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mirror of https://github.com/ppy/osu.git synced 2024-12-05 02:53:21 +08:00

Make BackButtonVisibility in game class private

This commit is contained in:
Salman Alshamrani 2024-11-27 06:05:02 -05:00
parent 3e1b4f4ac5
commit 4ae3ccfe48

View File

@ -178,7 +178,7 @@ namespace osu.Game
/// <summary>
/// Whether the back button is currently displayed.
/// </summary>
public readonly IBindable<bool> BackButtonVisibility = new Bindable<bool>();
private readonly IBindable<bool> backButtonVisibility = new Bindable<bool>();
IBindable<LocalUserPlayingState> ILocalUserPlayInfo.PlayingState => playingState;
@ -1194,7 +1194,7 @@ namespace osu.Game
if (mode.NewValue != OverlayActivation.All) CloseAllOverlays();
};
BackButtonVisibility.ValueChanged += visible =>
backButtonVisibility.ValueChanged += visible =>
{
if (visible.NewValue)
BackButton.Show();
@ -1594,14 +1594,14 @@ namespace osu.Game
if (current is IOsuScreen currentOsuScreen)
{
BackButtonVisibility.UnbindFrom(currentOsuScreen.BackButtonVisibility);
backButtonVisibility.UnbindFrom(currentOsuScreen.BackButtonVisibility);
OverlayActivationMode.UnbindFrom(currentOsuScreen.OverlayActivationMode);
API.Activity.UnbindFrom(currentOsuScreen.Activity);
}
if (newScreen is IOsuScreen newOsuScreen)
{
BackButtonVisibility.BindTo(newOsuScreen.BackButtonVisibility);
backButtonVisibility.BindTo(newOsuScreen.BackButtonVisibility);
OverlayActivationMode.BindTo(newOsuScreen.OverlayActivationMode);
API.Activity.BindTo(newOsuScreen.Activity);