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Fix test
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@@ -121,9 +121,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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};
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});
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AddUntilStep("wait for panel load", () => rooms.Count == 6);
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AddUntilStep("wait for panel load", () => rooms.Count == 7);
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AddUntilStep("correct status text", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Currently playing", StringComparison.Ordinal)) == 2);
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AddUntilStep("correct status text", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Ready to play", StringComparison.Ordinal)) == 4);
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AddUntilStep("correct status text", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Ready to play", StringComparison.Ordinal)) == 5);
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}
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[Test]
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