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Animate SelectionBox buttons on unfreeze
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parent
1095f35025
commit
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -370,10 +371,14 @@ namespace osu.Game.Screens.Edit.Compose.Components
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private void unfreezeButtonPosition()
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{
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frozenButtonsPosition = null;
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if (frozenButtonsPosition != null)
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{
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frozenButtonsPosition = null;
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ensureButtonsOnScreen(true);
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}
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}
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private void ensureButtonsOnScreen()
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private void ensureButtonsOnScreen(bool animated = false)
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{
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if (frozenButtonsPosition != null)
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{
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@ -384,7 +389,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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return;
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}
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buttons.Position = Vector2.Zero;
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if (!animated && buttons.Transforms.Any())
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return;
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var thisQuad = ScreenSpaceDrawQuad;
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@ -399,24 +405,51 @@ namespace osu.Game.Screens.Edit.Compose.Components
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float minHeight = buttons.ScreenSpaceDrawQuad.Height;
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Anchor targetAnchor;
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Anchor targetOrigin;
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Vector2 targetPosition = Vector2.Zero;
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if (topExcess < minHeight && bottomExcess < minHeight)
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{
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buttons.Anchor = Anchor.BottomCentre;
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buttons.Origin = Anchor.BottomCentre;
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buttons.Y = Math.Min(0, ToLocalSpace(Parent!.ScreenSpaceDrawQuad.BottomLeft).Y - DrawHeight);
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targetAnchor = Anchor.BottomCentre;
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targetOrigin = Anchor.BottomCentre;
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targetPosition.Y = Math.Min(0, ToLocalSpace(Parent!.ScreenSpaceDrawQuad.BottomLeft).Y - DrawHeight);
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}
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else if (topExcess > bottomExcess)
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{
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buttons.Anchor = Anchor.TopCentre;
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buttons.Origin = Anchor.BottomCentre;
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targetAnchor = Anchor.TopCentre;
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targetOrigin = Anchor.BottomCentre;
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}
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else
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{
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buttons.Anchor = Anchor.BottomCentre;
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buttons.Origin = Anchor.TopCentre;
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targetAnchor = Anchor.BottomCentre;
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targetOrigin = Anchor.TopCentre;
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}
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buttons.X += ToLocalSpace(thisQuad.TopLeft - new Vector2(Math.Min(0, leftExcess)) + new Vector2(Math.Min(0, rightExcess))).X;
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targetPosition.X += ToLocalSpace(thisQuad.TopLeft - new Vector2(Math.Min(0, leftExcess)) + new Vector2(Math.Min(0, rightExcess))).X;
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if (animated)
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{
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var originalPosition = ToLocalSpace(buttons.ScreenSpaceDrawQuad.TopLeft);
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buttons.Origin = targetOrigin;
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buttons.Anchor = targetAnchor;
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buttons.Position = targetPosition;
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var newPosition = ToLocalSpace(buttons.ScreenSpaceDrawQuad.TopLeft);
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var delta = newPosition - originalPosition;
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buttons.Position -= delta;
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buttons.MoveTo(targetPosition, 300, Easing.OutQuint);
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}
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else
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{
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buttons.Anchor = targetAnchor;
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buttons.Origin = targetOrigin;
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buttons.Position = targetPosition;
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}
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}
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}
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}
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