopOutCountText.Height + vertical_offset); // In stable, the bigger pop out scales a bit to the left
PopOutCountText.Position = new Vector2(0, -(1 - font_height_ratio) * PopOutCountText.Height + vertical_offset);
popOutCount.OriginPosition = new Vector2(3, font_height_ratio * popOutCount.Height + vertical_offset); // In stable, the bigger pop out scales a bit to the left
popOutCount.Position = new Vector2(0, -(1 - font_height_ratio) * popOutCount.Height + vertical_offset);
counterContainer.Size = displayedCountSpriteText.Size;
}
protected override void OnCountIncrement()
private void updateCount(bool rolling)
{
DisplayedCountText.Show();
int prev = previousValue;
previousValue = Current.Value;
PopOutCountText.Text = FormatCount(Current.Value);
if (!IsLoaded)
return;
PopOutCountText.ScaleTo(1.56f)
.ScaleTo(1, big_pop_out_duration);
PopOutCountText.FadeTo(0.6f)
.FadeOut(big_pop_out_duration);
this.Delay(big_pop_out_duration - 140).Schedule(() =>
if (!rolling)
{
base.OnCountIncrement();
FinishTransforms(false, nameof(DisplayedCount));
isRolling = false;
DisplayedCount = prev;
DisplayedCountText.ScaleTo(1).Then()
.ScaleTo(1.1f, small_pop_out_duration / 2, Easing.In).Then()
.ScaleTo(1, small_pop_out_duration / 2, Easing.Out);
}, out scheduledPopOut);
if (prev + 1 == Current.Value)
onCountIncrement(prev, Current.Value);
else
onCountChange(Current.Value);
}
else
{
onCountRolling(displayedCount, Current.Value);
isRolling = true;
}
}
protected override void OnCountRolling()
private void transformPopOut(int newValue)
{
scheduledPopOut?.Cancel();
scheduledPopOut = null;
((IHasText)popOutCount).Text = formatCount(newValue);
base.OnCountRolling();
popOutCount.ScaleTo(1.56f)
.ScaleTo(1, big_pop_out_duration);
popOutCount.FadeTo(0.6f)
.FadeOut(big_pop_out_duration);
}
protected override void OnCountChange()
private void transformNoPopOut(int newValue)
{
scheduledPopOut?.Cancel();
scheduledPopOut = null;
((IHasText)displayedCountSpriteText).Text = formatCount(newValue);
base.OnCountChange();
counterContainer.Size = displayedCountSpriteText.Size;
displayedCountSpriteText.ScaleTo(1);
}
protected override string FormatCount(int count) => $@"{count}x";
private void transformPopOutSmall(int newValue)
{
((IHasText)displayedCountSpriteText).Text = formatCount(newValue);
counterContainer.Size = displayedCountSpriteText.Size;
displayedCountSpriteText.ScaleTo(1).Then()
.ScaleTo(1.1f, small_pop_out_duration / 2, Easing.In).Then()
.ScaleTo(1, small_pop_out_duration / 2, Easing.Out);
}
private void scheduledPopOutSmall(uint id)
{
// Too late; scheduled task invalidated
if (id != scheduledPopOutCurrentId)
return;
DisplayedCount++;
}
private void onCountIncrement(int currentValue, int newValue)
{
scheduledPopOutCurrentId++;
if (DisplayedCount < currentValue)
DisplayedCount++;
displayedCountSpriteText.Show();
transformPopOut(newValue);
uint newTaskId = scheduledPopOutCurrentId;
Scheduler.AddDelayed(delegate
{
scheduledPopOutSmall(newTaskId);
}, big_pop_out_duration - 140);
}
private void onCountRolling(int currentValue, int newValue)
{
scheduledPopOutCurrentId++;
// Hides displayed count if was increasing from 0 to 1 but didn't finish
if (currentValue == 0 && newValue == 0)
displayedCountSpriteText.FadeOut(fade_out_duration);
transformRoll(currentValue, newValue);
}
private void onCountChange(int newValue)
{
scheduledPopOutCurrentId++;
if (newValue == 0)
displayedCountSpriteText.FadeOut();
DisplayedCount = newValue;
}
private void onDisplayedCountRolling(int newValue)
{
if (newValue == 0)
displayedCountSpriteText.FadeOut(fade_out_duration);
else
displayedCountSpriteText.Show();
transformNoPopOut(newValue);
}
private void onDisplayedCountChange(int newValue)
{
displayedCountSpriteText.FadeTo(newValue == 0 ? 0 : 1);
transformNoPopOut(newValue);
}
private void onDisplayedCountIncrement(int newValue)
{
displayedCountSpriteText.Show();
transformPopOutSmall(newValue);
}
private void transformRoll(int currentValue, int newValue) =>
this.TransformTo(nameof(DisplayedCount), newValue, getProportionalDuration(currentValue, newValue));
private string formatCount(int count) => $@"{count}x";
private double getProportionalDuration(int currentValue, int newValue)
{
double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
return difference * rolling_duration;
}
}
}