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Extract method for scheduler call
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@@ -118,13 +118,15 @@ namespace osu.Game.Rulesets.Osu.Edit
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changeHandler?.BeginChange();
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began = true;
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distanceSnapInput.Current.BindValueChanged(_ => Scheduler.AddOnce(tryCreatePolygon));
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offsetAngleInput.Current.BindValueChanged(_ => Scheduler.AddOnce(tryCreatePolygon));
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repeatCountInput.Current.BindValueChanged(_ => Scheduler.AddOnce(tryCreatePolygon));
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pointInput.Current.BindValueChanged(_ => Scheduler.AddOnce(tryCreatePolygon));
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distanceSnapInput.Current.BindValueChanged(_ => scheduleRefresh());
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offsetAngleInput.Current.BindValueChanged(_ => scheduleRefresh());
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repeatCountInput.Current.BindValueChanged(_ => scheduleRefresh());
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pointInput.Current.BindValueChanged(_ => scheduleRefresh());
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tryCreatePolygon();
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}
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private void scheduleRefresh() => Scheduler.AddOnce(tryCreatePolygon);
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private void tryCreatePolygon()
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{
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double startTime = beatSnapProvider.SnapTime(editorClock.CurrentTime);
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