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Adjust slider bar implementations to show focused state

This commit is contained in:
Dean Herbert 2024-10-24 19:46:16 +09:00
parent a039ee8305
commit 6dd1efa013
No known key found for this signature in database
3 changed files with 77 additions and 11 deletions

View File

@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Overlays;
@ -25,6 +26,8 @@ namespace osu.Game.Graphics.UserInterface
private readonly HoverClickSounds hoverClickSounds;
private readonly Container mainContent;
private Color4 accentColour;
public Color4 AccentColour
@ -62,7 +65,7 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding { Horizontal = 2 },
Child = new CircularContainer
Child = mainContent = new CircularContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
@ -135,6 +138,26 @@ namespace osu.Game.Graphics.UserInterface
}, true);
}
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
mainContent.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = AccentColour.Darken(1),
Hollow = true,
Radius = 2,
};
}
protected override void OnFocusLost(FocusLostEvent e)
{
base.OnFocusLost(e);
mainContent.EdgeEffect = default;
}
protected override bool OnHover(HoverEvent e)
{
updateGlow();

View File

@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Overlays;
@ -26,6 +27,8 @@ namespace osu.Game.Graphics.UserInterface
private readonly HoverClickSounds hoverClickSounds;
private readonly Container mainContent;
private Color4 accentColour;
public Color4 AccentColour
@ -60,9 +63,11 @@ namespace osu.Game.Graphics.UserInterface
RangePadding = EXPANDED_SIZE / 2;
Children = new Drawable[]
{
new Container
mainContent = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 5,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding { Horizontal = 2 },
@ -138,6 +143,26 @@ namespace osu.Game.Graphics.UserInterface
}, true);
}
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
mainContent.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = AccentColour.Darken(1),
Hollow = true,
Radius = 2,
};
}
protected override void OnFocusLost(FocusLostEvent e)
{
base.OnFocusLost(e);
mainContent.EdgeEffect = default;
}
protected override bool OnHover(HoverEvent e)
{
updateGlow();

View File

@ -71,7 +71,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
private Box background = null!;
private Box flashLayer = null!;
private FormTextBox.InnerTextBox textBox = null!;
private Slider slider = null!;
private InnerSlider slider = null!;
private FormFieldCaption caption = null!;
private IFocusManager focusManager = null!;
@ -135,7 +135,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
},
TabbableContentContainer = tabbableContentContainer,
},
slider = new Slider
slider = new InnerSlider
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
@ -163,6 +163,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
textBox.Current.BindValueChanged(textChanged);
slider.IsDragging.BindValueChanged(_ => updateState());
slider.Focused.BindValueChanged(_ => updateState());
current.ValueChanged += e => currentNumberInstantaneous.Value = e.NewValue;
current.MinValueChanged += v => currentNumberInstantaneous.MinValue = v;
@ -259,16 +260,18 @@ namespace osu.Game.Graphics.UserInterfaceV2
private void updateState()
{
bool childHasFocus = slider.Focused.Value || textBox.Focused.Value;
textBox.Alpha = 1;
background.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Background4 : colourProvider.Background5;
caption.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
textBox.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
BorderThickness = IsHovered || textBox.Focused.Value || slider.IsDragging.Value ? 2 : 0;
BorderColour = textBox.Focused.Value ? colourProvider.Highlight1 : colourProvider.Light4;
BorderThickness = childHasFocus || IsHovered || slider.IsDragging.Value ? 2 : 0;
BorderColour = childHasFocus ? colourProvider.Highlight1 : colourProvider.Light4;
if (textBox.Focused.Value)
if (childHasFocus)
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark3);
else if (IsHovered || slider.IsDragging.Value)
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark4);
@ -283,8 +286,10 @@ namespace osu.Game.Graphics.UserInterfaceV2
textBox.Text = slider.GetDisplayableValue(currentNumberInstantaneous.Value).ToString();
}
private partial class Slider : OsuSliderBar<T>
private partial class InnerSlider : OsuSliderBar<T>
{
public BindableBool Focused { get; } = new BindableBool();
public BindableBool IsDragging { get; set; } = new BindableBool();
public Action? OnCommit { get; set; }
@ -344,7 +349,6 @@ namespace osu.Game.Graphics.UserInterfaceV2
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
@ -382,11 +386,25 @@ namespace osu.Game.Graphics.UserInterfaceV2
base.OnHoverLost(e);
}
protected override void OnFocus(FocusEvent e)
{
updateState();
Focused.Value = true;
base.OnFocus(e);
}
protected override void OnFocusLost(FocusLostEvent e)
{
updateState();
Focused.Value = false;
base.OnFocusLost(e);
}
private void updateState()
{
rightBox.Colour = colourProvider.Background6;
leftBox.Colour = IsHovered || IsDragged ? colourProvider.Highlight1.Opacity(0.5f) : colourProvider.Dark2;
nub.Colour = IsHovered || IsDragged ? colourProvider.Highlight1 : colourProvider.Light4;
leftBox.Colour = HasFocus || IsHovered || IsDragged ? colourProvider.Highlight1.Opacity(0.5f) : colourProvider.Dark2;
nub.Colour = HasFocus || IsHovered || IsDragged ? colourProvider.Highlight1 : colourProvider.Light4;
}
protected override void UpdateValue(float value)